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Xallo

Client Issues with AMD 290

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I'm having some severe issues with FPS after upgrading my card. I had assumed the issues previous with ATI were fixed in Wurm since the last time I used one. :(

 

I used to run with a Nvidia 560 Ti 1GB card, but now I've upgraded to an AMD R9 290 4GB card, and Wurm has been having a heap ton of issues.

 

I've tried the recommended fixes, such as turning off GLSL. It seems to have helped slightly, but not by much.

 

Unfortunately, turning it off breaks my water, as well as the new dye system. Spirit templars are also nearly invisible (https://www.dropbox.com/s/svunv2wsi2e6l8d/Screenshot%202014-12-04%2023.45.24.png?dl=0).

 

Help. :(

 

Console Log:

Time is Thu Dec 04 23:14:26 CST 2014


Running client version 3.75-6740 [unstable]

=== System information ===
Executing from C:\Users\USERNAME\Desktop\
Operating system: Windows 7 (arch: amd64, version: 6.1)
Java version: 1.8.0_05 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.5-b02 (Oracle Corporation) [Java HotSpot 64-Bit Server VM]
Available CPUs: 8

>>> Main thread exiting.
Loading character Xallo
Loading config default
Loading props file C:\Games\Wurm\configs\default\gamesettings.txt
Executing C:\Games\Wurm\configs\default\keybindings.txt
Loading props file C:\Games\Wurm\players\Xallo\password.txt
>>> LoginFrame queue entry exiting.
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Saving props file C:\Games\Wurm\players\Xallo\password.txt
Saving props file C:\Games\Wurm\configs\default\gamesettings.txt
Keybindings saved.
Loaded pack experimental.jar (r1)
Loaded pack sound.jar (r1)
Loaded pack pmk.jar (r1995)
Loaded pack graphics.jar (r2274)
Options up-to-date!
Loading props file C:\Games\Wurm\players\Xallo\playerdata.txt
Loading props file C:\Games\Wurm\players\Xallo\stats.txt

Preparing to enable console logging.
Now logging to C:\Games\Wurm\console.Xallo.log

=== Wurm options ===
animation_playback_self = 0
auto_mipmaps_enabled = 2
auto_run_source = 0
cavedetail = 0
censor_chat = false
cloud_shadows = false
collada_animations = 4
color_black = 0.0,0.0,0.0
color_cyan = 0.0,1.0,1.0
color_error = 1.0,0.3,0.3
color_fuchsia = 1.0,0.0,1.0
color_green = 0.08,1.0,0.08
color_grey = 0.5,0.5,0.5
color_lime = 0.0,1.0,0.0
color_maroon = 0.5,0.0,0.0
color_navy_blue = 0.23,0.39,1.0
color_orange = 1.0,0.5,0.0
color_purple = 0.5,0.0,0.5
color_red = 1.0,0.0,0.0
color_royal_blue = 0.23,0.39,1.0
color_silver = 0.75,0.75,0.75
color_system = 0.5,1.0,0.5
color_teal = 0.0,0.5,0.5
color_white = 1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0
compressed_textures = false
compressed_textures_S3TC = false
contribution_culling = 200
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 2
disable_select_all_shortcut = false
display_settings = false:false:0:1920:1080:32:-1:false:true
enable_contribution_culling = true
enable_debugs = false
enable_lod = true
enable_shift_drag = true
enable_vsync = false
engine_multithreaded = 0
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 2
fog_coord_src = 0
font_antialias = 2
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 80
fps_limit = 60
fps_limit_background = 15
fps_limit_enabled = true
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 0
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = true
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = true
high_res_binoculars = true
hint_texture_scaling = 0
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 4
key_bindings_source = 0
keyboard_layout = 0
loadInventoryStartup = true
local_list_in_event = true
lod = 1
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = false
max_texture_size = 3
mega_texture_size = 6
model_loader_thread_priority = 4
model_loading_threads = 2
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 2
other_log_rotation = 2
outline_picking = true
player_texture_size = 3
reflection_texture_size = 2
reflections = 4
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_distant_terrain = true
render_glow = false
render_sun_glare = true
resident_models = false
save_skills_on_quit = false
screenshot_file_format = 0
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 3
shadow_level = 4
shift_drag_default = 20
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 4
skillgain_no_alignment = true
skillgain_no_favor = true
skydetail = 2
sound_al_gain = 1
sound_buzzlevel = 2
sound_cache_enabled = true
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 10
sound_music_level = 5
sound_play_ambients = false
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = false
sound_play_weather = false
sound_play_work = true
stipple_enabled = true
structure_render_distance = 4
submit_client_data = 1
terrain_bump = true
terrain_res = 2
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = false
tiledecorations = 4
togglePushToTalk = true
treelist_outline = false
trees = 0
update_optional = true
use_alpha_particles = true
use_anisotropic_filtering = 1
use_antialiasing = 2
use_color_picking = true
use_fast_clock_work_around = true
use_fbo_color_picking = true
use_nagles_algorithm = false
use_nano_timer = false
use_non_alpha_particles = true
use_phobia_models = false
use_tree_models = true
use_weather_particles = true
vbo_enabled = 2
viewport_bob = true
water_detail = 2

