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Showing content with the highest reputation on 08/01/16 in Posts

  1. 14 points
    Greetings! I hope everyone had an enjoyable holiday season, and I hope you're all back in the mood to get some heavy duty Wurming done! This week we're easing back into the news with the in-house dev team not fully returned from the Christmas/New year break, but that doesnt mean we dont have things to show you! Patch notes Clarification: It's been raised that one PVP related patch note caused some confusion - Made removing reinforcements to be never for enemies and unlawful players as was too easy.. To clarify, this is referring to mining actions only, reinforcements can still be removed via disintegrate after draining the token. New years events! We had some awesome events over the New year, with fireworks, a lot of wine (And many *BURP*s) and some trivia, players won unique little knick knacks and items made of unusual materials (oak toolbelt? steel meditation rug? crazy!) Treasure hunt The long anticipated treasure hunt of Xanadu is back on! Vali has eliminated the pesky bugs that caused issues the first time around, and while there may be some lag, we expect the hunt to operate properly now. The hunt starts at 4PM UTC (not server time!) on the 9th, with the same details as before, all starter towns will have a portal to the main hunt, so get ready to get lost! Riding shotgun You'll now be able to take your BFF for a ride on the wagon with you in style, the passenger will have a unique view, from the back! The passenger will be perched upon the tail of the wagon, and get to watch the Wurm world go by, and also tell you about the trolls, spiders, bears and hellhounds chasing you.... Weekly question We have our planned PVP kingdom interviews coming up, but we'd like to know what YOU want to ask the kings of the various factions fighting for dominance, so leave your suggestion here and you might see the kings asked! Weekly media This weeks screenshot is a picture of the celebration at Esteron, each player was given some fireworks to let off, I think I got most of them! That's all for this week. 2016 is shaping up to be a massive year for Wurm, and I can't wait to show you what we have in store! Keep on Wurming! Retrograde and the Wurm team.
  2. 9 points
    I know it's not really 100% related but that fact that mining straight ahead (instead of up and down) results in a slight gradient downwards by about 2-3 slope drives me absolutely nuts! I know it's not really that big of a deal, especially since the addition of leveling and flatten but at the same time I can't think of there to be any reason for this to be the case in the first place, couldn't mining straight ahead just result in a nice flat tile. My OCD will thankyou devs....
  3. 5 points
    I will never forget the first time I made a long journey in a cart to pick some friends up who started playing, it didn't end very well when this guy started chasing me, when I seen that photo for the new passenger position on the wagon it brought back that memory.
  4. 5 points
    ;_; why change the numbering system back to being by week of the year? Numbering them in sequence means every weekly news has a unique title (it stops working after a year otherwise) and that people can remember which news they saw last more easily, especially if a few news get skipped. So for instance over the christmas break it would go from 88 to 89, instead of 50 to 1. I found with the old system you had to check around to see which news is actually the most recent and if you've missed one a lot more. Passengers on wagons is a really good change imo
  5. 5 points
    It is (obviously) one of most repetitive actions, but... Is there any better possible alternative other than altering timers/actions needed? I think that some big mining changes could change this state - stuff like multilevel mining and building below ground are long awaited features and would surely bring more life into "underground" living. I wouldn't complain about smaller tiles (like 1/2 of current ones) as well (so for example you can walk in 1/2 tile tunnel, but to drive cart you need to make it wider, veins shapes could be more natural as well, more details in shaping would be possible this way as well).
  6. 4 points
    "and also tell you about the trolls, spiders, bears and hellhounds chasing you" That person is also known as bait XD.
  7. 3 points
    If they want to keep it by week of the year, they should include the year. "2016 Week #1" would be pretty easy to find.
