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Carburetor

pixel format not accelerated. after windows update.

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Note:my graphics drivers are up to date.

 

i got on to play this afternoon just to find that windows updated over night. i let it finish then went to play wurm. this is the result.

I have tried the following: restarting with a different resolution and window type, reinstalling java, limiting some graphical features, looking for graphics updates, restarting windows.

 

Time is Sat Jul 16 16:30:03 CDT 2016
Running client version 3.99zd

=== System information ===
Executing from C:\Program Files\Java\jre1.8.0_92\
Operating system: Windows 10 (arch: amd64, version: 10.0)
Java version: 1.8.0_92 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.92-b14 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 4

Jul 16, 2016 4:30:03 PM java.util.prefs.WindowsPreferences <init>
WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
>>> Main thread exiting.
Loading character Carburetor
Loading config default
Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt
Loading props file C:\Users\USERNAME\wurm\players\Carburetor\password.txt
>>> LoginFrame queue entry exiting.
Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Users\USERNAME\wurm\players\Carburetor\password.txt
Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
Keybindings saved.
Loaded pack sound.jar (r1)
Loaded pack pmk.jar (r2759)
Loaded pack graphics.jar (r2809)
Options up-to-date!
Loading props file C:\Users\USERNAME\wurm\players\Carburetor\playerdata.txt
Loading props file C:\Users\USERNAME\wurm\players\Carburetor\stats.txt

Preparing to enable console logging.
Now logging to C:\Users\USERNAME\wurm\console.Carburetor.log

=== Wurm options ===
animation_playback_self = 0
auto_mipmaps_enabled = 2
auto_run_source = 0
cavedetail = 2
censor_chat = false
collada_animations = 3
color_black = 0.0,0.0,0.0
color_cyan = 0.0,1.0,1.0
color_error = 1.0,0.3,0.3
color_fuchsia = 1.0,0.0,1.0
color_green = 0.08,1.0,0.08
color_grey = 0.5,0.5,0.5
color_lime = 0.0,1.0,0.0
color_maroon = 0.5,0.0,0.0
color_navy_blue = 0.23,0.39,1.0
color_orange = 1.0,0.5,0.0
color_purple = 0.5,0.0,0.5
color_red = 1.0,0.0,0.0
color_royal_blue = 0.23,0.39,1.0
color_silver = 0.75,0.75,0.75
color_system = 0.5,1.0,0.5
color_teal = 0.0,0.5,0.5
color_white = 1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0
compressed_textures = false
compressed_textures_S3TC = true
contribution_culling = 150
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = true
depth_clamp_enabled = 2
disable_select_all_shortcut = false
display_settings = false:true:0:1776:1000:32:-1:false:false
enable_contribution_culling = false
enable_debugs = false
enable_lod = true
enable_shift_drag = true
enable_vsync = false
engine_multithreaded = 0
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 2
fog_coord_src = 0
font_antialias = 2
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 80
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = true
free_look_mode_disable_on_close_component = false
free_look_mode_disable_on_combat = false
free_look_mode_disable_on_open_component = false
free_look_mode_sensitivity = 10
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 2
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = true
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
hide_onscreen_fail_messages = false
hide_onscreen_hostile_messages = false
hide_onscreen_info_messages = false
hide_personal_goal = true
high_res_binoculars = true
hint_texture_scaling = 0
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 3
key_bindings_source = 0
keyboard_layout = 0
loadInventoryStartup = true
local_list_in_event = false
lod = 1
log_extra_errors = true
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_texture_size = 2
mega_texture_size = 6
model_loader_thread_priority = 2
model_loading_threads = 1
mount_rotation = false
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 2
other_log_rotation = 2
outline_picking = true
player_texture_size = 2
reflection_texture_size = 2
reflections = 2
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_distant_terrain = true
render_glow = false
render_sun_glare = false
resident_models = false
save_skills_on_quit = true
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 3
shadow_level = 0
shift_drag_default = 10
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 2
skillgain_no_alignment = true
skillgain_no_favor = false
skydetail = 1
sound_al_gain = 2
sound_buzzlevel = 2
sound_cache_enabled = true
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 10
sound_music_level = 0
sound_play_PMAlert = true
sound_play_ambients = true
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = false
sound_play_weather = true
sound_play_work = true
stipple_enabled = true
structure_render_distance = 3
submit_client_data = 0
terrain_bump = true
terrain_res = 2
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = true
tiledecorations = 2
togglePushToTalk = true
treelist_outline = true
trees = 3
update_optional = true
use_alpha_particles = true
use_anisotropic_filtering = 1
use_antialiasing = 1
use_color_picking = true
use_fast_clock_work_around = true
use_fbo_color_picking = true
use_nagles_algorithm = false
use_nano_timer = false
use_non_alpha_particles = true
use_phobia_models = false
use_tree_models = true
use_weather_particles = true
vbo_enabled = 2
viewport_bob = true
water_detail = 2

