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Showing content with the highest reputation on 06/24/15 in all areas

  1. 7 points
    New Craftable item God Tabard, same as kingdom but displays a sigil of a god. Includes player dieties
  2. 4 points
    Like in topic - how about adding toggleable option which turns camera automatically when mount/vehicle is turning?
  3. 4 points
    I thought it had always been like this hasnt it?
  4. 3 points
    A few suggestions: 1. Bison can be saddled with normal saddles, but it is truly worthless as they still run off even with saddles. PLEASE make it so they don't run away when they have a saddle on their back, same as horses. It would really help if the five speed bison in the wagon don't go all Usain Bolt when they are unhitched. 2. Since sitting was introduced on carts, the passenger's weapon obscures the driver's views. Please make it so the weaps won't interfere with the driver's view. Also, since sitting, carts no longer "tilt" backwards when going up slopes, so you can't see what is going on behind you like you could before. Please tilt the carts back like they did before the sitting. Or, alternatively, allow the driver to either sit or stand, so you can either have things as they currently are, or like they were before the introduction of sitting (no weapons to obscure your view, and see the cart as tilted backwards so you can see what is going on behind you when going uphill). 3. Allow us to make jewelry with gems (currently, gems are only useful for priests or for making sacrificial knives). Allowing uses like rings or necklaces would be awesome. Also, allow troll teeth to be made into necklaces or knife blades. 4. Since we now bounce over walls, please allow other options to be safe while building on high slopes. Things like grappling hooks, mountain gear, ropes, things that will allow stam regen while you are trying to build the next wall on your mountain deed, or perhaps just climbing up mountains as fence ladders no longer work. 5. Please allow better options for placing and moving items. Drop/plant (and hope for the best), push and pull, and turn a standard amount really sucks. Please make it more accurate to drop or plant on a specific spot inside the tile, or aligned to the tile edge, and as for turning, please allow turning clockwise or anti clockwise by an amount in degrees instead of just a standard amount. Addition: Please allow hauling straight from wagons or carts like it was before the whole "offload, go upstairs, activate rope, haul thing up" was introduced. This added at least 3 more mouseclicks to the simple act of getting things from a wagon or cart to a few floors up. 6. Belated additions: 6a. When you sit down on a cart or ship you have this really weird thing poking out the front of your body...I am sure everyone knows what I am referring to. Please fix this. 6b. Everyone now falls off carts when they are the passenger, when you take fast turns or go over bridges or even passing gates. Whether a bug or just something to suggest, please look into this too. (If bug please move this part to bug section. Thanks!)
  5. 3 points
    It's been some where around 50+ in game hours now without a single rare roll. I've made approx. 70 iron weapons and imp'd them to 80 - 92ql (mostly 90+). Not a single rare roll in all that time. I have a 10 second deed bonus window for rare rolls. I use Woa tools and do not do actions over 20 seconds. For the most part all imp actions are 12 seconds or less. Either the rolls have been turned off for me, or there is something wrong. I'm used to getting about one roll for every 5 -10 hours of game time.
  6. 3 points
    For the love of God please fix the load option for boats, it's ridiculous how close you have to be. The link shows just how close it doesn't work. Picture
  7. 3 points
    Could we please have a top down view? Or is that at all possible?
  8. 3 points
    Rare rolls on tools for me are so infrequent I can go weeks at a time without any ... then in one sitting I can get 5 and still not turn anything rare. I feel like the unluckiest master smith in the world .. only thing I ever turn rare is cordage rope and string where the guy down the road from me can knock out half a dozen rares a day when he's on a streak. I feel like Rolf has personally cursed me or I'm the only in the game that doesn't know the trick to maximizing the odds.
