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Alectrys

Missions - Location errors for Epic Structure construction missions

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Chaos: 


Name: Enemy: Important revenge of Fo


Creator: System


Started: 9/19/15 4:02 PM


Progress: 1.0%


Expires: 9/22/15 4:02 PM


Restartable: No


 


Description: Fo urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the south east.


 


[17:25:34] This must be built in the north east.


 


can this get fixed soon?


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Xanadu:

Name: Everyone: Fo's challenge for creation
Creator: System
Started: 09/10/15 05:15
Progress: 1.0%
Expires: 12/10/15 04:55
Restartable: No

Description: Fo asks  you to construct a foundation pillar. This should be built in the darkness of a cave with sufficient ceiling height, not inside a settlement, and on a flat surface. This must be built in the south east.
 

Message: [17:25:46] It is not the right time to build this now.

On Xanadu in P22.

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Another one

 

Server: Release

Name: Everyone: Fo's deadly gesture
Creator: System
Started: 10/14/15 1:18 PM
Progress: 1.0%
Expires: 10/17/15 1:18 PM
Restartable: No

Description: Fo urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the south east.
 

[19:54:45] This must be built in the south west.

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And Again!!!!!

 

Server: Release

Name: Everyone: Mysterious run of Fo
Creator: System
Started: 10/18/15 5:50 PM
Progress: 1.0%
Expires: 10/21/15 5:50 PM
Restartable: No

Description: Fo urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the south east.
 

 

[18:06:47] This must be built in the south west.

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Exodus


 


 


Name: Everyone: Test for Magranon

Creator: System

Started: 10/16/15 12:19 PM

Progress: 1.0%

Expires: 10/19/15 12:19 PM

Restartable: No

 

Description: Magranon urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the north east.

 

 


Says build shrine in North East, go to build it and get message:


 


Shrine must be built in the South East!

Edited by JakeRivers

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will this be fixed anytime soon, or should I just forget about this mission?


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New mission, same bull;


 


Name: Everyone: Horrendous revenge from Magranon

Creator: System

Started: 10/23/15 9:37 AM

Progress: 1.0%

Expires: 10/26/15 9:37 AM

Restartable: No

 

Description: Magranon urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the north east.

 

 

When attempting to start the shrine you get this message:

 

[09:53:02] This must be built in the south east.

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Description: Magranon urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the north east.

 
 
When attempting to start the shrine you get this message:
 
[09:53:02] This must be built in the south east.

 

Was there another mission in the same time, which must be built in the south east? If you remember.

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And again!


 


Name: Everyone: Magranon's gesture

Creator: System

Started: 10/26/15 2:16 PM

Progress: 1.0%

Expires: 10/29/15 2:16 PM

Restartable: No

 

Description: Magranon urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the north east.

 

exact same thing, must be built in the south east

 

on exodus, and I am in the north east

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Another "not the right time" libila shrine mission on indy


 


...but this time we've got WU code, so.


 


 


So this happens because there can only be 3 shrines per kingdom per server, and freedom happens to already have 3 shrines on indy (that is indeed the case, there are 3 shrine mission focus points).


 


So the question remains, why did it even generate a shrine mission, if there's no slots left?


The answer is simple, there's no slots left for freedom, but libila's favored kingdom isn't freedom. There are indeed empty shrine slots in libila's favored kingdom on indy (because HOTS haven't built any shrines on indy).


 


 


So, in EpicServerStatus.java



public void generateNewMissionForEpicEntity(final int epicEntityId /* snip */) { /* snip */
byte favkingd = Deities.getFavoredKingdom(deityNum);
    if (favkingd != 0) {
    createdMission = this.createBuildTargetItemMission(i, favkingd, epicEntityId, epicEntityName, baseDifficulty, desired);
        break;
    }

here it creates the mission, but for the favored kingdom of the deity; it'll never be freedom because no god favors freedom, but it doesn't really matter, freedomers see the mission anyway (tbh dunno which part of code does _that_). So for libila, it creates a mission for hots, because hots has free shrine slots.


 


And then in AdvancedCreationEntry.java


public Item run(/*snip*/){
    /* blah blah blah */
     if (template.isEpicTargetItem) {
            final EpicTargetItems targs = EpicTargetItems.getEpicTargets(performer.getKingdomTemplateId());
            if (targs.getGlobalMapPlacementRequirement(this.objectCreated) != performer.getGlobalMapPlacement()) {
                performer.getCommunicator().sendNormalServerMessage(targs.getGlobalMapPlacementRequirementString(this.objectCreated));
                throw new NoSuchItemException(targs.getGlobalMapPlacementRequirementString(this.objectCreated));
            }

it checks the required placement for the kingdom of the builder. So it checks for freedom, but freedom has no free shrine slots.


 


 


Proposed solution: i dunno, i guess maybe on freedom servers always use the freedom kingdom rather than the deity favored one or something.