  8. 3 points
    The iron found from rummaging could be increased to a larger lump I think, 0.2 is not enough to make a large nail, and for a new player to even make that nail he needs to make a small anvil first (10 rummaged shards), if there are not enough rock tiles around to rummage enough iron to make a small anvil and 4 large nails (18 rummaged lumps at the very least, if he fails enough making stuff the count goes up) there is no way he is going to be able to easily make his starter home. A stone house is really not an option for a new player as the masonry skill is too high to start with for this and certainly out of the question for a non-premium player, as it should be I think. Most starter houses built are abandoned as the new player moves on. The amount of rock shards and clay and sand needed is a lot for a new player, and you still need the carpentry skill to plan the house in the first place. Perhaps a decent idea I have seen in the past is a new wall type, made from logs, no nails required and a new player would be able to build a secure home with nothing more than trees easily found anywhere in wurm. (a lighter limit would be required for the construction logs, as a new player would need to be able to carry the log to use in building his home). I would also suggest a wooden latch for locking the door, simple enough to fool trolls and goblins, but nothing more till a iron lock could be made to replace it.
  9. 3 points
    Err. Not to sound presumptuous or big headed, but i'm chief of the biggest kingdom in the game and what? since when? who told us? any other kings out there heard about this? I'm totally up for it and willing to be involved but it helps to be asked
  10. 3 points
    Hmm... How about making this depend on skill, with up to 0 error at 90 mining?
  11. 3 points
    Remove it completely please it's not cute just annoying, especially hunting - you think you finally stumble upon some critters to kill and next thing you know they're all gone...
  12. 2 points
    They never ever.. ever stop moving unless you move out of range of them. They run around and pack the grass.. and if you don't pen then in 1x2 little pens they all flee and disease each other. I'm certain there are also some lag/fps benefits no not having them roam and roam and act like idiots for hours as well..
  13. 2 points
    Starting Bid: 225e/s (Private Offers Accepted) Buyout: 300e/s Current Bid: - Minimum Increments: 5e/s, 1hr Sniper Protection End Time: Sunday, January 10th, 2PM Central US No Reserve This set features unique scale pieces from an ancient dragon from the original Jenn Kellon Home server, about 7-8 years ago, as it noted by 'The Dragon Scale,' rather than 'Red Dragon Scale.' The entire set has Xallo signatures, and it has Fo's Touch that can be removed by request. Unsold. PM for offers.
  14. 2 points
    1. Dredge should work same way as shovel- all goes to inventory. 2. Leveling/Flattening options on surface mining(70+ mining skill). 3. Marsh - Don't know why it exist in wurm. We should have more options to destroying it. a)some casts or b)cultivating/planting it 4. Clay tiles should be removable/plantable.(on freedom servers, 70+diging skill or casts) 5. Destroying pavings takes too much time. Clining up places after deeds taking all days. 6. Destroying hedges is too hard. 7. Option for picking up sprouts from hedges. Terraforming should be fun for people with premium account and repairing terrain after someone should be easy.
  15. 2 points
    Thank you for sharing, thank you for caring. You are awesome and cute, your poetry is beaut! Pick up your pen and let more words flow, to teach us of turmoil and things we should know. It distracts us from the dramas caused by game bugs, until you post again, here are some Fairy Hugs. Guess this is where my poetry ends, so I bid you adieu. Glad poetry is written by Wurm friends, like you.
  16. 2 points
    Access to clay. No cart if no iron. That means inventory carry, sometimes over large distances, with no strength, a herd of things wanting to eat you as you crawl home, better armor and weapon than before but still no fight skill to speak of. A 1x1 house with 4 walls will be more weight in clay for the shingles, mortar, and walls than a new player can carry without crawling like a snail. And chances are they die before they make it back home at half a kilometer per hour, log out, and never come back. The game is bleeding players. It's beyond about how hard you had it when you were new. It's to "we need a player base that stays to play and pay before Wurm Online goes the way of the dodo."
  17. 2 points
    Mining is fine, I don't see why things in-game have to be changed until everybody enjoys that thing. There are many things to do in Wurm, if you don't like mining then do something else and barter for your iron. That's exactly how I think Wurm should work.
  18. 2 points
    Speaking of tutorial, I'm making some newbie videos for people who choose to "skip" the tutorial in-game. Hopefully this will help point some of those folks in the right direction.
