2 servers - Walden (Freedom) and Otherland (Horde of the summoned)
Free travel between the servers via portals at the starter deeds or boats
Skills and stats start at 20 (21 for ML and BC)
10x skills and action timers multiplier
2048x2048 custom map
30000 creatures, 30% aggressive
CR modifier set to 3
Deeds cost silver and upkeep is ENABLED (but see below - you get free 5s for deeding)
Fast animal pregnancies and farm growth
Server is hosted in Germany on a physical server i rent
Offsite backup to Google Cloud Storage every 6 hours
New! Server forums - http://otherlands.boards.net/
Live map: Walden (Freedom) | Otherland (HotS)
Custom starting inventory (30ql chain set + 2H sword, 20ql tools, sickle, butchering knife, 50ql toolbelt, 4 ropes + standard crap)
Walking speed and weight limits increased a bit
All mounts can carry more weight to account for increased weight limits on players, also weight traits are stronger
Deed stakes give 5s towards founding new deeds + 3s to upkeep
Disbanding a deed will not return any money
Bounties for killing creatures and burrying corpses, paid directly to bank
Priest restrictions and penalties removed
Some WL spells usable by Libila priests
All spells require a maximum of 90 favour
Faith and Meditation gains are unlimited
Increased stat gains (including above 31)
Increased gains for some skills, notably: weapon smithing
Crates are larger - 1000 items in large, 250 in small
Rainbow unicorns - 16777216 color variations!
Horses, Carts, Wagons are faster and can enter deeper water
Aggresive creatures can be hitched to carts (while tamed), they will stay hitched if untamed, not attack players and won't be attacked by g
All boats are faster and less affected by wind, can go over shallower water
Added "Claim" action to treasure chests - removes the lock and awards the player with a bit of karma
All animals will age quickly up to adolescent age (except chickens and a few other special creatures)
Crops never turn to weeds
New /seasons command to show next harvesting seasons
Can harvest when mounted
Warning for inbreeding
Items from digging will pile on the ground or go into your cart (and into crates if you have them)
Clay, tar, peat and moss produce 20kg when digged
Items from dredging will be stored in ship cargo
Lowered delay between path levels by factor of 10
No failing to relax when meditating
Chance to get a rare bone when sacrificing rares
Healing covers show power in their name
Allow for transfer of all items between bulk containers
Many actions that ignored the action speed multiplier were changed to correctly apply it
Flatten, Level, Meditation, Praying, Sacrificing, Spells, Sowing, and multiple other misc actions
Spyglasses and softcaps can be crafted by players
Bag of Holding spell - can be cast on containers and vehicles to increase their capacity
Animals can be exchanged into tokens for easy transportation, tokens can be loaded into ships (corbita and larger) and moved between servers)
Speed enchants (WoA/BotD) on melee weapons are significantly more powerful
Ore veins, and resource tiles (tar, peat, clay) can be removed by deed owners
Treasure chests have a chance to spawn rift wood/stone/crystal for crafting runes
Creature lairs/dens can be searched for treasure. Beware of the dwellers being not too happy about that
Gems can be sold to token for a decent chunk of cash - 2c*ql for normal gems, 5c*ql for star gems (not limited by daily sell to token cap or kingdom coffers)
Farwalker stones and twigs can be sold to token for 4.5s
Forges, ovens, etc. produce ash while burning
Salve of Frost and Potion of Acid actually work. Damage is in line with FA/FB of power ~80. They stack with normal enchants but not each other.
Increased drake/dragon difficulty, rewarded hide/scale amounts scales better with number of players (more players = more loot for everyone)
Vynora priests with over 60 faith will receive a 20% speed bonus when piloting boats and ships
Players with >50 animal husbandry and taming skills can now lead and ride unicorns without taming and will not be aggroed by hell horses.
More items that can be planted in planters: Nettles, sassafras, woad, cocoa bean, nutmeg, blueberry, lingonberry, raspberries, all mushrooms
Enchanted grass is a spell available to all WL priests and can work in an area.
Path of Love followers instead get a new ability on level 7 - Lovely Grove
Ages or rejuvinates all trees and bushes in a 5x5 area to mature or old age, makes them grow sprouts and be harvestable regardless of season.
Light spear - can be used one handed with a shield. Faster and deals less damage than 2h versions. Can be made from either wood or metal staff + spear head.
Circlet of protection - provides protection equivalent of a steel greathelm, while not looking like a bucket. Improves with JC. Silver lump + small anvil to start.
Warhammer - 1 handed weapon with about the same damage as a longsword, uses warhammers skill. Made with large maul head + shaft.
High complexity food will now give higher nutrition gain
Players with high Carbs value will receive a bonus to Mind skill gain and it's subskills
Players with high Proteins value will receive a bonus to Body skill gain and it's subskills
Examining food will now show more detailed CCFP and nutrition info
Special and legacy items available on traders:
Old presents from WO: Garden gnome, yule goat/reindeer, valentines, fireworks, picnic basket, etc.
Yellow potions - gives temporary illusion
Brown potion - gives 1 random affinity point
Silver mirror - allows to change character looks
Silver scalpel - allows to change character sex
Bag of Keeping - tiny containers that stays with you after death
HotA voucher - can be redeemed for HotA statue of choice
Various tweaks required by the unique nature of the server badly interacting with rolfcode (mycelium decay on PVE servers, disabled BL spells, etc.)
Don't be a jerk.
Despite BL theme, both servers are PVE server. Griefing and harassment are not allowed.
Players are responsible for securing their crap. Everything not properly secured is considered free game.
If you find a bug - report it, don't abuse it.
All client mods are allowed as long as they aren't actively disruptive to the community or the server itself.
See rule #1
Support the Server
Want to support the server? Consider donating some money to it's upkeep! All leftovers will be used to buy beer to maintain my sanity after digging through rolfcode.