  9. 2 points
    Weapons 93Ql: Large Maul => N97 L93 C83 M71 => 11.90 silver SOLD 2handed Sword => N73 L87 C73 M65 => 5.50 silver SOLD medium Maul => N97 L90 C85 M71 => 11.10 silver Weapons 94Ql: 2handed Sword => N78 L80 C71 M79 => 5.90 silver SOLD Long Sword => N95 L86 C84 M69 => 9.80 silver SOLD Weapons at Freemarket Merc: 93ql => 2handed Sword => N71 L74 C75 M82 => 5.20 silver SOLD 94ql => Huge Axe => N74 L79 C66 M66 => 4.50 silver Name Weapon and Price to pick please. Buyer can also choose a free Demise spell if he want and pays COD. Have a nice DAY
  10. 2 points
    Requirements: - Steam, http://store.steampowered.com/ - Fulfill the age requirement or get approval from your parent or legal guardian* *Age requirements are often only recommendations by organisations who rate many kinds of media, mostly by their content/appearance. In some countries they're legally binding though. Borderlands 2 has been rated ESRB Mature (17+), PEGI 18, USK 18. If you're not 17+, you will need to get the approval of your parents or legal guardian to participate in this giveaway. It's currently on the Humble Bundle but I was missing only part of it, so I could give this away rather than let the keys rot. Though this game's probably not high up on anybody's wish list anymore, maybe somebody is still interested to add it to their collection Here's what's on the table: Borderlands 2 and Borderlands 2 DLCs: Mechromancer Pack, Psycho Pack, & Creature Slaughterdome How to get in: Post here that you want in, make sure you meet the requirements listed above. This game is for PC and can only be redeemed on Steam. I will maintain a list, give everybody a number, and then make a random roll for the winner. I'll then send the winner a PM on the forums to redeem the game. Giveaway ends in: I'm going to stream the giveaway with a custom made randomiser once the timer runs out and I'm awake (8:20AM CEST/Berlin time), mostly for the sake of transparency at my Twitch channel, a recording will be uploaded and available on my YouTube channel shortly after. Can I enter the Borderlands 1 giveaway, too? Yes, BUT, you can only win one of them. If you happen to be rolled the winnder on both, I'll let you choose which one you want more. Unless you're the only one who wants Borderlands 1 (fixed typo)
  11. 2 points
    Requirements: - Steam, http://store.steampowered.com/ - Fulfill the age requirement or get approval from your parent or legal guardian* *Age requirements are often only recommendations by organisations who rate many kinds of media, mostly by their content/appearance. In some countries they're legally binding though. Borderlands has been rated ESRB Mature (17+), PEGI 18, USK 18. If you're not 17+, you will need to get the approval of your parents or legal guardian to participate in this giveaway. It's currently on the Humble Bundle but I was missing only part of it, so I could give this away rather than let the keys rot. Though this game's probably not high up on anybody's wish list anymore, maybe somebody is still interested to add it to their collection Here's what's on the table: Borderlands and Borderlands DLCs: The Zombie Island of Dr. Ned, Mad Moxxi's Underdome Riot, & The Secret Armory of General Knoxx How to get in: Post here that you want in, make sure you meet the requirements listed above. This game is for PC and can only be redeemed on Steam. I will maintain a list, give everybody a number, and then make a random roll for the winner. I'll then send the winner a PM on the forums to redeem the game. Giveaway ends in: I'm going to stream the giveaway with a custom made randomiser once the timer runs out and I'm awake (8:20AM CEST/Berlin time), mostly for the sake of transparency at my Twitch channel, a recording will be uploaded and available on my YouTube channel shortly after. Can I enter the Borderlands 2 giveaway, too? Yes, BUT, you can only win one of them. If you happen to be rolled the winnder on both, I'll let you choose which one you want more.
  12. 2 points
    Greetings my Lords and Ladies of Wurm... Here is part 3 of my comic "The Wurm Chronicals" Hope you all enjoy it. https://drive.google.com/file/d/0B117kdLDsfYMaFBIWkg2Q24tMGs/view?usp=sharing
  13. 2 points
    Bump for the kingdom that fights their own battles!
  14. 2 points
    To add a bit more to lakes and ponds.Have ducks and swans sporn on inland waterways.make them like chickens were they could be killed if you wished to do that.i would like to c them on lakes and not in players deeds so having them drop eggs might not be a good idea.I think they would make waterways a bit more realistic
  15. 2 points
    Totally agree Berris. This is going too far into 'easy mode' when people ask for the game to track when they should and should not be using a luxury feature like sleep bonus. Yes I said luxury feature because you do not NEED it to gain skill it is something that increases your gain but Wurm would function just fine without it. I myself have done this numerous times but that is my fault for not managing this feature better not the games fault for not holding my hand enough.
