Posted April 15, 2013 This is so full of win, and awesome. Share this post Link to post Share on other sites
Posted April 15, 2013 I skipped through the thread, will the paper doll provide any new functionality? Share this post Link to post Share on other sites
Posted April 15, 2013 Btw Wox, I suggested an idea ya might want to look at for tabards: http://forum.wurmonline.com/index.php?/topic/79303-tabard-discussion/ Share this post Link to post Share on other sites
Posted April 16, 2013 One new functionality are that you can have booth toolbelt and quiver on hip at the same time. Don't think you can have that today. 2 Share this post Link to post Share on other sites
Posted April 16, 2013 If you want something to cover that spot, perhaps allow us to carry around Sashimonos? It'd be awesome, honestly!That slot could also be used for the Quiver, as well. Share this post Link to post Share on other sites
Posted April 16, 2013 ye Sashimonos ( "banner on the back" 40K warhammer type of thingys ) are something we have discussed, and some type of it will be produced some day. 3 Share this post Link to post Share on other sites
Posted April 16, 2013 One new functionality are that you can have booth toolbelt and quiver on hip at the same time. Don't think you can have that today.I'm sold.Request: Please remove any possible CR penalties from worn extras(such as backpacks or quivers) if they exist(excluding weight penalties) Share this post Link to post Share on other sites
Posted April 19, 2013 (edited) Warhammer? Meh too overdone.In fact the current flag model might even work with little or no modifications. Edited April 19, 2013 by Klaa Share this post Link to post Share on other sites
Posted April 25, 2013 skeleton! Ohh is that the damages count? nice! Share this post Link to post Share on other sites
Posted April 25, 2013 Mmm I like.Cannot quite make out what's written on the parchment background. Some kind of list? Share this post Link to post Share on other sites
Posted April 25, 2013 so how ti switch between skeleton and character view? Share this post Link to post Share on other sites
Posted April 25, 2013 the switches between 3d character and 2d wounds image. I Hope Alex will make it a little red if there are any wounds on the body. 1 Share this post Link to post Share on other sites
Posted April 25, 2013 very nice! But how will it show the individual wounds and with dmg numbers? Share this post Link to post Share on other sites
Posted April 25, 2013 Click on the wounded part and a list will show all the wounds and there you can heal em. 1 Share this post Link to post Share on other sites
Posted April 25, 2013 (edited) This is some nice work. Edited April 25, 2013 by Elen Share this post Link to post Share on other sites
Posted April 25, 2013 Click on the wounded part and a list will show all the wounds and there you can heal em.Nice! How about also adding a heal option in menus for cotton, healing covers etc. that automatically heals the biggest wound first? Share this post Link to post Share on other sites
Posted April 25, 2013 Will first aid become less "menu-in-a-menu digging" and more user-friendly? Or will the boxes remain? (I did see the comment about the wound list.) Share this post Link to post Share on other sites
Posted May 8, 2013 One new functionality are that you can have booth toolbelt and quiver on hip at the same time. Don't think you can have that today. This is definitely a win! How can one go out for a day of hunting and foresting if one is ill equipped? When I do venture afield I take my quiver & my tool belt with sickle, hatchet, & so on and it drives me nuts when I'm moving everything around Next thing is to implement a quick switch (not unlike the tool belt redistribution you can do with the binding packs) between Bow & Melee weapons. Great work! Share this post Link to post Share on other sites