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Showing content with the highest reputation on 30/06/14 in all areas

  1. 8 points
    my observations with the potions are as follows alchemy 57 natural substances 93 channeling 1 30 potions can be made from one 0.03 weight source salt potions ranged from 50-99ql casts/improves ranged from 9-14 power 9 potions to max power [08:20:59] It has been imbued with special abilities, and it improves leather working max ql [13] 13 [08:21:35] It has been imbued with special abilities, and it improves leather working max ql [24] +11 [08:25:49] It has been imbued with special abilities, and it improves leather working max ql [35] +11 [08:26:17] It has been imbued with special abilities, and it improves leather working max ql [45] +10 [08:27:20] It has been imbued with special abilities, and it improves leather working max ql [56] +11 [08:27:57] It has been imbued with special abilities, and it improves leather working max ql [68] +12 [08:28:25] It has been imbued with special abilities, and it improves leather working max ql [81] +13 [08:40:54] It has been imbued with special abilities, and it improves leather working max ql [92] +11 [10:09:02] It has been imbued with special abilities, and it improves leather working max ql [100] maxed - [19:04:58] It has been imbued with special abilities, and it improves armour smithing max ql [10] 10 /50ql potion [19:05:49] It has been imbued with special abilities, and it improves armour smithing max ql [23] +13 /60q lpotion [19:11:29] It has been imbued with special abilities, and it improves armour smithing max ql [33] +10 /70ql potion [19:12:34] It has been imbued with special abilities, and it improves armour smithing max ql [46] +13 /70ql potion [19:13:34] It has been imbued with special abilities, and it improves armour smithing max ql [59] +13 /70ql potion [19:16:00] It has been imbued with special abilities, and it improves armour smithing max ql [69] +10 /85ql potion [19:16:41] It has been imbued with special abilities, and it improves armour smithing max ql [82] +13 /91ql potion [19:19:26] It has been imbued with special abilities, and it improves armour smithing max ql [92] +10 /94ql potion [19:20:49] It has been imbued with special abilities, and it improves armour smithing max ql [100] maxed /94ql potion - [19:28:58] It has been imbued with special abilities, and it improves carpentry max ql [10] 10 /40ql potion [19:31:17] It has been imbued with special abilities, and it improves carpentry max ql [20] +10 /50ql potion [19:32:20] It has been imbued with special abilities, and it improves carpentry max ql [32] +12 /60ql potion [19:33:26] It has been imbued with special abilities, and it improves carpentry max ql [44] +12 /67ql potion [19:34:06] It has been imbued with special abilities, and it improves carpentry max ql [53] +9 /70ql potion [19:34:51] It has been imbued with special abilities, and it improves carpentry max ql [67] +14 /85ql potion [19:35:39] It has been imbued with special abilities, and it improves carpentry max ql [78] +11 /85ql potion [19:41:41] It has been imbued with special abilities, and it improves carpentry max ql [91] +13 /85ql potion [19:42:12] It has been imbued with special abilities, and it improves carpentry max ql [100] maxed/88ql potion didnt bother trying past 100 as i think it would fail will post more with my imping observations once i have had more time to play around see what these powers can do if anyone wants imbuing done / blood mixed its absolutely free if you want to travel to me or find me after an event
  2. 6 points
    Get yourself a private island and you don't have to worry about dealing with others..thats what i do.
  3. 6 points
    It doesn't seem to matter how big the server, this type of in-game drama always seems to happen. Most people are sensible and don't build near others, or ask politely beforehand. Just take a few minutes to find a better place. For those that don't follow the accepted norms of behaviour, your only protection is to deed your land. I have to say, if I followed your posting accurately you did seem to get aggressive rather early on in the conversation which pretty much made the other chap dig his heels in.
  4. 6 points
    It's not your land to protect if you don't have a deed on it unfortunately. The saying is: Deed it or Lose it. Just because you live in an area without a deed, doesn't mean the area belongs to you.
  5. 5 points
    My new friend, found him on my mountain! Have you seen any of the new creatures? post a picture! Apologies if such thread is already up, didn't see any.
  6. 5 points
  7. 4 points
    I would like to have chimney extension. When building forge or oven 1st floor the chimney comes up only halfway on 2nd floor. With Chimney extension it would look better and add more nice decorative means in wurm square shaped rock chimney heights up the ceiling 10 bricks 10 clay 1 mallet Just like Forge or oven.
