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CRASH REPORT BELOW

Unexpected crash while playing The error was: <null>

Contents of console.log:

Time is Wed Feb 13 20:07:48 GMT 2013

Running client version 3.1.76-4609

=== System information ===

Executing from C:\Users\USERNAME\Desktop\

Operating system: Windows 7 (arch: x86, version: 6.1)

Java version: 1.7.0_13 (Oracle Corporation) <http://java.oracle.com/>

Jvm version: 23.7-b01 (Oracle Corporation) [Java HotSpotâ„¢ Client VM]

Available CPUs: 4

>>> Main thread exiting.

Loading character *****

Loading config default

Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt

Loading props file C:\Users\USERNAME\wurm\players\****\password.txt

>>> LoginFrame queue entry exiting.

Saving props file C:\Users\USERNAME\wurm\players\****\password.txt

Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt

Loaded pack sound.jar (r1)

Loaded pack graphics.jar (r1140)

Options up-to-date!

Loading props file C:\Users\USERNAME\wurm\players\****\playerdata.txt

Loading props file C:\Users\USERNAME\wurm\players\****\stats.txt

Preparing to enable console logging.

Now logging to C:\Users\USERNAME\wurm\console.****.log

=== Wurm options ===

animation_playback_self = 2

auto_mipmaps_enabled = 2

auto_run_source = 0

cavedetail = 0

censor_chat = false

cloud_shadows = false

collada_animations = 0

color_black = 0.0,0.0,0.0

color_cyan = 0.0,1.0,1.0

color_error = 1.0,0.3,0.3

color_fuchsia = 1.0,0.0,1.0

color_green = 0.08,1.0,0.08

color_grey = 0.5,0.5,0.5

color_lime = 0.0,1.0,0.0

color_maroon = 0.5,0.0,0.0

color_navy_blue = 0.23,0.39,1.0

color_orange = 1.0,0.5,0.0

color_purple = 0.5,0.0,0.5

color_red = 1.0,0.0,0.0

color_royal_blue = 0.23,0.39,1.0

color_silver = 0.75,0.75,0.75

color_system = 0.5,1.0,0.5

color_teal = 0.0,0.5,0.5

color_white = 1.0,1.0,1.0

color_yellow = 1.0,1.0,0.0

compressed_textures = false

compressed_textures_S3TC = true

custim_timer_source = 1

customTimer1 = -1|-1

customTimer2 = -1|-1

customTimer3 = -1|-1

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

depth_clamp_enabled = 1

display_settings = false:false:0:1366:768:32:-1:false:true

eigc_enabled = false

enable_debugs = false

enable_shift_drag = false

enable_vsync = true

engine_multithreaded = 0

event_log_rotation = 2

exec_source = 0

fast_yield = false

fbo_enabled = 1

fog_coord_src = 0

font_antialias = 2

font_bold = 11

font_default = 12

font_header = 24

font_italian = 11

font_monospaced = 11

font_static = 13

fov_horizontal = 80

fps_limit = 60

fps_limit_background = 30

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 2

gui_opacity = 4

gui_skin = 2

has_read_eula = true

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = true

hide_menu_stop = false

high_res_binoculars = false

hint_texture_scaling = 0

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 0

item_creature_render_distance = 0

key_bindings_source = 0

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = false

log_extra_errors = false

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 3

mega_texture_size = 3

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 0

other_log_rotation = 2

outline_picking = true

pbuffer_enabled = true

player_guest = false

player_texture_size = 3

reflection_texture_size = 0

reflections = 0

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_sun_glare = true

resident_models = false

save_skills_on_quit = false

screenshot_file_format = 1

season_override = 0

setting_timestamps = true

settings_version = 3

shadow_level = 1

shift_drag_default = 10

showKChat = true

silent_friends_update = false

skillgain_minimum = 2

skillgain_no_alignment = true

skillgain_no_favor = true

skydetail = 0

sound_al_gain = 15

sound_buzzlevel = 2

sound_cache_enabled = true

sound_doppler_enabled = false

sound_engine = 2

sound_footstepslevel = 10

sound_play_ambients = true

sound_play_buzz = true

sound_play_combat = true

sound_play_door = true

sound_play_emotes = true

sound_play_footsteps = true

sound_play_music = true

sound_play_weather = true

sound_play_work = true

stipple_enabled = true

structure_render_distance = 0

submit_client_data = 1

terrain_bump = true

terrain_res = 0

test_attach_equipment = false

test_mode = 0

tile_transitions = true

tiledecorations = 0

togglePushToTalk = true

treelist_outline = true

trees = 0

update_optional = true

use_alpha_particles = true

use_anisotropic_filtering = 0

use_antialiasing = 0

use_color_picking = true

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_fbo_reflections = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = true

