Otherlands PVE Cluster [10x/10x][Modded][Freedom+HotS]

bdew
By bdew in PvE,
Website: otherlands.bdew.net   Server features 2 servers - Walden (Freedom) and Otherland (Horde of the summoned) Free travel between the servers via portals at the starter deeds or boats Skills and stats start at 20 (21 for ML and BC) 10x skills and action timers multiplier 2048x2048 custom map 30000 creatures, 30% aggressive CR modifier set to 3 Deeds cost silver and upkeep is ENABLED (but see below - you get free 5s for deeding) Fast animal pregnancies and farm growth Server is hosted in Germany on a physical server i rent Offsite backup to Google Cloud Storage every 6 hours New! Server forums - http://otherlands.boards.net/       Live map: Walden (Freedom) | Otherland (HotS)   Custom starting inventory (30ql chain set + 2H sword, 20ql tools, sickle, butchering knife, 50ql toolbelt, 4 ropes + standard crap) Walking speed and weight limits increased a bit All mounts can carry more weight to account for increased weight limits on players, also weight traits are stronger Deed stakes give 5s towards founding new deeds + 3s to upkeep Disbanding a deed will not return any money Bounties for killing creatures and burrying corpses, paid directly to bank Priest restrictions and penalties removed Some WL spells usable by Libila priests All spells require a maximum of 90 favour Faith and Meditation gains are unlimited Increased stat gains (including above 31) Increased gains for some skills, notably: weapon smithing Crates are larger - 1000 items in large, 250 in small Rainbow unicorns - 16777216 color variations!  Horses, Carts, Wagons are faster and can enter deeper water Aggresive creatures can be hitched to carts (while tamed), they will stay hitched if untamed, not attack players and won't be attacked by g All boats are faster and less affected by wind, can go over shallower water Added "Claim" action to treasure chests - removes the lock and awards the player with a bit of karma All animals will age quickly up to adolescent age (except chickens and a few other special creatures) Crops never turn to weeds New /seasons command to show next harvesting seasons Can harvest when mounted Warning for inbreeding Items from digging will pile on the ground or go into your cart (and into crates if you have them) Clay, tar, peat and moss produce 20kg when digged Items from dredging will be stored in ship cargo Lowered delay between path levels by factor of 10 No failing to relax when meditating Chance to get a rare bone when sacrificing rares Healing covers show power in their name Allow for transfer of all items between bulk containers Many actions that ignored the action speed multiplier were changed to correctly apply it Flatten, Level, Meditation, Praying, Sacrificing, Spells, Sowing, and multiple other misc actions Spyglasses and softcaps can be crafted by players Bag of Holding spell - can be cast on containers and vehicles to increase their capacity Animals can be exchanged into tokens for easy transportation, tokens can be loaded into ships (corbita and larger) and moved between servers) Speed enchants (WoA/BotD) on melee weapons are significantly more powerful Ore veins, and resource tiles (tar, peat, clay) can be removed by deed owners Treasure chests have a chance to spawn rift wood/stone/crystal for crafting runes Creature lairs/dens can be searched for treasure. Beware of the dwellers being not too happy about that Gems can be sold to token for a decent chunk of cash - 2c*ql for normal gems, 5c*ql for star gems (not limited by daily sell to token cap or kingdom coffers) Farwalker stones and twigs can be sold to token for 4.5s Forges, ovens, etc. produce ash while burning Salve of Frost and Potion of Acid actually work. Damage is in line with FA/FB of power ~80. They stack with normal enchants but not each other. Increased drake/dragon difficulty, rewarded hide/scale amounts scales better with number of players (more players = more loot for everyone) Vynora priests with over 60 faith will receive a 20% speed bonus when piloting boats and ships Players with >50 animal husbandry and taming skills can now lead and ride unicorns without taming and will not be aggroed by hell horses. More items that can be planted in planters: Nettles, sassafras, woad, cocoa bean, nutmeg, blueberry, lingonberry, raspberries, all mushrooms Enchanted grass is a spell available to all WL priests and can work in an area.  Path of Love followers instead get a new ability on level 7 - Lovely Grove Ages or rejuvinates all trees and bushes in a 5x5 area to mature or old age, makes them grow sprouts and be harvestable regardless of season. New items: Light spear - can be used one handed with a shield. Faster and deals less damage than 2h versions. Can be made from either wood or metal staff + spear head. Circlet of protection - provides protection equivalent of a steel greathelm, while not looking like a bucket. Improves with JC. Silver lump + small anvil to start. Warhammer - 1 handed weapon with about the same damage as a longsword, uses warhammers skill. Made with large maul head + shaft. Cooking tweaks: High complexity food will now give higher nutrition gain Players with high Carbs value will receive a bonus to Mind skill gain and it's subskills Players with high Proteins value will receive a bonus to Body skill gain and it's subskills Examining food will now show more detailed CCFP and nutrition info Special and legacy items available on traders: Old presents from WO: Garden gnome, yule goat/reindeer, valentines, fireworks, picnic basket, etc. Yellow potions - gives temporary illusion Brown potion - gives 1 random affinity point Silver mirror - allows to change character looks Silver scalpel - allows to change character sex Bag of Keeping - tiny containers that stays with you after death HotA voucher - can be redeemed for HotA statue of choice  Various tweaks required by the unique nature of the server badly interacting with rolfcode (mycelium decay on PVE servers, disabled BL spells, etc.)   Rules Don't be a jerk. Despite BL theme, both servers are PVE server. Griefing and harassment are not allowed. Players are responsible for securing their crap. Everything not properly secured is considered free game. If you find a bug - report it, don't abuse it. All client mods are allowed as long as they aren't actively disruptive to the community or the server itself. See rule #1   Support the Server   Want to support the server? Consider donating some money to it's upkeep! All leftovers will be used to buy beer to maintain my sanity after digging through rolfcode.        
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