  8. 4 points
    but 60x60 4000 slope holes should? okay, so meteors should exist thanks for confirming
  9. 3 points
    Reject Hero is the story of Zeke Collins, a middle-aged man who acquires powers and abilities beyond those of normal men, becoming part of the superhuman community. He wants to be a hero, but his peculiar powers are not exactly hero material. The heroes don’t want him on their side, not after he activates his powers near them in a fight. Everyone hates him when he uses his powers, even villains. Civilians hate his alter ego so much, they forced a name on him that he can’t escape. This is the story of the super-person, ‘Strangest’ http://rejecthero.wordpress.com/about/ Once again, I'm exploring the middle-aged character perspective. There are dozens of superpower stories about teenagers, and that's fine, but this one is going to concentrate on middle-aged points of view. Some of you read "Symbiote", my first blogfiction, and suffered through a substantial writing learning curve with me. Others of you read a few chapters of Symbiote, and gave up on it, especially if you read them before the rewrite of the first book. (The first chapters of Symbiote, even after the rewrite, seem so weak to me now.) Others might have been turned off by the power-creep in Symbiote. That's a very specific thing I will be watching for in Reject Hero. Zeke will grow over time, but nothing like Bob did. In all seriousness, Reject Hero is better written. I'd love for you folks to stop by and take a look at what's there.
  10. 3 points
    Only seen the one crab:
  11. 3 points
    I dunno - I love my Volcano Haulmak - We even made a Mol Rehan geological survey center at the East peak. I even started sanding it for a better view and might make a nice little cottage on the southern ridge so i can see HoM in the distance. I understand that every enemy kingdom sees it as an unfair advantage. It was never about the map damage its just about the moon metals and how Mol Rehan controls them. I do feel for you. The rods were unusable in the freedom cluster because there was no influence gap and its a non-pvp server - but they were used on Chaos cause there is gaps on influence and can be fought over. Sure the area is controlled by one kingdom does not mean they can hold onto the land forever. Recruit and attempt to take them from Mol Rehan
  12. 3 points
    Surely they can be ridden:
  13. 2 points
    So here's a little pet project i was working on for the last few days. It looks for tweets from wurm serves (like this one), finds those that deal with uniques spawning or getting killed, retweets/favorites them and displays them on a website for easy access. Twitter: https://twitter.com/TooManyWurms Site: http://wurm.bdew.net/ Known issues: Identifying currently alive uniques is somewhat flaky, if you see something that doesn't makes sense - please tell me Xanadu uniques so far had no tweets about them, so no way to track those for now. Possible plans for the future: Track who was part of each kill and display it on the website Make a scoreboard for who participated in most kills If i already process all wurm tweets I might as well look for other interesting things in them... Timers for global spells? This is currently freedom-only. I might consider a version for epic if there's any interest.
  14. 2 points
    Hello, my name is Lars. I'm an intern here at Code Club AB. Nice to meet you all! As part of the interview that's about to go up with Wurm's Art Director Emil "Wox" Norrman, Emil was kind enough to make a comprehensive break-down of his work-process. The showcase is the 'Game Master Dark'-model, which he used to scare the crap out of me when I first jumped into Wurm. You can find it here! zip file with pdf version
  15. 2 points
    (This is based on real ingame occurances) It is a warm, early summer evening when Ulviirala enters the Large Rat Inn to sit down at the bar, choosing a stool that has quite some distance to anyone else. She raises her hand to the barkeeper and he'd be right with her, to order a tap ale right away. The evening progresses and she doesn't really bother to talk to anyone. Of course the barkeeper knew that she had something on her heart from the beginning, but he didn't want to impose. After staring away at the bottom of mug after mug, the barkeep finally approached her.. "So, what's on your mind?", the barkeep asks. Ulviirala tries to look surprised, giving him the raised eyebrow, "What?", she says. She knew all too well that she wanted to tell this to someone, but yet she felt that nobody would believe her anyway. A burden on her mind that she would never be able to get rid of. "There's obviously something on your mind you haven't been able to get rid of yet, so what's the deal? D'your boyfriend ditch you? S'your husband betrayed you, or what?", the barkeep asks boldly and