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Showing content with the highest reputation on 26/08/17 in all areas

  1. 9 points
    Getting creative with the new wall types, styles, and options! Pottery T Fences with Pottery High Fences with a Pottery Clad Reinforced Wall behind it!
  2. 6 points
    Tall Iron Fences in Arched Walls So with all the new wall options its hard not to spam everything, searching combinations to get a creative product! I've been playing with fences inside arch walls since the functionality was added. It can have some super cool products. Recently, the tall iron fences were added in the new brick styles, and in my experiments I noticed a few... oddities. Tall fences cannot be built inside an arched wall. Adding this functionality would allow Wurmians to create some really neat dungeon scenes, jail cells, and unique barred-windows (similar to the portcullis wall but fancier). Unfortunately, its not possible right now. HOWEVER I noticed in my very recent endeavors underground that it was, in fact, possible. Unlike the surface, the underground doesn't care if your tall fences are in arches. The building (of the fence) must begin in the crafting window (not in the right click drop-down window) by right clicking the tile-border inside the arch and adding it to the crafting window. Which allows me to present you with the picture below: So how cool does that look, right? What problem does this create to make it not viable as a building option? Is it a bug that its possible underground? Or perhaps its a bug that its not possible above ground? Wurm Devs! Please let us be even more creative with our arched walls! Tall iron fences belong in T arches! The proof is in the pudding! (The picture above) ~Lei
  3. 5 points
    Room with a view Wilczan (Did I do this one before?) HI Everyone! One week since the highway system was introduced, and we've been keeping an eye on feedback and issues raised. We've also got the winners of the tapestry contest and the blossom redesign to announce. It's a winner packed Valrei International today, so let's get started! Tapestry contest winner(s)! This tapestry competition had some AMAZING entries, and the entire dev team was blown away by the amount and quality of entries, so we felt it only fair to expand the competition to three winners! After deliberation, discussion, and perfecting our art critic poses, we have determined the three winners who will see their tapestry ingame (as well as a supreme copy of it upon introduction) Ehizellbob: Mclavin: Evening: On behalf of the dev team I'd like to congratulate all winners, and thank everyone who entered. This competition has proven to be extremely popular, we might have to look at more ways of getting your content into the game... We'll be in contact with the winners to sort out the fine print and will see these images ingame in a future update! Blossom redesign There has been some hot competition for the blossom update, and the top place has been close, but the winner of the redesign contest is Joelle with "Blossom Park"! I'd like to congratulate her and we'll be in touch to organise the start of work. All designs were amazing, and I'm keen to see more entries for future deed design contests! Unstable client With continued work on the unstable client we finally have a date for the switching to stable! Come September 1st we'll be releasing the 4.0 client as the stable version, meaning the current stable one will no longer be the client you receive when you click play. Obviously this means it's really important that you try it now, we'll be leaving reminders in-game to check it out and report any issues you do have. Trying it now means you avoid issues when it launches as the stable client, so please do! Feedback on your feedback Throughout the past week we've been helping with highway questions, and taking your feedback on board. From this we'll be making three changes in the coming updates 1) Planting catseyes is currently at 2 seconds on deed and 10 seconds off deed, this will be changing to 2 seconds on deed and 10 seconds minus .5 seconds for every 10 paving skill. Meaning at 50 skill it will be 7.5 seconds and at 90 skill it will be 5.5 seconds. 2) Many have commented on the brightness of the colours of the waystones, citing them as slightly jarring. The colour of the stone is important as it provides information of links and status, but we'll be looking at dimming the colour somewhat and making it a little more subtle. 3) Blessed lamps on highway tiles will not take decay. Mine door updates. Mine doors are an important part of any deed security, and we've been working on giving them a bit of a makeover, here's the first: You vs the guy she tells you not to worry about That's not all though, coming soon mine doors will have a brand new opening animation: Community Content This weeks community content is a Wurm Online fansite, Xanadu or bust! http://xanaduorbust.tumblr.com/ This player toured deeds on xanadu and sharing his sights along the way, it doesn't look to be up to date, but certainly gives ideas for travelling and exploring! That's it from us this week, I hope you're all mining gold and making sheets in preperation for the new mine door(s)! Next news will be the day of the unstable launch, so make sure to try it out! Until then though, keep on wurming! Retrograde & The Wurm team.
  4. 3 points
    Stairway to Heaven (more a Bridge to Valrei, but what does it matter? )
  5. 2 points
  6. 2 points
    To the OP: We shouldn't be able to make a living out of any profession. This is sandbox and supply is defined by demand, not but some artificial actions, just because someone decided that he must be a carpenter and make living by creating chairs.
