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Ronbalder

Screen freeze/lag certain field of view, mac pro [Resolved]

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Hello!


 


I couldn't find anything about my issue here on the forums so i'll post them in a new topic in hopes of getting help from fellow mac users or developers, or whatever.


 


I got a Macbook Pro (2014, not retina) with the i5 etc. The system runs wurm perfectly on various settings, but I have a huge problem that makes the game unplayable at times. Whenever I point my field of view, or direction of view and certain buildings, or towards a deed (even if i'm far away) I get this huge, and I mean huge, FPS drop. The screen almost freezes, but I eventually manage to point my view down towards the ground or away from the direction and the lag stops. 


 


I know that a Mac isn't the perfect thing to play Wurm with.. but i'm addicted to the game, what can I do? I'm living at a hotel at the moment so I can't use my other computer that runs wurm (with more lag, but without the screen freezes at certain directions).. 


 


Any tips?


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It appears to be when loading buildings, not confirmed though. I'm currently stuck at a deed and every time I log in, the game begins to lag heavily as the building(s) starts to appear on the screen in front of me.


 


Anyone? Desperate. 


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For future reference, if anyone has the same problem as I had; go to settings, compatibility and disable: GLSL Shader Support. It fixed my lag completely, and has had no issued at all after that. I was even able to run Wurm on max settings on everything. 


Edited by Ronbalder
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OMG THANKYOU! IVE HAD THIS ISSUE FOR AGES AND NOW IT RUNS PERFECTLY THANKYOU THANKYOU THANKYOU

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I wish we could still run GLSL shaders though.  They work perfectly on the test server,  just not on the others.


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