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Showing content with the highest reputation on 31/12/16 in Posts

  1. 6 points
    Hello fellow wurmians! I would like to take this opportunity to wish everyone all the best for 2017! Looking back into 2016 Wurm was filled with many up and downs. With many games they contain rumors, gossip and the lack to separate fact from fiction. Many friendships were formed some were lost. Alliances have grown and split and have been rebuilt. Loyal and true wurm friends were not always that loyal or that but, as far as gaming goes we strive to grow better ourselves and continue to enjoy Wurm and what it has to offer. Let us not forget the more important things such as people that were lost in our lives or that of others lives, health issues, marriages, divorce, break ups, friendships forged and new babies being brought into the world. All of these things were experienced in our Wurm community. We celebrate the happy times and send our best wishes for the darker times. Let us all move forward together as the outstanding community we are into 2017 and beyond and grow and enjoy all the hard work and effort that is being put into a game that we all share in common. Thank you to the ever dedicated hardworking genuine staff who make the community a welcome place for all. On that note...wishing you and yours a Happy New Year and best wishes for all you do including Wurm.
  2. 5 points
    This was just a series of thoughts that might explain why wurm was not adopted as a mainstream game. As a MUD wurm is incredibly successful, it outperforms the best performing MUD. As an MMO wurm is less successful than it should be. This is not because wurm is a bad game; quite the opposite. It does seem, mostly, to be a lack of feedback that has prevented wurm from growing as other free to try subscription based mmos have (runescape for example, they are roughly of the same era). To give some examples: Magic is visually lackluster; most spells rely on text feedback rather than graphical or aural feedback to let the player know it has been cast. Improving an item plays the "craft working" sound linked to the tool, but there is no aural indicator of success of failure and checking how to improve an item involves a lot of menu squinting. Attacking in combat gives a sound effect when something is hit, but (barring the textual indicators or target bar, there is very little visual feedback that damage is being done. A sword that you've sunk DAYS into crafting and enchanting looks identical to a sword someone hammered out just a moment ago. It is, as has been said, a matter of polish. A well polished wurm would do a lot better as an MMO while still leaving its content untouched. A lot of wurm's problems could be solved by offering additional methods of player feedback.
  3. 4 points
    "Freedom" is finished and rare EDIT: "The White Pearl" is finished
  4. 4 points
    I don't know if I'd ever expect Wurm to be a "mainstream game". Sometimes the best products are niche products. That said, I want it to be the best niche product it can be. "Make it more popular", to me, is less important than "make it better and more professional". There are plenty of things we can look at in Wurm and say "Seriously, guys?!" about, whether it's temples not having a graphical model, all the silly little bugs, and so on. I'm fine with a focus on player retention, because we need that and I'm glad they're thinking a bit in that direction, but to me, the most important thing is to take a long, hard look at any remaining things that make Wurm hard to take seriously. So, while I don't think Wurm should really strive too hard to be some mainstream success, I definitely think it can succeed in its own right, and can do so by being the best version of itself it can possibly be.
  5. 4 points
    So, this happened. Not really sure who they are, but they worshiped the tree for awhile, then disappeared. Strange happenings at the ShrimpAlong.
  6. 3 points
    I'd like to see a search for ingredients added to the personal Cookbook. We have it in the crafting recipes window; type in small nail and you can get everything that uses a small nail in creation and building. Why not the same in our Cookbooks? I think it would be nice to be able to type in corn, and see all the recipes I've discovered that can use corn in them. Or chocolate. Would be a nice QoL change imo.
  7. 3 points
    Who told you that you had to pay for updates? This would be the first place I've seen it mentioned. No official dev has said anything about DLC or paid for updates. Wurm Unlimited was released with the ability to mod in stuff you would like to have in Wurm that is not allowed on Wurm Online. If you can't program don't blame it on a mod api, this is a copout excuse. I can mod WU all over the place with out a API you just need to know how to program and the ability to know what you are doing. I don't know any development team that has given out a game with full ability to charge for your server and sell in game items for cash and skies the limit. Maybe wurm just isn't for you but don't blame the dev team, Yes they are slow I'll give you that but the rest is not true. EDIT: If you want a server to play on I host a free server for all with some of my personal mods. Just look for Foreverlands Reborn on the server list. I was a WO fan for over 5 years up until WU launched. Now I host my own server and it's named Foreverlands because it will be going for years, I have no intention to close it even tho I don't play on it a lot cause I'm busy working on my own game under Unity. I play from time to time and if anyone ever has a issue they can contact me threw my email which I check every couple hours every single day. If you had a bad experience try few more server's out before you give up on WU or try WO's main servers. Wurm is one of the best sandboxes out there. I've not seen a mmo to this date with as much sand as Wurm.