  7. 2 points
    Since WO must maintain its status of inferiority in this respect a 10 capacity bulk storage bin container would work for me as a substitute. With the current situation those bulk bins take up a lot of space and make the insides of buildings look very cluttered no matter their arrangement. Crate racks have opened the pandora's box and proven the concept can be done and yes it should be for bulk bins as well. =Ayes=
  8. 2 points
    I heard he switched and it saved him 15 percent of his scale...
  9. 2 points
    i have never understood why some items have sigs and others do not... wurm is supposed to be all about writing your own history so why doesnt ALL items (including houses, wagons, gates... ect.) have a signature
  10. 2 points
  11. 2 points
    Actually it's not just a no graphic model. It's specifically designed models to play on the question mark bag. The examine text also reflects this: [11:40:47] A knapsack for keeping 10 years of Wurm, wogic and memories. There were four knapsack models, tin fantastic,iron supreme, wood rare, and wool common. Each has their own model, I've taken a picture of all four next to the actual question mark bag, as you can see it's very different
  12. 1 point
    So, people seem to get a bit disappointed when they complete a temple only to find its a tiny unimpressive question mark bag. My suggestion is this - What better item of worship could we have in wurm!
  13. 1 point
    Make weapons glow based on the enchant power for damage/heal based enchantments. Flaming Aura - Orange Glow Bloodthirst - Red Glow Frostbrand - Blue glow Life Transfer - Green glow Rotten Touch - Black Glow Venom - Purple Glow Would be a nice addition, doesn't have to be a strong glow, could even just be a feint color. Would help in combat to see what enchantment you're fighting against. Glow/Color can be based on the strength of the enchantment. Mainly for cosmetic happiness tho https://gyazo.com/20211bea28af1e5325e026fa243ee386
  14. 1 point
    I think this needs more explanation. According to the TOS: Purchase of silver coins is payment for a service provided by Code Club AB. Silver coins have no real world value. This would mean you are not actually gambling real money right? Or should the TOS state that silver does have real world value? Gambling is considered to be any type of activity where the winning of a prize is determined by chance and requires payment of any form to participate. Payment: .01 drakehide, your own effort in a unique slaying Determined by chance: /random Are unique slaying rolls now prohibited? Does each and every player have to go home with their .01 drakehide or else risk a ban? Payment: earned loot, PvP supplies, and your own effort in PvP Determined by chance: /random Is rolling on loot after pvp now prohibited? Who gets the loot now at the end of a raid or skirmish if you are not allowed to roll on loot? I understand there are good intentions of preventing harmful gambling, but the way the new rule is worded contradicts the TOS as well as makes certain common and useful ingame loot distribution methods bannable. Rolling for loot has always been the conventional way of determining either pick order or who gets what, and was an easy and fair way to do so. This doesn't seem to be the intended outcome of the rule, and I think it should either be reworded or have exceptions added for acceptable uses.
  15. 1 point
    [19:21:56] The items silently disappear from the spirit cottage. You expect them to arrive in less than ten minutes. Thanks
  16. 1 point
    well I'd be wary of putting chickens in something that rhymes with poop however, I had a traumatic event back when xanadu opened. i had a gaggle of eggs, who were lovingly named by a nefarious neighbor and gingerly placed about an enclosure to be born of all their god given opportunities and life potentials to the height their genetic coding and game coding allowed. Then it happened. I'm not sure what he could have been, but in utero, arthur met his demise. Res ipsa loquitur Not cause he wasn't strong of heart or will but because of pig behavior. Someone was being a pig. Well literally. a pig somehow weedled and winkled his way inside and first thing he did is threw that egg into his crevasse/gullet/maw/chasm/...dumpster/eviscerator and arthor was no more. If there had only been a coop!!
  17. 1 point
    The drake/scale hide is the reward for killing the hatchling/dragon. Unless you're charging people to come kill the unique, I don't see any gambling. Actually, since everyone is getting some hide, there's no winners or losers. Definitely not gambling. Also, unless you're charging people to enter the random rolls for the other goodies, then I don't believe it's breaking the gambling rule. "Free to enter" or not, seems to be the determining factor.
