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Showing content with the highest reputation on 27/12/16 in all areas

  1. 9 points
    Settling the Dust of 2016 Greetings and Happy Festivations! This last year has been a long and dusty road, but we have made it through and are preparing to tackle a new one. At this time we start beating out all that dust we have picked up on the trail over the last year and need to close out some of the rockier parts of the old year. I refer directly to the Niru incident. Officially, we are done with this individual and all of the accounts and items that were associated with the individual are and always have been the property of Code Club AB and may be used, dispensed, or removed at Code Club AB's discretion as defined in the EULA that everyone agrees to upon playing Wurm Online. After a long period of open claims being taken in by forum thread and forum pm has finally passed I have decided to finally begin closing this chapter. First, a handful of claimants who lost items and properly noted their losses to us when asked will receive items that we were able to seize in Niru's possession. You will not receive all of your item losses, only those we were able to successfully show were yours. Second, we will be conducting an auction on all of the items that were seized with no proper claim received for. This will start with a listing of items for overview, and then after a week, an auction/s will commence. Third, all of those who lost silvers in transaction with Niru and properly posted a claim in the forum thread or forum pm will receive a percentage of their losses back. The proceeds from the auction will be returned in percentage to those with silver related losses. I cannot stress enough not to get hopeful and expect a full recompense. This is not a reimbursement and I am not setting any new precedent as this is normal procedure for us to attempt to return losses seized in regards to scams. I will not entertain any attempts to apply this situation to other cases in an attempt to retrieve long lost items or accounts. This was a special case of scamming and is in no way similar to other cases such as bans due to rule violations. Thank You, Wurm Online Team
  2. 8 points
    Hey guys, I just started playing Wurm today and after 4 hours of searching have found the perfect spot for my first settlement: Shadowfly Shore. I was lucky enough to find a coastal spot with a great neighbour who has already helped me out a ton! The game seems awesome, and I figured I'd just say hi to everyone. I look forward to getting to know more of you!
  3. 6 points
    Would it be possible to have ingredients searchable in the cooking gui like they are in the crafting one? IE type in "milk" and all recipes that include milk are shown.
  4. 5 points
  5. 4 points
    To be fair, this has been a requested xmas gift for like 5+ years, this is one of the slower turnarounds haha.
  6. 3 points
    http://www.wurmpedia.com/index.php/Lair Lairs are fun. more lairs = more fun. Bring back deer/dog lairs new lairs for new creatures
  7. 2 points
    In real life, ceramic items last... pretty much indefinitely. That's why archeologists name entire cultures after the kinds of pottery bits found in dig sites. In Wurm, however, pottery is one of the least manageable things in terms of decay: It decays like other items, but can't be repaired, and Mend doesn't even work on it. This is especially frustrating now that we have QL-relevant items in greater use, like pottery cooking containers. I suggest: Significantly less decay on all pottery items. Let Mend work on pottery items.
  8. 2 points
    Need to get rid of this deed that used to belong to a friend of mine, got no use for it lately... Only asking 20s The size of Fisherman's Wharf is 71 by 44. The monthly cost is 6 silver, 24 copper and 80 iron. (Can be reduced to a 4s upkeep) Only 1 month upkeep left in coffers. Comes with 2 freedom wagons, houses are full stocked with furniture. No mayor. Got a main house, a shop, a shipyard, a guest house, a church and several other buildings including a oval stable. Located just south of Greymead on the lake shore of J 18 in Xanadu, beautiful place to live on if u dont like to travel. Pm me for more info, pics on the link below http://imgur.com/a/bGAE4
  9. 2 points
    you need to make a new helm the old ones dont have the right volume
  10. 2 points
    On epic it's common for enemies to trade with each other and we hold our word to a deal. If we break a deal and kill you, it would be like a freedomer commiting a scam in everybodies eyes, you won't find any problems trading cross-kingdom with us
  11. 2 points
    doesnt change the fact the texture is horrible and it looks even worse with bloom and in certain lighting scenarios. im all for winter, just dont make it blinding and make it enjoyable to play the game in. inb4 "it must just be you", clearly it isnt or these threads wouldnt keep getting made.
