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DevBlog

Patch Notes 30 June 2016

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  • New Domain system added!
    • Altars will now extend their domain depending on quality.
    • Underground and above ground zones are no longer separate, instead domains will have a 50% reduction in their power in the opposing layer.
    • Metal and wood altars may now be pushed/pulled.
    • Altar creation restrictions were removed.
  • Creature spawn counts altered
  • Bison,  dogs, roosters, pheasants and hens will be a smaller amount of the total population
  • Spawn cap for horses has been increased
  • Bred creatures now have a 1 in 20 chance of giving a rare coin when killed, as opposed to the former 1 in 50 chance.
  • A minimum cool down period of one hour was added to the meditation ability Final Breath.
  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.
  • Reduced the amount of terrain variation caused by rifts, should now not occur on corners with fences, walls, etc.
  • Tile borders will now show slope information again when examined.
  • Non-premium characters that have previously been premium will now keep their characteristic stats up to 30 on PvE servers.

  • Enchanted grass chance of reverting to grass on deeds with good ratio has been halved to have a 1 in 240 chance when an animal grazes. If the deed has a bad ratio (less than 15 tiles per animal) it has the usual 1 in 120 chance of reverting to grass. Off deed enchanted grass now has a 1 in 80 chance to revert to grass when an animal grazes.

 

  • Bugfix: Boulders from volcanoes will no longer become part of an item pile.
  • Bugfix: Fixed text error for brass brass ribbon on unfinished birdcage examine.
  • Bugfix: Fixed a permission bug which allowed some paving without permissions set.
  • Bugfix: Corrected the fix for source crystals being removed from veins.
  • Bugfix: Focus icon mouseover text will now update properly when focus is lost during combat.
  • Bugfix: Text error for examine of rift beast heart was fixed.
  • Bugfix: You can no longer cast dirt on a smelter.
  • Bugfix: Pick up items and pick up planted permission are no longer needed in order to fill a lamp inside a building.
  • Bugfix: Plugged a few loopholes for trading new player tents.
  • Bugfix: Fixed a text error with socketed rings.
  • Bugfix: Traders and Merchants will once again stay on the the same story where placed instead of falling to the ground level.
  • Bugfix: Fixed a text error when burying a body at sea.
  • Bugfix: Attempting to send mail to a server that is offline will no longer attempt to send and then destroy your mail.
  • Bugfix: Fixed a bug with no drop items remaining in locked chests upon death.
  • Bugfix: Fix for cakes not cooling down when removed from a heat source.
  • Bugfix: Increased the tolerance for lag when moving on vehicles, random dismounts when riding on a horse or other vehicle should occur less often.
  • Bugfix: Fixed a bug to prevent rejected mail being auto-sent back to the person who rejected it if not picked up by the original sender. If the original sender does not retrieve the rejected mail, it will be deleted after 2 weeks.
  • Bugfix: Fixed a respawn issue on Deliverance and added code to prevent it from happening elsewhere. If a spawn point does not satisfy requirements (above water, not too steep, empty) It will not show.
  • Bugfix: Dirt spell will no longer terraform Rift terrain.
  • Bugfix: Can no longer cast dirt in a tent while in inventory.
  • Bugfix: Converting to HOTS only sets you to Libila and faith to 1 if you are coming from Fo, Magranon or Vynora.
  • Like 12

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  • Metal and wood altars may now be pushed/pulled.

Wewt!

  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.
  • Reduced the amount of terrain variation caused by rifts, should now not occur on corners with fences, walls, etc.
  • Tile borders will now show slope information again when examined.

Good stuff (and help for those poor freedom houses being borked!)

  • Non-premium characters that have previously been premium will now keep their characteristic stats up to 30 on PvE servers.

Only PVE, thank goodness!

  • Bugfix: Corrected the fix for source crystals being removed from veins.

