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Retrograde

client render testing!

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I tested unstable both on my main PC and backup notebook. Runs nice, FPS better than stable, but ground textures quite random. Dirt around me changing to grass or snow, grass to steppe and changing rapidly as I move around. Also shadows on ground quite random and changing when I move or rotate. Happens on both computers.

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4.00 91619e8

The game is running pretty smooth on my RX480(i5 4690 & 16 gigabananas). Frames are around 60 with vsync turned on. Settings are maxed out

Current problems on my end:

-Tiles are absolutely flat, no bumpmapping

-Grass is disappearing, depending on distance(sometimes when i'm close, sometimes just randomly when moving(when changing tiles))

-Chestnut trees have a very weird bright shade when in the distance  http://imgur.com/a/5R7aD

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