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MamaDarkness

Client Crash - Invalid Fade

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Got the 'you found a bug' error window post it here thing for unstable client.  I was running my main shortly after I logged in, my 2 alts were doing nothing, when I clicked the alt window i got the crash on it.  Clicked the other one and same thing.  Main client still running fine.  I did nothing on the client to do anything, just switching the client to the alt caused the crash.  windowed mode, so no alt-tab etc.  just mouse click to activate the other window.


 


Time is Tue Aug 06 08:14:10 CDT 2013

Running client version 3.23-5173 [unstable]

 

=== System information ===

Executing from C:\Users\USERNAME\Desktop\

Operating system: Windows 7 (arch: amd64, version: 6.1)

Java version: 1.6.0_37 (Sun Microsystems Inc.) <http://java.sun.com/>

Jvm version: 20.12-b01 (Sun Microsystems Inc.) [Java HotSpot™ 64-Bit Server VM]

Available CPUs: 8

 

>>> Main thread exiting.

Loading character mamadarkness

Loading config MD

Loading props file e:\games\wurm\configs\MD\gamesettings.txt

Loading props file e:\games\wurm\players\mamadarkness\password.txt

>>> LoginFrame queue entry exiting.

Loading character crazyfool

Loading config low

Loading props file e:\games\wurm\configs\low\gamesettings.txt

Loading props file e:\games\wurm\players\crazyfool\password.txt

Saving props file e:\games\wurm\players\crazyfool\password.txt

Saving props file e:\games\wurm\configs\low\gamesettings.txt

Loaded pack experimental.jar (r1)

Loaded pack pmk.jar (r1428)

Loaded pack graphics.jar (r1448)

Options up-to-date!

Loading props file e:\games\wurm\players\crazyfool\playerdata.txt

Loading props file e:\games\wurm\players\crazyfool\stats.txt

 

Preparing to enable console logging.

Now logging to e:\games\wurm\console.crazyfool.log

 