  12. 2 points
    Rolf has stated that he'd prefer more winter, so posting this topic every 42nd day wont help. I'm pretty sure the current devs respect his view on it.
  13. 2 points
    Oh, in addition: They did start dying off after I had not picked the herbs/spices for maybe a couple days. Seems like regular care is indeed important!
  14. 2 points
    Granted the snow tile is pretty meh... Personally it would possibly help if it sparkled a bit. Perhaps even a chance to go snowblind unless wearing one of these: Pff to the OP, that's not snow! Oregon forest service road:
  15. 2 points
  16. 2 points
  17. 2 points
    I do not understand why indoor planters of herbs would die, especially since outdoor flowerpots thrive outdoors. here's Ten Herbs that Flourish Indoors Year Round, and we see many familiar names there: parsley, oregano, basil., rosemary, sage, thyme
  18. 2 points
    The spires are 90 dirts tall which is more than enough. Also, bridge supports are I believe 5 tiles apart, which is plenty of room to miss them, unless you're drunk...and then you deserve to hit them. haha As for getting moved to this sub-forum I requested to be moved back to the Town Square. There are dozens of server-specific threads in that sub-forum that are never moved, so I see no reason why this one was. I put it in the Town Square for a reason.
  19. 2 points
    I do miss Champion Deer & Dogs But I am holding out for Rideable Champion Chickens plus the boss monster unique tearin' up the town:
  20. 2 points
    Simply turning off bloom in your client settings helps the wurm snow issue a LOT I love the snow and threy have already made winter the shortest season, so i hate to see them cut it back any more.
  21. 2 points
    no. why not adding harvesting trees from horseback instead?
  22. 2 points
    Santas liver might be blowing up, yellow eyes and such, no need to rework dying man.
  23. 2 points
    dont judge him by his looks, that's mean
  24. 1 point
    Always found it odd that blue dye is so insane to get made. red - cochinaels are easy to come by and everyone skills butchering green - just mine it, easy white - just mine it, easy black - we can harvest acorns now but....blue - You have to scramble around botanising for ages, rarely getting woad, getting lots of random other junk and the chance its good QL is reaallllly slim. Couldn't we allow Woad to be put in planters and use similar code to herbs? Edit for important information - You can no longer botanise high QL woad without the skill. It is literally capped with your skill since 1.3. If you ever want to be able to make 90QL blue dye you need to find a person with 90+ botanising. Does anyone in the whole game have that!? Feb 9th Edit - Today the devs decided that Forestry, Milking and Botanising being actually slightly reasonable to grind for the first time in 10 years needed nerfing, so now it's even harder to get woad.
  25. 1 point
    Most of us know by now how hard it is to make (or buy) runes, much less high ql ones - and once you make them the next big hurdle is trying to attach them. What if we can significantly boost your chances of attaching the runes to the items you love? This is the service that Inspira and I are offering here. Using her wonderful Soul Depth (76.67, 2nd in niarja) and my reputation, we will insure that: (1) you get your precious items back to you (with attached runes) (2) with minimal rune expenditure (all remaining runes will be mailed back to you) (3) with a complete log of the events from accepting the mail and until mailing back Here's how to do it: Rename the (mailable) item with your name Rename any runes you want to send with your name Send them to Inspira (or Thorakkanath if you do not trust my gf ) Wait Receive the item back (in any case), including any remaining runes and see the log (if interested) posted as a reply to this thread Cost of this service: 35c per successfully attached rune (so only once per item) If you have items that you cannot mail, you can bring them to our deed to perform the service (Thunderstorm Keep/Thunderstorm Harbor in Q11 Xanadu). Please contact us before to insure that we are on at the time. If no runes get attached to your tools, we will COD the item back to you at 1i cost as a show of good faith (and of course, providing a log of the failure in this thread) - tips are welcome of course, because we will still have to do the work of posting, success or failure. In that sense, if you send a single low ql rune to attach, we will have to charge you a 10c fee in case of failure. Current attach chances: 1ql rune - 69% chance 14ql rune - 88% chance 25ql rune - 94% chance 32ql rune - 97% chance 40ql rune - 99% chance Any constructive suggestions on how to improve the service are greatly appreciated as well! We wish you all the best of luck! Thor & Inspira What if I don't have the runes? Then we offer you two options: (A) you can pay our flat fee of 55c and we will produce any runes needed for the attaching (subject to availability and excluding moon metal runes). This option is only available if you use our Rune Attaching Service but offers guaranteed attaching with unlimited tries in case of failure (B) if the item you want runed is not mailable and you are too far away to sail to us, we can sell you higher ql runes at 2c/ql (please inquire about this option as we do not do runes on demand at high qualities, only if available)
  26. 1 point
    I have had two trades for high high end items go very smoothly, with this group... even days after exchanging blows with them.
