Posted July 14, 2014 Fixed bug that stopped building chain fences in structures Moved Destroy to a submenu in an attempt to stop accidental clicking on it Added a Destroy option for buildings that only have plans (e.g. no walls) Added in a message when you login that show if you have any mail waiting Potential fix for mailing to an old deleted account Reduced cost of sending inscribed papyrus to a mere one iron (Penny black!) in an attempt to promote sending letters Moved ‘UNLOCK’ to a submenu 11 Share this post Link to post Share on other sites
Posted July 14, 2014 (edited) [07:02:35] You have 1 mail waiting to be picked up. Also it seems some rare/supreme items are showing a glow on the unstable client for sure. My weapon. shield and backpack all have a visible glow to them now. Edited July 14, 2014 by Kegan Share this post Link to post Share on other sites
Posted July 14, 2014 Nice I don't know how many times I've rush clicked unlock instead of open Thanks 1 Share this post Link to post Share on other sites
Posted July 14, 2014 Nice, very nice, will make use of the mail-sending allot more now Time to train my papyrusmaking skill Share this post Link to post Share on other sites
Posted July 14, 2014 Added in a message when you login that show if you have any mail waitingReduced cost of sending inscribed papyrus to a mere one iron (Penny black!) in an attempt to promote sending letters Share this post Link to post Share on other sites
Posted July 14, 2014 Supreme longsword.. The glow isn't very noticable Share this post Link to post Share on other sites
Posted July 14, 2014 (edited) Supreme longsword.. The glow isn't very noticable Not sure if i even like them glowing at all. I don't have like rare forges and stuff for that reason now my wearable things are going to glow too..idk It would be nice to have a way to toggle it off and on so the ones that don't like the glowing effects can still use them...not just the wearable ones but all rare things. I would have a rare forge if i did not have to see the glow effect all day on my end. Edited July 14, 2014 by Kegan 1 Share this post Link to post Share on other sites
Posted July 14, 2014 Supreme longsword.. The glow isn't very noticable Silver-ish shimmer on a silver item - unfortunately it's like that. Share this post Link to post Share on other sites
Posted July 14, 2014 Silver-ish shimmer on a silver item - unfortunately it's like that. Only really noticable on the handle unfortunately :/ Share this post Link to post Share on other sites
Posted July 14, 2014 Not sure if i even like them glowing at all. I don't have like rare forges and stuff for that reason now my wearable things are going to glow too..idk It would be nice to have a way to toggle it off and on so the ones that don't like the glowing effects can still use them...not just the wearable ones but all rare things. I would have a rare forge if i did not have to see the glow effect all day on my end. Share this post Link to post Share on other sites
Posted July 14, 2014 It appears the new mailbox notification initiates upon the mail being sent, but does not take into account the delivery delay. [13:03:02] <Violetann> [18:02:54] The items silently disappear from the spirit cottage. You expect them to arrive in less than ten minutes.[13:03:55] You have 1 mail waiting to be picked up.[13:04:24] You have no mail.[13:08:59] The items are now available and you have been charged.... Share this post Link to post Share on other sites
Posted July 14, 2014 Great update with these number of small changes that make the game more convenient to play. Perceptively well done Dev's! =Ayes= Share this post Link to post Share on other sites
Posted July 14, 2014 Awsome Quality of life changes! Share this post Link to post Share on other sites
Posted July 14, 2014 Fixed bug that stopped building chain fences in structures 1 Share this post Link to post Share on other sites
Posted July 14, 2014 Never once have I destroyed something I didn't intend to. I pour my water out all day long, though.If you're going to submenu everything, please do something about the fact that "drink" and "pour" share the same placement in a menu. I press drink, but due to the game lagging, it quickly changes over to pour and I lose all my water. 5 Share this post Link to post Share on other sites
Posted July 14, 2014 (edited) [12:32:29] You have 1 mail waiting to be picked up. on which server tho ?!?!! and yes please also sub menu for Pour on all liquids! else thank you guys awesome job Edited July 14, 2014 by Aum Share this post Link to post Share on other sites
Posted July 14, 2014 Nice, can you do the same "mail waiting" for pms received when offline? Also please move equip away from drop on the menu, i keep dropping my armor. Share this post Link to post Share on other sites
Posted July 14, 2014 It appears the new mailbox notification initiates upon the mail being sent, but does not take into account the delivery delay. 3 Share this post Link to post Share on other sites
Posted July 14, 2014 It's nice to see this finally getting done. I can't count how many times lag has caused me to do something stupid. Share this post Link to post Share on other sites
Posted July 14, 2014 Awesome changes and fixes all around Share this post Link to post Share on other sites
Posted July 15, 2014 Very nice job of fixing some smallish issues that will improve game play. I'd love to see more like this. Share this post Link to post Share on other sites
Posted July 15, 2014 Never once have I destroyed something I didn't intend to. I pour my water out all day long, though.If you're going to submenu everything, please do something about the fact that "drink" and "pour" share the same placement in a menu. I press drink, but due to the game lagging, it quickly changes over to pour and I lose all my water. Share this post Link to post Share on other sites
Posted July 15, 2014 I still can not make chain fences in a structure. Share this post Link to post Share on other sites
Posted July 15, 2014 Looking into it. I'll see about moving pour into a submenu. Your current server, hey, Thanks for the nice job is there a way to do something as well for when we activate a steel and flint and got "light" and "drop" one besides the other, i keep dropping my torch instead of lighting it, sometimes trying to find it in a cave or in the grass is not convenient... Share this post Link to post Share on other sites
Posted July 15, 2014 I'll see about moving pour into a submenu. Thanks! Share this post Link to post Share on other sites