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Showing content with the highest reputation on 04/21/15 in all areas

  1. 18 points
    The launch of Epic's new Elevation map also coincided with a decision to give Wurm PVP a try using my PVE shipbuilding premium alt. A week has now passed and it's been an interesting experience so far. The key theme this week has been building up the deed. In many ways the experience is very similar to the PVE experience of building a new deed although one very important difference is that 30+ people are working with you on building up that deed at the same time. The threat of a possible raid by an opposing team seems to be a strong glue that binds individuals together. There are more examples of people helping each other then you typically see in PVE. Also of note is that buying gear with silver is almost impossible to do. Items are shared and freely given instead. The interesting thing about working together so closely is that this seems to result in a much more village/community game then you find on Freedom currently. Perhaps if PVE had mob invasions that required more focus on defenses or working together then something similar could be achieved. During the week a few small skirmishes happened along with a PVP raid from an opposing kingdom. When the raid occured fellow villagers scrambled to the alert, standing beside their comrades and contacting offline villagers when possible. Within 30 minutes the raid was over and the "loot" made available to the village. On a personal level this week has been about building the basic skills on my character. As I type this my body control has just reached 20.81, another .19 and I can ride a horse! Fighting skill is now at 1.07 so I am still some ways away from killing a spider or even a lowly wildcat on my own. It's been fun so far. It will be interesting to see what next week holds. ~Nappy
  2. 6 points
    I don't know why this post is written like a dramatic speech from the movie Gladiator, but I do agree. Alts be dumb yo
  3. 5 points
    Due to cynical placement of wardeeds both legitimate and one placed by use of a bug with converting within opposing influence this would be a useful mechanic to introduce to the chaos server. Appropriate compensation would have to be given to deed owners in the area but it would make it far more difficult for any single kingdom to restrict access to the hota zone and go some way to reintroduce a semblance of competition at the event.
  4. 5 points
    Please keep this from degenerating into a PVE vs PVP or a Chaos vs Epic thread. My intent in writing this was to share an experience that others might either be interested in reading about or even giving it a try. I do not want this to further divide the community. ~Nappy
  5. 4 points
    If bridges are over a certain size, trolls should spawn on them.
  6. 4 points
    heavily edited convo. (lots of parts cut out) Zeke the magnificient: tosiek system? Zeke the magnificient: wutcha mean? Person: the hourly rotation Zeke the magnificient: wutcha mean hourly rotation? Person: every hour it makes a check Zeke the magnificient: whats the check? Person: and the kingdom with most follwers/priest on gets the favour of tosiek Zeke the magnificient: so tosiek will never align with a kingdom? Person: every hour it makes a check afaik Person: and if the other kingdom has more priests and followers if will favour them Zeke the magnificient: so it always realigns? Person: its like the biggest kingdom hopper on valrei Person: yes Person: every hour Zeke the magnificient: so who can champ? lol Person: i doubt anyone can tldr: Zerg kingdoms will get his favor and smaller kingdoms wont stand a chance. Great game mechanic. 10/10 (for devs: the later part was sarcasm)
  7. 4 points
    Can we close this topic please.. this is going no where..
  8. 4 points
    Yes, certainly. It is easier to utilize developer intervention. I can see many situations in which this is useful: Moving the WL for us, opening safemines for us, using GM toons to KOS alts on your starterdeed while you abuse alts on other kingdom starterdeeds that don't have active GM's to do so, asking a developer to remove another kingdoms deed so you can found a bigger deed, asking for clay to be put up on mountains your kingdom has a deed on, asking for champ lives for your kingdom in particular to be refunded when a mechanic your kingdom originally abused bites you, asking for staff to suspend a certain player for using a twig-dismount bug, and then advising (which he ends up doing) a GM in your kingdom to do so, who does it, without punishment, petitioning for another kingdoms main account/deed holder to get suspended for harassment after my kingdom intentionally names a deed to harass another player, asking for champ life reimbursements and successfully getting it after dying to an unintended mechanic in a fight while abusing said unintended mechanic (separate from listed above), petitioning for nerfs to champion animals on carts after losing a champ life to one, petitioning staff to make it so you have to recharge artifacts because we are unable to raid a deed, asking for nolocate jewelry in a private PM to a certain staff member after a raid being foiled due to being located. Anyone notice a particular history trend with this? We can keep this going all day, so cut the holier-than-thou crap, and just accept the post as a suggestion. It's less likely to work anyway seeing as how Rolf is more inclined to listen to a majority playerbase (especially when its a particular kingdom) once they contact/spam him via email or IRC. Luckily it doesn't happen as much, but still happens, but screaming "you only want it because you dont have it!!!" makes you look like a fool and it would be much more better looking on you, as you do represent your kingdom to say why it is bad and move on rather than throwing subtle underhanded jabs at people as an attempt to bait them into a forum ban. I'm excited for another person who's not a freedomer, and not in my kingdom (really narrows it down huh?) to quote this post and once again follow up with a pointless post rather than explaining that youd simply rather not lose your hard work. It's not like this would seriously be considered when it would affect the majority playerbase of that specific server, so please, be realistic.
