Posted March 27, 2013 Tried to keep it simple. http://wurmpedia.com/index.php/LevelLevelMain / Guides / LevelLevelling is the digging process of taking an adjacent tile to the same level as the one being stood on (the reference tile). The reference tile must be flat; a tile is considered flat when all four corners are of the same height, which can be seen by examining tile borders. If all 4 borders around a tile are reported as "level", the tile is flat.How to level a tileWhen standing on an already flat tile, select the level command by right-clicking on the required adjacent tile with a shovel activated.If the tile to be levelled is lower (or contains less dirt) than the reference tile dirt (or sand) must be held in the player inventory to begin.If the tile to be levelled is higher (or contains more dirt) than the reference tile the player inventory must have space for at least one dirt to begin.This dirt is then dropped or collected automatically to bring the selected tile to the same height as the reference tile. The process will continue until the tile is level as long as new dirt is brought into the inventory for raising, emptied from the inventory for lowering, or the player runs out of stamina.Notes As with flattening, when lowering a tile levelling will stop once rock is found in one corner. Since levelling typically takes or adds two dirts at a time it is possible to repeatedly select level to remove the one dirt from the corner which has not hit rock. Share this post Link to post Share on other sites
Posted March 28, 2013 Might want to add:Please also check [[Digging#Messages]] for any other possible limiting factors.As I got "You are not skilled enough to dig in such steep slopes." and "You suddenly become very weak, and your arm muscles fail you. You just can not dig here it seems."I can Confirm that Highways aren`t blocked (Flatten and Level work on them even if you can`t dig on them) Share this post Link to post Share on other sites