Posted June 10, 2017 (edited) This is a mod request based on this thread: All the code needed is within : CombatEngine.class Sadly programming is not my strength, i do well enough reading it and plan to learn when i have more time and motivation to do so. Lines of code to be changed public static String getStrengthString(double damage) { if (damage <= 0.0D) return "unnoticeably"; if (damage <= 1.0D) return "very lightly"; if (damage <= 2.0D) return "lightly"; if (damage <= 3.0D) return "pretty hard"; if (damage <= 6.0D) return "hard"; if (damage <= 10.0D) return "very hard"; if (damage <= 20.0D) { return "extremely hard"; } return "deadly hard"; } public static String getRealDamageString(double damage) { if (damage < 500.0D) return "tickle"; if (damage < 1000.0D) return "slap"; if (damage < 2500.0D) return "irritate"; if (damage < 5000.0D) return "hurt"; if (damage < 10000.0D) { return "harm"; } return "damage"; } i don't know how hard this will be but i have done everything i can to help. flavour text suggestions: deadly hardinsanly hardgodly hard damages itobliterates itdestorys it Edited June 10, 2017 by JockII Share this post Link to post Share on other sites
Posted September 12, 2017 Can be closed, I have the mod. Share this post Link to post Share on other sites