Posted May 15, 2017 Hello Can you help me please with this errors? java.lang.ClassCastException: com.wurmonline.server.creatures.Npc cannot be cast to com.wurmonline.server.players.Player at com.wurmonline.server.behaviours.ItemBehaviour.action(ItemBehaviour.java:2971) at com.wurmonline.server.behaviours.Action.poll(Action.java:3500) at com.wurmonline.server.behaviours.ActionStack.poll(ActionStack.java:237) at com.wurmonline.server.creatures.Creature.poll(Creature.java:5791) at com.wurmonline.server.creatures.Creatures.pollAllCreatures(Creatures.java:1756) at com.wurmonline.server.zones.Zones.pollNextZones(Zones.java:1779) at com.wurmonline.server.Server.run(Server.java:1853) at java.util.TimerThread.mainLoop(Timer.java:555) at java.util.TimerThread.run(Timer.java:505) [08:05:02 AM] INFO com.wurmonline.server.creatures.Creatures: com.wurmonline.server.creatures.Npc cannot be cast to com.wurmonline.server.players.Player java.lang.ClassCastException: com.wurmonline.server.creatures.Npc cannot be cast to com.wurmonline.server.players.Player at com.wurmonline.server.behaviours.ItemBehaviour.action(ItemBehaviour.java:2971) at com.wurmonline.server.behaviours.Action.poll(Action.java:3500) at com.wurmonline.server.behaviours.ActionStack.poll(ActionStack.java:237) at com.wurmonline.server.creatures.Creature.poll(Creature.java:5791) at com.wurmonline.server.creatures.Creatures.pollAllCreatures(Creatures.java:1756) at com.wurmonline.server.zones.Zones.pollNextZones(Zones.java:1779) at com.wurmonline.server.Server.run(Server.java:1853) at java.util.TimerThread.mainLoop(Timer.java:555) at java.util.TimerThread.run(Timer.java:505) This two blocks are coming each second and i dont know where i can find the problem Eject Share this post Link to post Share on other sites
Posted May 15, 2017 Do you have test server ticked. It's to do with that i think. Share this post Link to post Share on other sites
Posted May 16, 2017 Stuff like that is usually caused by NPCs freely roaming around and trying to do random actions, that are often poorly coded and assume that the action will always be performed by a real player. I don't know if i'ts limited to test serves, they do that random action spam stuff on normal servers too. It's mostly harmless except logging spam, but if you want to get rid of it - confine the NPCs to some specific areas (using buildings, gates, etc), and limit what they have access to. Or just remove them entirely. Share this post Link to post Share on other sites
Posted May 16, 2017 Thanks for your help and claryfication Share this post Link to post Share on other sites