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Showing content with the highest reputation on 18/08/12 in all areas

  1. 3 points
    How about keeping some of the fences at a medium height. My totaly selfish wish would be rose and camellia. Or keep lavendar as low all the rest of the bushes as medium, all trees as tall hedges.
  2. 2 points
    Hiya. Currently the only benefits for higher first aid is taking away more damage of the wound and less fails Suggestion 30+: Ability to see healing tick timer on the wound. 45+: Ability to see the healing done for the next tick on a wound. 60+: Ability to re-bandage the wound. (heals ~40% of normal bandage) & Bandage uses less cotton 75+: Ability to re-bandage the wound. (heals ~80% of normal bandage) 90+ (good luck getting there): Ability to aid non-bandage wounds like Water wounds
  3. 1 point
    Could toolbelt slots remember what they had in them for each different account and not use only one memory? If I'm on a smithing account and use the toolbelt when I log onto my main it resets my toolbelt and moves everything out of it. Rather annoying. And could there be an option for forges to remember how you had everything in it arranged in the window. It's annoying when smithing if you have to step away from the forge for a moment to grab something or get a meal and when you come back you have to organize everything back to the way you had it again. If it just kept it remembered how you had it until you log off that'd make life much easier.
  4. 1 point
    Pretty please.... http://imgur.com/zLR9y Seriously?
  5. 1 point
    1) Split code between Epic / Freedom, they are two very different clusters with two very different agendas. Suggestions proposed to one server often have a unintended upset on another server because everything is grouped together. 2) More developers, the progress of the game is slow. It's 8 years+ since game has came out and just now we're seeing shields in our arms. Just seems like there is very little progress at all in the game. 3) Armor/Animations/Character Customization. 4) Animations for animal husbandry and or learn that adding new servers doesn't fix the population and problems. It's a band-aid that draws the community farther apart and is a hassle. 5) Better game management. The hosting ever since the latest switch there's just been numerous lag spikes on multiple servers, but mostly Epic. Anytime the server crashes only one guy can bring it back up, which takes time. There is no "scheduled" matienence it just goes down when Rolf feels like it. Just seems like Rolf has some trust issues, which is understandable, but it hinders a lot of the game in ways.
  6. 1 point
    The only thing i agree about . The post above me sums it up very good. I dont think you have any idea how this game works.
  7. 1 point
    24 hours to go in this auction. Top bid is: Lolly - 20s
  8. 1 point
    1. Fix Chaos - That means turning it back to the old Wild times where it was just HotS vs JK, however keep the borders OPEN (Rolf needs to find a way to do this with kingdoms being in on wild). Rename Chaos back to Wild. Remove F2P COMPLETELY from Chaos (Wild). Move HotA to a more fair position on the map, if you cant, make space for it by demolishing a mountain or something. 2. Fix this god damn lag, its really really annoying. 3. Fix the mailing system, the way some things cant be mailed (clay for example) is just so annoying. 4. Make boats go double or tripple as fast. 5. Allow movement from the West side of Chaos (Wild). It is ridiculous how cut off the previous spawn point of MR is. We did not know that we'd be the opposite side of the map to a border, so please give us one!
  9. 1 point
    You sometimes refer to your RL friends by their Wurm-name
  10. 1 point
  11. 1 point
    Its its its...... BEAUTIFUL
  12. 1 point
    [21:24:41] A fairly large two wheel cart designed to be dragged by an animal. This is a very rare and interesting version of the item. It is made from pinewood. It could be improved with a log. Ql: 42.390133, Dam: 0.0. The name of the owner, Redhawk, has been etched in the stern. Starting Bid - 1s Min Increase - 0.50s (50 copper) Auction End - 8/19/2012 10 PM EST(-5) Timezone Buyout Price - 7s PICKUP ONLY at Mystery Glade (31x 58y) Auction Ended
  13. 1 point
    [media]http://www.youtube.com/watch?v=3LUFNqe6cqQ
  14. 1 point
    You could at least have called it the book-wurm club /me runs off with a cookie
  15. 1 point
    +1 Also; 1) Rename the bloody chat tabs, global and freedom, or even better the servers actual name. 2) and make so we can pull the chat boxs apart. Hate having to tab constantly through them.