  19. 2 points
    With bulk iron mailing now back in play I don't see mining as crucial as it used to be, also village life is strongly encouraged at the start of wurm for such a reason. I used to mine for the town and the people who hated mining used the iron. They imped my tools becaused I hated blacksmithing, it worked out well.
  20. 2 points
    Iron rock can be found via rummaging on rock tiles, (found as 3kg lumps, smelts into 0.2 kgs) which does serve a fair purpose of starting out, it's possible we could look at making these possible to be found foraging on grass, or simply increasing the amount of iron smelted (with a cap on ql obviously). I'm aware that mining gets easier at higher levels, and motivation, and all those things, but the main question raised about this (and indeed is a common complaint on WU too) is the difficulty in starting from scratch with the need to find iron. Mining is definitely not THE problem, but it might be an area we can improve on to make starting easier
  21. 2 points
    1705 Virginia: "As everyone who came over to the plantations needed to build a house, iron nails quickly became a highly sought after commodity and were often used as change. Nails were so scarce that individuals were often forced to build using wooden pegs in place of nails, needless to say, a time consuming operation! Iron nails were the primary product produced at the Hammersmith iron foundry in Saugus, Massachusetts, which opened in 1629, but there was no similar operation for the Virginia plantation. Nails were so scarce abandon(ed) houses were often burnt down just so the nails could be retrieved. In order to stop this wasteful practice Virginia passed a law in 1646 offering to pay an owner the cost of the nails so a vacated house would not be destroyed."
  22. 2 points
    At this time I am keeping the Raid Ban in effect. There is still some testing and possible corrections required to catapulting. Until I am shown that it is working as expected this ban will remain in place. Thank You, Wurm Online Team
  23. 2 points
    Some way to rummage for iron, maybe a 'crude iron lump' that can only be used for certain bulk good creation, such as for making those first nails/ribbons etc. Or, a way to build without using nails. That could mean a new wall type that takes increased decay, or alternate versions of common items like BSBs that don't have ribbons on. This could result in for example a lower cap on it's max contents or again, an increased decay rate. This way, iron would still be a great thing to have, however not necessary. A player could get established and build a home (maybe give a max size of 2x2 without nails or something) that they can operate from while tunneling out their first mine. It wouldn't be a good idea to remove iron too much from the newbie experience, although being able to create lesser versions of the most common tools/buildings/objects without it would certainly remove the whole 'first thing to do -> find iron' part of Wurm that is pretty intimidating to new players and even a lot of long term players should they be in an unfamiliar location.
  24. 2 points
    Meanwhile, mining is one of the easiest skills to grind in the game. (Set your Keybind): Queue > Netflix > Repeat
  25. 2 points
    -1 Make ship ql affecting boat speed. Remove light breeze or adjust wind speeds of the low winds. Have a ship speed spell.
  26. 2 points
    [17:29:56] A small sailing boat that will accommodate five people. It is locked with a lock of very good quality. It is made from walnut. It could be improved with a log. Ql: 17.06232, Dam: 12.086618. The name of the owner, Red, has been etched in the stern. All kingdoms have problems. We do too. But we're always open and transparent. No hidden fees, no taxes and most importantly, no Red. You know you do good, when your enemies curse you. Join us
  27. 2 points
    Ah, the days of chasing bison across the steppe! Would a compromise be removing fleeing from animals born in captivity? This would keep the more natural aspect of wild creatures being flighty but remove the peski running around in fenced areas.