=== Wurm options ===

animation_playback_self = 2

auto_mipmaps_enabled = 2

auto_run_source = 0

cavedetail = 0

censor_chat = false

cloud_shadows = false

collada_animations = 0

color_black = 0.0,0.0,0.0

color_cyan = 0.0,1.0,1.0

color_error = 1.0,0.3,0.3

color_fuchsia = 1.0,0.0,1.0

color_green = 0.08,1.0,0.08

color_grey = 0.5,0.5,0.5

color_lime = 0.0,1.0,0.0

color_maroon = 0.5,0.0,0.0

color_navy_blue = 0.23,0.39,1.0

color_orange = 1.0,0.5,0.0

color_purple = 0.5,0.0,0.5

color_red = 1.0,0.0,0.0

color_royal_blue = 0.23,0.39,1.0

color_silver = 0.75,0.75,0.75

color_system = 0.5,1.0,0.5

color_teal = 0.0,0.5,0.5

color_white = 1.0,1.0,1.0

color_yellow = 1.0,1.0,0.0

compressed_textures = false

compressed_textures_S3TC = true

custim_timer_source = 1

customTimer1 = -1|-1

customTimer2 = -1|-1

customTimer3 = -1|-1

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

depth_clamp_enabled = 2

display_settings = false:false:0:1024:768:32:-1:false:false

enable_debugs = false

enable_shift_drag = true

enable_vsync = true

engine_multithreaded = 0

event_log_rotation = 2

exec_source = 0

fast_yield = false

fbo_enabled = 2

fog_coord_src = 0

font_antialias = 2

font_bold = 11

font_default = 11

font_header = 24

font_italian = 11

font_monospaced = 11

font_static = 11

fov_horizontal = 80

fps_limit = 45

fps_limit_background = 15

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 2

gpu_skinning = true

gui_opacity = 3

gui_skin = 1

has_read_eula = true

hide_inactive_friends = false

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = true

hide_menu_stop = true

high_res_binoculars = false

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 0

item_creature_render_distance = 2

key_bindings_source = 0

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = false

log_extra_errors = false

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 3

mega_texture_size = 5

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 0

other_log_rotation = 2

outline_picking = true

pbuffer_enabled = true

player_texture_size = 2

reflection_texture_size = 2

reflections = 0

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = false

render_glow = false

render_sun_glare = false

resident_models = false

save_skills_on_quit = false

screenshot_file_format = 1

season_override = 0

send_extra_tile_data = false

setting_timestamps = true

settings_version = 3

shadow_level = 0

shift_drag_default = 1

showKChat = true

show_body_in_inventory = false

show_old_quickbar = false

silent_friends_update = false

skillgain_minimum = 5

skillgain_no_alignment = true

skillgain_no_favor = true

skydetail = 0

sound_al_gain = 0

sound_buzzlevel = 2

sound_cache_enabled = false

sound_doppler_enabled = false

sound_engine = 0

sound_footstepslevel = 10

sound_music_level = 5

sound_play_ambients = true

sound_play_buzz = true

sound_play_combat = true

sound_play_door = true

sound_play_emotes = true

sound_play_footsteps = true

sound_play_music = true

sound_play_weather = true

sound_play_work = true

stipple_enabled = true

structure_render_distance = 0

submit_client_data = 2

terrain_bump = true

terrain_res = 0

test_attach_equipment = false

test_mode = 0

tile_transitions = false

tiledecorations = 0

togglePushToTalk = true

treelist_outline = true

trees = 0

update_optional = true

use_alpha_particles = false

use_anisotropic_filtering = 0

use_antialiasing = 0

use_color_picking = true

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_fbo_reflections = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = false

use_phobia_models = false

use_tree_models = false

use_weather_particles = false

vbo_enabled = 2

viewport_bob = true

water_detail = 0

 

Setting up dotXSI Model Loader

Setting up Collada Model Loader

Executing e:\games\wurm\configs\low\keybindings.txt

Translating legacy key ENTER to RETURN

Translating legacy key PAGE_UP to PRIOR

Translating legacy key PAGE_DOWN to NEXT

Word filter loaded: 23

Starting job manager with 7 worker threads

>>> Launch queue entry exiting.

Using LWJGL display 1024:768:0:0 (false)

 

 

=== OpenGL information ===

LWJGL version: 2.9.0

Adapter info: nvd3dumx,nvwgf2umx,nvwgf2umx (9.18.13.697)

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce GTX 560 Ti/PCIe/SSE2

OpenGL version: 4.2.0

OpenGL extensions:

