Posted April 19, 2017 A big gripe on PvE is just how unbalanced existing priests are with the introduction of player gods (mag is almost extinct and fo isn't exactly healthy!). A simple solution would be to give every priest every spell, but this seems to really cheapen the idea of a god entirely. So.... Link non-combat spells to various skills for players not of that god. Priests of a different god still need to meet the faith requirement on top of a certain skill requirement for certain spells. Some examples are: Light token - 50 Firemaking Lurker in the Deep - 50 Fishing Lurker in the Woods - 50 Tracking Mend - 70 Repair Frost/Firebrand - 50 Strength LT/MS/Venom - 70 Strength CoC/WoA - 50 Mind Wild Growth - 50 Forestry Charm - 50 Animal Taming Genesis - 70 Animal Husbandry So a vyn priest with 70 animal husbandry AND 70 faith would be able to cast genesis, however, a fo priest with 70 faith would also be able to cast it without the need to grind AH to 70. The numbers here are just pulled from the top of the head, I am certain they could be balanced based on the difficulty of levelling various skills AS A PRIEST. It makes spell lists matter in terms of which god you pick (grinding a stat to 50 is no easy job), but it also means that putting time into a priest doing something other than channel grinding really pays off. It also means that the addition of new spells to various gods becomes less of a contested matter since every god will eventually be able to get it. The main point is to link the spells to skills that EVERY god can make use of... Share this post Link to post Share on other sites
Posted April 19, 2017 I like the idea of allowing any priest to gather all the spells through grind or otherwise. The less artificial restrictions any character has, the better. +1 Share this post Link to post Share on other sites
Posted April 19, 2017 -1 I'm all for this idea for non-combat, non enchant spells (like reveal creatures, mend, etc), but I oppose homogenization of enchanting spells. 1 Share this post Link to post Share on other sites
Posted April 19, 2017 -1 from me as well. Makes priests even more useless. There needs to be a good balance between the existing spells, maybe some new key spells for the player gods and giving back the old key spells to the old gods (for instance Fo with Genesis) but this doesn't help anything. 1 Share this post Link to post Share on other sites
Posted April 19, 2017 I still think they need to stop the making of player gods and gradually remove the player gods from the game. They definitely have cheapened the original 4 gods, making most of the 4 relatively useless compared to the player gods. 2 Share this post Link to post Share on other sites
Posted April 19, 2017 7 minutes ago, Rhianna said: I still think they need to stop the making of player gods and gradually remove the player gods from the game. They definitely have cheapened the original 4 gods, making most of the 4 relatively useless compared to the player gods. While that's a solution I personally would love to see its never going to happen. Player gods are just too damn convenient for most folks. 2 Share this post Link to post Share on other sites
Posted April 19, 2017 -1 rock paper scissors is the key to making them all feel unique again. I don't mean to down vote without a solution, I think an entire player God rebalance would work better. Getting every priest to use every spell through grinding seems to take away from who you follow, or am I missing something? Share this post Link to post Share on other sites
Posted April 19, 2017 (edited) Wouldnt this just make it so that all priests, whatever diety they follow, would have to have the same skills high? I guess in your plan a Vyn priest need the same for botd as a Fo priest need for coc/woa? Im sry, i dont think this is a solution that would make anyone feel they want to make one of the priests you mention as extinct. Why would i level a Mag priest after this, and not just a Vyn or a Paa (if i already wanted one of them)? -1 from me. Edited April 19, 2017 by Nordlys Share this post Link to post Share on other sites
Posted April 20, 2017 Wurm need remove player gods from pve or make spell list like other gods Share this post Link to post Share on other sites