  16. 2 points
    Salt and Coal Veins ​there a real thing so why not in game
  17. 2 points
    Bump for this suggestion... this NEEDS to be implemented. I don't know how many times I've died while sailing and needed to sail back to the site of the death (and boat) and then didn't have an available alt to bring with me to sail the original ship back. In fact it just happened last night. What a pain. My suggestions on this as others have said: 1. Make the "towed" vessel not able to accommodate players while being towed. 2. Either use a mooring rope or some other new rope. I can't think of any negatives.
  18. 2 points
    I agree that they should adjust the minimum speed and I never said it was a "bad thing" to do so, I just don't find any reason to justify the gimped speed before they have actually MADE such a change.
  19. 2 points
    One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them In the Land of Mordor Freedom where the Shadows lie.
  20. 2 points
    People keep thinking that if Rolf made more money, the game would develop into their idea of what a mainstream AAA game should be like and have more players. Can we get that out of our heads? Yes it's easily scalable, however, it is not a mass appeal game. Wurm is not and will probably never be a mainstream game. It's a niche game. It's for certain types of people while still giving enough freedom to entertain many different playstyles? Grinder, merchant, crafter, gatherer, casual, pvp, pve, land baron, RP'ers, adventurers, sailers, farmers, ranchers, etc..... We have had over a hundred new players come join our village in the past year including about 10 of my own family and gamer friends. Today, about two dozen are still playing. None of my family or gamer coworkers are still playing. Too slow and grindy they tell me. These are the people that mainstream games will appeal to. Is the game a success? Who are we to say that the game is not successful? If Rolf meets his yearly personal goals for the game and income, then it is a success no matter what you or I think. Maybe he doesn't want a game that has the resources to grow too large too fast which brings on it's own set of problems. Was Notch happy with minecrafts success? He took the money and is now doing what he loves, making a small niche game again. Towards the end, I don't think he was happy with what minecraft had become in some respects. You could say that Notch took some of the ideas from Wurm and went out and made a more mainstream game. Something I think the majority here would not want to see happen to Wurm. The compromises that would have to made would make it something totally unlike the game we have today. I like to think that Rolf is committed to his vision and is not letting the pressure to go large pressure him into compromising the vision. Sure that vision has changed over time. But being small fits in well with my own preference of lean business practices. There are those who would even presume to know better than Rolf how to make more money from his game or how to maximize profits. He has insights into the game that we will never have. Or that more resources would allow him to hire more developers. More resources and more developers do not equal a better game. How many game flops from the large game publishers have we seen over the years? If Wurm were mainstream, if it were as popular as Wow or some other big time game, would it be better for the game? The lag problems lead me to believe that we don't have the backend infrastructure or network to be able to support a much larger community without seriously looking at that first. Personally, I'd host on some other main stream hosting company with the backbone to support the game. We don't know the numbers to make that call. I can't even attend a unique slaying because I'll be disconnecting so much it wouldn't be worth the aggravation and I have a good connection, many don't. I do wish we had more players however. Be thankful instead that we don't have gold farmers constantly spamming us in game or on the forums. Silver tied to the euro is a good incentive for gold farmers to come to this game but thankfully, the number of players we have would not make it profitable for them so they have stayed away so far. So yes, I think Wurm is better off remaining relatively unknown. So long as Rolf makes enough to pay the bills and meet his own personal goals, and allow the game to continue, then that is enough.
  21. 2 points
    You know what wasn't fixed? The fact that you have to basically stand over something now in order to reach it when on a mount. I really could care less about aesthetic things like sails that aren't "proper", or characters sitting on a mount. I want my functionality back. This includes being able to butcher or pick up a corpse from my cart, without having to position the cart right over the corpse. They ###### that up too? Great....
  22. 2 points
    I am back, back again. Jakeii's back tell a friend. o/ *You know you sang it*
  23. 2 points
    So on Fantasy Island if all the coin went into Rolf's pocket the game would improve at a pace never seen before in gaming history? I think Rolf would take longer vacations.