  16. 1 point
    Bring back JK vs HoTs. From what i understand its the crossing which is the problem. When i spoke to rolf it seemed a good solution for this would put in to code which stopped you from crossing unless you are in the freedom kingdom, this will solve that problem. So what i can see being best is having JK and HoTs back, but have the freedom kingdom there as one of the default kingdoms, however dont add a king/titles for them. As for towers, well imo they should be demolished and rebuilt. The remaining MR players on Chaos atm have a deed planted in JK lands, and who's to say they dont own those towers too? The current Chaos is a complete joke, pvp is a mess (there is so many things wrong with it its just stupid) . I'd like JK vs HotS back (Those times were the best wild's ever seen), and the servers name changed back to WIld, as it should be.
  17. 1 point
    I'd like WL vs BL to come back also, I was actually going to make a post like this, I don't want to hijack your thread but to add to the discussion my ideas would be; Kingdoms: * Freedom can enter Wild, 2 options 1: They choose JK or BL in a dropdown box upon entering, PMK's would also be listed and it would send a request to the PMK leader he can accept/deny, there should be a limit of when you can apply (once per 3 months?) so rulers don't get spammed, and the ruler should have to hit a box on his sceptre or whatever, otherwise I can envision people spamming leaders in the middle of PvP. OR 2: They remain as Freedom, they need to reach the BL or WL to convert, or they can find a player to convert them (if PMK, it would be only option) - Freedom players could establish themselves on Wild and do weekend warrior raids of whatever if they liked, might be fun. PMK's would be added, and Wild players crossing to Freedom get automatically converted to Freedom, the restrictions on mailing between kingdoms would be removed to promote a healthier economy. Wild players crossing from Freedom back to Wild would simply be whatever they were initially, kinda like using the 'Epic Portal' Spells A few spells should be tweaked to make any 'moves' as smooth as possible, for example many Magranon priests have animals penned up - Rebirth should be able to be cast on corpses still, but also on a alive creative - if it's casted on a alive creative you can 'power up' the spell like dominate, and after 24hrs or 48hrs or whatever it simply turns into a regular creature when you can rebirth it again. Towers The tower conquering system from Epic is really cool, I'd like to see that on Wild, however it should not be possible to plant a deed over a conquered tower unless it has remained conquered for a fortnight or so, I see conquered towers as a temporary PvP advantage and not a way to easily plant a deed on your enemies doorstep. I would also personally really like to see the system where you must chain towers from one location to another bought back, I think it's kinda lame when you can build a tower right in enemy lands, I thought it was better when you had to chain towers, that way you had time to react to it and it wasn't too easy for enemies to get right up in your face. It would also be very easy to bring back the influence we had before, practically anything north of this line was JK and anything south was MR/BL who I imagine would want to band together, the exceptions are Kaer Morhen and I assume Hell's Kitchen; http://i.imgur.com/2cl8T.jpg HoTA Keep it, it's a interesting feature imo Artifacts I'd like to see artifacts bought back too, with a few changes; - No cooldown on Locate Artifact, it's just stupid. - A way for enemies to check the current 'power' of artifacts, this way you can get a picture of when they will be recharging them next, maybe even make it list what deed/kingdom each artifact is at to encourage raiding to recover them. - 99QL locks should be somewhat easy to lockpick if using high quality lockpicks and 'reasonable' lockpicking skill, 99QL locks are easy to make, lockpicks even harder, it shouldn't be too hard. - A chest holding artifacts should glow (like the supreme item animation) or some other way of making it easy to see where they are. Deeds Given Chaos's current population I think we should get the 20 guard cap applied to Chaos also, every 3 months (or so) it should be reevaluated if it should be lowered/risen depending on how many deeds are being raided, and active players. Mycelium I think Mycelium is awesome, especially as a 'progress indicator' - for example early in the map BL had deeds very close to the WL, when we