  27. 1 point
    I suggest to improve our gameplay with removing or decreasing random factor in certain game aspects, such as: crops growth - a big (enough to see the patterns) field on small servers takes a little short of 6 days to ripen, on bigger servers the time increases, because (as i see it) all the tiles need to be checked in order; of course, i am most concerned about Xanadu, where it used to be almost exactly 7 days, now it's... bad; You could make growth progress every 24h (and 48 or 72 for rotting), without any inconsistency, any complex checks. That's pretty much how it happens in real world. (Potential problem is a lagspike every 24h however). http://forum.wurmonline.com/index.php?/topic/147558-farming-on-xanadu-is-broken/ mining forward - with every tile mined forward one corner can go up or down, which leads to either using concrete or mining up and levelling the floor; So our characters use pickaxes to manually mine out 64 m3 of rock, they can tell a perfectly flat cave floor from non-flat and yet they make mistakes when mining it. Why? http://forum.wurmonline.com/index.php?/topic/148575-remove-the-randomness-with-mine-forward/ snowball quality - while the answer to "what exactly is a low and a high quality snow when you gather them meters away and how could their quality ever affect the melting speed?" could be wogic, in this case random ql serves no purpose. No skill is involved, no profit can be made, 99ql snowballs are rather easy to find, albeit more time-consuming. Do we really need this or you could just let everybody get 99ql snowballs to quickly fill the icebox and be done with it until the next winter? decay rates - those "missed ticks" that aggregate and unleash all their power on poor low-ql items when you least expect it; also, snowballs! I mean... it's just snow. All of these measures could also decrease the number of calculations on server-side. Or could not, depending on how it's made here Add your ideas!
  28. 1 point
    60ql planters since pretty much 1.3 release or near, harvest daily and none died yet
  29. 1 point
    The tenacity of human spirit. If nobody tried when the odds were insurmountable, humanity would have imploded sometime shortly after our amphibious ancestors tried crawling out in to the air and saying "######, o2 is caustic. Why try?" Weak ###### man, I've got a crew you could ship out with, if you're looking for a spine. It'll hurt though, so why try? My feelings exactly. Could just eat them, season the corpses of tallion and reylaark with some sassafrass and nutmeg... cleaning up my corpse art project, the nerve of some people! ? Rey, don't take it personally. I love slaughtering for the sake of glorious slaughter. Usually my meat wagon handles the processing, but some days I am limited on ######s to give. It happens. I am sure many experience this same tidal nature of mood swings regarding corpse cleanup. Thanks for the suggestion.
  30. 1 point
    I've parked 2 ships in your docks: "Apple Pie" and "Freedom". I hope you have time to give them some loving imping . Thank you for this generous service.
  31. 1 point
    Good news, wagons and carts give negative points to CR.
  32. 1 point
    I just moved to Celebration to start my own deed with my friend. I should check this place out and meet the locals!
  33. 1 point
    I think we may be on to something here.