    GL_AMD_multi_draw_indirect

    GL_ARB_base_instance

    GL_ARB_blend_func_extended

    GL_ARB_color_buffer_float

    GL_ARB_compatibility

    GL_ARB_compressed_texture_pixel_storage

    GL_ARB_conservative_depth

    GL_ARB_copy_buffer

    GL_ARB_depth_buffer_float

    GL_ARB_depth_clamp

    GL_ARB_depth_texture

    GL_ARB_draw_buffers

    GL_ARB_draw_buffers_blend

    GL_ARB_draw_indirect

    GL_ARB_draw_elements_base_vertex

    GL_ARB_draw_instanced

    GL_ARB_ES2_compatibility

    GL_ARB_explicit_attrib_location

    GL_ARB_fragment_coord_conventions

    GL_ARB_fragment_program

    GL_ARB_fragment_program_shadow

    GL_ARB_fragment_shader

    GL_ARB_framebuffer_object

    GL_ARB_framebuffer_sRGB

    GL_ARB_geometry_shader4

    GL_ARB_get_program_binary

    GL_ARB_gpu_shader5

    GL_ARB_gpu_shader_fp64

    GL_ARB_half_float_pixel

    GL_ARB_half_float_vertex

    GL_ARB_imaging

    GL_ARB_instanced_arrays

    GL_ARB_internalformat_query

    GL_ARB_map_buffer_alignment

    GL_ARB_map_buffer_range

    GL_ARB_multisample

    GL_ARB_multitexture

    GL_ARB_occlusion_query

    GL_ARB_occlusion_query2

    GL_ARB_pixel_buffer_object

    GL_ARB_point_parameters

    GL_ARB_point_sprite

    GL_ARB_provoking_vertex

    GL_ARB_robustness

    GL_ARB_sample_shading

    GL_ARB_sampler_objects

    GL_ARB_seamless_cube_map

    GL_ARB_separate_shader_objects

    GL_ARB_shader_atomic_counters

    GL_ARB_shader_bit_encoding

    GL_ARB_shader_image_load_store

    GL_ARB_shader_objects

    GL_ARB_shader_precision

    GL_ARB_shader_subroutine

    GL_ARB_shader_texture_lod

    GL_ARB_shading_language_100

    GL_ARB_shading_language_420pack

    GL_ARB_shading_language_include

    GL_ARB_shading_language_packing

    GL_ARB_shadow

    GL_ARB_sync

    GL_ARB_tessellation_shader

    GL_ARB_texture_border_clamp

    GL_ARB_texture_buffer_object

    GL_ARB_texture_buffer_object_rgb32

    GL_ARB_texture_compression

    GL_ARB_texture_compression_bptc

    GL_ARB_texture_compression_rgtc

    GL_ARB_texture_cube_map

    GL_ARB_texture_cube_map_array

    GL_ARB_texture_env_add

    GL_ARB_texture_env_combine

    GL_ARB_texture_env_crossbar

    GL_ARB_texture_env_dot3

    GL_ARB_texture_float

    GL_ARB_texture_gather

    GL_ARB_texture_mirrored_repeat

    GL_ARB_texture_multisample

    GL_ARB_texture_non_power_of_two

    GL_ARB_texture_query_lod

    GL_ARB_texture_rectangle

    GL_ARB_texture_rg

    GL_ARB_texture_rgb10_a2ui

    GL_ARB_texture_storage

    GL_ARB_texture_swizzle

    GL_ARB_timer_query

    GL_ARB_transform_feedback2

    GL_ARB_transform_feedback3

    GL_ARB_transform_feedback_instanced

    GL_ARB_transpose_matrix

    GL_ARB_uniform_buffer_object

    GL_ARB_vertex_array_bgra

    GL_ARB_vertex_array_object

    GL_ARB_vertex_attrib_64bit

    GL_ARB_vertex_buffer_object

    GL_ARB_vertex_program

    GL_ARB_vertex_shader

    GL_ARB_vertex_type_2_10_10_10_rev

    GL_ARB_viewport_array

    GL_ARB_window_pos

    GL_ATI_draw_buffers

    GL_ATI_texture_float

    GL_ATI_texture_mirror_once

    GL_S3_s3tc

    GL_EXT_texture_env_add

    GL_EXT_abgr

    GL_EXT_bgra

    GL_EXT_bindable_uniform

    GL_EXT_blend_color

    GL_EXT_blend_equation_separate

    GL_EXT_blend_func_separate

    GL_EXT_blend_minmax

    GL_EXT_blend_subtract

    GL_EXT_compiled_vertex_array

    GL_EXT_Cg_shader

    GL_EXT_depth_bounds_test

    GL_EXT_direct_state_access

    GL_EXT_draw_buffers2

    GL_EXT_draw_instanced

    GL_EXT_draw_range_elements

    GL_EXT_fog_coord

    GL_EXT_framebuffer_blit

    GL_EXT_framebuffer_multisample

    GL_EXTX_framebuffer_mixed_formats

    GL_EXT_framebuffer_object

    GL_EXT_framebuffer_sRGB

    GL_EXT_geometry_shader4

    GL_EXT_gpu_program_parameters

    GL_EXT_gpu_shader4

    GL_EXT_multi_draw_arrays

    GL_EXT_packed_depth_stencil

    GL_EXT_packed_float

    GL_EXT_packed_pixels

    GL_EXT_pixel_buffer_object

    GL_EXT_point_parameters

    GL_EXT_provoking_vertex

    GL_EXT_rescale_normal

    GL_EXT_secondary_color

    GL_EXT_separate_shader_objects

    GL_EXT_separate_specular_color

    GL_EXT_shader_image_load_store