  8. 3 points
    My personal opinion is that Wurm fills a niche between MUD and MMO. Perhaps Wurm could move more towards the MMO side without losing the MUD-like fans, but I'm happy playing a niche game as long as it's not losing money or anything.
  9. 3 points
    Enki and his minions: Cecci speaks w management: TeeeBOMB screenies :-)
  10. 3 points
    Foraging at the edge of the world.
  11. 2 points
    Loot will be for P/R only but everyone from other servers is free to join for Blood. Location to be updated tomorrow. We will start with the FG which is near Blossom. The kyklops is far away from this and we'll ride there afterwards.
  12. 2 points
  13. 2 points
    When I asked if there will be anything today to make sure I wont miss out... So wish the poor guy a quick recovery.
  14. 2 points
    [12:55:13] You leave Blackmoor. Well i had really good time in my first impalong. I want to ty everyone who imped stuff for me . Got to know new people that is always good too. Gaming is always more fun with friends. See u all next year o/
  15. 2 points
  16. 2 points
  17. 2 points
  18. 2 points
    Settling the Dust of 2016 Greetings and Happy Festivations! This last year has been a long and dusty road, but we have made it through and are preparing to tackle a new one. At this time we start beating out all that dust we have picked up on the trail over the last year and need to close out some of the rockier parts of the old year. I refer directly to the Niru incident. Officially, we are done with this individual and all of the accounts and items that were associated with the individual are and always have been the property of Code Club AB and may be used, dispensed, or removed at Code Club AB's discretion as defined in the EULA that everyone agrees to upon playing Wurm Online. After a long period of open claims being taken in by forum thread and forum pm has finally passed I have decided to finally begin closing this chapter. First, a handful of claimants who lost items and properly noted their losses to us when asked will receive items that we were able to seize in Niru's possession. You will not receive all of your item losses, only those we were able to successfully show were yours. Second, we will be conducting an auction on all of the items that were seized with no proper claim received for. This will start with a listing of items for overview, and then after a week, an auction/s will commence. Third, all of those who lost silvers in transaction with Niru and properly posted a claim in the forum thread or forum pm will receive a percentage of their losses back. The proceeds from the auction will be returned in percentage to those with silver related losses. I cannot stress enough not to get hopeful and expect a full recompense. This is not a reimbursement and I am not setting any new precedent as this is normal procedure for us to attempt to return losses seized in regards to scams. I will not entertain any attempts to apply this situation to other cases in an attempt to retrieve long lost items or accounts. This was a special case of scamming and is in no way similar to other cases such as bans due to rule violations. Thank You, Wurm Online Team
  19. 1 point
    Macros are NOT allowed in Wurm Online! We have gone to extra lengths in the tutorial, rules, and other places to make it well known that we do not approve of Macro use. Macros are NOT allowed in Wurm Online! You are allowed to use keybinds to fill your queue. We explained this in the rules! Macros are NOT allowed in Wurm Online! If you use macros you will be detected and you will have your avatar/s banned. Macros are NOT allowed in Wurm Online! With that unpleasantness out of the way I would just like to remind you Macros are NOT allowed in Wurm Online! Thank you, Wurm Online Team
  20. 1 point
    OK folks, I chucked this into wood scraps since it ultimately isn't RELEVANT so let's lay down a ground rule or two to just keep this sarcastically silly. - YES, THIS IS A TROLL POST. - Feel free to add your own doctrines or reply with your modifications of choice. - Yes, I should have called it the "Fifty Doctrines" or such, 12 sounded cool at the time. - Let's not make direct reference to other players, PLENTY of threads all over for that. - Same goes for PvP vs PvE. Yes, I know, I'm constantly involved in those BUT... the Doctrines are supposed to be Wurmwide. (Yes, I was tempted. If I could hold back, so can you) - Try to snip down your quotes to avoid excessive scrolling. - SMILE Twelve Thirteen Doctrines of Wurm I. THOU SHALT NOT QUESTION THE WOGIC. II. Wurm is not a game, it is a way of life. III. Theft is an important part of the game, if mechanics are bypassed to rob you on Freedom, you should stop whining and go to PvP. IV. Rolf owns Wurm and knows what's best for the game. If you dislike a change, leave. V. Rolf is killing Wurm by trying