Posted September 14, 2016 (edited) ( mostly from the 4 piles of rift crystals I prospected ) Rift Crystal Pile despawns after 100 stones are prospected, regardless of how many crystals you get. Prospecting skill up on initial prospect ( had to move away 1 tile, come back to get more than 1 - possibly bug or unintended to be able to do that ) also was able to prospect 1 pile, then another back to back for skill ups, about 3 tiles apart. While prospecting the pile itself wihtout moving I didn't get any skill ups on prospecting - at 50.87 skill Crystal ql seems max of pile ql affected by effective ql of the pile ( use the equation of ql - damage ect : don't remember off hand what the equation is - need more to test this correctly but using my spreedsheet the ql came out to within .001 of effective ql max of pile prospected as max ql of the crystal ) Crystals themselves can be bsb, crated, 100 fit inside satchel. Weight is .20 kg - icon for the crystal is a placeholder ? Max combined 64, weight is 12.80 kg - fits inside satchel Heats in forge like a lump ( non wood as of now for damage while being heated ) Unsure if possible to get rare crystal while prospecting. ** updated *** Piles can't be prospected while there is an active rift on the server even if they're piles from previous rifts ( unintended bug or a feature unknown ) messege of : The power of the Rift prevents you from prospecting that right now. Edited September 14, 2016 by Stormblade 2 Share this post Link to post Share on other sites
Posted September 14, 2016 Thank you so much Stormblade. There is some good information here. As most of you know i am on vacation right now but I did bring my laptop with me and I will update the wiki accordingly as well as get in thouch with either Alectrys or a dev to see if these potential bugs are features or not. Thanks Z Share this post Link to post Share on other sites