confidently. Ulviirala impulsively chuckles for a second and turns her head away. "No. It's not any of that." A moment of silence passes before the barkeep makes a brief gesture, as if to ask, what it is instead. Ulviirala looks back at him, and while turning away her head from him replies, "You wouldn't believe me anyway". "I've heard a lot of stories to this day, some I believe, some I don't, and some I still ponder about to this day... and those are the best. So what kind is yours?", he asked with a really brash attitude. Ulviirala looks at him, almost with a smug face, saying "You wouldn't believe it anyways". But in truth she was not trying to be smug, she was afraid. Afraid to embarrass herself, afraid to be the laugh of the town, afraid of the consequences, afraid of that people would even put HER on the pyre for reporting the strange things she'd seen. No, she couldn't ever talk about that night when they came out. When she heard the words echo through the forest at night... mistress libila hear my plea, I offer my body to the master but my soul belongs to thee... and the insistent yell of someone else... KEEP GOING... AGAIN... mistress libila hear my plea, I offer my body to the master but my soul belongs to thee... and then the death scream. Yes. Whoever was saying that... "prayer"... certainly died soon after. His death screem echoed through the forest at night. Followed by a hollowing "GOOD, NOW BRING THE BODY TO ME". She had talked to her neighbours who sure had noticed that strange behaviour as well, and she was able to gather more information about it. She thinks she has some idea of what is happening there, and a tiny glimpse of what "the master" is. But she didn't dare talk about it to the barkeep at all. "Just leave me alone!", she exclaimed, looking away and mumbling, "I don't want any trouble at my doorstep". And the barkeep sure enough stopped asking questions, and left Ulviirala drinking just until after midnight, drink after drink, until she started stumbling out of the inn without talking to anybody at all. (To be continued... maybe... depends on the replies)
  16. 2 points
    Some time has passed since i wrote the first post about the speed increase with different horseshoes. Original post can be found here. I had some time and did the tests with WoA equipment. The Values are summed up like the quality to check if the WoA has the same defined milestones. Horseshoes: WoA QL Δkm/h WoA induced [(Δkm/h)-(QL induced Δkm/h)] 2 46,97 +0,72 +0 13 46,13 +0,72 +0 21 46,89 +0,72 +0 27 45,15 +0,72 +0 31 47,50 +0,72 +0 37 39,95 +0,72 +0 39 86,92 +1,44 +0 50 86,08 +1,44 +0 58 86,84 +1,44 +0 64 85,10 +1,44 +0 68 87,45 +1,44 +0 70 134,42 +2,16 +0 95 132,60 +2,16 +0 116 133,57 +2,16 +0 Single horseshoes with high WoA: WoA QL Δkm/h WoA induced [(Δkm/h)-(QL induced Δkm/h)] 59 47,51 +1,44 +0,72 72 43,18 +2,16 +1,44 Saddle with high WoA: WoA QL Δkm/h WoA induced [(Δkm/h)-(QL induced Δkm/h)] 46 40,85 +0,72 +0 57 40,27 +1,44 +0,72 Conclusion - The increased speed for equipped horseshoes is determined by the summed QL of all of them. There will be a increased speed as long as the summed QL is higher than a milestone. - Saddles seem to have the same milestones as horseshoes regarding their QL. - WoA shows an increased speed if the single enchant reaches a milestone. It does not add up. - WoA milestones are 50, 70* and 90* power. - Every milestone adds 0,72 km/h for hoseshoes, saddles and enchants. * Estimated by the wiki milestones since they seem to be correct for WoA. I hope that this helps with open questions and frequently started discussions.
  17. 2 points
    Add a hanging lantern that we can attach to ships and carts, perhaps it changes your model to include the lantern graphic.
  18. 2 points
    I have felt this way too in the past (currently own about 4500 tiles myself) When i start feeling like that though, I stop working on big projects, and then focus on small things, or even pretend the rest doesn't exist and just work on my house for a bit. Helps a lot, and if you're anything like me and other large deed holders... after awhile you'll miss the space and want it again. So as long as you can afford the upkeep still i'd recommend sticking with it and just focusing on a smaller area. I also at one point had so many villagers, nearly all noobs constantly grinding me down for help with this / imps on these tools / what or how to do this . . . yada yada . . so if that is part of it as well, just change your stance on things and force them to be more self-reliable. (I've found its way easier to offer old things i have laying around, rather than offering to create or imp things they need or have from scratch)
  19. 2 points
    To me that sounds like a reasonable amount of fighters considering how little loot they drop, and considering how much destruction they cause if they spawn near a deed.