  28. 2 points
    Sure, this would also help bison darting 100 tiles away the moment you unhitch them from your wagon (by accident)
  29. 1 point
    It's taken me a couple of years to feel like this post is ok. so im writing it. I wrote most of these in my 20's and 30's and half of them through some very truly trying times (guitar woulda been more constructive), they turn a little dark toward the end but are not yet in any specific order. http://www.amazon.co.uk/Woodwhispers-genuine-poetry-Steve-Brooks/dp/1484891643 - it's sold very few copies and i have never marketed myself, but it's done. which is good... a 2nd edition will be required. i've edited a good few crappy ones out. I'm not in the turmoil i was so production has dropped. The first one is newer and not in the book. ⠀ Singularity Intelligence is one entity the young call it god. the proud, call it genius. our genius calls it love. -------------------------------------------- From the book; Womankind A womans body isn't square amazing grace, i do declare It flows and weaves around itself as short as Halfling, high as Elf As my lustful feelings grow the yearning hope that i may show my love for it, the female form a giving spirit, a playful pawn For truly lustful feelings know that they are one yet seem to show themselves to be the greatest force fear not, they're not, it's love, of course. My love for it, the female form Grows with every, waking dawn. Life as a Bee Fresh sprung breezes through the fray Is this happy summers day a day of joy a day of light a walking romance through the park The tide it turns as often do the silent echo strong and true A shadow born beneath the clouds its thunder roar a sacred sound. The Devils echo a dark embrace clouds all the sunlight from this place. The storm it wanes the storm it dies and soon the storm doth turn to ice A frozen floodland in the dark a frozen rotting pregnant lark A silent whisper, a laugh it sounds seems to rumble from the ground. the air is thick yet cold as ice your heart you feel it chunder twice What is this darkness, spirit and glow that fills these cavern walls so slow Again you hear a whispered laugh it travels through the rocks it harks `your mine you know, I'll fill your mind, with all the searing pain and sound a thousand nightmares strong and true I'll fill your mind with stick fast glue' And so my nightmare tale doth end of happiness when it offends the forces of the powers-be when darkness calls, life as a bee. Knowmenot Haunting issues of days gone by, the fleeting dreams of a firefly to whom he knows and does partake might echo true upon thy wake Great sunder song streak through the air until a time he cries beware if mercy be unto the self the dreamer shouts `just be yourself!` Know me not and cry you will should truth benign become your still soon ashes turn thy deeds to dust upon the dreams, our wonderlust. The Sacrifice of Love Wondering silent in the dark, I feel my quiet beating heart It pulls me to the blinding light, towards the fire of lifes spun might For it knows the wounds it brings, all the breaking heartfelt things My body follows, mind and all, preparing itself for another fall Because one day there might just be, a point to this, the crazy spree Towards the light, towards the fall, towards the glory, heart, and all Homes Echo A place i dream, or so it seems An echo of a past so real a glory lost and found, i feel I've lost my way, or so they say, the test of truth is everyday. So as I wonder, lost and found an echo of a past laid down I feel it's guide, I follow through an echo of a past so true. Waterlife A flowing stream, a river too, never did they seem so blue To watch the life go flowing by, a tide and eddy, a firefly. Against the rocks it navigates, the silent song appreciates So carried through the pebbles be, towards the deepest ocean sea. Life's a macro, life's a dream, life's a steady, flowing stream. DayDreaming Running naked through the tree's, chasing whispers in the breeze Hard to catch, they fly away, then come back another day Soon you'll learn the whispers do, that in fact they come from you Some may think they lead astray others know, they live and play Chasing whispers in the breeze, running naked, through the trees. The Fire Within (sol) Breathe in hard, flame in the sky For one day we all die Enveloped by your plasmic death Your viscous coil of dragons breath Life's eternal, life's a ploy life's a fiery flame of broil A marriage to the sun we make So that we never all forsake The truth to it the chaos soul That which resides within us all Life goes On I sit and sigh, I contemplate How to follow through and take That which i need that which i know A saddened story, to and thro The morning sun, I hark , it comes To change the fear of nothing near And then I dream I contemplate The future of this hurtful fate I sit and sigh, the story goes By a tree as it unfolds I look to nature yet again For inspiration, love and pain And as it comes, can't help but wish I'de swap it all for a love sprung kiss Natural High The sun is shining no rain in the sky It makes me want to leap and to fly Fresh breeze from the sea laps at my face How proud I'm to be of the human race Such levels of beauty my eyes can see Such levels of nature and harmony The tree sways in the breeze reminding me so How energy gently moves to and thro The only thing missin is you by my side But I'll count my chickens while ime still alive The sun is shining, no rain in the sky Soft silent whispers a natural high. Evolutions Conquest Dragon true and dragon fair Dragon whispers through the air Searching waiting lost in time To find the one that I call mine he searches here, he searches there He searches bleedin everywhere A host that holds his