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Showing content with the highest reputation on 04/08/14 in all areas

  1. 6 points
    Moved to auction: http://forum.wurmonline.com/index.php?/topic/107773-great-auction-fantastic-pickaxe/
  2. 6 points
    I hope everyone had a splendid vacation! Here in the states, we generally only get two weeks unless you are a politician. So I actually can't talk "shop" much as I honestly know very little regarding the development of these games, but I see a lot of people talking about upcoming crabs, bridges, boat models, sheep..etc. Now I'm as excited as the next about seeing a crab (not really) but what I would like most....is to be able to turn around in a cave without disconnecting a million times. It would also be nice to see it not take 5 log in attempts for my friends to be able to play. Maybe be able to go on a raid without being so lagged tha.. ((((Screen freezes --disconnects))). So while I am sure that you're all itching to get those sheep spawning, I ask that you maybe spend the 1st few weeks of your time back from vacation maybe working on the stability and performance of the game. Even a mention of these issues and that you're working on it would be awesome. As I write this, my client has crashed 2 times..and yes, my settings are all low. Thanks! Brandon
  3. 6 points
    With 70 people on the kill list , 130+ in local and an immense amount of lag, i think the loot and fight went well, people backed off from the fight so others could get on (hence 70 slayers.) Not a single heal was even needed on this fight as it wasn't an "emergency kill" it was organised and loot was rolled accordingly, and rules clearly stated in the post. I don't believe this kill could of gone any smoother regarding the sheer amount of people involved. Everyone got their blood right, and the *small* hide regardless of loot rolls so i dont really see what there is to complain about here Thanks to everyone for showing up on time and killing this thing fast!
  4. 5 points
    'Client stability' isn't a simple thing the entire team can spend a week on just to magically fix - it has been an ongoing process for months now trying to fix up the crashes that change from system to system. The thing is we can't fix anything without crash logs - console.log crash logs to be specific. With those we can track down where in the client things are going wrong, and try to fix them, but just getting reports of 'I'm crashing every 2 minutes' doesn't help us fix anything. I've just had a quick look at the client bugs section, and of the resent 'client crash' threads, there is only one or two with enough information we can use to fix things, and one of those was an error due to hardware and driver issues. Better yet, I've started this thread: http://forum.wurmonline.com/index.php?/topic/107691-client-crashing-frequently-post-your-consolelog-here/
  5. 5 points
    Had a moment of thunder that wonked up the net and the power grid so I drew a quick sketch of my character while I couldn't play. Far from perfect, but it'll make do lol
  6. 4 points
    I get called Bi, we should be a team!
  7. 4 points
    I'm sometimes called gay
  8. 3 points
    That sketchtoy is pretty fun! http://sketchtoy.com/62487462
  9. 3 points
  10. 3 points
    That it hasn't happened ~yet~ doesn't mean it can't happen!
  11. 3 points
    Hordem is the standard, so I made an alt (my mag priest) and called it Hordem, partly for entertaining confusion, and partly so no one else could take the name and potentially cause confusion. I've lost count of the number of times Wossoo has said "Wait, so it's actually rn/m I always thought it was the other." depending on which account I'm speaking on.
  12. 3 points
    Screenshot solves these concerns.
  13. 3 points
    Nice knife; nice price. I hate your priest.
  14. 2 points
    Well since we haven't got anything with loading animals to a boat. How bout making horses and other animals that can swim hitchable to a boat. It would act just like a tent where only if you have permissions/key you can unhitch them. They would follow the boat anywhere but cross server.
  15. 2 points
    i seen some silly names on coins before but i think this is too much.
  16. 2 points
    So hide them, why bother with fake stats. Also same argument applies against revealing skills. Course actual effectiveness in pvp is less based on skill and stat levels. Anyways, hiding info will only result in an inaccurate price, thus defeating the whole purpose of a price check. Its nice looking; however, overall the stats are way too low for such skills. Even some of the main skills are too low for those subskills.
  17. 2 points
    1s each santa hat 1s each snow lantern 7-12s shovel leggings up to 10s sleeve 3-6s gnomes 4-5s each
  18. 2 points
    Maybe if they did not destroy buildings but the faster they get killed the better for anyone living close to one that has spawned.
