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Showing content with the highest reputation on 01/09/16 in all areas

  1. 3 points
    ~ NEXA Market & Sanctuary ~ We are located East of Summerholt on the highway Coastal deed reachable by water from the North and South/East Waterways Free Vendor Spaces Available!!! Stop in for your tools, armor, decorations, horses, bison, enchants and more.. Don't see it? Ask! Sermon Schedule (Subject to change) Impromtu Sermoning Now Happening! Stop on by to see us!!! You can keep busy by shopping in the market, fishing, crafting or just nibbling on our high quality meals! We have it all set up and ready for you with in sermon reach for max gains! Don't have a priest but want one? We have all available for conversions! Need Animals? Stop by the Amish Paradise Stables side of the market and load up! You can see available stock here: >>>> Amish Paradise Stables <<<< MAP
  2. 3 points
  3. 2 points
    I've wondered this a while and figured....well i wonder how many others have looked at the code and realised how odd this is. In the WU code and almost certainly the same in WO. Rare chances are as follows on an improving roll (i won't go into how uncommon those are here it's not my point): Rare 1/5 Supreme 1/25 Fantastic 1/9700 WHAT!? Fantastic should be super rare, but the chance is insane for what they do, they're marginally better than supreme for that crazy crazy small chance. Am i the only one who thinks 9700 is extreme?
  4. 2 points
    I was building a house, and I found out I do not have much of a choice to cover floors in the bathroom/kitchen, other than traditional rugs/carpets used pretty much everywhere. We have some resources without much use right now, like reed or kelp, which could make nice floor decorations. And to expand the idea, some blankets for beds, made from either wool, cotton or a combination of them, maybe? Regular beds can only be dyed as a whole, and don't look awesome nice, so a blanket on them ("used" on a bed to cover it, since we cannot place objects on top of other objects yet) would make them look way better. Edit: pics a little too modern, but added them only to illustrate the idea
  5. 2 points
    The mayor should be able to unhitch branded animals. When players don't log on for days, or quit, those animals are stuck on carts and the carts stuck on deed until either the cart decays or the animals die. This can take a very long time or lose use of a good animal. Also, "manage branded animals" should give the option of naming them. Players also should have the option of individual branded animals, rather than deed branded animals. As it is now, it gives a disincentive to join someone else's village.
  6. 2 points
    Want to sell this little toy of destruction off. [21:34:41] A small four wheel catapult designed to be dragged by one person. It could be used to hurl items at walls and fences. This is a supreme example of the item, with fine details and slick design. It is made from cedarwood. You must use a mallet on the small catapult in order to improve it. Ql: 64.84686, Dam: 0.0. Starting Bid: 5s Min Increments: 1s Buyout: Open to Offers Sniper Protection 1 Hour
  7. 2 points
    This actually an unreleased video from last year. I thought I might throw it up anyway We chat about a bit of Milo history, friends, deeds and stuffs. Enjoy!
  8. 2 points
    Join MR and help make Kyara into Sparta 2.0
  9. 2 points
    Join now to be apart of the fun times ahead. The enemy kingdoms won't know what hits them when these plans execute, you won't want to be on the opposition when it all goes down. The only way to be apart of it is to join up though. http://www.kyara.us/index.php
  10. 2 points
    My Paaweelr Priest hit 70 Faith last night here at the sermon group still have a few spots hurry to get your free faith [09:46:01] Faith increased by 0.2200 to 71.8330
  11. 2 points
    Just started attending the sermon there with my priest Maiev. It is a friendly place with a really good coastal location. Nice to be here
  12. 2 points
    do an mr vs jk game day (and other kingdoms, maybe) civ 5 l4d2 aoe2-3 csgo league/dota and you cant forget eu4 :v) The Wurm-ish Olympics
  13. 2 points
    UPDATE ! It is excellent to be able to announce that the sermon group has grown. We have currently 12 premium characters on sermon, 4 priests are preaching . I am happy to report quite nice faith gains too ... [15:14:18] <Viktoria> [15:13:54] Faith increased by 0,2200 to 66,5508 ... Well, also, not to forget, I must mention our food donors : Rixk and Delightfuldee, for sending us food, so we can continue to pray and clense our souls. To all sinners of any faith, come pray for forgivness, join us, have fun and enjoy the free meals ... Feel free to reply to post here, or contact me ingame ... one way or the other, if Turboamic who made his maiden trip to us could make it, you all will . Congrats Turboamic, for making your first server-hop sail to our deed . Jimbean, your host for sermon at T8 - Paradise Harbour!