  18. 1 point
    Thanks Blacklotus, we'll get over there as soon as we can to get an update on the roads. Can we safely assume that you also would like to have your deed added to the map? Unfortunately, we're stuck with what the Google drive viewer is able to provide which is I believe only 4 zoom levels. Skyefox and Hughmongus Cartographers of Indy Co-Administrators - The Albia Roads Map of Indy
  19. 1 point
    No need to make such assumptions, Grumpled's system is more than good enough for the new client. There will be a huge improvement to the overall stuttering next update, what I see in the console log though is that you've got dynamic lights limit turned off. This makes the game very slow and only the most modern systems can run it reasonably with this option ticked off - 3.99 client has a forced limit of 8 lights, that's where the difference comes from. (tagging @Grumpled)
  20. 1 point
    If you watch/read this forum section you will find that people whose focus is to make coins/money from playing the game are always dreaming up schemes ("suggestions") to give them an edge in this market by enhancing it to their own benefit (market niche). In doing this they attempt to do exactly what you mention in your second sentence above. The unfortunate part of it all is if these "suggestions" are adapted they will be at the expense of those who will pay for their controlled market manipulated product. Sort of amusing to see really, if it were not for the increased prices that it imposes upon others. Then you will see all the justifications arise in an attempt to deny what is actually going on and who is benefiting from it. The pursuit of profits as a substitute for fun is a ruthless venture. Only the Devs can truly rein this in, if they have the insight to do so. =Ayes=
  21. 1 point
    `Normal` presents no text, `Defensive` and `Aggressive` do. I believe that `aggressive` is the normal stance for more people. after 4 years, having `aggressive` permanently written at the bottom of my event tab is starting to bug me.
  22. 1 point
    This rule is focused on player to player gambling, it opens up a lot of potential issues with claims of scams and theft, which we'd naturally rather avoid.
  23. 1 point
    I love the tapestries. The dragon is my fav but glad LIBILA have one <3 .
  24. 1 point
    Getting real busy in the mine nowadays! I'm gonna have to finish levelling floors just to make room for more buildings soon Not had much to show off in this thread lately, been doing little bits n bobs, tidying stuff up and collecting more dirt for the platform mostly.
  25. 1 point
    At least we wont have to worry about lockboxes.
  26. 1 point
    Been wondering if that can be on the unstable client or 4.0 launcher also, like how it is on stable client is now.
  27. 1 point
    Also why can the launcher not be made to be persistent instead of closing once you launch a single client. In a game that requires you to load like 500 clients a day, why cant we just load one launcher and be done with it (until an update is required and then the launcher tells you and no longer lets you load a client). pretty plss
  28. 1 point
    That new gold mine door is very beautiful with that ornate design. As I use the silver ones due to ore availability I am hoping that just as intricate a design pattern (not the same though) will be applied to them. Also would like to see the silver shiny and not the dull color it has at present. Great artwork on the new gold one. Well done! =Ayes=
  29. 1 point
  30. 1 point
    No opinion on PvP side but +1 for PvE, more eye candy! Maybe it appears above a certain enchant strength to keep it somewhat rare/meaningful? Or not, just a thought.
  31. 1 point
    I don't think anyone would disagree that the current door is bleh. The new door may look more like gold but its still not gold. Love the design though but looks like to a number of us on our TeamSpeak as a brasslike gold.
  32. 1 point
    +1 for PVE, but I'll bet the PVP crowd would rather you be surprised when they hit you.
  33. 1 point
    First IM A WINNER WOOOO Thanks to my boy Awardis who inspired me by not playing, still awaiting his come back, hopefully this is it.
  34. 1 point
  35. 1 point
    There's actually an issue (which I believed to be fixed!) where the progress bars on unstable launcher did not update properly even though it was actually downloading the packs in the background and would eventually launch fine. Will have another look at it, thanks for the report.
  36. 1 point
    Well for me I would like to see the bsb ql sorting put in WO from the WU mod more than a bsb rack - but Im fine with 30 bsbs in a rack if I cannot sort a bsb by ql. I ahve a ton of fsb's and bsb's I want to tidy up jsut like Jake. To me a bsb rack is a ql improvement and not negative in any way.
  37. 1 point
    I agree, don't get me started on the cash shop there, when trader things cost more than WO, just no.
  38. 1 point
  39. 1 point
    Just make it an item you can toggle on and off in settings, so everyone would be happy.
  40. 1 point
    thanks. working on em artsie .