  34. 1 point
    Hey, would like one of everything youve got, (also if you have discovered any other recipes pls make them and C.O.D to Gum please, thanks
  35. 1 point
    Hello I would like to order a couple. Can you please C.O.D Aelli. Dry pasta Fresh PastaFrikadellerGelatinekielbasaMeat burgerPassataPlain toffeeRaw meatballsRice puddingSalted popcornScone mixSpaghettiWaybreadWhite sauce
  36. 1 point
  37. 1 point
    winter can be very nice on the scar
  38. 1 point
  39. 1 point
    Why tho? Get off your horse drop a tent hitch your horse, because saddles shouldn't magically hold your horse in place Find a tree that is harvestable hit climb mode, right click the tree and climb Like, how can we even harvest trees from ground level anyway run out of stamina, fall out of the tree and take a 25 damage bruise heal it try again get attacked by a squirrel contract rabies and die respawn at your tent find another tree, repeat Why does it have to be artifically difficult? To drop a pile of tiny olives, in tall grass, in a forest of dense olive trees and then trying to find them all back while on a cart is just annoying. Yes, you can put them in abarrel to make it easier. You could also just let us harvest on cart/horse to make it easier. It isn't challenging, it isn't realistic, it's just annoying. When I'm picking fruit out of a tree irl there's a good chance I can reach it easier from a cart than from the ground anyway.
  40. 1 point
    Hello, Very fine project I will contribute a lot of my time with the building (this is an alt of Cevanne). Have 10k marble shards that i can contribute and a lot of veins to cut more. For planning i can only plan 36 long bridges because of my ql91 dioptra. So if you know someone with high metallurgy skills that can make me a better dioptra please let him/her pm me.
  41. 1 point
    Speaking of mainland landing deeds... The temporary base camp at the Northern landing for the bridge is now complete: It includes: Workshop, Cookhouse, Bunkhouse (5 beds), Mailbox, Horse Pen, Couple of carts, and a Nahjo Altar (because Nahjo is still the best). I still plan to add a few lamps, and I will probably make 2 or 3 silver altars for blessing. I plan to do something very similiar at the southern landing as well.
  42. 1 point
    Midpoints are dirt, approximately 90-100 dirt above water (3 stories). This is planned to be a permanent highway. Current houses on the spires are temporary and will go poof! when building starts. My official Bridge Engineer is Cevanne with awesome 98.8 masonry. All she needs are some 93ql bridge tools so if anyone has high QL bronze, please give a shout.
  43. 1 point
    [08:32:53] You get a small magical chest.
  44. 1 point
    I'll definitely attach you to the highway team Veste. The project will likely sit on hold during the holidays, which I'd assume most people expected. Just wanted to give the heads up! I could also use experienced players who want to take on the responsibility of team leaders. Each of the three teams needs a leader, so if you're experienced with terraforming from water, highway construction, bridge planning, etc, please don't be shy to sign up! Having leaders will make the job a little smoother so that we aren't relying on project managers (myself, Shmeric) to scramble all over the place approving/designing certain aspects of the grand project any time a question comes up. *Edited the OP*
  45. 1 point
    Nm the counting, I'm restoring where I see the need (The main reason why I have so many big deeds is that I am a nature hugger)
  46. 1 point
    My favorite idea for this is sand-specific trees/bushes, like palm trees and cacti, but give them a kill radius similar to oak/willow (maybe 1 greater radius than those?) so that they don't wind up being too dense.
  47. 1 point
    ...and then some period of time later, after five minutes seems too long, lets get it shortened again.
  48. 1 point
    Like I say in the video. Our forums have fairly indepth security which we make sure to always work on after each attempted attack. However this direct attack against me and using my admin account to hack the forums and the virus which was deliberately used to infect Redd and attempted against myself and Ammaus (Which allowed the hacker to remotely control Redds PC) are targeted personal attacks not just our forums. Which means to me means it becomes infintely more serious. Because at a point the game no longer becomes worth playing. All of the metagaming taken out against myself and others close to me have just been a long line of escalating events. This time it was just my forum account that got hacked, what could happen next time? Hack my internet banking and steal my money? Access my Facebook account and steal my personal information and use it to potentially harm my friends and family? After a point this no longer is a game and it jeopardises everything myself and my friends have in our RLs. With someone connected to this already going to the tourble of harrassing our players families it's really not at all worth it and I refuse to play with or against people that think that this kind of behavior is acceptable.