  19. 2 points
    Holy crap! I wouldn't sell a fantastic pickaxe except if I had 2 of it. Want my 100k wemp plants for it? ;-) And PromisedOne you own a fantastic steel pick? Please enlight us about the quality + on mined iron? :-)
  20. 2 points
    To give you some realistic information. Mine is steel so the offers I have had I will list below. 2g + 1 Dragon HoTA Statue Scale Set (no Enchants 80QL) Supreme Steel Pickaxe + 1g 2.5g + Trader Deed on Indy Adamantine Great helm 80QL + 1g + Supreme Hammer 2 Rare Dragon Strange Bones + Black Drake Set + White Drake Set Bag of Keeping + 1g This should shed some light on the value of your item in comparison. Mine is 95QL 100 WoA 102 CoC. I recently sold a Supreme Pickaxe for 100e in minutes with great enchants. I am suree this will go for much more.
  21. 2 points
    The core skill will stay low if you spend all your time imping at the upper end of your sub skill. If you want tailor up, then make a ton of low QL leather and imp those to about 50. After 60+, most of the ticks will go to LW.
  22. 2 points
    If we could get the client to be a little more forgiving of crappy internet connections, there would be a ton fewer crashes. Mine crash every time the internet drops for a few seconds. Other games I play do not have that issue. I'll try to remember to post a log on the next crash.
  23. 2 points
  24. 2 points
    Id say 2g+. I agree with Capi... Start the auction at 1g with no buyout. The sky is the limit.
  25. 2 points
    A fantastic fruit press sold for 75s. A fruit press. Out of lavenderwood. Start at a gold (doesnt really matter) and people will easily (!) bid more than 4 gold. I know some that are willing to bid 3 gold and you know, people get crazy =) Everyone that says less is IMO just interested in undercutting the price. And please: NO buyout! That would just destroy the auction. That's more prestige than a scale set.
  26. 2 points
    One person seems to like calling me Crapi
  27. 2 points
    http://sketchtoy.com/62433731
  28. 2 points
    Problems perhaps aren't as pronounced to to some people depending on how densely populated they may live on each particular server. So whilst you may not experience stability problems or low performance you should should perhaps be mindful your circumstances do not apply to everyone. I personally have a very decent gaming rig however in my village where about 15 active players live I'm lucky to stay over 20FPS and can get as low as 8FPS sometimes. When i leave the village my FPS skyrockets to 60FPS where I've capped it to make it easier for me to multiclient. I tend to find that most of the problems with my client crashing occur during start up or within the first 10mins of my client being logged in occasionally it can take me up to 3 attempts to successfully log in. I also find that whenever more than about 10 players get together in one area the drop is FPS is exponential. On Chaos where groups of 20-30players+ coming together regularly is a common occurrence you can see this poses quite afew issues. There is also a notable drop in performance when traveling for longer distances causing "stutter" lag where despite your surroundings your FPS will drop to 1 momentarily before returning to normal and continues to do this every 1-2mins until you relog your client. As I say these performance problems are not obviously applicable to everyone but it does effect alot of players regardless. The last few updates have seen changes and new mechanics added in that are neither added more crucial content nor fix old content which is still broken. Let alone the need to make the Wurm Client more efficient and stable. Addressing these problems does 0 harm to anyone, improves the gameplay for all and also makes the game accessible to more people who may not have the means nor ability to buy better hardware which again is good for the game. So following that train of thought, I give this a whole hearted +1
  29. 2 points
    i have an 8.5kg empty bucket
  30. 2 points
    Dogkiss is very fond of dogs. He always chases after them and nibbles upon their ears, thus the nickname which a passerby one day mistook for kissing, although since he had several dogs he was leading behind and always stopped to kiss them fondly on the head, his interpretation was no doubt influenced by this. I always thought the flapping of the dogs ears is what attracted Dogkiss and encouraged the chase and ending nibbling effect; but, once the name is implanted at birth in a foretelling of these future events, there is no changing it. At any rate, if this is indeed the Dogkiss of whom events have been foretold, I would advise you that his future path was to run free for the remainder of his simulated life upon this planet far removed from time where the future has no bearing upon the past. Thank you for your concerned diligence for this Dogkiss of long ago who has just more recently arrived. Happy Trails =Ayes=
  31. 2 points
  32. 2 points
    This current combat system is not bad and imo it should be improved, not wiped out for something totally new.