use_phobia_models = false

use_tree_models = true

use_weather_particles = true

vbo_enabled = 1

viewport_bob = true

water_detail = 0

Setting up dotXSI Model Loader

Setting up Collada Model Loader

Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt

Translating legacy key ENTER to RETURN

Translating legacy key PAGE_UP to PRIOR

Translating legacy key PAGE_DOWN to NEXT

Word filter loaded: 23

>>> Launch queue entry exiting.

Using LWJGL display 1366:768:0:0 (false)

Launching dotXSI Model Loader threads

Launching Collada Model Loader threads

Setting up OpenAL Sound Engine

OpenAL version: 1.1 ALSOFT 1.14

OpenAL renderer: OpenAL Soft

OpenAL vendor: OpenAL Community

OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points

Generating: 128 source channels.

=== OpenGL information ===

LWJGL version: 2.8.5

Adapter info: igdumd64 (null)

OpenGL vendor: Intel

OpenGL renderer: Intel® HD Graphics

OpenGL version: 2.1.0 - Build 8.15.10.2827

OpenGL extensions:

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_blend_color

GL_EXT_abgr

GL_EXT_texture3D

GL_EXT_clip_volume_hint

GL_EXT_compiled_vertex_array

GL_SGIS_texture_edge_clamp

GL_SGIS_generate_mipmap

GL_EXT_draw_range_elements

GL_SGIS_texture_lod

GL_EXT_rescale_normal

GL_EXT_packed_pixels

GL_EXT_texture_edge_clamp

GL_EXT_separate_specular_color

GL_ARB_multitexture

GL_EXT_texture_env_combine

GL_EXT_bgra

GL_EXT_blend_func_separate

GL_EXT_secondary_color

GL_EXT_fog_coord

GL_EXT_texture_env_add

GL_ARB_texture_cube_map

GL_ARB_transpose_matrix

GL_ARB_texture_env_add

GL_IBM_texture_mirrored_repeat

GL_EXT_multi_draw_arrays

GL_NV_blend_square

GL_ARB_texture_compression

GL_3DFX_texture_compression_FXT1

GL_EXT_texture_filter_anisotropic

GL_ARB_texture_border_clamp

GL_ARB_point_parameters

GL_ARB_texture_env_combine

GL_ARB_texture_env_dot3

GL_ARB_texture_env_crossbar

GL_EXT_texture_compression_s3tc

GL_ARB_shadow

GL_ARB_window_pos

GL_EXT_shadow_funcs

GL_EXT_stencil_wrap

GL_ARB_vertex_program

GL_EXT_texture_rectangle

GL_ARB_fragment_program

GL_EXT_stencil_two_side

GL_ATI_separate_stencil

GL_ARB_vertex_buffer_object

GL_EXT_texture_lod_bias

GL_ARB_occlusion_query

GL_ARB_fragment_shader

GL_ARB_shader_objects

GL_ARB_shading_language_100

GL_ARB_texture_non_power_of_two

GL_ARB_vertex_shader

GL_NV_texgen_reflection

GL_ARB_point_sprite

GL_ARB_fragment_program_shadow

GL_EXT_blend_equation_separate

GL_ARB_depth_texture

GL_ARB_texture_rectangle

GL_ARB_draw_buffers

GL_ARB_color_buffer_float

GL_ARB_half_float_pixel

GL_ARB_texture_float

GL_ARB_pixel_buffer_object

GL_EXT_framebuffer_object

GL_ARB_draw_instanced

GL_ARB_half_float_vertex

GL_EXT_draw_buffers2

GL_WIN_swap_hint

GL_EXT_texture_sRGB

GL_EXT_packed_float

GL_EXT_texture_shared_exponent

GL_ARB_texture_rg

GL_ARB_texture_compression_rgtc

GL_NV_conditional_render

GL_EXT_texture_swizzle

GL_ARB_sync

GL_ARB_framebuffer_sRGB

GL_EXT_packed_depth_stencil

GL_ARB_depth_buffer_float

GL_EXT_transform_feedback

GL_EXT_framebuffer_blit

GL_ARB_framebuffer_object

GL_EXT_texture_array

GL_ARB_map_buffer_range

GL_EXT_texture_snorm

GL_INTEL_performance_queries

GL_ARB_copy_buffer

GL_ARB_sampler_objects

GL_NV_primitive_restart

GL_ARB_seamless_cube_map

GL_ARB_uniform_buffer_object

GL_ARB_depth_clamp

GL_ARB_vertex_array_bgra

GL_ARB_draw_elements_base_vertex

GL_EXT_gpu_program_parameters