    GL_EXT_shadow_funcs

    GL_EXT_stencil_two_side

    GL_EXT_stencil_wrap

    GL_EXT_texture3D

    GL_EXT_texture_array

    GL_EXT_texture_buffer_object

    GL_EXT_texture_compression_dxt1

    GL_EXT_texture_compression_latc

    GL_EXT_texture_compression_rgtc

    GL_EXT_texture_compression_s3tc

    GL_EXT_texture_cube_map

    GL_EXT_texture_edge_clamp

    GL_EXT_texture_env_combine

    GL_EXT_texture_env_dot3

    GL_EXT_texture_filter_anisotropic

    GL_EXT_texture_format_BGRA8888

    GL_EXT_texture_integer

    GL_EXT_texture_lod

    GL_EXT_texture_lod_bias

    GL_EXT_texture_mirror_clamp

    GL_EXT_texture_object

    GL_EXT_texture_shared_exponent

    GL_EXT_texture_sRGB

    GL_EXT_texture_sRGB_decode

    GL_EXT_texture_storage

    GL_EXT_texture_swizzle

    GL_EXT_texture_type_2_10_10_10_REV

    GL_EXT_timer_query

    GL_EXT_transform_feedback2

    GL_EXT_vertex_array

    GL_EXT_vertex_array_bgra

    GL_EXT_vertex_attrib_64bit

    GL_EXT_import_sync_object

    GL_IBM_rasterpos_clip

    GL_IBM_texture_mirrored_repeat

    GL_KTX_buffer_region

    GL_NV_alpha_test

    GL_NV_blend_minmax

    GL_NV_blend_square

    GL_NV_complex_primitives

    GL_NV_conditional_render

    GL_NV_copy_depth_to_color

    GL_NV_copy_image

    GL_NV_depth_buffer_float

    GL_NV_depth_clamp

    GL_NV_ES1_1_compatibility

    GL_NV_explicit_multisample

    GL_NV_fbo_color_attachments

    GL_NV_fence

    GL_NV_float_buffer

    GL_NV_fog_distance

    GL_NV_fragdepth

    GL_NV_fragment_program

    GL_NV_fragment_program_option

    GL_NV_fragment_program2

    GL_NV_framebuffer_multisample_coverage

    GL_NV_geometry_shader4

    GL_NV_gpu_program4

    GL_NV_gpu_program4_1

    GL_NV_gpu_program5

    GL_NV_gpu_program_fp64

    GL_NV_gpu_shader5

    GL_NV_half_float

    GL_NV_light_max_exponent

    GL_NV_multisample_coverage

    GL_NV_multisample_filter_hint

    GL_NV_occlusion_query

    GL_NV_packed_depth_stencil

    GL_NV_parameter_buffer_object

    GL_NV_parameter_buffer_object2

    GL_NV_path_rendering

    GL_NV_pixel_data_range

    GL_NV_point_sprite

    GL_NV_primitive_restart

    GL_NV_register_combiners

    GL_NV_register_combiners2

    GL_NV_shader_atomic_counters

    GL_NV_shader_atomic_float

    GL_NV_shader_buffer_load

    GL_NV_texgen_reflection

    GL_NV_texture_barrier

    GL_NV_texture_compression_vtc

    GL_NV_texture_env_combine4

    GL_NV_texture_expand_normal

    GL_NV_texture_lod_clamp

    GL_NV_texture_multisample

    GL_NV_texture_rectangle

    GL_NV_texture_shader

    GL_NV_texture_shader2

    GL_NV_texture_shader3

    GL_NV_transform_feedback

    GL_NV_transform_feedback2

    GL_NV_vertex_array_range

    GL_NV_vertex_array_range2

    GL_NV_vertex_attrib_integer_64bit

    GL_NV_vertex_buffer_unified_memory

    GL_NV_vertex_program

    GL_NV_vertex_program1_1

    GL_NV_vertex_program2

    GL_NV_vertex_program2_option

    GL_NV_vertex_program3

    GL_NVX_conditional_render

    GL_NVX_gpu_memory_info

    GL_OES_compressed_paletted_texture

    GL_OES_depth24

    GL_OES_depth32

    GL_OES_depth_texture

    GL_OES_element_index_uint

    GL_OES_fbo_render_mipmap

    GL_OES_get_program_binary

    GL_OES_mapbuffer

    GL_OES_packed_depth_stencil

    GL_OES_point_size_array

    GL_OES_point_sprite

    GL_OES_rgb8_rgba8

    GL_OES_read_format

    GL_OES_standard_derivatives

    GL_OES_texture_3D

    GL_OES_texture_float

    GL_OES_texture_float_linear

    GL_OES_texture_half_float

    GL_OES_texture_half_float_linear

    GL_OES_texture_npot

    GL_OES_vertex_array_object

    GL_OES_vertex_half_float

    GL_SGIS_generate_mipmap

    GL_SGIS_texture_lod

    GL_SGIX_depth_texture

    GL_SGIX_shadow

    GL_SUN_slice_accum

    GL_WIN_swap_hint

    WGL_EXT_swap_control

 

GLSL version: 4.20 NVIDIA via Cg compiler

GLSL max vertex uniforms: 4096 (4096)

GLSL max fragment uniforms: 2048 (2048)

GLSL max varyings: 124 (124)

Loaded vertex shader shader.white.vertex

Loaded pixel shader shader.white.fragment

Updated attributes for 'program.white': 1 active

Updating uniforms for 'program.white'

Updated uniforms for 'program.white': 0 active (1)