Or better yet, when creating the item, look up not the builder's kingdom, but the deity's kingdom somehow (doesn't seem there's a way to access the deity in there)


  • Like 2

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bump

 

chaos:

Name: Enemy: Fo's laughter

Creator: System

Started: 7/1/16 12:04 AM

Progress: 1.0%

Expires: 7/4/16 12:04 AM

Restartable: No

 

Description: Fo urges  you to construct a shrine. This must be constructed on a 5x5 slabbed area, not inside a settlement, and on a flat surface. A couple of fruit trees or bushes must be within 5 tiles. This must be built in the south east.

 

[00:09:33] This must be built in the north west.

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Are there still problems with the construction missions?  Not tried one for a very long time because on Xanadu they seem to always be for the South West.

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Bumping this as I tried to make a foundation pillar for a mission and it did not accept it.

It was built within spec but apparently not good enough. In a cave, ceiling mined out until we couldn't reach it anymore, flat tile, in the north.

Completed, given a name, but not accepted for the mission. Even after being pushed around a few times.

 

Server: Celebration

Name: Everyone: Fo's first journey
Creator: System
Started: 03/11/17 03:27
Progress: 1.0%
Expires: 06/11/17 03:27

Difficulty: 1 / 7
Description: Fo asks you to construct a foundation pillar. This should be built in the darkness of a cave with sufficient ceiling height, not inside a settlement, and on a flat surface. This must be built in the north.
Rewards: 250 karma to the completer as well as 250 karma and 25m sleep bonus split between nearby players from your kingdom (max 30m sleep bonus each) upon completion.

 

[08:46:26] The Roundabout Post is complete! However, it failed to fulfil the requirements to become an Epic focus point.

[08:46:26] It is not the right time to build this now.

 

 

 

There's also a ghost mission that spawned by accident between hotfixes. A player god mission was completed and it created another but lost the deity name.

No idea if this has anything to do with the broken mission.

 

Name: Everyone: 's shining quest
Creator: System
Started: 02/11/17 22:49
Progress: 1.0%
Expires: 05/11/17 22:49

Difficulty: 2 / 7
Description:  wants you to construct a foundation pillar. This should be built in the darkness of a cave with sufficient ceiling height, not inside a settlement, and on a flat surface. This must be built in the north.
Rewards: 250 karma to the completer as well as 500 karma and 50m sleep bonus split between nearby players from your kingdom (max 30m sleep bonus each) upon completion.

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On 3.11.2017 at 10:08 AM, Fabricant said:

Name: Everyone: 's shining quest

Creator: System
Started: 02/11/17 22:49
Progress: 1.0%
Expires: 05/11/17 22:49

Difficulty: 2 / 7
Description:  wants you to construct a foundation pillar. This should be built in the darkness of a cave with sufficient ceiling height, not inside a settlement, and on a flat surface. This must be built in the north.
Rewards: 250 karma to the completer as well as 500 karma and 50m sleep bonus split between nearby players from your kingdom (max 30m sleep bonus each) upon completion.

 

This one seems broken aswell, I quickly whipped up a pillar with nothing stopping me, but pushing the thing during construction (and only then, curiously) said "It is not the right time to build this now." Because a pillar isn't much work, I completed it anyway out of curiousity, but to no avail, just like you.

 

The same symptoms were shown by these missions (I did obviously not finish the structures for them, just started them without attaching anything further to see what happens when I push them around.)

 

Name: Everyone: 's mysterious adventure
Creator: System
Started: 05.11.17 01:15
Progress: 1.0%
Expires: 08.11.17 01:15

Difficulty: 3 / 7
Description:  requires you to construct an obelisk. This must be constructed on a 3x3 slabbed area, not inside a settlement, and on a flat surface. This must be built in the north.
Rewards: 250 karma to the completer as well as 750 karma and 75m sleep bonus split between nearby players from your kingdom (max 30m sleep bonus each) upon completion.

 

Name: Everyone: Trip in aid of Magranon
Creator: System
Started: 07.11.17 06:26
Progress: 1.0%
Expires: 10.11.17 06:26

Difficulty: 3 / 7
Description: Magranon requires you to construct a pylon. This must be constructed on a 7x7 slabbed area close to water, not inside a settlement, and on a flat surface. This must be built in the north.
Rewards: 250 karma to the completer as well as 750 karma and 75m sleep bonus split between nearby players from your kingdom (max 30m sleep bonus each) upon completion.

 

So one more godless mission, but even the one with Mag assigned to it showed this. Unless I'm missing something obvious like needing to be a follower of that god (I'm not a Mag follower, for the record) something went awry in the last patch. In case that being a follower is a prerequisite, which is unlike any other mission, appearantly not very well documented, and which noone in CA cared to answer, those ghost missions are obviously going to be duds one way or another and are worth addressing on their own.

Edited by Flubb

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