Dec 04, 2014 11:14:38 PM class.aNNfWGiyqL run
INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=d8dff4d4-df38-4ffa-9b19-e1dfba764f70, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.75-6740 [unstable], name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=84266822]
Setting up Collada Model Loader
Executing C:\Games\Wurm\configs\default\keybindings.txt
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Translating legacy key ENTER to RETURN
Dec 04, 2014 11:14:39 PM class.aNNfWGiyqL run
INFO: Event successfully posted to Google Analytics
Word filter loaded: 23
Starting job manager with 7 worker threads
>>> Launch queue entry exiting.
Using LWJGL display 1920:1080:0:0 (false)

Setting up OpenAL Sound Engine
OpenAL version: 1.1 ALSOFT 1.15.1
OpenAL renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
Generating: 128 source channels.

=== OpenGL information ===
LWJGL version: 2.9.1
Adapter info: aticfx64 (8.17.10.1247)
OpenGL vendor: ATI Technologies Inc.
OpenGL renderer: AMD Radeon R9 290 Series
OpenGL version: 4.3.12609 Compatibility Profile Context 13.250.18.0
OpenGL extensions:
    GL_AMDX_debug_output
    GL_AMD_blend_minmax_factor
    GL_AMD_conservative_depth
    GL_AMD_debug_output
    GL_AMD_depth_clamp_separate
    GL_AMD_draw_buffers_blend
    GL_AMD_interleaved_elements
    GL_AMD_multi_draw_indirect
    GL_AMD_name_gen_delete
    GL_AMD_occlusion_query_event
    GL_AMD_performance_monitor
    GL_AMD_pinned_memory
    GL_AMD_query_buffer_object
    GL_AMD_sample_positions
    GL_AMD_seamless_cubemap_per_texture
    GL_AMD_shader_atomic_counter_ops
    GL_AMD_shader_stencil_export
    GL_AMD_shader_stencil_value_export
    GL_AMD_shader_trace
    GL_AMD_shader_trinary_minmax
    GL_AMD_sparse_texture
    GL_AMD_stencil_operation_extended
    GL_AMD_texture_cube_map_array
    GL_AMD_texture_texture4
    GL_AMD_transform_feedback3_lines_triangles
    GL_AMD_transform_feedback4
    GL_AMD_vertex_shader_layer
    GL_AMD_vertex_shader_viewport_index
    GL_ARB_ES2_compatibility
    GL_ARB_ES3_compatibility
    GL_ARB_arrays_of_arrays
    GL_ARB_base_instance
    GL_ARB_blend_func_extended
    GL_ARB_clear_buffer_object
    GL_ARB_color_buffer_float
    GL_ARB_compatibility
    GL_ARB_compressed_texture_pixel_storage
    GL_ARB_compute_shader
    GL_ARB_conservative_depth
    GL_ARB_copy_buffer
    GL_ARB_copy_image
    GL_ARB_debug_output
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_draw_buffers_blend
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_indirect
    GL_ARB_draw_instanced
    GL_ARB_explicit_attrib_location
    GL_ARB_explicit_uniform_location
    GL_ARB_fragment_coord_conventions
    GL_ARB_fragment_layer_viewport
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_framebuffer_no_attachments
    GL_ARB_framebuffer_object
    GL_ARB_framebuffer_sRGB
    GL_ARB_geometry_shader4
    GL_ARB_get_program_binary
    GL_ARB_gpu_shader5
    GL_ARB_gpu_shader_fp64
    GL_ARB_half_float_pixel
    GL_ARB_half_float_vertex
    GL_ARB_imaging
    GL_ARB_instanced_arrays
    GL_ARB_internalformat_query
    GL_ARB_internalformat_query2
    GL_ARB_invalidate_subdata
    GL_ARB_map_buffer_alignment
    GL_ARB_map_buffer_range
    GL_ARB_multi_draw_indirect
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_occlusion_query2
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_program_interface_query
    GL_ARB_provoking_vertex
    GL_ARB_query_buffer_object
    GL_ARB_sample_shading
    GL_ARB_sampler_objects
    GL_ARB_seamless_cube_map
    GL_ARB_seamless_cubemap_per_texture
    GL_ARB_separate_shader_objects
    GL_ARB_shader_atomic_counters
    GL_ARB_shader_bit_encoding
    GL_ARB_shader_image_load_store
    GL_ARB_shader_image_size