to make the game more appealing to worthless new people. VI. New players should get a brittle blunt stick and spawn areas should be surrounded by trolls. VII. Wurm constantly welcomes new players as long as they represent a profit for a few key old players. VIII. Lowly casuals who tend to their jobs and families are lazy for not playing Wurm at least 8 hours a day and should be penalized accordingly. IX. Wurm needs more revenue, new features should be developed to attract people. X. You own nothing in-game. XI. Wurm staff has the obligation of ensuring that people can profit in real life from Wurm. XII. All mechanics in Wurm should be kept secret and only discovered through hours of gameplay. XIII. All QoL should be nerfed to keep the lazy casuals away, and be clearly and numerically explained by the devs. Other Doctrines for the Faithful Wurmian: (Adapted from replies) XIV: If some people want a QoL improvement and I don't, they shouldn't be allowed to interfere with my gameplay. XV: If something interferes with people's gameplay but not mine, they should not get a client-side option to fix it. XVI: A Faithful Wurmian cherishes Carpal Tunnel Syndrome. XVII: No-one should ever be able to play a solo priest on PvE. XVIII: Unicorns and hell horses should adhere to realism. XIX: No oversized animal shall be ridden. XX: Getting better at a craft will make you worse at it. XXI: A vertical rock surface is the perfect habitat for all creatures. XXII: If it can go wrong, it will go wrong. XXIII: If it can't go wrong, it will go wrong.
  21. 1 point
    I think with current number of PMK's and player numbers on chaos devs could increase champion slots per god to 4 or 5. But leave same 3 champions per kingdom limit.
  22. 1 point
    Psisphere Community Lottery Tool Never have trouble with community lottery/giveaway events again! This is a tool designed to make it easier to manage and determine the participants and winners of community draws, giveaways, lottery and more. Features: Add any number of unique participants you need Choose how many entries each of your participants have - for example, give one participant 10, 50, 100 or more lottery tickets simply by choosing the number of times entered with a simple click or input Choose any number of winners with a single click Get statistics on your event: how many unique participant names & how many tickets in total Save and load any of your draws separately and easily keep track of them Operating Systems: Windows - Released 01/01/2017 Linux - Under Development Latest Version: 1.0.0.6 Bugfix to fix the load / exit bug. INSTANT DOWNLOAD: Click here to download this from my website Manual Link: http://forum.psisphere.com/applications/core/interface/file/attachment.php?id=12
  23. 1 point
    I was intending to post this as a reply on another thread but it seemed a bit too derailing so I'll give it here: 1. Wurm is essentially a MUD, the mechanics driving it are almost identical to those of a MUD, the only difference is wurm has some graphics glued onto it. Its closer to a MUD than most games. 2. If Wurm is just a MUD why are there not more MUDs out there with 3000 (ish) paid accounts attached to them? (the most popular MUD at the moment is aardwolf and that rarely goes over 350 players online simultaniously which is less than half of what wurm manages on a good day and very few of those are paid (there is no concept of premium if I remember right)!) Now one could argue that the crafting survival elements of wurm render it unique, however a great many MUDs have a stronger vE element as well as a much more in depth crafting system. The trouble is that, as a MUD, wurm is pretty damn inferior to many out there in terms of content. This allows me to say 3. Wurm's main draw OVER A MUD is its GUI and its perceived ease of use. This GUI is still HEAVILY text based. In fact this is true of most mmorpgs during the "big era" of mmos. They were just MUDs with shiney graphics. Wurm caters for a (currently fashionable) niche and it should be much more popular based on that, however it is not.which leads me to 4. A core issue with wurm as a mainstream game is its user interface; it relies too much on text and too little on visual (and audial) feedback which is the province of more popular mmorpgs.
  24. 1 point
    Peeled from the hands of Dreadnaught enemies We bring you this beautiful Addy Huge Axe HD N88 FB89 CoC100 10% Damage reduction enchant, to save you pricey moon metals for the life of the weapon! Starting Bid: 20s Reserve: We reserve the right to refuse sale Min Bid Increment: 2s Buyout 40s Auction Time 3 Days
  25. 1 point
    I think that all who drinks coffee are like me disappointed on the cooking update! ANyway atleast i wants coffee in the game, would be nice! Could inplant coffeebean or make acorn for coffee too! Water + Coffeebeans/acorns in cualdron. What do you think!?