  20. 2 points
    (this could possibly be a Xanadu-only feature) On Xanadu clay patches are extremely common, yet they are often as large, if not larger than clay patches on the older servers. While it's definitely a great thing that clay is easier to find, the ubiquitous nature of it is a significant issue on Xanadu. Several times a day we get questions in CA HELP from players wanting to know how to get rid of clay tiles. In my opinion one of the biggest issues with so much clay is that it makes good coastal roads impossible - something that is a real shame when Xanadu has so much shoreline. If you want to make a coastal road you either have to go inland around the clay (which can be a significant detour and takes a way from the "coastal" part) or you have to leave a gap in the road - the last option being very dangerous to people on foot. My suggestion is to make it possible to convert the clay tiles with an action that takes both significant resources and skill. An example could be that with moderately high paving skill you could use 5-10 concrete on a tile to turn it into a stone slab. This would make it difficult enough to discourage griefers and it would make it a huge effort to remove all clay from an area. Remember that it's already easy to "remove" clay from public use by simply deeding over it.
  21. 2 points
    Who people? All I know is that this thread is to have volcanoes removed. Which if they are, Sorcery should go as well.. All or nothing. You should also get blown up when a god wins. (If it stays) That's a fun one. Ask Inventor about that. Deed went poof.
  22. 2 points
    And the solution for your undeeded walls and fences are catapults and large mauls. There are no enclosure rules anymore.
  23. 2 points
    What they said. Only the land you have deeded is yours, the rest is a free for all. In that chat log you posted I must say you did come over as somewhat rude and judgmental, you might want to work on your diplomacy skills because responding like that will pretty much ensure that people will do exactly what you don't want them to do. It's seriously counter productive to respond like that He even asked if you were planning on expanding, which shows that he could likely have been convinced to move his road further away from your deed. Instead you pretty much outright attacked him verbally. If I had been in his shoes I'd also have put a road next to your deed after getting such a response. Seriously put some work in your diplomatic skills.
  24. 2 points
    No compensation is needed as free adamantium ore has been provided for several weeks now. probably around the same amount Sparta got. Lets see how ###### you guys think that is. lool
  25. 2 points
    If there had been a third option to the poll Revert the volcanoes and give MR two acceptable items equivalent to volcano rods in return Then I might have voted, because as it stands its MR Keeps volcanoes, gets small gains MR loses volcanoes and gets diddly squat. means all MR will vote the former, everyone else the latter, hardly any real choice in there.
  26. 2 points
    What effect does max power have?
  27. 2 points
    Dragon hitting harder will not survive much longer, there will be more casualties only.
  28. 2 points
    This is a bloody great idea, and coming from a guy like X gees.....re reads the post. I have read a few random posts and may I say even though I am a noob I consider the changes to make wurm more user friendly a positive way to grow, regardless of skill level of the players. The skill curve catches up to us all in time. Just cant get over it was Xs idea , fair dinkum , and it looks as though some poms like it also. _+1 Cheers Dadd
  29. 2 points
    It is a lesson that only needs to be learned once and think it is fine once they get trapped then they will never do it again. If anything i think an invisible barrier that would not allow them in the top or sides would be better. Anyway -1 from me.
  30. 2 points
    make ya own lazy bloody pom.
  31. 2 points
    I do love how you are all turning this thread into appearing to ask for a map rollback for the whole thing when it was stated multiple times that the volcanos being removed is what the vote is for. Perhaps its reading comprehension you lack or you are just trying to turn the thread into something it's not because the majority of voters so far have voted in a way that you do not favor. This thread and poll is about the volcanos which should not exist and no other kingdom can create, being cleaned up by the devs. Not about rolling back any of the map. Clearly some people have other reasons for wanting the volcanos removed (like balance, nobody else can make them now so why should yet another window of opportunity slip past), or more towards my problem with it and reason for posting, which is that if indeed they have been removed and are unable to be created anymore on this server, the two that were spawned when the window of opportunity was open, should be cleaned up. I wouldn't want to dirty what land we have with a volcano, if we got the drop when it was possible (our first dragon didn't drop anything) and someone used it here i'd have made the same post. The reason I waited so long to post was because I hoped the dev's would have fixed the mess by now. I tend to look beyond my kingdom when I post, I understand some people are incapable of that but the point stands, if they are unintended for this server, they should not be here. Just for the 20th time though - I want the damage repaired around the volcanos NOT a rollback
  32. 2 points
  33. 2 points
    We will soon start to rework old models like fsb, bsb, thrash bin and so on.
