Posted December 5, 2015 (edited) Multirope Bringing back the best features. What is it? Rolf removed the mooring ropes ability to lead more than 1 animal at a time. I created this mod with the point of bringing that item back. For every mod I make, I strive to make every option highly configurable so there will be as little code changes as possible once released. Download Get the latest version on GitHub Crafting You can create the item as you would any other rope using a ropetool and a wempfibre to create a 'leading rope' Config You can find the config find in /mods/multirope.properties #Is mod enabled? mr.enabled = true #Weight of the item in grams. NOTE: Only newly created items get the changed weight value, existing items stay as their old weights. mr.weight = 1000 # Animal lead limit per 1 item (4 horses to 1 rope) mr.leadlimit = 4 Credits Ago for giving me some insight on some things for his awesome mod loader Also a fair word of warning, this mod tends to output a fair amount of debug to the console and some might see than issue. A toggleable option will come soon for this. Edited December 5, 2015 by WesncIsMe 1 Share this post Link to post Share on other sites
Posted December 5, 2015 (edited) awesome thank you =) can you create this rope with the wand too? Edited December 5, 2015 by Eject Share this post Link to post Share on other sites
Posted December 5, 2015 (edited) 8 minutes ago, Eject said: awesome thank you =) can you create this rope with the wand too? Sure can, you can find it in the create menu as a 'leading rope' Edited December 5, 2015 by WesncIsMe Share this post Link to post Share on other sites
Posted December 7, 2015 Since next update, single item to lead multiple animals will be core part of the game. 1 Share this post Link to post Share on other sites
Posted December 7, 2015 7 minutes ago, Warlander said: Since next update, single item to lead multiple animals will be core part of the game. Meaning that WO is adopting the mod that was developed here? Share this post Link to post Share on other sites
Posted December 7, 2015 Yes, I had to make it strictly integrated with game and balance to not make it too overpowered/easy to make. Share this post Link to post Share on other sites
Posted December 8, 2015 I'm actually pretty suprised by this, thats pretty awesome that my mod is getting adapted to WO 1 Share this post Link to post Share on other sites
Posted December 8, 2015 9 hours ago, Warlander said: Yes, I had to make it strictly integrated with game and balance to not make it too overpowered/easy to make. I hope it's not going to be 1 rope for multiple animals, but rather some special item? Share this post Link to post Share on other sites
Posted December 8, 2015 (edited) del Edited December 8, 2015 by zigozag forum lag -> triple post Share this post Link to post Share on other sites
Posted December 8, 2015 (edited) del Edited December 8, 2015 by zigozag Share this post Link to post Share on other sites
Posted December 29, 2015 (edited) Hi Does this still work and if so is it server or client? Iv added it to the server but it doesnt seem to be craftable. Maybe iv missed something. Cheers. [EDIT] Added it to client but client wont launch with it so im guessing its serverside, any ideas why it wont show up? "Steam\SteamApps\common\Wurm Unlimited Dedicated Server\mods" Maybe its not suppose to be in the dedi folder? If thats correct, could you make a version for dedicated server or tell us what to edit in order for it to work please? Thanks Edited December 29, 2015 by Weeman0000 Share this post Link to post Share on other sites
Posted January 2, 2016 (edited) It's going to be Server side. Without a real API released by the dev team I'm going to take the assumption every mod here will need looked at for updating after every WU update. Where as with an official API you'd only need to update the mod when the API itself is changed. Edited January 2, 2016 by Nomadikhan Share this post Link to post Share on other sites
Posted January 2, 2016 Nomad is correct, its a server side mod. You drop the contents of the rar into Wurm Unlimited Dedicated Server/mods I currently have this on my server and it still works, not using the beta update but rather the 12/03/2015 update. Share this post Link to post Share on other sites
Posted January 7, 2016 (edited) Hmm, Well its not showing up in game for some reason, hitching post works and crops not dieing on ago's modloader works but follower restrictions and prayer times don't work and that's in the modloader lol. So weird! [Edit] Seems to be working now :s Edited January 7, 2016 by Weeman0000 Share this post Link to post Share on other sites
Posted October 8, 2016 i tried this today with 8 animals but it wont work, any idea? Share this post Link to post Share on other sites
Posted November 11, 2016 Can anyone look into this mod? It still seems not working above 4 animals for my players :/ Share this post Link to post Share on other sites
Posted March 19, 2017 (edited) Great mod and everyone on the server is loving it. Thanks for the awesome work! Edited March 19, 2017 by Governor Share this post Link to post Share on other sites
Posted March 21, 2017 (edited) On 19.3.2017 at 11:26 PM, Governor said: Great mod and everyone on the server is loving it. Thanks for the awesome work! Is it working for you with leading more than 4 animals? Edit: now i saw, the maximum is 4 animals, if its not possible to lead more than 4, this mod is useless since the halter rope is integrated from the wurm devs. Eject Edited March 21, 2017 by Eject Share this post Link to post Share on other sites