Sign in to follow this  
Wurmhole

Highway rule improvement plus bridges

Recommended Posts

I think it would be awesome if when getting a highway completed, we could have GMs give their approval, Create a highway easement (special highway GM deed) that is only the width of the highway (included 1 tile of sand on either side, if built that way) and the full length of the highway.


 


-  This GM highway deed could be deeded over by a player deed, but the player can't build on or teraform the highway, without getting prior approval from the GM,


 


-  When GM approval for modification is given, they simply drop "GM" construction markers marking a start point and end point, showing the player exactly how much highway that can modify, based on a preapproved plan.


 


-  There would be a time limit for modifications.  Something short, like 1 week.  Player would be responsible for installing a detour, with signs, prior to starting highway mods.


 


-  Tunnels and Cave Canals would not collapse, if fully reinfored and GM protection is enabled. 


 


-  Players would not be able to mine in the protected tunnel "The rock is too hard here".  When 3d mining comes out. mining over/above the tunnel would be fine.


 


-  In addition, ALL bridges on these GM protected highways would suffer no decay.


 


This should certainly work in Freedom and eliminate quite a few issues with highways.  PvP servers may not be a good place for a system like this.


Share this post


Link to post
Share on other sites

Belive it or not... This has been suggested in the past in exactly this form or simmilar stuff (special highway tiles that GM can put, specially created "curbs", etc.)


Thing is, they don't want Gm doing that stuff, like we've seen with enclosures, Rolf wants stuff that's hardcoded and not subject to GM intervention.


Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this