Will have to test this on my source vein :'( 

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  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.

says this feature currently not available 

 

 

just tried to change 

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13 minutes ago, Loggy said:
  • Path of Insanity followers can change path one time with no penalty via an option on the meditation rug.

says this feature currently not available 

 

 

just tried to change 

 

Should work now, we had to enable it.

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1 hour ago, DevBlog said:

Non-premium characters that have previously been premium will now keep their characteristic stats up to 30 on PvE servers.

 

So, does this only apply to body strength, and not to other characteristics such as mind logic and body control? I was able to drag a catapult and bash walls with an alt that no longer has premium time and had over 21 body strength, but was unable to embark as a commander on a large cart with over 23 mind logic. Is this intentional? 

 

 

Edited by Drakeling
Corrected skills to characteristics.

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5 minutes ago, Drakeling said:

 

So, does this only apply to body strength, and not to other characteristics such as mind logic and body control? I was able to drag a catapult and bash walls with an alt that no longer has premium time and had over 21 body strength, but was unable to embark as a commander on a large cart with over 23 mind logic. Is this intentional? 

 

 

 

A few extra checks need to be enabled for some things.  These will be included in the next update per the devs.

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pushing metal altars, so much needed. thanks for listening!

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Pushing metal altars!  We have waited for this one literally years!  thanks!

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Is it possible that the patch has a huge impact on the server lag? Cause I have 5-10 sec lag since restart.

  • Like 1

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2 hours ago, DevBlog said:
  • Bugfix: Plugged a few loopholes for trading new player tents.

Noooooo! It's fair, but I still hate it lol.

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Just now, Calimdor said:

Is it possible that the patch has a huge impact on the server lag? Cause I have 5-10 sec lag since restart.

atleast your server is still up unlike deil

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Just now, King said:

atleast your server is still up unlike deil

 

oh :/ well but I think it's in it's last breaths :)

 

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30 minutes ago, King said:

atleast your server is still up unlike deil

Is Deli still down? I can't connect. o.o

Edit: Nevermind just saw the announcement.

 

ALSO:

 

Quote
  • Bugfix: Increased the tolerance for lag when moving on vehicles, random dismounts when riding on a horse or other vehicle should occur less often.

 

Brb crying tears of joy. 

Edited by Chimerical

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Xanadu is due to shutdown for a restart - fingers crossed that things will be better soon...

 

Looks as if time is running very slow on Xanadu - the 10 minute shutdown warning was about 30 minutes ago.

Edited by Wulfmaer

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For a good while, it's a one time switch from path of insanity to any other path, so there's zero benefit to skilling up insanity and then switching.

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2 hours ago, Drakeling said:

 

So, does this only apply to body strength, and not to other characteristics such as mind logic and body control? I was able to drag a catapult and bash walls with an alt that no longer has premium time and had over 21 body strength, but was unable to embark as a commander on a large cart with over 23 mind logic. Is this intentional? 

 

 

 

2 hours ago, Alectrys said:

 

A few extra checks need to be enabled for some things.  These will be included in the next update per the devs.

 

Because of other server issues and another quick downtime, these extra checks were added and you should now be able to command and ride.

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Undocumented feature? Failed cast of Vessel on a gem now does this:

[17:25:50] You fail to store any favor but the ruby is damaged in the process.

 

Wasn't happening yesterday. Also some channeling skill from the failed cast which is new:

[17:25:50] Channeling increased by 0.0044 to 84.3142

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45 minutes ago, Vannin said:

Undocumented feature? Failed cast of Vessel on a gem now does this:

[17:25:50] You fail to store any favor but the ruby is damaged in the process.

 

Wasn't happening yesterday. Also some channeling skill from the failed cast which is new:

[17:25:50] Channeling increased by 0.0044 to 84.3142

are you casting on a gem < 10ql?

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1 hour ago, Retrograde said:

For a good while

 

Can you be less vague about this, a month, 2 months, a year?

 

For the time it takes to get a high meditation skill I would hope some consideration would be given to us to take our time in deciding whether or not we would want to make a switch.

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