  34. 1 point
    Nothing is more frustrating (well, I can think of other things, but....) than creating an altar that cannot be moved from the stupid place it dropped. I suggest allowing altars to be pushed and pulled within the tile they are created on. This would allow fine-tuning of the position of the altar but still prevent it from being pushed off the tile. To be clear, allow the altar to be positioned using push/pull but only on the tile it is dropped onto when created. Discuss.
  35. 1 point
    Location: T18 - SE side at Hashirama's impalong Deed. "Hall of Champions" is the name of one the buildings on the docks. Time: 1pm MDT Hopefully this is more friendly for you UK guys *eyes WKM and Shads* Date: 6th July 1pm MDT(UTC-6) is: 8:00pm for London, UK (UTC+1) 5:00am for Melbourne, Australia (UTC+10) Countdown till slaying: Loot: All loot will be rolled random via random.org/lists on stream. Names taken from the combat log of those who landed a hit or attempted to land a hit will be added to the loot roll list due to the amount of people in local for the impalong. *Valrei item will be rolled as well. As the item has three charges, each charge will be rolled. I have location for several of the items already setup here on Xanadu but other items may require us to travel to either Deliverance or Independence. **There is no reserve on any item. All items will be rolled to include: the skull, the bone, the valrei item(if it drops), the healing cover bits, and filets of meat. Stream where slaying and loot will be broadcasted: www.twitch.tv/rugerxj What will be provided: -Altars -Favor -Respawn point via alliance deed. A deed will be placed for people to ally to. -Limited amount of two handed Dragon Demise weapons will be available to those who do not have one. What do you need to bring: -A horse, we will have limited supply of them so don't count on us having one for you. -A two handed weapon, again a limited supply of them. -Some armor -A tent if you cannot join an alliance deed or join the alliance so you have a respawn point. -Cotton for yourself would be a good idea **This post is being made to formally organize the slaying in support of the Impalong. Hashirama will be managing the impalong and I will be leading the slaying per our conversation.** Link to impalong: http://forum.wurmonline.com/index.php?/topic/104877-1st-impalong-on-xanadu-followed-by-slaying-of-green-drake/ =========== Fighter requested requirements: -70+ Fight skill -50+ in a two hand =========== Fighter List: *Currently: 31 signups Hashirama Hiroi Xor Sowrecked Greaseygrundle Whykillme Parasiticentity + Possibly bringing Vraccas (Mag 79fs) Zetuka BDew Nachtmahr Clasin Torvalar Normadikhan Jaz Lemir Explora DKSprocket Amber GorgonKain LadyGodiva Robz Thorgot Chiqa Serpentarius Ikeprof Froxx Conmcb25 Necroe Galatyn Aum Ruger
  36. 1 point
    I have deeded excess amount of land to even to point of owning water tiles to prevent things like this and I am forever in peace because of it. I've also deeded extra land so no one else deeds or I can get a friend to come over later. If you don't like what the person is doing then deed it.
  37. 1 point
    True, thats why archers where of no use on defense at castle sieges...
  38. 1 point
    Good response, and one that appears to have been overlooked.
  39. 1 point
    Man, either you REALLY need adamantine, or you REALLY like 60x60 holes on the map, and if you like them enough i fail to see why they shouldn't fall from the sky weekly. Unless you placed them for other reasons? A meteor is a meteor regardless of where it hits, a rod of eruption makes a meteor. It doesn't matter that you can't place it on a deed, you can still place a meteor. IMO, if you want sorcery, you should get the whole thing, not part of it. The whole thing, includes place-able meteors and meteors that fall from the sky. It works pretty well to balance out the want for it really. From personal experience, i can tell you, if you are on that moon metal hype, having your deed hit by a meteor is amazing. You can get a whole 5kgs!!!!