  26. 1 point
    I have a Seryll plate set that I only ever wear for show. QL ranges from 67 to 85. Chest is 85. AoSP casts look like around 80ish. I'm auctioning it off to buy pizza for the staff at Code Club. I really don't have a clue how many work from the offices, but the set might raise enough for a lunch. Starting bid: 5s/e Increments: 5s/e BO - Nope. Just bids cause they are fun. Snipe: 1hr and refreshes the hour each new qualifying bid. Why? Because Wurm keeps me sane, even when it makes me insane. Thank you Code Club/Devs/Rolfster Happy bidding!
  27. 1 point
    QL 99.77 potion of woodcutting (5.4s) COD to Seelery please
  28. 1 point
    is there such a thing as too useful?
  29. 1 point
    I have sail by this spot a few times a lot of work was put into this location very nice deed ! a great price
  30. 1 point
  31. 1 point
    -1 I like it random since it makes all the different meats have to be used instead of only being 4 main bangers and mash meals everyone cares about and then the other meats are not needed anymore.
  32. 1 point
    +1 roast the beans in a frying pan, then grind them with a mortar and pestle, and use a spoon to stir them into hot water. and add sugar and milk.
  33. 1 point
    Goods received, smooth transaction and a friendly player! :-) I'll buy again when I need more.
  34. 1 point
    Would also be almost neighbour with me (The next yellow dot to the right is one of my many deeds) Do you have any gold veins there?
  35. 1 point
    happy new year from glasshollow team too!!
  36. 1 point
    i like the idea of one kingdom to start with!
  37. 1 point
    I think what Wurm needs is exposure. I never knew this game existed until my friend told me about it, and the way he explained it made me believe it was a 2d top down strategy game where you did stuff... Took me a year to try it and I quickly fell in love with it. If there was more promotion and exposure out there, I am sure more people would play it. Word of mouth alone does not suffice.
  38. 1 point
    For a worthy cause lets start it off ... 10s
  39. 1 point
    I saw people buying hide for 40c per .01, which makes set worth 160 silver... You can get a set for 80-90s I would say, so even if you take jacket off of the full price, it still leaves you with 114s... So is buying hide the best option? - I am not sure. I have seen some parts of Drake for sale, on the other hand, like sleeves, gloves, pants, so you never know...
  40. 1 point
    I read about half way through. Dude just stop being lazy and host a WU server
  41. 1 point
    High QL sandwiches for the lower slopes then refresh for the upper parts
  42. 1 point
    You forgot XV: No-one should ever be able to play a solo priest on PvE
  43. 1 point
    +1 Way too much RNG in Wurm, and it really does nothing for the game in most cases.
  44. 1 point
    I think i will be on again, Alactraz V2.0
  45. 1 point
    why did you even post then if you're too lazy to even figure out the difference wurm mauls are pretty much sledgehammers, just big pieces of metal attached to a stick this is what a warhammer looks like can you notice the difference between them? we have slash weapons, slash/pierce weapons and crush weapons we do not have any crush/pierce weapons, which the warhammer skill could fill in on
  46. 1 point
  47. 1 point
    Wikid Games!!!! 6 keys were scattered about...close to home. 4 found fairly easy and fast. 2 a bit longer. All went away happy. Prizes were.. 1) 20copper, mallet, and a rune 2) 20copper, mallet, supreme champagne 3 & 4) 20 iron and joke coal traded for 2 sleep powders 5) 20copper, mallet, emerald 6) 5 SILVER!!! Yesirn, Awaresky, Rajan, Aramisii, Kilgharrah, and Ladycygnet Congrats to all of you. Lady came out as the big 5 silver winner. But everyone else got something nice as well. Thanks for playing. Merry Christmas all!!!
  48. 1 point
    My new house in WU... Still need some ideas for decorations, also if people have some screenshots of interior decoration that would be AWESOME as I need some inspiration.
  49. 1 point
    My brew house is done, still needs more lamps/decorations. A lil smokey on the rooftop with 14 stills going.
  50. 1 point
    Welcome to all new PMKs on chaos server... Hopefully some fun will be had. Ebonaura will be going through a small transformation with a new web page and recruitment thread by this weekend so stay tuned! Almost Ready!
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