  24. 2 points
  25. 2 points
    This guy goes harder then wurm. https://youtu.be/nCKkHqlx9dE Sorry idk how to post it as a video still lol.
  26. 2 points
    Boat insurance scam in Chaos It looked like a story taken from an action movie. A day ago, it was announce in the recruitment thread of TLR that a village member named Blackmonk, built a bridge to reach a clay tile because his boat had broken down and he had to send it to the Shroud docks for repairs. The story sounded very fishy even from the beggining as not only are the Shroud docks are famous for their past and present scam and fraudulent activities but because he instantly filled an appeal for insurance reimbursement from the company that insured his boat. A citizen of Xanadu that requested his identity to remain secret, contacted The Wurmion's headquarters and revealed a shocking info. Blackmonk, who reportedly sent his boat to the Shroud docks for repairs, is a master ship builder. We contacted Blackmonk for an interview a couple of hours later. His initial resistance to speak with us was followed with a plethora of inconsistencies as according to his words "I accidentally crashed the boat on the bridge under construction". This comes in contrast with the public announcement from TLR where it clearly is stated that the bridge was built because he had no boat to reach the clay. So if the bridge was built to replace the boat's functionality, how did the boat crash on the bridge prior to that event happening ? A paradox ? The plot thickens. Our investigative journalists dug deep into our archive to find assosiated events and as expected it didn't take long for the gold to come to surface. A convicted felon, serving his sentence in home probation was found at the village of TLR. His name is Issle and those that are regular readers of our news feed might remember him. The criminal of the pixels that goes by the name Issle was the person that a year ago, filled a lawsuit against Gumbo Enterprises for - according to his claims - selling him faulty combat gear a case that was later debunked as the plaintiff was trying to scam the insurance money from Gumbo Enterprises. Those two events are closely associated as it looks like there's an organized group of people living in TLR associated with fraudulent activities and insurance scams as both the events were aiming for insurance money and profit. Maciejkow, the village mayor refused to give any explanations in a phone call we had with him and assured us that no such activities are taking place in his village. What is more, he promised to build up a new church to instill religious ethics into the people of his village.
  27. 2 points
    Hi, Thx! To read the concept was absolutely awesome, and it gave me much insight. Obviously this game was meant as a PvP game. Guild Wars was initially, too. But then the devs had to realize that nearly nobody (or only minuscule numbers) cared about their shiny PvP glory, the stupid users much more loved the more peaceful PvE part - Betrayal!!! The devs reacted with bringing more PvP, for sure. And got angry if again nobody (but some few) cared about. That made Guild Wars fail after the first few expansions, and this seriously cripples Wurm. The vast majority of players just doesn't care about this "our village" stuff, doesn't care about any in-game kingdoms or gods, they just want to build their things, with the permission of their neighbors (or without), and don't think even of all this "join a party, be a part of it" stuff. They come, pay, and expect a certain service. PvP is, for the overwhelming numbers, something as cool as boiling sheep-dung. But as in any game, the competitive PvP crowd has a loud voice in the forums. They have to make threads to get their meta-game going, they need to be vocal in the forums about nerfs and buffs - that's an innate part of the PvP game! PvE players don't have to do such, so only a small fraction is visible in the forums. (And even these have learned that absolutely nobody cares of PvE problems ...) And here may be a serious problem. The forum doesn't reflect the Wurmian world. Have fun!
  28. 2 points
    If we're going for bovine realism, then I would like to go to my neighbor's place and push his cows over while they sleep.
  29. 2 points
    you have always had to have been premium or you could roll the same referral across as many new players as you like one at a time.
  30. 2 points
    Sleep bonus is easier to 'protect' and easier to obtain than it ever was before. Sure we could make it go even further, but I'm not sure it would make the game 'better' - it would just make it simpler.
  31. 2 points
    It does not look like much...but on GV nobody can build bridges, can they? Let's take a closer look... Look who owns and made the cart! Look who made the sign... He even sent a signed message... Mycelium planted! And what did he name this bridge? Rolf's Bridge over Troubled Waters...
