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Will bridle "accelerates" a horse?

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A Bridle can be used to lead a creature without the use of a rope. This applies to everyone. You must have an item (doesn't matter what) activated in order to lead the animal.

 

Nothing about speeeeeeeeeeeeeeeeeeeeeed

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No, bridle does not affect speed.

 

Saddle and shoes do, barding also affects speed, but negatively, since it reduces horse speed.

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barding adds weight, which slows the horse afaik, using a cloth barding shouldn't be that bad.. and still make that horse fancier compared to 'naked' ones.

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No where in the code did I see saddles  effecting speed.

Only thing that had speed increase was horseshoes. Only thing saw on saddles was code to equip them to the animal nothing more.

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26 minutes ago, Arkonick said:

No where in the code did I see saddles  effecting speed.

Only thing that had speed increase was horseshoes. Only thing saw on saddles was code to equip them to the animal nothing more.

 

I don't think the saddle is actually responsible for the speed increase, perhaps the code for the speed increase can be found in the woa code?

 

I'm interested because this is a long standing "thing" that woa saddle is of benefit to speed.

I was testing this a little bit and without saddle i was riding at 13-20kms.

With a rare 80ql 80+woa saddle i am getting 18-26kms

No shoes were on the horse either.

 

It (whatever it is in this case) is definitely is doing something to affect the speed. :ph34r:

 

Just noticed this is for WU, opps.

Dedicated WO player here but still this is interesting :).

Edited by lawurm

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Take that back saddle does have speed code I just over looked it took another look in Creature.class and found it. So yes saddle does have rarity, ql, and spell bonus.

if(torsoItem != null && (torsoItem.isSaddleLarge() || torsoItem.isSaddleNormal())) {
    factor += Math.max(10.0F, torsoItem.getCurrentQualityLevel()) / 1000.0F;//speed ql
    factor += (float)torsoItem.getRarity() * 0.03F;//rare increase
    factor += torsoItem.getSpellSpeedBonus() / 2000.0F;//spell bonus
    if(!mounting) {
        torsoItem.setDamage(torsoItem.getDamage() + 0.001F);
    }
}

This is the saddles checks so my bad I did over look it in the code.

Edited by Arkonick
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