Posted April 4, 2013 Attach an achor and padlock to a large barrel and make a bouy (dyable hopefully) to mark fishing areas and canals. Perhaps same rules apply as signs as far as planting frequency. Share this post Link to post Share on other sites
Posted April 4, 2013 We have the graphics (slightly) for the bobbing of ships so that would be really cool! Share this post Link to post Share on other sites
Posted April 4, 2013 See ... />http://forum.wurmonline.com/index.php?/topic/73736-buoy Share this post Link to post Share on other sites
Posted April 4, 2013 yeah been suggested before and should be done except fishing spots move..... Share this post Link to post Share on other sites
Posted April 5, 2013 Aye, so for most fishing spots people just moor a rowboat in the spot ;D Share this post Link to post Share on other sites
Posted April 5, 2013 Aye, it would be nice to use something other than a rowboat, or a caravel if we run out of those. Share this post Link to post Share on other sites
Posted April 5, 2013 Hehehe, yes I would like to see a dozen fishing spots marked with Caravels Share this post Link to post Share on other sites
Posted April 5, 2013 yeah been suggested before and should be done except fishing spots move.....They don't, they change (the fish you catch changes each season) . Have had rowboats moored on fishing spots and half a year later they're still special fish. Share this post Link to post Share on other sites
Posted April 5, 2013 Id just like to have buoys that are place-able under the sign restrictions.hanging lantern (all of em?) + small barrel + mooring anchor = hanging lantern buoyflag (all of em?) + small barrel + mooring anchor = flag buoy 1 Share this post Link to post Share on other sites
Posted April 5, 2013 Attach an achor and padlock to a large barrel and make a bouy (dyable hopefully) to mark fishing areas and canals. Perhaps same rules apply as signs as far as planting frequency.Anchor*Buoy*Dyeable* Share this post Link to post Share on other sites
Posted April 6, 2013 Anchor*Buoy*Dyeable*Pardon the hell out of me, Mr. Perfect. I was practically asleep when I posted this. And thank you so much for your attempt at derailing a suggestion thread with this unnecessary crap.twit* 1 Share this post Link to post Share on other sites
Posted April 6, 2013 just imagine if someone would fill a lake with those Share this post Link to post Share on other sites
Posted April 6, 2013 just imagine if someone would fill a lake with thoseLike saying just imagine if someone would fill the desert with signs. They just wouldn't. Share this post Link to post Share on other sites
Posted April 8, 2013 (edited) Well where are they??? been awhile this is actually one of the better idea'sI think it would neat to place markers all over the water. Edited April 8, 2013 by Protunia Share this post Link to post Share on other sites
Posted April 8, 2013 Id just like to have buoys that are place-able under the sign restrictions.hanging lantern (all of em?) + small barrel + mooring anchor = hanging lantern buoyflag (all of em?) + small barrel + mooring anchor = flag buoyAdd sign (all of em?) + small barrel+ mooring anchor = Signal bouy Share this post Link to post Share on other sites
Posted April 9, 2013 Would look pretty cool. What would the decay rate on one of these be? Could you also remove it ot when planted you wouldn't be able to touch? Share this post Link to post Share on other sites
Posted April 9, 2013 Id say use the same setup with signs and/or lanterns. They've been in game long enough with no apparent need for further tweaks, and its familiar behavior. Share this post Link to post Share on other sites