    GL_ARB_shader_objects
    GL_ARB_shader_precision
    GL_ARB_shader_stencil_export
    GL_ARB_shader_storage_buffer_object
    GL_ARB_shader_subroutine
    GL_ARB_shader_texture_lod
    GL_ARB_shading_language_100
    GL_ARB_shading_language_420pack
    GL_ARB_shading_language_packing
    GL_ARB_shadow
    GL_ARB_shadow_ambient
    GL_ARB_stencil_texturing
    GL_ARB_sync
    GL_ARB_tessellation_shader
    GL_ARB_texture_border_clamp
    GL_ARB_texture_buffer_object
    GL_ARB_texture_buffer_object_rgb32
    GL_ARB_texture_buffer_range
    GL_ARB_texture_compression
    GL_ARB_texture_compression_bptc
    GL_ARB_texture_compression_rgtc
    GL_ARB_texture_cube_map
    GL_ARB_texture_cube_map_array
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_gather
    GL_ARB_texture_mirror_clamp_to_edge
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_multisample
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_query_levels
    GL_ARB_texture_query_lod
    GL_ARB_texture_rectangle
    GL_ARB_texture_rg
    GL_ARB_texture_rgb10_a2ui
    GL_ARB_texture_snorm
    GL_ARB_texture_storage
    GL_ARB_texture_storage_multisample
    GL_ARB_texture_view
    GL_ARB_timer_query
    GL_ARB_transform_feedback2
    GL_ARB_transform_feedback3
    GL_ARB_transform_feedback_instanced
    GL_ARB_transpose_matrix
    GL_ARB_uniform_buffer_object
    GL_ARB_vertex_array_bgra
    GL_ARB_vertex_array_object
    GL_ARB_vertex_attrib_64bit
    GL_ARB_vertex_attrib_binding
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_vertex_type_10f_11f_11f_rev
    GL_ARB_vertex_type_2_10_10_10_rev
    GL_ARB_viewport_array
    GL_ARB_window_pos
    GL_ATI_draw_buffers
    GL_ATI_envmap_bumpmap
    GL_ATI_fragment_shader
    GL_ATI_separate_stencil
    GL_ATI_texture_compression_3dc
    GL_ATI_texture_env_combine3
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_bindable_uniform
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_copy_buffer
    GL_EXT_copy_texture
    GL_EXT_depth_bounds_test
    GL_EXT_direct_state_access
    GL_EXT_draw_buffers2
    GL_EXT_draw_instanced
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXT_framebuffer_object
    GL_EXT_framebuffer_sRGB
    GL_EXT_geometry_shader4
    GL_EXT_gpu_program_parameters
    GL_EXT_gpu_shader4
    GL_EXT_histogram
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_float
    GL_EXT_packed_pixels
    GL_EXT_pixel_buffer_object
    GL_EXT_point_parameters
    GL_EXT_provoking_vertex
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shader_image_load_store
    GL_EXT_shadow_funcs
    GL_EXT_stencil_wrap
    GL_EXT_subtexture
    GL_EXT_texgen_reflection
    GL_EXT_texture3D
    GL_EXT_texture_array
    GL_EXT_texture_buffer_object
    GL_EXT_texture_compression_bptc
    GL_EXT_texture_compression_latc
    GL_EXT_texture_compression_rgtc
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_integer
    GL_EXT_texture_lod
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_rectangle
    GL_EXT_texture_sRGB
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_shared_exponent
    GL_EXT_texture_snorm
    GL_EXT_texture_storage
    GL_EXT_texture_swizzle
    GL_EXT_timer_query
    GL_EXT_transform_feedback
    GL_EXT_vertex_array
    GL_EXT_vertex_array_bgra
    GL_EXT_vertex_attrib_64bit
    GL_IBM_texture_mirrored_repeat
    GL_KHR_debug
    GL_KTX_buffer_region
    GL_NV_blend_square
    GL_NV_conditional_render
    GL_NV_copy_depth_to_color
    GL_NV_copy_image
    GL_NV_explicit_multisample
    GL_NV_float_buffer
    GL_NV_half_float
    GL_NV_primitive_restart
    GL_NV_texgen_reflection
    GL_NV_texture_barrier
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod
    GL_SUN_multi_draw_arrays
    GL_WIN_swap_hint
    WGL_EXT_swap_control