  32. 2 points
    We need dyes AND paints. Paint can completely cover something like rock, wood and plate armor, where dyes would have little effect on them. Paint would suck when used on cloth, which is where a dye would be perfect. Dipping a knarr into a fountain of dye, which is inside a sauce pan, to dye it is a problem. Using a bucket and paintbrush to paint the knarr, when in dry dock is not a problem. If a single bucket isn't enough, then make the first bucket's coat a thin coverage result. Next bucket the color is stronger, etc.
  33. 2 points
    Yes it has been temporarily turned off due to there being some issues with the collision that we did not feel was big enough to delay the release to fix. But to avoid you guys having to suffer those issues we turned the collision off.
  34. 1 point
    The topic asking for this has been archived so have to make a new thread. Please bring back old oleander bushes. They were pretty, pink and looked like real oleanders. Thanks. New/current oleander Old and MUCH BETTER oleander:
  35. 1 point
    Well if we are throwing realism away in favor of wogic then let's add some sailing spells etc to boats and have the ql of the boat impact speed.
  36. 1 point
    Yeah... which is kind of what I was afraid would happen from the moment I read that bug thread a long while back. That sort of thing just gets under my skin. I don't think I've been in a situation before where I could clearly see it developing from the moment of inception so I'm feeling rather militant about it. Ghost trees have saved my life on occasion, for sure, but they're trees ffs. Come on ppl! Trees!
  37. 1 point
    I got a good price on an enchanted Huge axe, fast delivery, and a friendly manner. I recommend Comodo. Cheers, Boralt/Borolf. edit: Still extremely pleased. I just bought a great set of AOSP plate for a smoking-hot price.
  38. 1 point
    Imo it's not fair to put sanctions to impers just because people spamming creations to get rares
  39. 1 point
    Sure would be great, especially if some religious organization types were added. Cults as one example. Faith Militants as another. Then there's the Knights Templar
  40. 1 point
  41. 1 point
  42. 1 point
  43. 1 point
    Join Black Legion today and be part of Libila's Army
  44. 1 point
    This is not RL it is a game they are fine
  45. 1 point
    Briskebony - Black - Male Sadula - Black - Female Rolfcopper - White - Male Tessgray - White - Female Tichfast - Brown - Female Wingroman - Brown - Male Winghalim - Gold - Female Sweetpot - Gold - Female What age is the Unicorn? I want one terribly!! Also may want a few 4 speeds if you have any black or white? Thanks Vannin, you are fantastic!!! Just send me a message of the total, will be paying with coin Hugs Perce
  46. 1 point
    Release [16:49:21] Economic breakdown this period: Earned=0, spent=0 Ratio=0.0 and Deliverance [16:56:36] Economic breakdown this period: Earned=0, spent=0 Ratio=0.0 ...reset today.
  47. 1 point
  48. 1 point
    Also reported here http://forum.wurmonline.com/index.php?/topic/125585-enchanted-grass-problem/ Keeping all reports to one thread. Please list your server when making a report.
  49. 1 point
    Any options for bridges to be included purdy please.
  50. 1 point
    The same situation happens when you park a cart with horses say on one side of the gate (or house door) and the cart on the other side. You cannot embark again, but you can unhitch the animals and push/pull the vehicle out then rehitch them. If wagon and cart bugs are being looked at please include the following: 1. Camera freeze when embarking the vehicle, only solution is to log off and log back in. 2. Positioning bug, still. You are not where you think you are, your passengers and other people see you as completely different spot on the server as where you are. They are travelling inside bushes and trees or water while you are on the road. The result is they cannot fight from the back of the cart "you are too far away to do that". 3. Passengers getting thrown off the back of carts, getting hung in roofs above when disembarking inside a building, or dying when getting stuck in an arch when you pass through. 4. Passengers getting hung in trees or stuck on the spot when embarking, you travel with them on the back and all they see is the same spot they embarked at. 5. Disembarking and not being able to perform any action (including fighting so you can and do get killed) due to "you are teleporting and cannot perform any actions right now". And edit: One more: Why can't we heal while travelling in the back of a cart? Same goes for eating from a barrel inside the cart while it is travelling. The stuff is travelling WITH you?