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Showing most liked content on 01/02/17 in all areas

  1. 7 likes
    Dear and Brave Wurmians, As leader of the South Pearls Alliance on Exodus i was alarmed by a message from one of my Alliance-members. His deed was under siege by a dragon. This was at an very untimely hour, low was the number of skilled dragon hunters available, so a famous one was called from far far away lands. With some local assistance the dragon was trapped and immediate danger was no more. But once again we call upon the Wurm Society to assist us in killing the menace, hidden and trapped now below Wolf Mountain on Exodus. A call to all Kinsmen, Allies and their banner men. I ask you to honour age old treaties and come to aid of our people. I call you to war against a beast that would feast upon the peoples of Stonewall. The king sent strange cloaked men to Stonewall. I had no ill will against them or of their master, so welcomed them. They used arts unknown to us to break rock and borrow into Wolf Mountain. Seeking something we knew nothing of. After two days they parted swiftly. A day later emerged the red beast. Not seen on the slopes of Wolf Mountain in an age. Obviously hatched from an egg of our fow the great dragon Mislag. Driven away in days of old by our forefathers. A great dragon hunter came to our aid and trapped the beast. Many thanks from the people of Stonewall to Whykillme and his kinsmen. The time has come to slay this beast. We people of Stonewall honour you brave warriors. Andromas, The King of Above and Below. May the 2nd of January of the Year 2017 become a Glorious and Joyfull one to all (except the dragon) Brocules, South Pearl Alliance on Exodus. Summary: Public Dragon Hunt with Private Loot at Stonewall (Wolf Mountain) Location: P9 ingame map of Exodus. Travel advise: This is reachable by boat, also its possible to anchor on the west side of Wolf Island and cross over the island using the road south of Wolf Mountain.
  2. 4 likes
    We need a smaller and less "pile of crap" trash heap. Either change the current model or give us a new one please.
  3. 3 likes
    I would just like it where you can use 1 kilo of oil or tar and light the damn thing on fire, so it "burns" everything in it up. Maybe taking 5-15 mins to do so. Edit: I would also like the internal capacity to be able to hold ANY item. I can't dispose of certain objects because they are "to big" like shipbuilding parts. 2nd Edit: I think it would be really cool if the trash heap would burn for like 1-10 mins per kilo of material inside of it. Thus it could be a bonfire, which could be seen for long distances, and could burn for a long period of time.
  4. 2 likes
  5. 2 likes
    Walking, walking... whistling happily... when suddenly... ... heart attack
  6. 2 likes
    happy new year everyone enjoy it while it lasts XD so this happened.....: even the dragons come to mine here and a really nice aerial shot of the scar
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  8. 2 likes
    Pagani repeat after me...When you see a noob say GET OFF MY LAWN !! trust me it works been using it for years.
  9. 2 likes
    Greetings and Happy Festivations! This last year has been a long and dusty road, but we have made it through and are preparing to tackle a new one. At this time we start beating out all that dust we have picked up on the trail over the last year and need to close out some of the rockier parts of the old year. I refer directly to the Niru incident. Officially, we are done with this individual and all of the accounts and items that were associated with the individual are and always have been the property of Code Club AB and may be used, dispensed, or removed at Code Club AB's discretion as defined in the EULA that everyone agrees to upon playing Wurm Online. After a long period of open claims being taken in by forum thread and forum pm has finally passed I have decided to finally begin closing this chapter. First, a handful of claimants who lost items and properly noted their losses to us when asked will receive items that we were able to seize in Niru's possession. You will not receive all of your item losses, only those we were able to successfully show were yours. Second, we will be conducting an auction on all of the items that were seized with no proper claim received for. This will start with a listing of items for overview, and then after a week, an auction/s will commence. Third, all of those who lost silvers in transaction with Niru and properly posted a claim in the forum thread or forum pm will receive a percentage of their losses back. The proceeds from the auction will be returned in percentage to those with silver related losses. I cannot stress enough not to get hopeful and expect a full recompense. This is not a reimbursement and I am not setting any new precedent as this is normal procedure for us to attempt to return losses seized in regards to scams. I will not entertain any attempts to apply this situation to other cases in an attempt to retrieve long lost items or accounts. This was a special case of scamming and is in no way similar to other cases such as bans due to rule violations. Thank you, Enki (Head Game Master)
  10. 1 like
    As im sure many of us have experienced on freedom, getting stuck with "become a demigod" or planeswalker etc, as the last personal goal is a complete pain in the ass and something that is nearly impossible to do. We play here for a reason, why should we get a personal goal that is something only someone on epic is able to accomplish? My proposal is to either remove the possibility of getting this personal goal for those on freedom/chaos and provide a different goal for those who already have it upon request, or if devs do not find that reasonable for some reason then simply allow the reset of the personal goals to provide a new set of goals for someone stuck in this situation. any other solutions are welcome
  11. 1 like
    Become The Environmental Hero! Mother Nature helps us by giving wood, ores, food and home. But how can we help her? Answer is easy; by destroying unwanted tiles! Look at that amount of unwanted tiles disfiguring our beautiful lands! http://maps.mvcomputing.co.uk/Deliverance/ We have to get rid of them! What we have to destroy: *Slabs *Plank floors *All kinds of cobblestone *Packed dirt Rules: *Take screenshot of area before and after *Count how many tiles you destroyed and post it here. *Be honest *Don't destroy highways or used roads(if you're not 100% sure that roads is unused, leave it alone) *Make sure that area is abandoned *Make sure it isn't historical place *Remember to pray to retrive eventual faith losses List of Deliverance Ecologists: The Environmental Hero! 1000 tiles+ Nature Lover 500 tiles+ Ecologist 200 tiles+ Little Ecologist 50 tiles+ List will be updated up to date
  12. 1 like
    [14:10:58] Spike slain by Chloedancer Spike was apparently joking around and accidentally killed Chloedancer. A few minutes later a champ spider killed Spike giving Chloedancer the first death tab on the server.