Setting up dotXSI Model Loader
Launching dotXSI Model Loader threads
Launching Collada Model Loader threads
Starting workaround for fast running clocks
Using LWJGL timer.
Initialized mouse with 5 buttons.
Experimental direct buffer cleaner init successful
Startup Phase - Setting up..
Initializing font texture for SansSerif (11). Texture Size: 512
Initializing font texture for SansSerif (11, italic). Texture Size: 128
Loading window positions from C:\Games\Wurm\players\Xallo\windows_1920x1018.txt
Loading props file C:\Games\Wurm\players\Xallo\windows_1920x1018.txt
Gui initialized
Startup Phase - Preparing terrain
Startup Phase - Connecting ..
Disabling Nagles
Writing to C:\Games\Wurm\players\Xallo\logs\_Event.2014-12.txt
Disabling Nagles
Dec 04, 2014 11:14:45 PM class.aNNfWGiyqL run
INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=d8dff4d4-df38-4ffa-9b19-e1dfba764f70, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.75-6740 [unstable], name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=84266822]
Dec 04, 2014 11:14:45 PM class.aNNfWGiyqL run
INFO: Event successfully posted to Google Analytics
Writing to C:\Games\Wurm\players\Xallo\logs\_Friends.2014-12.txt
Writing to C:\Games\Wurm\players\Xallo\logs\Alliance.2014-12.txt
Writing to C:\Games\Wurm\players\Xallo\logs\Village.2014-12.txt
Login successful
Executing C:\Games\Wurm\configs\default\autorun.txt
Starting update of login splash image...
Resized terrain FBOs to 1024
Finished loading new login splash image!
Writing to C:\Games\Wurm\players\Xallo\logs\Freedom.2014-12.txt
Dec 04, 2014 11:18:04 PM class.aNNfWGiyqL run
INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=d8dff4d4-df38-4ffa-9b19-e1dfba764f70, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.75-6740 [unstable], name=ec, value=Performance, name=ea, value=collect, name=el, value=FPS, name=ev, value=44, name=cd01, value=84266822]
Dec 04, 2014 11:18:04 PM class.aNNfWGiyqL run
INFO: Event successfully posted to Google Analytics
Writing to C:\Games\Wurm\players\Xallo\logs\PM__Isleana.2014-12.txt
Initializing font texture for Monospaced (11). Texture Size: 128
Writing to C:\Games\Wurm\players\Xallo\logs\GL-Freedom.2014-12.txt
Writing to C:\Games\Wurm\players\Xallo\logs\_Combat.2014-12.txt
Initializing font texture for SansSerif (11, bold). Texture Size: 128
Writing to C:\Games\Wurm\players\Xallo\logs\PM__Ramet.2014-12.txt
Saved screenshot to C:\Games\Wurm\players\Xallo\screenshots\wurm.20141204.2345.png.
java.awt.datatransfer.UnsupportedFlavorException: Unicode String
    at sun.awt.datatransfer.ClipboardTransferable.getTransferData(Unknown Source)
    at class.a6wJHQZGI1.FZOk5L6Gfy(SourceFile:410)
    at class.HXbMQAx5dp.FZOk5L6Gfy(SourceFile:725)
    at class.N44t0I063H.FZOk5L6Gfy(SourceFile:1337)
    at com.wurmonline.client.X1XFlh0qbH.FZOk5L6Gfy(SourceFile:345)
    at com.wurmonline.client.BILF1iey6X.fgtPPuD8uC(SourceFile:328)
    at com.wurmonline.client.BILF1iey6X.run(SourceFile:1466)
    at java.lang.Thread.run(Unknown Source)
No mapping found for hair0

 

Settings:

