Posted May 26, 2017 Two spell QoL changes: 1. Allow heal to remove disease again; no-one can argue that it is OP since it mostly comes in during community events and it used to work for years before it magically disappeared during PvP balancing (for no reason anyone could see) 2. Remove the "destroy on withered" from wild growth, it's not how it used to work and given that spell power is quite random it can be very annoying. It used to work this way, not sure why it was changed. Share this post Link to post Share on other sites
Posted May 27, 2017 I am not sure why it has to destroy withered tree's, blew up quite a few of my apple tree's while doing the wild growth on blueberries the other night. And imagine if you could wild growth a trellis how you may end up blowing out withered trellis's. Share this post Link to post Share on other sites
Posted May 27, 2017 +1, Rather than having wild growth age trees, Make it so trees head towards overaged. Withered will be reborn and the young will grow into beautiful trees <3 Share this post Link to post Share on other sites