  13. 1 like
    Yep, agreed, with the new cooking system, I could really use a small version of the trashheap to stand next to my oven. Maybe the size of a small barrel?
  14. 1 like
    Same issue. non of the foods I taste give affinities, since last nights emergency reboot. Tried both mine and my wifes accounts. Also should note, before reboot last night I had an active affinity...it disappeared after. I assumed the server reset did that as a normal thing but in case...mentioning it.
  15. 1 like
    It's an arbitary skillnerf to slow down progression of a server in terms of damage output. Works great for slowing down brand new clusters like when epic was released, but the moment the high ql weapons are available it's merely holding new people back.
  16. 1 like
    Please remove the "feature" that slowly over time lowers a tunnel/mine with mine_forward. Every few tiles you mine straight, there will be a random corner that could be lowered or raised within 1 to 3 actions, or a combination of both. I can deal with having to mine down corners if they happen to raise an action or two, but having to use concrete to fix something that shouldn't have even occurred is just silly and unnecessary. Thanks.
  17. 1 like
    The game's certainly come a long way from dudes in green tunics standing on horseback with arms stuck to the side. I miss my slanted house, even though it made me sea sick, but adding second floors was a brilliant upgrade. I think polish is a work in progress. Seen so many games with mega budgets flail so much more than this small team... which didn't even used to be a team, it was just one guy in a Swedish outhouse with a super long extension cord to the willage plug.
  18. 1 like
    And Wurm gets tons of feedback from the community. Sometimes I wish they got less! I would like it to be a little more polished, sure, but I would really hate it to go down the path of being more visual and less text based. I think it could be more accessible, but I'd hate to see it with a bleep and blurp for every imp action, a visual indicator for every hit, etc. To me, that stuff is boring and takes away from the depth of the game, which is why I hate most other MMOs. All flash, no depth. The ones I have liked are the "ugly" ones, I guess. Eve, ATITD, SWG to some degree. I think that's our niche. Non-graphically interesting, text-based, deep crafting/building, slow moving game fans who can create their own story.
  19. 1 like
    My personal opinion is that Wurm fills a niche between MUD and MMO. Perhaps Wurm could move more towards the MMO side without losing the MUD-like fans, but I'm happy playing a niche game as long as it's not losing money or anything.
  20. 1 like
    Not all the names are available for single-name use - essentially, there are 3 lists: male, female, generic. Names on the male and female lists can be used for a single name (if the RNG hits the right number), names on the generic list will not be. Normal double-barrelled names can be made up of the relevant gender list and maybe something from the generic list.
  21. 1 like
    Update Issued at 2016-12-25 @ 14:14 GMT (UTC) (December 25th, 2016) Merry Christmas to everyone! In this update we have started to incorporate the terrain details from Rolf's flat map dump. All the islands in the 4 corners of the map have been done as well as Maple Island and Black Dog Island. In order to maintain the accuracy of the current terrain features, we have decided not to outline them with a dark border. Also, we have chosen to show the sanding that is present along some of the main roads. For the most part we have kept the original map colours, with the exception of the peat where we have opted for the darker brown that is in the map dump, and we have changed the tundra colour which you will see in future updates. Mountains and cliffs are shaded in grays the same as the flat map dump. As always, we have removed disbanded deeds and added those submitted to the Albia Roads Map of Indy forum. Wurm is waiting.... Skyefox and Hughmongus Cartographers of Indy Co-Administrators - The Albia Roads Map of Indy
  22. 1 like
    I've probably posted more than enough already, but there is always room for more creepy mirror selfies in the thread: (and no, I did not drink what was in that bottle even though the creepface makes it appear that way)
  23. 1 like
    It's something that should be considered in a future update, I'm sure the devs are aware. The system is dated and I think most will agree, but combat reworks need to be done carefully because they can totally make people annoyed or happy. Going to use Runescape as an example here, they've went through a ton of iterations and decided to just have all sorts of combat modes available, balance wise that might be a impossible feat in Wurm. It's funny also more people play Old School Runescape to Runescape 3 because, well that game was fun and Rs3 combat system is kind of to blame for a lot of people quitting.
  24. 1 like
    The change that makes you not slow down no matter how much you carry, is incompatible with bdew's movemod, replacing relevant method bodies completely. You can try make them work by renaming the BetterGamemasters.properties file, and the BetterGamemasters directory to "zBetterGamemasters" and "zBetterGamemasters.properties" respectively, forcing it to load after the movemod, effectively modifying movemod's new bodies, which worked for me. I'm not sure if there's a way to change the load order otherwise.
  25. 1 like
    I looked into decay and found the following: Oak items decay 20% slower. Steel items decay 20% slower. Glimmersteel items decay 40% slower. Adamantine items decay 60% slower. Rotting Touch makes items decay (power)% faster. Crude items decay 10x faster. Fishing Rods made from willow decay 30% slower.