  14. 2 points
    +1 I am all in for a message board. I would love books that could be written in to. Guestbooks, Bulk Order books, Librarys with little stories, all creative and funktional stuff that could be interesting for people that visit deeds. Would make the possibility of creating player lead events easier to.
  15. 2 points
    Test server updated. Fixed Web Armour not ticking down or removing. Fixed max range for building/continuing buildings and fences to 2 tiles. Fixed equip timers not working correctly.
  16. 2 points
  17. 1 point
    If a building is on deed and for some reason the player who owned the building stops playing, the mayor should have the option of claiming ownership of this building. There is no reason for the mayor not to have this ability, they already have the ability to demolish the building, and or allow other village members the same option. So in essence there is no security issues with the player who was permitted to put up the building up on the deed in the first place. There are many reasons for a mayor to always try and obtain the ownership of on deed buildings, but quite often this is not done as to allow the village member of a deed some responsibility and freedom in doing there own building while living in that village. Often deeds transfer hands several times and a few buildings sit there with no active ownership. I myself in the past with friends joining wurm and playing for a short time then leaving again, along with there building writs. Asking for them to hand over the writ to there first building they put up was not something I ever thought to ask them. Recently I bought a deed and the owner did not have all the writs, I spent a lot of time with catapults and mauls tearing down buildings when I decided to resize the deed, a very time consuming task and such a waste for a nice building as well. What reason is there to force the mayor and members of a village to destroy a building simply because the owner is no longer playing. Quit often the building may be very large, or perhaps so nice you would not want to destroy it in the first place, or maybe a bridge is connected to it or just a good functional building. Unowned buildings in a village leads to huge problems if the village needs to be resized or even maintained, as the mayor will not have ownership of all the buildings. Also just think of the poor folks who for whatever reason let there deed upkeep lapse, they come back to a village they will not be able to re-deed over if there is a unowned building smack in the middle of it. I have seen this happen several times over the years, with people replanting there deed the same day or even a few days after it has disbanded. I have seen a re-deed village with the token very far off to the side of its original location due to unowned buildings on the opposite side where the buildings they wanted to keep along with the one causing the problems all taking perimeter decay. What I propose is a simple solution to this problem, allow a mayor to walk up to a building that is on there deed, right click it and transfer the building to there ownership. Once done the permissions can be set for the person who originally owned the building or the mayor could just destroy it or even assign it to a new villager or just do whatever they want with it, it is there deed after all. I hear lots of talk about making wurm more enjoyable for the playerbase, well un-owned buildings in your village is anything but enjoyable when the time comes to dealing with them.
  18. 1 point
    My traitor tortoise got traitorized.
  19. 1 point
    Simple and useful, just a place to hitch animals like we already do on carts, but they'll be facing the object instead of facing away from it. I suggest 2 designs: a simple pole for just one or two horses, and a wide one for several animals Like this example 'Cause fenced areas may not be what you wanted your deed to look like, and you can also put those in front of buildings to make like taverns Please support the idea to make this happen
  20. 1 point
  21. 1 point
    WTS all of these lovely items, please pm all reasonable offers. Happy shopping! Items will be cod from Xanadu, some may require a face to face transaction.
  22. 1 point
    I am finally back. Back with more time and a faster internet connection too!
  23. 1 point
    Continuing items does seem to be tied to the modify building permission. I'll add it as an issue to see if it's something that can easily be moved to another permission.
  24. 1 point
    Green hat still seems lighter, will check again when is dark.
  25. 1 point
    [22:53:10] The items silently disappear from the spirit castle. You expect them to arrive in less than ten minutes. I included a discount, thanks
  26. 1 point
    Join JK where we don't just post random template spam and mindless comments as we have recent achievements to boast about. Have you seen MR post any of their achievements from the past few weeks recently? Didn't think so unless they count losing a deed, champ life, scale set and artifacts as some. Come join in the fun and upset enemy kingdoms even more! http://www.kyara.us/
  27. 1 point
    Join MR today and sit on deed..... o wait wrong thread. Join JK today and roam enemy lands!
  28. 1 point
  29. 1 point
  30. 1 point
    Bump for the only kingdom that wont brain wash you
  31. 1 point
    Okay, I must admit... I am still laughing at the "Foster's Brewery" name and how it all came to be after all those years of Foster's taunting. Inside joke of Wurm, I guess, but one that still has me amused. In the end, I think that this may become one of those moments in Wurm. We'll be all talking, down the road, about Emoo's Foster's Brewery, mostly because of the name. In any case, fun series. Looking forward to more!