  9. 4 points
    It really should just come down to what's best for the game. Polls like these will never work with the majority voting for what's best for themselves.
  10. 3 points
    You'll eventually notice that the different subcultures on Epic are very similar to that of the other servers. There are those that have the ability to spend loads of time grinding lots of skill. There are those that will hardcore grind on weekends. There are the casual players. There are builders and fighters. There are griefers and landhogs, hoarders and hermits. Then there are the vast majority of players that will do a combination of all of these, if granted enough time. Over time, you'll make friends with plenty of people, and you might even hate a few. You'll watch friends become enemies, and enemies become friends. From time to time you'll see the entire kingdom show up for events and mega projects, and you'll also see some ridiculous projects built by lone players. Hell, there might even be a couple times a kingdom will team up with another to enjoy the game. You'll have as much fun fighting and winning as you will fighting and dying, if you can keep the proper attitude. Just remember to have fun.
  11. 3 points
    Is it a free spot? - Yes Do I wanna use 200k dirt on this? - Yes PERFECT DEED
  12. 3 points
    Are you aware of the fact that they disallowed campfires inside houses about 2 years ago? Oh hey, have you ever tried putting 16000 pumpkins in a tiny cupboard IRL? Out of curiousity
  13. 3 points
    High end priest here and my own opinion is the current system is far too random with far too poor a payout for the effort invested. The first thing wrong is how did we end up saying low end 30 channelling priests can get 90+ casts? For the love of god why? If I make a 30 skill weapon smith I don't expect to have a chance of a 90ql weapon, if I make a 30 skill fine carpenter I don't expect to have a chance of a 90ql rope tool so why do priests get to be able to have max casts on all spells they have access to? The second thing which frankly I abhor is the attempt to safeguard market place cast value. This should be totally free floating, if there are a lot of priests capable of doing high casts, deal with it. The economy is healthier when it is able to find its own balance points, not when someone is trying to artificially pin "value" at certain levels.The market should not be a factor in deciding how to achieve a better casting balance for priests. So as not to be totally negative, a way to have high end priests have better value is to look at spell stacking. At lower channelling levels a priest should only be able to place one enchant on an item, as they get stronger two enchants should be an option, then three and so on. It also gives priests a visible progression option to aim for.
  14. 3 points
    -1 Takes a long time to grind a priest to the level required to create dirt. And exactly how much dirt can a priest create? Also takes a fair amount of favor. Not like any of this is priest/favor grinding is free. You people pop out, 'make a Fo' like it's no more difficult than breathing. What should be changed is decaying dirt. It doesn't decay. What does it decay to? Dirt? Remove dirt decay instead.
  15. 3 points
    I agree Tuanta, it is overpowered. Sure, you're still completing actions - but one could easily allocate 300 crates in a circle around one "Dirt digging tile" and fill them in only the amount of time it takes to transfer dirt from inventory to crates. The current way requires you find dirt and move the crates to and from the locations. Its my opinion that if this were added, terraforming would have no real purpose other than making the natural terrain more aesthetically appealing, and to me, that takes a lot of the appeal Wurm has away. Put simply, its not very realistic to gather 10k dirt from one tile without changing the natural world at all.
  16. 3 points
    Who told you its 100% hit chance? lol.
  17. 3 points
    I received this message tonight and was asked to please post this from the fellow player that you have all come together to help. To the Wurm community at large, there is always some drama and/or a few bag eggs. However you really came threw for me, not even knowing who I am in game. I'd like to thank those people, Pashka included for your encouragement to have me post or offering to post for me. Some of you wished to remain anonymous so you know who you are. I would like to thank those who took the time to read what the campaign was about whether you could or wanted to donated, I understand in this day and age it's hard to take people at face value and the internet can only make it harder. I told my Mom last night what the Wurm community did for us, she had no clue this was being done. She was flabbergasted but in a good way I assure you and this has offered both of us some relief. I think you might like to know that my campaign was fully funded (100%) by Wurm Players to the best of my knowledge. We gripe and complain but when it matters there really is incredible people in this game. A heartfelt thanks really doesn't cover it but it's all I have. My friends will no longer be asking the community for further donations, but this post will be linked, I hope as many as possible see my thanks and are warmed by the generous spirit of the Players here. For those confused, I am referring to this http://forum.wurmonline.com/index.php?/topic/121477-please-help-a-fellow-wurmian/ ~Sincerely, A Very Grateful Wurmian. To the Forum Mod's, I'd kindly ask this remain in Town Square so as many as possible can see my things. This didn't start as one but it finished as a community effort.