  33. 2 points
  34. 2 points
    Any chance we can get end caps? Select stone wall > add end cap Have a few shards or bricks in inventory and BAM!
  35. 2 points
    Not my drawing, but this is exactly how I imagine my character... Petition for long hair for guys and longer cloaks for all!!!
  36. 2 points
  37. 1 point
    auctioning this rare bone. Can be used to transfer rarity to an item of your choice, 1 time use start bid: 15s reserve: 20s increments minimum: 1s buyout: 50s + COD
  38. 1 point
    My name is pretty difficult to get wrong (even though on voice they often mispronounce it as "vitti" instead of VeeTee), but at times I am called Vita. Covenant calls me Vitikins and Vitamin though. In return I call him covviewovvie
  39. 1 point
    That's it... I'm gonna start renaming all coins I come across to "Offensive Name", "Offensive Comment", "Wild Accusation", "Socially frowned-upon Substance", and "Miley"
  40. 1 point
  41. 1 point
    sotg without 70 meditating. Hurray for WoOs.
  42. 1 point
    Found some up on craigslist for a good deal http://lasvegas.craigslist.org/rvs/4600329137.html
  43. 1 point
    Well, I did read what you said. Perhaps it would do everyone good to go reread the OP or the title of this post and look at the photo attached there. It said "Guards from the tower RUNS to the rescue - what a joke." The post was about guards not RUNNING to do anything WHEN WE CALL THEM. Yes, it is PvE. Yes, we play against critters. Yes, the game provides mechanics to help us protect ourselves against said critters. One such mechanic is to build a guard tower, so guards can spawn to help players against said critters by RUNNING TO THE RESCUE. Not by stopping, smelling the roses, pointing, waving or smiling. They need to run to the rescue regardless of where the critter is. We play PvE against dangerous critters. The OP also provides a scenario where two sea serpents chased a ship for many, many, many tiles. Guards were the only way to distract the sea serpents enough so the player could escape. Sea serpents and most creatures in wurm easily outrun the guards, even when close to the tower. This happened because of a nerf. Yes, we can always find "tricks" to deal with some nerfs, bugs and quirks of the game, but just because there is a trick does not imply there is not a problem to be fixed, or an improvement which can be made to make gameplay more enjoyable for the bigger playerbase. Nobody forces anyone to call on guards, in most cases the veteran players will just zoom past mobs and guards on their fast carts and horses. However, on those occasions when two sea serpents chase you to the ends of the server (note the OP: The player was in a ship, NOT on a cart or a horse, the player was relying in wind and in water not on land), or when something else happens and a player gets into trouble with mobs, if there is a tower with some guards (a game mechanics to help you in times of need), it should work to help you against the environment. It should work every time, guards should RUN quickly and efficiently, not frustratingly irritating. Oh, and on the statement that someone else made about "do you even pay for the guards?" Yes, I do. I pay for the game. I pay for the game mechanics to work.
  44. 1 point
    Nothing to do with high taming, it's because it's aggressive. A champ unicorn will stay tamed for weeks
  45. 1 point
    Fundamentally, the art process doesnt need speeding up. The models tend to be done long before the item/creature is added in the code these days. All that's left is slowly going back through the more obscure models (e.g. One-off kingdom items).
  46. 1 point
    I would like a Woven Flooring option in addition to smaller room rugs and yes baskets too \o/ Also on looms in addition to square meditation rugs, also be able to weave round decorative room rugs and bedspreads
  47. 1 point
    Someday you'll learn that formulating ideas without insulting others produces better results than pulling out the sarcasm thesaurus and showing how adept you are at reading it.
  48. 1 point
  49. 1 point
  50. 1 point
    For sure, it is a really cool function, but a few immature people have ruined things before. I would rather see no naming, than issues like this and others I have seen. The people that do this should be ashamed of themselves, but that is not much consolation. Is there presently a way to ticket the coin and have the person harassing others reprimanded?
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