Loaded program program.white

Loaded material material.mesh.default

Loaded vertex shader shader.skin_tex0.vertex

Loaded pixel shader shader.tex0+light.fragment

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0': 6 active

Updating uniforms for 'program.skin_tex0'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 200 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0': 2 active (42)

Loaded program program.skin_tex0

Loaded material material.mesh.skin

Loaded vertex shader shader.skin_solid.vertex

Loaded pixel shader shader.col.fragment

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_solid': 4 active

Updating uniforms for 'program.skin_solid'

  Array : bones : loc 0 : type 35666 : size 200

Updated uniforms for 'program.skin_solid': 1 active (2)

Loaded program program.skin_solid

Loaded material material.mesh.skin_solid

Loaded pixel shader shader.tex0+light+rarity.fragment

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare': 6 active

Updating uniforms for 'program.skin_tex0_rare'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 200 : type 35666 : size 1

  Single: tex0 : loc 201 : type 35678 : size 1

  Single: time : loc 202 : type 35666 : size 1

Updated uniforms for 'program.skin_tex0_rare': 4 active (44)

Loaded program program.skin_tex0_rare

Loaded material material.mesh.skin_rare

Loaded vertex shader shader.static_tex0.vertex

Updated attributes for 'program.static_tex0': 4 active

Updating uniforms for 'program.static_tex0'

  Single: tex0 : loc 0 : type 35678 : size 1

Updated uniforms for 'program.static_tex0': 1 active (41)

Loaded program program.static_tex0

Loaded material material.mesh.static

Loaded vertex shader shader.static_solid.vertex

Updated attributes for 'program.static_solid': 2 active

Updating uniforms for 'program.static_solid'

Updated uniforms for 'program.static_solid': 0 active (1)

Loaded program program.static_solid

Loaded material material.mesh.static_solid

Updated attributes for 'program.static_tex0_rare': 4 active

Updating uniforms for 'program.static_tex0_rare'

  Single: rarity : loc 0 : type 35666 : size 1

  Single: tex0 : loc 1 : type 35678 : size 1

  Single: time : loc 2 : type 35666 : size 1

Updated uniforms for 'program.static_tex0_rare': 3 active (43)

Loaded program program.static_tex0_rare

Loaded material material.mesh.static_rare

Loaded vertex shader shader.tex0.vertex

Loaded pixel shader shader.tex0.fragment

Updated attributes for 'program.tex0': 2 active

Updating uniforms for 'program.tex0'

  Single: tex0 : loc 0 : type 35678 : size 1

Updated uniforms for 'program.tex0': 1 active (2)

Loaded program program.tex0

Loaded material material.mesh.tex0

Loaded vertex shader shader.static_tex0_vertexlight.vertex

Loaded pixel shader shader.tex0+col.fragment

Updated attributes for 'program.vegetation': 4 active

Updating uniforms for 'program.vegetation'

  Single: tex0 : loc 0 : type 35678 : size 1

Updated uniforms for 'program.vegetation': 1 active (63)

Loaded program program.vegetation

Loaded material material.mesh.vegetation

Launching dotXSI Model Loader threads

Launching Collada Model Loader threads

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Experimental direct buffer cleaner init failed : attachment : java.lang.NoSuchMethodException: sun.nio.ch.DirectBuffer.attachment()

Experimental direct buffer cleaner init successful

Startup Phase - Setting up..

Initializing font texture for SansSerif (11). Texture Size: 512

Initializing font texture for SansSerif (11, italic). Texture Size: 128

Loading window positions from e:\games\wurm\players\crazyfool\windows_1024x768.txt

Loading props file e:\games\wurm\players\crazyfool\windows_1024x768.txt

Gui initialized

Startup Phase - Preparing terrain

Loaded vertex shader shader.water.vertex

Loaded pixel shader shader.water.fragment

Updated attributes for 'program.water': 1 active

Updating uniforms for 'program.water'

  Single: eyeCoord : loc 0 : type 35665 : size 1

  Single: normalTex : loc 1 : type 35678 : size 1

  Single: reflectionTex : loc 2 : type 35678 : size 1

  Single: windDirAndForce : loc 3 : type 35665 : size 1

Updated uniforms for 'program.water': 4 active (6)

Loaded program program.water

Startup Phase - Connecting ..