#Wurm Online client properties


#Thu Dec 04 23:14:40 CST 2014
show_body_in_inventory=false
enable_contribution_culling=true
sound_cache_enabled=true
viewport_bob=true
use_smooth_points=false
hide_menu_examine=false
color_white=1.0,1.0,1.0
mark_text_read=true
no_terrain_render=false
pbuffer_enabled=true
has_read_eula=true
color_error=1.0,0.3,0.3
use_color_picking=true
render_glow=false
trees=4
vbo_enabled=2
reflections=4
animation_playback_self=0
showKChat=true
debug_mode=false
color_teal=0.0,0.5,0.5
irc_log_rotation=2
impColumn=true
sound_al_gain=1
release_context=false
skydetail=2
auto_mipmaps_enabled=2
use_smooth_lines=false
use_fast_clock_work_around=true
no_world_render=false
skillgain_no_alignment=true
release_context_on_jogl_sleep=false
skillgain_no_favor=true
loadInventoryStartup=true
settings_version=3
use_anisotropic_filtering=1
terrain_bump=true
custim_timer_source=1
gui_skin=1
color_black=0.0,0.0,0.0
tiledecorations=4
season_override=0
color_cyan=0.0,1.0,1.0
font_antialias=2
use_alpha_particles=true
contribution_culling=200
fog_coord_src=0
submit_client_data=1
game_client_thread_priority=2
structure_render_distance=4
sound_engine=2
customTimer5=-1|-1
customTimer4=-1|-1
customTimer3=-1|-1
customTimer2=-1|-1
customTimer1=-1|-1
font_italian=11
other_log_rotation=2
enable_debugs=false
log_extra_errors=false
screenshot_file_format=0
color_grey=0.5,0.5,0.5
sound_play_ambients=false
auto_run_source=0
depth_clamp_enabled=2
terrain_res=2
stipple_enabled=true
material_as_suffix=false
use_nano_timer=false
hide_menu_no_target=false
player_guest=false
collada_animations=4
cloud_shadows=false
player_texture_size=3
test_attach_equipment=false
fast_yield=false
event_log_rotation=2
color_purple=0.5,0.0,0.5
test_mode=0
color_fuchsia=1.0,0.0,1.0
fps_limit_enabled=true
color_lime=0.0,1.0,0.0
sound_play_combat=true
sound_play_emotes=true
font_header=24
gpu_skin=false
update_optional=true
color_navy_blue=0.23,0.39,1.0
render_distant_terrain=true
max_texture_size=3
censor_chat=false
high_res_binoculars=true
use_phobia_models=false
thirdPerson=false
color_maroon=0.5,0.0,0.0
offscreen_texture_size=2
sound_play_buzz=true
sound_buzzlevel=2
outline_picking=true
gpu_skinning=true
water_detail=2
compressed_textures_S3TC=false
enable_lod=true
use_antialiasing=2
display_settings=false\:false\:0\:1920\:1080\:32\:-1\:false\:true
use_fbo_reflections=true
model_loader_thread_priority=4
sound_music_level=5
contribution_culling_mobile=150
use_non_alpha_particles=true
shift_drag_default=20
reflection_texture_size=2
tile_transitions=false
occlusion_queries_enabled=2
gui_opacity=3
compressed_textures=false
hide_inactive_friends=false
exec_source=0
item_creature_render_distance=4
font_static=11
use_tree_models=true
treelist_outline=false
sound_doppler_enabled=false
use_weather_particles=true
key_bindings_source=0
font_monospaced=11
engine_multithreaded=0
save_skills_on_quit=false
color_yellow=1.0,1.0,0.0
enable_vsync=false
color_royal_blue=0.23,0.39,1.0
disable_select_all_shortcut=false
enable_shift_drag=true
glsl_debug_loading=false
player_texture_resolution=2
use_fbo_color_picking=true
mega_texture_size=6
use_smooth_polygons=false
color_orange=1.0,0.5,0.0
remember_password=true
color_silver=0.75,0.75,0.75
togglePushToTalk=true
local_list_in_event=true
font_default=11
lod=1
log_gl_errors=false
resident_models=false
color_system=0.5,1.0,0.5
multidraw_enabled=2
send_extra_tile_data=false
color_red=1.0,0.0,0.0
eigc_enabled=false
use_nagles_algorithm=false
sound_play_work=true
skillgain_minimum=4
fps_limit=60
lod_2=40
lod_1=24
cavedetail=0
silent_friends_update=false
sound_play_weather=false
keyboard_layout=0
no_brightness=false
inverse_mouse=false
fbo_enabled=2
hint_texture_scaling=0
sound_play_music=false
show_old_quickbar=false
fps_limit_background=15
hide_menu_spam_mode=true
render_sun_glare=true
non_power_of_two=2
sound_play_door=true
font_bold=11
sound_footstepslevel=10
model_loading_threads=2
hide_menu_stop=true
color_green=0.08,1.0,0.08
irc_notif=0
sound_play_footsteps=true
glsl_enabled=2
shadow_level=4
fov_horizontal=80
setting_timestamps=true

 

Note: I've ALWAYS ran Wurm on just about the highest settings possible, so it makes little sense for it to be worse after installing a better card. :(

Edited by Xallo

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For anyone else having these problems with new AMD cards:


 


Enable GLSL (it works fine), turn off shadows.


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Seems to have been an issue with Shading.


 


Thanks Budda! :)


 


(Can be locked)


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