long lost love He finds one true then see's a mob He does Flee, a romantic soul, driven by the one he holds He looks again, through the blue, searching for his kindred true The journey's hard, reward is small Until one day he takes a fall Enough he shouts, enough i say! I cannot stand another day Into the next life he doth go To try again, to and thro Eternal is his kindred search Because without her, life just hurts Island of Storm My heart it bleeds a lonely shell My life it seems a quiet hell The next wave comes, of ###### and strife It sullens the pain and feeds it thrice Until the waves they calm and bleed The pain returns 10 fold to me What is my problem, my heart it aches To end this hell how do I break. Patience of Faith Soon if death should greet me blind I pray one day I'll surely find The reason for the ######-upness of life and lack of tenderness. Tiring futile ###### and strife All these things they make up life. Servitude no gain lest spent and even then its money lent Compassion is a futile force except for the ones u help, of course If giving leads me to short years with suicide my only tears Then I'll recharge in death and so, Receive my love in time i know. Paingivers Blinding blizzard stupid farts They toss and play with peoples hearts Its just not funny, a game they play reaching out for , a different day now and again they find a soul a juicy morsel and to and thro Its love they use as finger thus to stretch and strain its holy lust Vampiric bastards one and all They find great delight in divine fall. The Force of Leaves Waving sea of lands lost true regret unfound and force unto how weave we not to seek the day that finds the one within the fray I hear the sound of long lost love I see the sight of truth above to temper these the force of leaves how whisper they throughout the breeze Unnamed Hope and fire of wings unsung grace of breeze and truth undone hopeless fight and swing of fate how they make my body ache In this dark place hell does scorn In the lightning fire is born Soon the sun will shine for thee as the shocking crime does plea Turning of Age Sunlet cometh so does rain they bring and spread their light again the hope of justice the hope of pride the hope of circumstance aside How wonder yee through fire and flame to earn the truth and sacred gain. My feelings complex straight aside my hopes and dreams may not collide belief replace the strength of trust,in truth it all could turn to dust. Silent Hope Skies of colours wisps of air a night of beauty and sweet declare My dreams afloat my worries lost My home doth harketh through the lust Soft whispers true to form collide how spoken thee until they glide through magnet green and purple too Oh how they whisper straight to you Sadness True Screams of sadness silent sung a dark moon rising, come undone the pain of love, the pain of hate oh how i leave it in my wake it follows through, not far behind, a quiet whimper, a truth benign to stop and feel, invites it true, unto it drives a pitchfork through I hope one day, emotion strong, I'll find salvation within my song If i survive my heartache through my silent screams, my sadness true Hunter Kin Learn in life u can't trust fate Can't trust people the holes they make There be some truekin folk u know They weave themselves based on the glow But qualified am i, im not To find these folk throughout the plot Cus faith and trust belongs not so, hastily given and hastily thrown Tha MOON We like tha moon cus it is green through our eyes that cant see too keen It mad and green and silent song We hear it all night and day long We like tha moon cus it is real We have our cakes and with sum tea we see tha moon in our green cups and it gets bigger as we sup Not too big no cus heads will roll It fall from sky and make us old Cus we need moon to congregate our madcap feelins and mistakes Two True I feel i need to sacrifice this terrible thing that they call life The toss and turn of hearts true ache That makes me feel that im awake The struth and strife the fear and shake the saddened tale the story's fake yet live it we can feel it so It mocks us true beneath our glow So if you think the song unsung then listen closely , it's just begun To Be a Man To be a man is quite unknown How to rule this earthly throne Not many men, i fear do know What it is to rule this throne i know A macho man with hard spiked hair Will run from virtue hard and fair Honour, truth and fairness just To swallow pride and loose his lust There's many things a man must know That make him male that make him so The path I choose, the image I take May seem effeminate, to fools I make A truth beknown to me, I say To be a man takes many a day It's not enough to lust and drool To chase your pride around a fool Discipline, honour, strength and trust Much what I hold higher than lust. A macho man, a townie lad Aren't men to me, and I'm so glad That with the pain I tolerate that I am man i think they hate The strength I get from all due pain To be a man, to smile again. The Yearning Whisper softly in the dark, feel the silent, beating heart Let it grow within your chest, cushioned softly, in your nest If yearning impulse you do feel, then stress ye not, cus time will heal Because one day you'll find so true, a love that's tender, just for you As the river yearns for rain, to bring new life, to live again
  30. 1 point
    I've seen noob after noob having a great time playing Wurm Online and Wurm Unlimited. And then they have to mine. They are never seen again. It is so slow it hurts for a noob to do. Yeah I know, all you old guys don't give a crap and it's not really that bed blah blah blah. It is that bad for new people. It's also one of the things you HAVE to do, like it or not. So they quit.
