Posted April 16, 2014 Long time ago some people suggested adding mill. Wind mill actually.I came into an idea of "small replacment"Usage :Grind to flour bulk amounts of grains - straight away.Grind pottery stuff into dust after adding water it would turn into clay.Theoretically can be connected to a 2 man saw. Share this post Link to post Share on other sites
Posted April 16, 2014 -1 but +1 to headbands for our bisons Share this post Link to post Share on other sites
Posted April 16, 2014 -1 but +1 to headbands for our bisons why -1 since windmill would be implemented sooner or later... Share this post Link to post Share on other sites
Posted April 16, 2014 why -1 since windmill would be implemented sooner or later... -1 to windmill Share this post Link to post Share on other sites
Posted April 16, 2014 why -1 since windmill would be implemented sooner or later... Sorry probably won't happen. This suggestion has come up many a time and nothing has come of it. It is pretty unpopular as it takes away the aspect of doing it yourself and turns the game into no longer being as involved. Share this post Link to post Share on other sites
Posted April 16, 2014 Sorry probably won't happen. This suggestion has come up many a time and nothing has come of it. It is pretty unpopular as it takes away the aspect of doing it yourself and turns the game into no longer being as involved. not true... 1 - smelting u can turn 28 ores into lumps at once. so why cant one do other stuff ? Share this post Link to post Share on other sites
Posted April 16, 2014 not true... 1 - smelting u can turn 28 ores into lumps at once. so why cant one do other stuff ? That's like asking, Why can't 1 mine action make 100 ore? or 1 dig get 100 dirt?... Different skills work differently.....Thank god, else this game would be extremely dull. Not really For, or against the suggestion though itself.... I like it and I don't. Share this post Link to post Share on other sites
Posted April 16, 2014 The trouble I have with it is it takes away from the crafting aspect of the game, and turns it more towards a "management" kind of game. If it's an unnecessary chore to do the extra intermediary step, we should be looking at taking out the intermediary step. Personally, i like it as-is. Share this post Link to post Share on other sites
Posted April 16, 2014 Well animal powered mill keeps in "touch" of medieval times - similar like wurm so generalli it will fit. getting 100 dirts at 1 dig its lame tru but its different Share this post Link to post Share on other sites