  18. 3 points
    500 euros?! Maybe 500 paseos Realistically 200-250, its got nothing to it.
  19. 2 points
    I would like to see a command for pets go untamed. Why should taming something else be required to let go of the current pet.
  20. 2 points
    The current server crossing message is "If you keep going in this direction you will end up on another island." It should be "If you keep going in this direction you will end up on <server name>." This would help prevent confusion when sailing near corners and it'd keep people from accidentally crossing to the wrong island.
  21. 2 points
    Not exaltly true, at low levels of exorcism the chance of succeeding is low. But u do it enough times it will succeed, as i can a test to, 1 Fo altar gone, sorry Bibi..... character now has exorcism 2.0 hehehehe, now where are ghose deamons that need banishing....
  22. 2 points
    Seems kind of messed up that you complain about free alts and then use one to post with I actually agree with the fact that free alts should be removed from PVP servers, I'll also agree that many people want to keep them
  23. 2 points
  24. 2 points
    My suggestion, after a year of building a Winery... Can we give some value to Wine? Beverages in General??? I'm so disappointed to find there is little to no demand for wine. SuperFly Be great to see them compliment a meal, or casserole or some food item.
  25. 2 points
    I'm not sure a post could sound any more bitter than this one right here. Someone had some fun bro, maybe you should check the Debbie Downer attitude at the door.
  26. 2 points
    Well, what's more unrealistic? 1) Me cooking stuff in a cauldron that's in an oven that looks like it maybe sorta almost shouldn't fit. 2) Me cooking stuff in a cauldron that's in the same forge where I'm smelting lead. Frankly, I'm surprised my character is still alive.
  27. 2 points
    there is no real strategy in planting a deed and teleporting to it when someone pops your alts local thats just cheese wtb pre-horse, pre-twitter, pre-ff
  28. 2 points
    100 dirts decay in a single tile after X days, the tile's corners each raise 25 dirts, it slides down slopes just like when you drop it, so forth. I actually like this. Add to it the compost pile (trash bin) suggestion. It would probably take a very long time but if enough dirt decays over the years (decades? centuries?), a server would eventually need reset.
  29. 2 points
    This thread's constructivity has run its course. *Click*
  30. 2 points
    The safest way is to ask the player who wanted the SD and HFC gain to remove the pans by putting it in his inventory and then placing it back in the forge.
  31. 2 points
    Probably the same logic applied as to player corpses not fitting in coffins ._. I agree, +1 to cauldrons in ovens
  32. 2 points
    I'm just continually shocked by the name calling. Can you actually argue your side without resorting to the language of hate. I mean I hear plenty of "muh fight for it" and yes people currently are, but I hear no counter argument as to why this placement of deeds and other buildings so close to the hota is really necessary.
  33. 2 points
    ... in other news, we are now the first ever Wurm Online village to have an accompanying Flash game and DVD Series. http://www.ravengame.co.uk/go/game/ >https://www.youtube.com/watch?v=eQ4vZeB_tKI
  34. 2 points
    I really like the new map. *Sigh* Chaos map is old, run down, and Simply Sapping the strength and potential of Epic. Shutting it down would be bennificial to Wurm. Epic for PVP, Freedom for peacefull whatever.
  35. 2 points
    how come there are no battlecamps?
  36. 2 points
    Yes, there is a lot of land available in Wurm ... but there is also pretty little pristine land available in Wurm, and that includes Xanadu. Much of the land is changed by players, flattened, terra-formed, sky-high slopes, decaying walls and sheds and all the junk former settlers leave behind. People that are playing Wurm since long (and that includes me) are used to that and we are used to settle on abandoned deeds, new players not so. Many new people start in Wurm with the idea of a wild, survival-type game - but they instead encounter decaying sheds, crumbling walls and gazillions of bins and chests and lamps and statues slowly rotting away. As one former new player told me, one quickly has the feeling not to play in a wild land but in a largely abandoned slum instead. That's one of the reasons Wurm's player retention is so low, it's also one of the reasons why Rolf has to make new servers in regular intervals and why these new servers are so popular. A new server provides pristine environments - but after a few months the shiny new server turns into a slum too. That's what hurts Wurm. Players can do a lot of things, but there's no mechanic to un-do that when the players are gone.