  41. 1 point
    off deed animals have a higher risk of miscarriage but other than that pulling wagons and carts wont increase the risk. Stay on deed and the horse should be fine
  42. 1 point
    *Sighs* So much good stuffs here that I would chime with the others that there should be more than one winner so we have more tapestries. I will join with one of my wurm fanart that I believe reflect the most of wurm among all my fanarts: Impalong
  43. 1 point
    The main rumor is that the word Venerable refers to the Dragons age. This is easily proven false upon close examination of its scales which are relatively wrinkle free in terms of longevity. Rather then the term Venerable refers to the Dragons great wisdom in comparison to the foolish ones that kill them for their paltry rewards while the bulk of their hidden gold fortunes remains safely hidden away to be secretly passed on to the next Venerable Dragon should they be killed by the next foolish band of brigands that happen upon them. Another clarification to note is that the term Venerable originated with the Father of all Dragons, the Great Venerabliss, who remains secretly hidden away buried within this golden horde to continue to Father his brood with replicates should one fall to the unwise two legs who value merely their hides within which they hide, their wisdom aside. =Ayes=
  44. 1 point
    ^^ Suggested Title: Dance of The Desert Lords
  45. 1 point
  46. 1 point
    As many of you know from chat I deeded Kimico's deed in an attempt to keep it for her return. There were many attempts to contact her, and not one thing has (had) been removed from it. This is the LAST message to Kimi on June 15: Kimi, i slapped a deed right in the middle of yours that disbanded. It's not being used, just a "save it". I figure if you don't come back I'll take it over. If you do, let me know and I'll instantly disband so you can have it all back. I just didn't want it to go to someone else. The deed is being held in Salacia's name. She's my alt. I discussed this in public chat. I did not hide what I was doing. As stated, not one thing has (had) been removed from said deed. The only significant change was to bash gates so I could put a lock on them. I can not deed the actual fences as buildings block it, but have deeded the max allowed. I also put signs EVERYWHERE ( 18 of them to be exact) stating: New Ownership ChampagneDragon. Some say New Ownership PST ChampagneDragon. Indy has always honored off deed fences, or at least most of Indy has, which is why I put the signs up. Today I had a lot of RL stuff going. I came home to this message: Why did you fence in Kimico's and Shenzo's deed honeydo? That's really messed up, I get that it disbanded from lack of upkeep are you that hard up to loot her deed? Seriously? This person had no "skin in the game" so to speak, but I explained what was going on, despite the attack. So as soon as I could I logged into game and see fences bashed and horses taken. I am asking for those horses to be returned. They were five speed jets and bloodbays. You can also bring me the bricks to fix the fence you busted despite it clearly being signed as belonging to me. Thank you.
  47. 1 point
    Um, you can't bash fences if they are on deed, unless you are a member of that deed or someone gave Kingdom permissions, so that's a moot point.
  48. 1 point
    Holy. Cow. I had no idea there were issues like this. My friends and I have never once actually sought out a server with a high player count, and I didn't know until today that people actually want servers like that. My experiences on the more full servers was that most players' skills were so far above mine that it was impossible to catch up. All the good land was gone, and I was stuck in some leftover piece of land that nobody wanted, or forced to join someone else's settlement because nothing good was left. Everything I was capable of making wasn't wanted by anyone at all. Players had already formed cliques that excluded new players. And if there was any GM presence at all, it seemed focused on getting new players to buy everything to catch up to the long-time players. This is not meant as a critique! I've learned something terribly surprising to me, here today, that apparently most people actually prefer this, so much so that server hosts would consider artificially inflating their player numbers to make it clear that their worlds are already completely full of players. I'm just saying...wow. I believe you, but I'm totally surprised. Not my experience at all, and I have to imagine there are ALSO a lot of people more like me out there. We are looking for a fairly new-ish server with lots of choice land still open. We want GMs who are there almost every single day, to help but not to interfere or over-help (or give advantages to their friends), to offer advice on where to find a good deed spot, to put on fun events that a newbie can get as much out of as a long-time player. We want a chance to enjoy the world before it is over-run with civilization and harsh politics. We want somewhere beautiful and majestic, and a little piece of this heaven to call our own, for as long as it lasts. You know, like the promo videos for WU that we watched before we purchased the game. This is the main reason why most of the players I know do a lot of server-hopping, trying to find a place that still has room for them, that still is optimistic and wild. When the GMs eventually start "selling advantages" too much, or the world gets overrun with people so it becomes hard to just go for a cart or boat ride, or for a lovely hunt in the woods, then people like me move along to a less-populated world to start again. So from my perspective, an inflated player count will just make me want to avoid that server, for all the reasons I've mentioned. We want SOME other players, but not a whole world full of them. Of course, I am very new to this concept, and no doubt I don't understand the issue very well just from reading this one thread. I apologize if I've done anything more than just express my alternate perspective. I'm not in any way meaning to say that yours is incorrect. I just wanted you to know what inflated player count means to the people out here who want something totally different.
  49. 1 point
    i prefer cage free eggs any penning or caging is animal cruelty
  50. 1 point
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