Disabling Nagles

Writing to e:\games\wurm\players\crazyfool\logs\_Event.2013-08.txt

Disabling Nagles

Writing to e:\games\wurm\players\crazyfool\logs\_Friends.2013-08.txt

Writing to e:\games\wurm\players\crazyfool\logs\Alliance.2013-08.txt

Writing to e:\games\wurm\players\crazyfool\logs\CA_HELP.2013-08.txt

Login successful

Executing e:\games\wurm\configs\low\autorun.txt

Starting update of login splash image...

Finished loading new login splash image!

Writing to e:\games\wurm\players\crazyfool\logs\_Skills.2013-08.txt

Writing to e:\games\wurm\players\crazyfool\logs\Freedom.2013-08.txt

Writing to e:\games\wurm\players\crazyfool\logs\GL-Freedom.2013-08.txt

Execution aborted at connection 1, iteration 35241

Run time  33m, local time Tue Aug 06 08:52:52 CDT 2013

Destroying game window

====== FAILED ASSERT ======

com.wurmonline.client.d: Invalid fade: tf=-1.08121456E8 pf=1.0 pfd=1.0

at com.wurmonline.client.d.b(SourceFile:61)

at class.bJ.d(SourceFile:1577)

at com.wurmonline.client.h.e(SourceFile:328)

at com.wurmonline.client.h.run(SourceFile:1464)

at java.lang.Thread.run(Unknown Source)

Exiting Wurm after Assertion Failure

Time is Tue Aug 06 08:53:45 CDT 2013

Performing final cleanup after playing  33m

Saving props file e:\games\wurm\players\crazyfool\playerdata.txt

Saving props file e:\games\wurm\configs\low\gamesettings.txt

Saving props file e:\games\wurm\players\crazyfool\stats.txt

Saving window positions to e:\games\wurm\players\crazyfool\windows_1024x768.txt

Saving props file e:\games\wurm\players\crazyfool\windows_1024x768.txt

Destroying game window

Collada Model Loader exited.

Job executor 0 terminating

XSI Model Loader Thread exited.

Collada Model Loader exited.

XSI Model Loader Thread exited.

Job executor 1 terminating

Job executor 2 terminating

Job executor 3 terminating

Job executor 4 terminating

Job executor 5 terminating

Job executor 6 terminating

Running garbage collector...

Fast Clock Workaround Thread exited.

Running finalization...

Goodbye.

Exit.

 

 


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Client crashed and gave me a message about a bug. I discovered it in the morning when I woke up. I don't remember if I had logged my character out or not but in the morning when I opened my laptop clamshell the background wurm noises (birds etc) were still playing but the client was now displaying the below "you found a bug" message. My character was not doing anything just sitting there. Please let me know if there is any additional information I can provide that would be helpful.

 

Dirk/Pseudomonas

 

 

Spoiler

Congratulations, you found a bug in the test client: <Invalid fade: tf=-90.72221 pf=1.0 pfd=1.0>

Please post the console log below on the wurm online forums, and describe what you were doing when it happened.

Contents of console.log:
Time is Thu Oct 27 19:53:01 CDT 2016
Running client version 3.99ze

=== System information ===
Executing from /Users/USERNAME/
Operating system: Mac OS X (arch: x86_64, version: 10.9.5)
Java version: 1.8.0_111 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.111-b14 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 4

>>> Main thread exiting.
Loading character Klebsiella
Loading config default
Loading props file /Users/USERNAME/wurm/configs/default/gamesettings.txt
Executing /Users/USERNAME/wurm/configs/default/keybindings.txt
Loading props file /Users/USERNAME/wurm/players/Klebsiella/password.txt
>>> LoginFrame queue entry exiting.
Loading character Pseudomonas
Loading props file /Users/USERNAME/wurm/players/Pseudomonas/password.txt
Saving props file /Users/USERNAME/wurm/players/Pseudomonas/password.txt
Saving props file /Users/USERNAME/wurm/configs/default/gamesettings.txt
Keybindings saved.
Loaded pack sound.jar (r1)
Loaded pack pmk.jar (Unknown)
Loaded pack graphics.jar (r2809)
Options up-to-date!
Loading props file /Users/USERNAME/wurm/players/Pseudomonas/playerdata.txt
Loading props file /Users/USERNAME/wurm/players/Pseudomonas/stats.txt

Preparing to enable console logging.
Now logging to /Users/USERNAME/wurm/console.Pseudomonas.log