  37. 2 points
    Can we stop turning this into a PvP vs. PvE war? This is a global problem.
  38. 2 points
    This is really just going around in circles now... You guys have given up every single possible option as well as even picking him up and driving him to a location and he hasn't taken that either... There really is nothing left.... At this point I think it's just trolling =\ So many nice people have tried to help you here Clwebb, even tried to keep you from quitting, this happens quite a lot in wurm, the people will try to create options for you.... Do you really want to continue to complain that your money was wasted when the community has been nothing more than helpful?
  39. 2 points
    the counts so far uberknot 2 Hashirama 4 Propheteer 5 Shrimpiie 13 the forum software 1 Oreohh 3 Evadaly 1 Rolf 2 Nintendojoe 1 Melros 1 the Dev team 1 ftoz 1 Wurm Online 1 Bridges 1 votes for the "wurm forum troll awards 2k15 1st third" is closing on april 30th 6pm GMT
  40. 2 points
    It's not fair that we control it. It's not fair, that someone has something you don't. "Muuuuuuumm, he's got icecream and I don't. Give me his icecream!"
  41. 2 points
    The problem (at least with Chaos) is that easier enchants from Chaos would flood Freedom servers, prices of enchants would drop and therefore it would be much less profitable and fun to be priest on Freedom.
  42. 2 points
    Lovely map with plenty of ore as far as i can see. Cheers for fixing the spells. (I enjoy poking those pr guys, gets stuff done) xD As for the fact tosiek isn't aligned with a kingdom yet, is that working as intended? http://forum.wurmonline.com/index.php?/topic/121581-pmr-alignment-bugged/ If us player's missunderstood the functionality, then please provide more details on how to make tosiek align with a kingdom template. Overall: Good job. EDIT: I just learned of some of the spells tosiek got (by my villager which was the first follower to ever go tosiek)... and he is already questionably THE BEST pvp god despitie being at hideously low faith... (heck we dont even know which of the high-faith super abilities he get) Any plans to rebalance new gods? EDIT2: In general... I'd honestly prefer if these new (possibly completely overpowered) gods remained as a friend-of-all type of religion... Purely based on the fact they are imbalanced and that no kingdom-template should have a tremendous advantage.
  43. 2 points
    for 30 faith thats an amazing list so far...
  44. 2 points
    I for one want Mycelium, so I never have to eat again
  45. 2 points
    Sry Lorena but if you take a look at Turiels and Nappys casts they posted noone can tell me that's fine. That's crap.
  46. 2 points
    Very nice job and thanks!!! Are the canal entrances work with mine doors on them? AFAIK that is the only way to provide push-free entry for knarrs, but if there is another solution I'd be glad to learn it
  47. 2 points
    I was minding my own business doing my meditation when I had a little friend come to see me!
  48. 2 points
    Or... like, just fix the lag I know, stupid idea
  49. 2 points
    Extreme Disruptive Behavior Wurm Online has a very dynamic social environment that adds an extra layer of challenge beyond the mechanics of the game, and in very rare instances we encounter individuals that no matter what rules are in effect, and no matter what actions we take as Game Masters, their extreme disruptive behavior and or anti-social behavior comes to a point where that individual or even a group can quite literally ruin the Wurm Online experience for the vast majority of other members who are otherwise enjoying what Wurm Online has to offer. As a reminder, in these very rare instances where someone or some group are disrupting the game in a manner not in keeping with the intention of Wurm Online, we reserve the right to remove these individuals when it becomes apparent to us that no amount of rules or mediation will solve the problem/s being created by these individuals. You are responsible for being aware of the Wurm Online Game Agreement with Code Club AB. You are also responsible for being aware of the rules which can always be found in GM Hall. You are also responsible for the behavior committed on any avatars connected to you and you can lose those avatars permanently if someone uses them in a manner that we deem to be extremely disruptive and not intended. Thankfully, these instances have been very rare, as most of our members here in Wurm Online have been very enjoyable to work with and play along side. We look forward to all the good times that we have with you and we will continue to do our utmost to minimize extremely disruptive behavior. Thank you, Wurm Online Team
  50. 2 points
    accounts created to protest specific meditation paths