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Rinart73

Ground textures are messed up

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I have Intel HD 4400. Yeah, yeah, I know - "We don't support Intel", but if someone can tell me how to fix this, it would be great.

 

Ground textures are messed up. At some distance they're starting to mix with each other or something.

Close look (pumpkin field look fine):

bug_close.jpg

 

Look from the distance:

bug.jpg

 

As you can see, it looks like sand is mixing with field.

 

I tried several drivers versions but I still have this problem.

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From what I've told is integrated gfx cards don't do well on Wurm. My step dad has a HP laptop with an integrated card and it does the same thing.

 

Don't believe it can be rectified.

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Here's a post that might help you out. If that doesn't help, try to create bat. file to force Wurm to use 64-bit java instead of 32-bit, as 32-bit for some reason is the first option Wurm to use (eventhough it sucks...).

 

 

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It's also happened with my radeon card on the unstable client in the past.   Disabling GLSL until the client was fixed was an option that worked back then.

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Tried to use x64 Java.

Tried to switch GLSL to 'Extension' or 'Disabled'.

Tried to disable pbuffer.

 

Doesn't work.

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snip

 

Edited by Sklo:D

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I am not sure if Intel HD graphics card are supported by Wurm. It will be hard to fix that.

 

You would need a Geforce or Radeon to have a better chance for a fix.

 

Have you updated your drivers?

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3 hours ago, Sklo:D said:

Have you updated your drivers?

 

Just read the first post. Yes, I tried several versions. From new to old.

Some of them are giving this result and some of them result in another common Intel HD bug - players are stuck in ragdoll-like mode with their clothes displaying weirdly.

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i had the same issue with my laptop, i was running wurm on an "integrated" gpu which was intel, i had an option to switch to my dedicated and it fixes it, if you can try and pick up a dedicated gpu as this will save you alot of annoyance. wurm just doesnt like integrated intel HD cards no matter what it is.

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1 hour ago, ozmods said:

i had the same issue with my laptop, i was running wurm on an "integrated" gpu which was intel, i had an option to switch to my dedicated and it fixes it, if you can try and pick up a dedicated gpu as this will save you alot of annoyance. wurm just doesnt like integrated intel HD cards no matter what it is.

The thing is that I don't have dedicated GPU. I have a low-spec netbook.

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oh bugger, then i guess you stuck, sorry i cant help out more, is it entirely possible to get an external gpu for your netbook, how old is it?

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Asus x200la. I think.. 2014?

I have win 8 x64 on it, because I don't want to install Win 10.

And it's in that condition that it would be better to just buy a new one. But I can't :/

 

I thought that Wurm will be a good game for low-spec, but "thanks" to Java, no

Edited by Rinart73

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Have you tried to run the game with absolute minimal settings..(give your best.. make it look ugly..) is the problem still there?

One quick check... try this, see if that is the reason for the tiles to overlap.
0292a64b7c0f4af0a3923f0f507c99f5.png

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