=== Wurm options ===
animation_playback_self = 2
auto_mipmaps_enabled = 2
auto_run_source = 0
cavedetail = 2
censor_chat = false
collada_animations = 0
color_black = 0.0,0.0,0.0
color_cyan = 0.0,1.0,1.0
color_error = 1.0,0.3,0.3
color_fuchsia = 1.0,0.0,1.0
color_green = 0.08,1.0,0.08
color_grey = 0.5,0.5,0.5
color_lime = 0.0,1.0,0.0
color_maroon = 0.5,0.0,0.0
color_navy_blue = 0.23,0.39,1.0
color_orange = 1.0,0.5,0.0
color_purple = 0.5,0.0,0.5
color_red = 1.0,0.0,0.0
color_royal_blue = 0.23,0.39,1.0
color_silver = 0.75,0.75,0.75
color_system = 0.5,1.0,0.5
color_teal = 0.0,0.5,0.5
color_white = 1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0
compressed_textures = false
compressed_textures_S3TC = true
contribution_culling = 150
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 1
disable_select_all_shortcut = false
display_settings = false:false:0:1024:768:32:-1:false:true
enable_contribution_culling = false
enable_debugs = false
enable_lod = true
enable_shift_drag = false
enable_vsync = true
engine_multithreaded = 0
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 1
fog_coord_src = 0
font_antialias = 2
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 70
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = true
free_look_mode_disable_on_close_component = false
free_look_mode_disable_on_combat = false
free_look_mode_disable_on_open_component = false
free_look_mode_sensitivity = 10
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 0
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = true
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
hide_onscreen_fail_messages = true
hide_onscreen_hostile_messages = false
hide_onscreen_info_messages = true
hide_personal_goal = true
high_res_binoculars = true
hint_texture_scaling = 1
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 2
key_bindings_source = 0
keyboard_layout = 0
loadInventoryStartup = true
local_list_in_event = false
lod = 1
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_texture_size = 1
mega_texture_size = 6
model_loader_thread_priority = 2
model_loading_threads = 1
mount_rotation = false
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 0
other_log_rotation = 2
outline_picking = true
player_texture_size = 2
reflection_texture_size = 0
reflections = 0
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_distant_terrain = true
render_glow = false
render_sun_glare = false
resident_models = false
save_skills_on_quit = false
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 3
shadow_level = 1
shift_drag_default = 10
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 4
skillgain_no_alignment = true
skillgain_no_favor = true
skydetail = 0
sound_al_gain = 3
sound_buzzlevel = 1
sound_cache_enabled = true
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 10
sound_music_level = 0
sound_play_PMAlert = false
sound_play_ambients = true
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = true
sound_play_weather = true
sound_play_work = true
stipple_enabled = true
structure_render_distance = 1
submit_client_data = 1
terrain_bump = true
terrain_res = 1
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = true
tiledecorations = 0
togglePushToTalk = true
treelist_outline = true
trees = 2
update_optional = true
use_alpha_particles = false
use_anisotropic_filtering = 0
use_antialiasing = 0
use_color_picking = true
use_fast_clock_work_around = true
use_fbo_color_picking = true
use_nagles_algorithm = false
use_nano_timer = false
use_non_alpha_particles = false
use_phobia_models = false
use_tree_models = true
use_weather_particles = false
vbo_enabled = 2
viewport_bob = true
water_detail = 0

Setting up Collada Model Loader
Setting up WurmModel Model Loader
Executing /Users/USERNAME/wurm/configs/default/keybindings.txt
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Translating legacy key ENTER to RETURN
Word filter loaded: 23
Starting job manager with 3 worker threads
>>> Launch queue entry exiting.
Using LWJGL display 1024:768:0:0 (false)

Setting up OpenAL Sound Engine
OpenAL version: 1.1 ALSOFT 1.15.1
OpenAL renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
Generating: 128 source channels.