  31. 1 point
    WTA this trader deed: Cotb Outpost The size of Cotb Outpost is 19 by 27. The perimeter is 5 and it has 0 guards hired. The settlement has 5 silver, 24 copper and 28 iron in its coffers. The monthly cost is 1 silver, 2 copper and 60 iron. The upkeep will last approximately 143 days, 1 hour and 52 minutes more. This settlement has acquired knowledge that increases the productivity bonus of its citizens by 2.75%. Deed is located at 45x 51y on community map and Q20 on in-game map. Its at shores of southern Crystal Lake, near Crystal Canal. - Very good location! Easy access to all around Crystal Lake (and Freedom Market). Short trip to Deliverance border. - 1 Trader on deed (private). - 2 Buildings on the deed, complete fence around deed. - Huge cave under the deed with lots of veins. At least Iron, Zinc and Silver. + Tin and Lead. - Easy access to off-deed docks (check the picture below). - Moss and steppe and good hunting grounds around. - Lots of harvesting to do around! - Brown 5 speed breeding pair (horse), both cared for. Few other animals too. - Some basic supplies and items on deed. - 1 relic item: a cedarwood crop storage bin! - Ql 80 oak floor loom, woa[82] coc[84]. - Spirit castle, enchanted power[97] (very fast, about 4 minutes timer). AUCTION RULES: Starting bid: 9€ / 9s Min. increase: 1€ / 1s Snipe protection: none No reserve Buyout: taking offers Time: 4 days. Check the timer below. (buyout will close). Payment: I prefer € / £ / $ and via paypal. Im paypal verified. (rate 1s=1€) If you have any questions, please pm me here in forum (Corrax) or in game (Cormax)! EDIT: Trying to fix image links. EDIT2: Updated veins. EDIT3: Updated more veins. EDIT4: Added enchanted floor loom and mailbox. EDIT5: Updated mailbox enchant. EDIT6: Accepted buyout. Please close.
  32. 1 point
    So... I plan the floor on the ground floor of a building. I chose stone brick floor. It plans and uses 1 brick + 1 mortar. [22:39:13] You see a floor under construction. The floor requires 9 stone bricks and 9 mortar to be finished. [22:39:13] QL = 3.5197396, dam=0.0. When right-clicking and chosing to 'continue building' i get: [22:42:35] The floor is in an invalid state to be continued. [Deliverance server] I then added the floor to the crafting window (upon suggestion by Odynn, tnx!). Adding the trowel into the second item window, I was able to continue and finish the floor. Please fix.
  33. 1 point
    literally can't even raid in this game, because of the constant raid bans, and the wurm team giving defenders copious amounts of free repair time
  34. 1 point
    That's a funny way to phrase 'kidnap and enslave'.