disbanded them, slowly but surely we could see the Mycelium dissapear - it makes you feel like you have a larger effect on the landscape, unfortunately some of it is still around even 4-5 years later - if BL is never added to the game again please don't speed up the decay of Mycelium as it is a interesting thing to have around, but if BL is put back in it really needs to grow faster and decay much faster, if you remove a BL tower and deed it should be gone within a month. However, there should maybe be some sort of 'delay' of a week or so before it would change, otherwhise if BL made a tower chain you'd see it from a mile away, same deal if JK bashed some BL towers. Elected leaders I think it would be nice if somehow JK and BL could elect their own leaders, this should of course not be possible in PMK's given the founder put up large amounts of silver to make it happen, I'd also assume that in the PMK's there wouldn't be much if any friction for who is leader anyway. Sorry, but the current 'challenge' system does not work at all. ----- Anyway, just some ramblings, I really don't like how Chaos currently is and would much prefer anything else, even when every second fighter was a champion at least it was fun and everyone was fighting each other (quite alot of deaths too tbh)
  18. 1 point
    http://twitter.com/Zcul/status/234756029789913088/photo/1
  19. 1 point
    Why not just price the strongwall thing from traders cheaper and give Mag priests something better ( non pvp ) in return, be less coding in the long run, I'd imagine if raising rock was doable we'd see some progress as its been suggested for at least the 2+ years I've played.
  20. 1 point
    Apologies if already suggested. I did not see this idea already posted in a search. How about using Lava to address the desired ability to effect mine floors. Something along the following lines. * Collect lava in a cauldron * Use on a mine floor to do either of the following, subject to a height check on the ceiling. 1 - Flatten tile to highest corner 2 - Add 10 "dirt" height to each corner * Possibility to sell in merchants as a "fix it" kit * Possibility that lava would cool if not used quickly. (Giving rock shards, or a cauldron that needs to be chipped out) Credit to Kaih and Gorwst for some of the ideas above.
  21. 1 point
    Currently, when you mail an item, the only thing that goes into event is how long it's supposed to take. I would like to have it so that the person you mail it to shows up in event, ie: [16:49:21] You send the ITEMNAMES to PLAYERNAME. You expect them to arrive in less than 30 minutes.\ Would make for better logs, easier bug catching, and less lost items.
  22. 1 point
    I don't think most of the Freedom players will be gung ho about being cut apart from one another without being forced into a mandatory pvp flagging. Some will like it. Since I have deeds on both Deli and Indy, and need to occasionally sail back and forth between the two, I am staunchly opposed. I have zero interest in PvP and being "forced" into a pvp flag with a cool-down anytime I needed to do business with another PvE area, would really really irritate me. Possibly enough to cause some to leave the game. Especially if non-premium players can no longer freely travel through the PvE lands (since you say everyone is required to cross through the center and be forced into pvp flagging) . Plus if you are proposing to essentially "merge-to-death" the epic clusters into this (which cannot make the Epic people very happy either), I assume there will be more push to introduce some epic gamplay in time (even if that is not part of your proposal.) Plus I assume pushing everything into one map will cause more performance issues than the way the islands are designed now. There is a reason Roilf did not simply expand the original Freedom map when he decided to expand the PvE areas I am not sure whether you are proposing wiping all the current maps and deeds, making one new map where everyone starts over fresh, or just shoving them all into one zone somehow. II'd be much more supportive of combining Wild with Epic, which makes a great deal more sense to me. But please don't force the rest of us into a Wild-Centric Game. I personally am very pleased with the way the servers are currently set up. As it is now, you want to kill off Epic, and practically kill Freedom, all for the sake of a server that very few people even want to play on. Its numbers were a minority even before Rolf started making changes to pvp code.
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