  40. 1 point
    Perfectly agree. Things started going down hill when he asked whether he asked you or not and you said "I responded". Something like "Yes, I am the owner" is all you needed. I back everyone else and the person you exchanged PMs with. He came asking for permission (which isn't even something he is required to do) and you came off as a butt.
  41. 1 point
    Everything is ok. Thank you for help.
  42. 1 point
    Counterpoint: We killed the black dragon on Exodus in less than four minutes Saturday.
  43. 1 point
    360 view of the mountain east of summerholt standing on the spot where a highway will soon run over
  44. 1 point
    Howdy, We'll get started on the bricks tonight. Also we can definitely deliver to Darkhold Trade Port. I usually include 7 large crates with the order of 2,000 bricks so you can keep them after we deliver.
  45. 1 point
    eeerrrrmmmaaagggoooooooddddddd 5s Outbid Me! Anyone! If you do, I dare you to pickup from chaos! xD
  46. 1 point
    So you already know whats gonna happen if they dont sell
  47. 1 point
    I may have been me that lured someone to do changes on it when I messed around with the model, sorry
  48. 1 point
    The black is done(ish) the Dark highway. the red parts are done and paved by others in in alliance . the yellow is my guess to where it ends. i wasn't able to travel far enough in the dark before work. when i find out i'll try to do a good pic and add to map when Mamadarkness is ready. . i do know the south highway is to greenlegs . and the north one is heading to valley of the Damned. also closer to lomere a north highway to Dirtmund. i forgot to add to paint pic. our Lormere area is coming along well though. great folks to live with
  49. 1 point
    Kasumi is one of the best merchants around...I have been a customer for awhile and I suggest you become one too.
  50. 1 point
    News: One major addition to WA 3.0 3.0 is not just going to be rehashed new version of the same thing. Aside from toolbelt, bugfixes, improved GUIs and enhancements to existing modules, there will be one more cool and huge thing, that should make all sandbox lovers very very happy. This feature doesn't yet have a name, but it will cover these things: Accounts for alliances and groups of players, SSO included (sign with twitter, facebook, etc). Server maps, that can be shared with players, groups and alliances and allow to quickly place terrain patches, roads, deeds and other points of interest. It will be possible, among other things, to pin plans (including Warlander's 3d plans) and any other kind of short info or links. 2D highly-customizable and very lightweight planner, with built-in coop editing mode and storing plans in the cloud. It will be focused on quickly creating and managing construction-plans or basic layouts Project assistant, which will enable planning and managing any kind of Wurm project. You can expect it integrated with all of the above - mark key areas on map, link designs, calculate materials, assign work to members and even visually mark this work on designs, as it is being completed. Area manager, which is maintenance equivalent of project assistant. Schedule and keep track of lamp and other repairs, deed upkeeps, crop farming and any similar activities. Trading broker tool, which will enable listing of trade goods and showing it on the map, even globally (for all WA accounts). Merchant stocks, bulk offers, contact information, placing offers etc. However it will not mediate in actual trades, nor handle any currency exchanges, it's role is purely information / communication. 2 more things of interest: It is very likely, that I'll code it almost entirely in Unity engine. What this means, it will run on all platforms, maybe even web browsers and mobiles. It's not certain of course, there are still big differences between these 3 areas, but just getting it right on all desktops should please a lot of you. The entire cloud side of this system will be available as REST web API, so it will be possible to create more apps to work with it. Who knows, maybe Wurm itself will integrate, one day. Obviously, this is huge and won't happen over night (or over months, for that matter). It will likely start with the map app and accounts, as that was the most requested part. It will be loosely integrated with WA itself (WA will start it and it will come bundled with it, but will also be available separately). I'm also hoping, that once this monster is running, community will help to offset cloud maintenance costs. Services will be hosted on Azure, initially. But I might ultimately move it to cheaper cloud provider, if necessary. Azure is just really great to develop on. Work on both WA3 and this feature, will soon be trackable on dedicated Trello board. This board, compared to existing one, will be clean of development noise, it's purpose will be to only gather feedback, track bugs and progress for features. That's it for now. Stay tuned for more news and Keep On Wurming (right?).
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