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Thorakkanath

Paving issues on bridges in unstable client

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Its simply breaking all immersion

 

preparing the tile already breaks being too close to the actual bridge and incredibly bright

adding paving does not change anything

 

have a look at this short video

 

https://i.gyazo.com/d5493ed79b9db662aff5544561edea6f.mp4

 

Unstable client version: 4.00-fac238d

Edited by Thorakkanath
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@Steveleeb

 

no no, that one is for the stable client - where the cobblestone model is just not right

this one is for the prepared and paving actually clipping in and out of the bridge texture on the unstable client - two separate things :)

on the stable there is no clipping of textures so that is not an issue, thus not the same bug :) 

 

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ok my apologies. 
ive been working hard on a pylon which just.. well. i'm in hell atm, waiting for a GM
thanks for understanding my fatigue, sorry for misunderstanding your intent

Edited by Steveleeb

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