  32. 1 point
    Ha, double k.o. on Grim and the Emu(oo?) - the cam sure shaked. :3 Had a good laugh through the entire episode though, thanks for that. And kinda worst combination of things that could happen, good you got out with no bad damages.
  33. 1 point
    Hmmm id say 50-65S/€. Think 40 is a bit low but 90 too much. the faith is nice but 67 channeling and 77 farming is nothing that good, good start ofc but batteries go for 25-30 max nowadays.
  34. 1 point
    This actually would be kinda fun type idea tbh. Though anything besides CS:GO or L4D2 I'd get crushed at...
  35. 1 point
    This episode of Rimworld Grim continues his various rampages and gets himself in a bad way. As is always the way a raid occurs, can the remaining citizens of RJ City fight off the raid? Will Grim recover? Will somebody come to the rescue?
  36. 1 point
    proph after getting 3 hours of sleep
  37. 1 point
    Also trees and fences for that quickie hitch; though, not as secure and the rope would have worse decay.
  38. 1 point
    the increment of 100% of the starting bit is a bit too much...i bet with 50% you'd get more bids i dont understand what connection there is between buyout and increment oO
  39. 1 point
  40. 1 point
    I really do like EvE. I've only played it once since did a huge stint on it in 2003. I was ahead or with the curve or at least with it and was in a dominating corp in the south area of 0.0. Now I'm just a speck.
  41. 1 point
    Not sure if this plays into the imp'n rare percentage chance, but with WS and BS if you get a rare roll while tempering, it's an automatic failure to turn the item rare+ . So have to figure it's 20% tougher.
  42. 1 point
    It's almost like some people don't realize that rare items are immortal, players have every reason to preserve them and have been accumulating for 10 years (or whenever rares were added). Nerfing rare creation only punishes new players. There are ways to address that (without punishing old or new players) but that would be for the suggestion forum.
  43. 1 point
    ~35 channeling is the earliest I would do vessel.
  44. 1 point
    Reminds me of the old saying "never trust a tortoise"
  45. 1 point
  46. 1 point
    Best is rare roll while imping and you stop for a drink of water, rare drink!
  47. 1 point
    The voice definitely adds a lot to Milo's vids. Then throw in the quirky expressiveness and thoughts darting everywhere in connection with the jerky camera movements and you have some quite entertaining bits of bites to chew on. Better be quick of thought though because then it's on to the next before the digestion of it all is complete. The deed as well is the art of expression of thoughts revealed over time in a separate reflection of the same. Well done in-deed! =Ayes=
  48. 1 point
  49. 1 point
    Running through the relevant code, these are mentioned: Weapon skill with the item (increases hit chance) Time of day (same as archery) Strength (defines max throw distance, max throw weight, multiplier for damage) Nimbleness (lowers difficulty) Distance (can't do if too close) Trees in the way (increases difficulty) Person you're throwing at is moving (increases difficulty) Are they uphill from you (increases difficulty) Defender's body control (increases difficulty) Item QL (increases hit chance IF the thrown item uses a weapon skill) Your body control (increases hit chance if it doesn't use a weapon skill) Did they parry with a shield (miss) Did they evade (miss) Base damage for weapon type, specifically when thrown (varies by item) Item QL (increases damage) Focus level (1.5 times damage at first level of focus, another 1.5 times damage at fourth level) Temperature (only if a liquid, increases damage) Weight (only if a liquid, increases damage) Their armour (reduces damage, armour takes damage) Is it a leather or studded leather boot (gives an achievement) I now have one more achievement.
  50. 1 point
    Before I give me opinion I want to say. I my self am a plate smith and imp plate for a lot of people as well as myself and every time I sit down at the forge (yes sit because we can sit now!) to bust out a couple 80ql sets of plate I ask myself why I ever decided to put metal to anvil and start the grind. I love the current system of metallurgy and plate smithing because it allows me to enjoy a part of the game not everyone gets to but I do have to say, using 1k charcoal to get only a couple hundred (~200) lumps of 70-80ql so I can actually imp a set is kind of annoying. Now yeah I haven't ground metallurgy and have 35 metallurgy, I know my odds can be increased if I just put charcoal to iron and grind it out like I did with plate smithing and I do intend to do that one day. However, it is still annoying. So with that being said, I don't know if this is the perfect solution but it is the first that I have seen that I actually liked. So until someone can come up with something better I am going to have to give this a huge +1 from me. Thanks for listening to my rant.
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