Posted April 12, 2017 currently pottery bricks require 8 digging actions and one "curing" action to make clay into pottery. thats a ton of work for 1 wall like 150 digging actions per wall just for the rough clay of bricks. so 9 times harder than a stone and mortar wall. and before you say "just get up pottery skill and it will be easier" im not bad at pottery its like 79 its just too time consuming for pottery brick make em like 5kg max (2 kg would be ideal ) Share this post Link to post Share on other sites
Posted April 12, 2017 get your pottery skill up scrub! Just kidding, they will be reduced to 5kg in the update. 4 Share this post Link to post Share on other sites
Posted April 13, 2017 (edited) 15 hours ago, Retrograde said: get your pottery skill up scrub! Just kidding, they will be reduced to 5kg in the update. 5kg? have you considered how pottery bricks will become the new pvp meta building? cause you can carry so many more repair bricks at 5kg @Retrograde Edited April 13, 2017 by JakeRivers Share this post Link to post Share on other sites
Posted April 13, 2017 6 minutes ago, JakeRivers said: 5kg? have you considered how pottery bricks will become the new pvp meta building? cause you can carry so many more repair bricks at 5kg @Retrograde RIP Share this post Link to post Share on other sites
Posted April 13, 2017 (edited) 14 minutes ago, JakeRivers said: 5kg? have you considered how pottery bricks will become the new pvp meta building? cause you can carry so many more repair bricks at 5kg @Retrograde It's moments like this that make me think pvp is why we can't have nice things... I see your point, but I can't even have a second dog cuz, you know, pvp... gets old. Edit: What about increasing the damage pottery bricks take from the updated siege engines? Would that help allow destruction faster than repairs, perhaps? Don't know much about them, just trying to think of a solution that can ease the pvp problem while not just denying the pve preference outright. Edited April 13, 2017 by Reylaark solutionization 1 Share this post Link to post Share on other sites
Posted April 13, 2017 well to be fair there was no way to test how strong they are making these new wall types on the test server, so if pottery is weaker than brick, then it certainly would not become the new meta @Budda 1 Share this post Link to post Share on other sites
Posted April 13, 2017 At least pvp buildings would be pretty! 2 Share this post Link to post Share on other sites
Posted April 13, 2017 If it becomes the new 'obvious choice' for pvp, we'll increase damage they take. Share this post Link to post Share on other sites
Posted April 13, 2017 32 minutes ago, Budda said: If it becomes the new 'obvious choice' for pvp, we'll increase damage they take. are they stronger/weaker? I could not bash the walls i made on the test server Share this post Link to post Share on other sites
Posted April 13, 2017 6 minutes ago, JakeRivers said: are they stronger/weaker? I could not bash the walls i made on the test server That's a bug, just fixed that thanks. Share this post Link to post Share on other sites
Posted April 13, 2017 8 hours ago, JakeRivers said: 5kg? have you considered how pottery bricks will become the new pvp meta building? cause you can carry so many more repair bricks at 5kg @Retrograde last minute patch... 'unable to repair when enemies are in local', barricade and pray r.i.p. meta "pvp-ing" Share this post Link to post Share on other sites
Posted April 13, 2017 How much does material quality effect the final quality of the wall? And how much does wall quality effect how much damage it takes from bashing? I believe clay bricks use material ql as their creation ql with pottery skill being the cap. Share this post Link to post Share on other sites