  35. 1 point
  36. 1 point
  37. 1 point
    +2 for a temple model +1 for new non religion colossi
  38. 1 point
    I'm so sorry, your second reply help clear my mind. I have since fixed the problem. Long and funny story short, I had a char log file with a toon whos name was over the really really long and I'd have to guess that it was making the total path length above the 260 character limit. I simply deleted the char log file as it was a "mistake" to begin with and I never play it anyways. Once that log was removed the program works flawlessly! Thanks again for all the help!! ~Oriss
  39. 1 point
    In my opinion mining speed is good as is. At low skill it is quite bad yes but later not an issue at all. Slow mining for starter players is good - avouding big damage to their mine (dropshafts, accidenral floor mining,long adhoc tunnels or not well thozght entrances that will block their mine on the long run). The learning curve this way will finish affecting a much smaller mine area. I've skilled up 4 toons in mining including one total new on Xanadu whrb opened and another on wu recently. I very much enjoy the hard times... Wurm online is about community ,should emphasise for new players to interact with others. The iron man types will still want to do all themselves but will enjoy hardship.
  40. 1 point
    -1, Although I like when people come up with and offer new ideas..some just give me pause in a way I can't get with. This just seems wrong from a couple of viewpoints and having problematic implications across all servers
  41. 1 point
    Bump for a good guy. Some great skills and even better body stats. Put a nice sword it this toons hands and get him to fighting!
  42. 1 point
    Please don't waste my time by adding me to stupid PMKs like this again.
  43. 1 point
    There's more pvp here in a day, then there is in all of the WO servers combined in a week
  44. 1 point
    I like this map, and given you are running this, should be robust pvp wise.
  45. 1 point
    Patch notes 31/12/2015: Due Hell horses not spawning, Lairs have been placed on Steppe around the Map. Aggressive Creature Limit raised to 32.5% Creature Count raised to 30k Fix for some container changes making items not fit properly(Rafts, Small Cart, Sailboat, Large Chest, Rowboat) Enabled Hota as a No Build Zone. Added and Removed some Spells to Religions: Magranon Added Reveal Settlements to Spell List Added Human's Demise to Spell List Removed Lurker in the Woods from Spell List Fo Added Light Token to Spell List Added Locate Artifact to Spell List Added Reveal Creatures to Spell List Libila Added Light Token to Spell List Added Smite to Spell List Added Lurker in the Woods to Spell List Added Reveal Creatures to Spell List Added Mind Stealer to Spell List Added Nimbleness to Spell List Vynora Added Light Token to Spell List Removed Aura of Shared Pain from Spell List Removed Reveal Creatures from Spell List Removed Reveal Settlements from Spell List
  46. 1 point
  47. 1 point
    Bridges then WU, I don't own WU but it has pushed improvements for WO in a big way.
  48. 1 point
    * When entering a boat inside a cave it should not start drifting. Wind should have no effect in caves. * Boats and tabards could be more like wagons, flags and banners. Boats can have the kingdom symbol added to the sail like the wagon and tabards could be kingdom tabards like flags and banners. * The starter deeds should be designed as medievalish cities. They are uninviting for newcomers and you cannot do much there. Their first impression is this is an empty game world. They could also be moved a bit more towards a trade center with little benefits for (placing) traders and merchants there instead of at other places on the servers. * Metals and stones should be more like woodtypes. All with their own properties. More consistency makes it easier to understand the game. * Do research. Bows are held in the wrong hand, caravels have a carrack model, the topography in Wurm Online is odd to say the least. * Trolls live underground and only come out at night. Sunbeams turn them into stone. * Add decent sound to creatures like crabs and seals. They all sound like sick snakes. * Remove the auto-locks on carts and boats. This is a feature for lazy pve players that does not add anything on pvp other than the annoyance of false security and extra actions to replace the lock by a decent one. Decissions like this harm existing skills and remove depth from the game.
  49. 1 point
    I'd say the new models for each Kingdom Chief's Armor. I'd love to see Gary looking stupid as hell.
  50. 1 point
    I like the 2 months prem time in WO if you purchase WU. Some sort of gift card
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