=== OpenGL information ===
LWJGL version: 2.9.1
Adapter info: null (null)
OpenGL vendor: Intel Inc.
OpenGL renderer: Intel Iris OpenGL Engine
OpenGL version: 2.1 INTEL-8.28.37
OpenGL extensions:
    GL_ARB_color_buffer_float
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_instanced
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_framebuffer_object
    GL_ARB_framebuffer_sRGB
    GL_ARB_half_float_pixel
    GL_ARB_half_float_vertex
    GL_ARB_instanced_arrays
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_provoking_vertex
    GL_ARB_seamless_cube_map
    GL_ARB_shader_objects
    GL_ARB_shader_texture_lod
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_sync
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_compression_rgtc
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_rectangle
    GL_ARB_texture_rg
    GL_ARB_transpose_matrix
    GL_ARB_vertex_array_bgra
    GL_ARB_vertex_blend
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_window_pos
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_clip_volume_hint
    GL_EXT_debug_label
    GL_EXT_debug_marker
    GL_EXT_draw_buffers2
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXT_framebuffer_multisample_blit_scaled
    GL_EXT_framebuffer_object
    GL_EXT_framebuffer_sRGB
    GL_EXT_geometry_shader4
    GL_EXT_gpu_program_parameters
    GL_EXT_gpu_shader4
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_float
    GL_EXT_provoking_vertex
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture_array
    GL_EXT_texture_compression_dxt1
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_env_add
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_integer
    GL_EXT_texture_lod_bias
    GL_EXT_texture_rectangle
    GL_EXT_texture_shared_exponent
    GL_EXT_texture_sRGB
    GL_EXT_texture_sRGB_decode
    GL_EXT_timer_query
    GL_EXT_transform_feedback
    GL_EXT_vertex_array_bgra
    GL_APPLE_aux_depth_stencil
    GL_APPLE_client_storage
    GL_APPLE_element_array
    GL_APPLE_fence
    GL_APPLE_float_pixels
    GL_APPLE_flush_buffer_range
    GL_APPLE_flush_render
    GL_APPLE_object_purgeable
    GL_APPLE_packed_pixels
    GL_APPLE_pixel_buffer
    GL_APPLE_rgb_422
    GL_APPLE_row_bytes
    GL_APPLE_specular_vector
    GL_APPLE_texture_range
    GL_APPLE_transform_hint
    GL_APPLE_vertex_array_object
    GL_APPLE_vertex_array_range
    GL_APPLE_vertex_point_size
    GL_APPLE_vertex_program_evaluators
    GL_APPLE_ycbcr_422
    GL_ATI_separate_stencil
    GL_ATI_texture_env_combine3
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_IBM_rasterpos_clip
    GL_NV_blend_square
    GL_NV_conditional_render
    GL_NV_depth_clamp
    GL_NV_fog_distance
    GL_NV_light_max_exponent
    GL_NV_texgen_reflection
    GL_NV_texture_barrier
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod

Launching Collada Model Loader threads
Launching WOM Loader threads
Starting workaround for fast running clocks
Using LWJGL timer.
Initialized mouse with 3 buttons.
Experimental direct buffer cleaner init successful
Startup Phase - Setting up..
Initializing font texture for SansSerif (11). Texture Size: 512
Initializing font texture for SansSerif (11, italic). Texture Size: 128
Loading window positions from /Users/USERNAME/wurm/players/Pseudomonas/windows_1024x728.txt
Loading props file /Users/USERNAME/wurm/players/Pseudomonas/windows_1024x728.txt
Gui initialized
Startup Phase - Preparing terrain
Startup Phase - Connecting ..
Disabling Nagles
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/_Event.2016-10.txt
Disabling Nagles
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/_Friends.2016-10.txt
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/Alliance.2016-10.txt
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/Village.2016-10.txt
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/CA_HELP.2016-10.txt
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/GL-Freedom.2016-10.txt
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/Freedom.2016-10.txt
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/Trade.2016-10.txt
Login successful
Executing /Users/USERNAME/wurm/configs/default/autorun.txt
Starting update of login splash image...
Finished loading new login splash image!
Resized terrain FBOs to 256
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/_Skills.2016-10.txt
Writing to /Users/USERNAME/wurm/players/Pseudomonas/logs/_Combat.2016-10.txt
Execution aborted at connection 1, iteration 1191120
Run time  11h 48m, local time Fri Oct 28 07:43:14 CDT 2016
Destroying game window
====== FAILED ASSERT ======
com.wurmonline.client.iHOS3zg1KL: Invalid fade: tf=-90.72221 pf=1.0 pfd=1.0
    at com.wurmonline.client.iHOS3zg1KL.mMV5oPkCW(SourceFile:63)
    at class.nJKSJBIKSc.iHOS3zg1KL(SourceFile:14070)
    at com.wurmonline.client.BILF1iey6X.fgtPPuD8uC(SourceFile:7515)
    at com.wurmonline.client.BILF1iey6X.run(SourceFile:32312)
    at java.lang.Thread.run(Thread.java:745)

Edited by Dirt
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