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Hampsterman

Rift reflection bug

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if you see the red rift beacon reflected in water it shows as the white model like it was the "White light" on elevation/chaos.

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3 hours ago, Hampsterman said:

if you see the red rift beacon reflected in water it shows as the white model like it was the "White light" on elevation/chaos.

 

Are you using the stable or unstable client?  Do you see the same issue with both clients?

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I've seen it show up as white as well (not even just in reflection), but I'll have to wait and see which version of the client it's happening on.

 

In either client, it also has a habit of disappearing unless it's in my peripheral vision.

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3 hours ago, Ostentatio said:

In either client, it also has a habit of disappearing unless it's in my peripheral vision.

 

Noticed that while riding to the Xanadu rift - the beacon appears to have a range of about 5km. Towards the edge of the visible range it appears and disappears as you look in different directions. This was using the stable client.

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