Setting up Collada Model Loader
Setting up WurmModel Model Loader
Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Translating legacy key ENTER to RETURN
Word filter loaded: 23
Starting job manager with 3 worker threads
>>> Launch queue entry exiting.
Failed to create window (Depth=24, AA level=2)
Failed to create window (Depth=24, AA level=0)
Failed to create window (Depth=8, AA level=0)
Retrying main resolution (1/4)
Failed to create window (Depth=24, AA level=2)
Failed to create window (Depth=24, AA level=0)
Failed to create window (Depth=8, AA level=0)
Retrying main resolution (2/4)
Failed to create window (Depth=24, AA level=2)
Failed to create window (Depth=24, AA level=0)
Failed to create window (Depth=8, AA level=0)
Retrying main resolution (3/4)
Failed to create window (Depth=24, AA level=2)
Failed to create window (Depth=24, AA level=0)
Failed to create window (Depth=8, AA level=0)
Retrying main resolution (4/4)
Failed to create display: 1920:1080:0:0 (false)
Wanted mode: display_settings = false:true:0:1776:1000:32:-1:false:false
Execution aborted at connection 0, iteration 0
Run time 0s, local time Sat Jul 16 16:31:14 CDT 2016
Destroying game window
====== CLIENT CRASH ======
Could not create window with selected width and height.
org.lwjgl.LWJGLException: Pixel format not accelerated
    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
    at org.lwjgl.opengl.Display.createWindow(Display.java:306)
    at org.lwjgl.opengl.Display.create(Display.java:848)
    at org.lwjgl.opengl.Display.create(Display.java:757)
    at com.wurmonline.client.hzBVpzQFBz.BILF1iey6X(SourceFile:456)
    at com.wurmonline.client.hzBVpzQFBz.FZOk5L6Gfy(SourceFile:99)
    at com.wurmonline.client.BILF1iey6X.run(SourceFile:1471)
    at java.lang.Thread.run(Unknown Source)
Exiting Wurm after an Error
Time is Sat Jul 16 16:33:57 CDT 2016
Performing final cleanup after playing 0s
Saving props file C:\Users\USERNAME\wurm\players\Carburetor\playerdata.txt
Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
Saving props file C:\Users\USERNAME\wurm\players\Carburetor\stats.txt
Dumped skills to C:\Users\USERNAME\wurm\players\Carburetor\dumps\skills.20160716.1633.txt
Destroying game window
Job executor 0 terminating
Job executor 1 terminating
Job executor 2 terminating
Running garbage collector...
Running finalization...
Goodbye.
Exit.
 

Edited by Carburetor

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Pixel format not accelerated means your graphics drivers are not OpenGL capable.

 

See here for more

 

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5 minutes ago, Explora said:

Pixel format not accelerated means your graphics drivers are not OpenGL capable.

 

See here for more

 

 

 

Did you read my first post at all or did you just comment based on the title?

 

my graphics drivers are OpenGl capable, they are the latest, and it worked yesterday, this is the result of a windows update so there must be more to it, but ill try completely reinstalling my graphics drivers for the sake of simplicity.

 

p.s. its an update not an upgrade

Edited by Carburetor

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Yes I read your post, I am just telling you what the error message you are getting means.

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9 minutes ago, Explora said:

Yes I read your post, I am just telling you what the error message you are getting means.

alright well ill just continue on my journey then. 

broad statements dont help though, these posts are everywhere. ive checked atleast 5 others with similar issues but their issue was not having up to date drivers, its just not the same.

 

im going on under the assumption that windows has somehow broken my graphics drivers.

 

I need a little more than beans in my meal to get through the day.

Edited by Carburetor

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Wurm isn't listing a graphics driver in the log file so perhaps the windows update has messed up somehow.

There are also several " Failed to create window " errors which again point to graphics drivers being a problem.

 

I suggest you try an OpenGL test utility to verify that your drivers are working properly and OpenGL capable.

Such as this one http://www.realtech-vr.com/glview/

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thanks ill give that a try

OpenGL seems to be working through the suggested program.

ill fully reinstall my graphics drivers and be back later.

Edited by Carburetor

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Complete reinstall worked.... kinda, but not really.

the game is playable now but i cant adjust any settings on my graphics card..... looks like ive got an ocean of troubles ahead. latest windows 10 update broke my drivers.

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More than likely W10 updated your graphics drivers signed by microsoft.

I would just used the graphics manufacturers ones, happened on a W7 to W10 upgrade for me. Had to remove microsofts and use nvidia's

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