  49. 1 point
    My part in this conversation will be on the issue of "How did we end up here". I took the time to watch your complete video and even take notes before attempting to reply as this is a very sensitive matter. First of all, I have to say that I feel for you. Sailing in a boat, fleeing from a server while thinking back on all the memories and moments while recording it is heartbreaking and a tough thing to do for anyone. This might be new to you, but for the rest of us it's something we've done a coupe of times when you and your friendly kingdom decided that Chaos had no room for anyone but those that would bend their knee to your kingdom. Now, you too understand how it feels to be booted out of your lands and have all your belonging stolen. Who do I refer to when I say the rest of us though ? I mean those of us that paid for your 1500 euro worth of gear that you lost and so dramatically mourn for. Those of us who's gear you people have been stealing and looting for over four years now. Those of us whose deeds you've been draining all those years. Those of us who your kingdom has been mocking all those years with impolite and completelly off the political correctness map attitudes. Well, to you, "all of us", now welcome you. Congratulations, you're officially one of us now. One of us, one of us ! So before you rush to call me an emotionless pig full of empathy, think back, how many people your kingdom has made suffer and then come to realization, that all this that happened upon your kingdom, was simply the rage of monsters you yourselves created. When you push people so much, sometimes they lash out in unpredictable ways. And thats what happened here. The MRvJKvBL ear of Chaos is over. It ended in a way, I must say was unethical and unfair. But it was an end much needed. If I may say, this was actually the "reset" Chaos needed but didn't deserve. On the matter of "protesting against Chaos" let me assure you that nobody is going to miss your kingdom nor will the server die due to your absence. Quite the contrary, ever since your kingdom left, the server is blooming with TONS of new individuals coming from kingdom and setting up new PMKs. You see, sandbox games, suck or shine based on the individuals that play in them. And I may say that the new players that joined in, might not be the super warriors you and your guys used to be, but they have a very nice attitude which in turn attracts even more people in the server. Something your barbaric kingdom never done, never actually wanted, never actually planned to do. Now as for the rant on how staff members took 8 months to handle your case. I'm only going to say that they went off the rulebook to punish those that hurt you even after you had already quit. Yet you had the audacity to rant about staff members not doing their job. If I were you I'd stay silent. After all, no game mechanic was in fault for what happened to your kingdom. It was simply you not taking care about your own forums security. Sorry that I say those things, but knowing you people for many years, I might say that I don't feel bad about what happened to your kingdom. That's my feelings and I am entitled to them. Peace.
  50. 1 point
    I think it was Vanguard that had a "Appearance" armor tab, this would overrule visually whatever you actually had on, so the you had one tab for stat armor and another tab for vanity armor/cothing. Vanguard had some really nice looking clothes & huge variety in armor so everyone looked a little different and you could pick the exact look you wanted. I really liked that system. As far as microtransaction, while I like the idea of them being limited to cosmetic stuff, I also have always LOVED the fact that in Wurm, players make everything themselves, and COULD make everything in the game. I don;t think I want to see it evolve to a game where players make some things and other things are only bought at the company cash ship. Tailors and dyers especially deserve the chance to make a market niche for themselve by catering to the "luxury apparel vanity" market. Why can;t they earn a living like the other crafter skills. As far as tabards go, I lobbied before for a "warcraft style" of village emblems where the deed owner could pick from a preset group of logos then choose two custom colors to make their own "emblems" for flags, tabards, sails, horse barding, market stalls, etc. The mix and match of colors and symbols means you could actually have a pretty wide variety of results, without a lot of staff time approving each specific design and without the worry of inappropriate logos: http://forum.wurmonline.com/index.php?/topic/54884-village-emblems/
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