GL_ARB_compatibility

GL_ARB_vertex_array_object

GLSL version: 1.20 - Intel Build 8.15.10.2827

Server response: Internal error.

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Startup Phase - Setting up..

Initializing font texture for SansSerif (12). Texture Size: 512

Initializing font texture for SansSerif (12, italic). Texture Size: 128

Loading window positions from C:\Users\USERNAME\wurm\players\****\windows_1366x768.txt

Loading props file C:\Users\USERNAME\wurm\players\****\windows_1366x768.txt

Gui initialized

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

Disabling Nagles

Writing to C:\Users\USERNAME\wurm\players\****\logs\_Event.2013-02.txt

Disabling Nagles

Login successful

Executing C:\Users\USERNAME\wurm\players\****\configs\default\autorun.txt

Starting update of login splash image...

Writing to C:\Users\USERNAME\wurm\players\****\logs\Alliance.2013-02.txt

Writing to C:\Users\USERNAME\wurm\players\****\logs\_Friends.2013-02.txt

Writing to C:\Users\USERNAME\wurm\players\****\logs\CA_HELP.2013-02.txt

Finished loading new login splash image!

Initializing font texture for SansSerif (13). Texture Size: 128

Writing to C:\Users\USERNAME\wurm\players\****\logs\Freedom.2013-02.txt

Writing to C:\Users\USERNAME\wurm\players\****\logs\GL-Freedom.2013-02.txt

Saving window positions to C:\Users\USERNAME\wurm\players\****\windows_1366x768.txt

Saving props file C:\Users\USERNAME\wurm\players\****\windows_1366x768.txt

Loading window positions from C:\Users\USERNAME\wurm\players\****\windows_1366x706.txt

Loading props file C:\Users\USERNAME\wurm\players\****\windows_1366x706.txt

Writing to C:\Users\USERNAME\wurm\players\****\logs\_Skills.2013-02.txt

Initializing font texture for SansSerif (12, bold). Texture Size: 128

Execution aborted at connection 1, iteration 31542

Run time 31m, local time Wed Feb 13 21:29:37 GMT 2013

Destroying game window

====== CLIENT CRASH ======

Unexpected crash while playing

java.lang.OutOfMemoryError

at sun.misc.Unsafe.allocateMemory(Native Method)

at java.nio.DirectByteBuffer.(Unknown Source)

at java.nio.ByteBuffer.allocateDirect(Unknown Source)

at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)

at class.ls.a(SourceFile:35)

at class.jy.a(SourceFile:233)

at class.jj.a(SourceFile:259)

at com.wurmonline.client.h.e(SourceFile:316)

at com.wurmonline.client.h.run(SourceFile:1375)

at java.lang.Thread.run(Unknown Source)

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I will now call upon the awesome power of reading to decipher this cryptic error message.

Unexpected crash while playing

java.lang.OutOfMemoryError

Seems your Java virtual machine ran out of memory. Try giving it more RAM. Or turn down your graphics settings. For instructions on how to give Java more (and more and more) memory, in Windows, see this video: http://www.youtube.com/watch?v=S812xr4PsIU

Good luck to you.

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Okay got this sorted now..

open control panel

type "Java" into the search bar in the control panel home in the top right corner.

Click to open Java

Click and open the "Java" tab

Once done look for "Runtime" and use the code java -Xmx1024m

1GB RAM - 1024m

2GB RAM - 2048m

3GB RAM - 3072m

4GB RAM - 4096m

5GB RAM - 4120m

6GB RAM - 4144m

7GB RAM - 4168m

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