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Found 114 results

  1. 10th Bulk! : ) Three separate auctions for 3 separate High QL material Bulks: - Stone Bulk : 40x Rift Stone Shards (see 1st pic) - Wood Bulk : 30x Rift Wood (see 2nd pic) - Crystal Bulk: 30x Rift Crystals (see 3rd pic) All three auctions follow these same rules: Starting price : 1s min increase : 50c Reserve : nope Buyout : 8s each Sniper protection : 30mins
  2. for unlisted prices make offer also for sale: silver - 1eu/1s dirt - 70c/1k garlic 98ql - 85c/1k gems - 1c/2ql (lower on bulk) black opal - 2s clay - 1s/1k 90ql logs - 2c/1 100ql logs - 5c/1 100ql metals - pm for info 100ql digging mats - pm
  3. Since apparently we are taking a look at the whole mission system, let's take it a step farther. We need more PVE content. You can only kill so many bears and scorpions before you feel like you've seen it all. Stagnation is death. Rifts are a good idea on the surface, and they're fun. But, they're over quick, destroy an area, and take a ton of travel in some cases (looking at you, Xanadu). I have two ideas/suggestions, and please chime in and add on ideas and thoughts so we might be able to help the dev team turn this into a workable update that breathes new life into our beloved game. This first one is rather straightforward. Let's get some new lairs spawning on the maps with new and interesting creatures. Allow them to spawn within 1 tile of a deed perimeter to distribute well across the map, but keep their range from lair limited. Some lair ideas: 1. Polar bears lair in winter (with maybe a new rug to match with a low fur drop rate) 2. Termite mounds that would damage wooden and timber framed construction (away from deeds, faster than off deed standard decay would destroy unattended structures within 2 months, fairly easy to kill so as to not punish new players, drop something to create yellow dye) 3. Bandits within 10 tiles of a road that is at least 2 tiles wide and extends no less than 20 tiles long (have a few irons to loot, burying gives alignment, killing a certain number of bandits gives title "Defender of Justice" title) 4. Wild magic - Treants and creeping vines (give small uncommon logs such as lavender, oleander or rosewood) 5. Salamander dens in deserts or something that's not scorpions and a bit easier on new players 6. Grey or Brown wolves in forests (more rug colors?) The second, and more difficult would be to take the current rift system, and make it a portaled instance event. The lore is already fleshed out pretty well for Valrei, but what about Seris and Jackal? Take the current Valrei mission items that pop up, and allow a certain number to be sacrificed at a special portal to give the Gods power to activate a portal to Valrei to battle the Rift... Changing the lore instead of them coming to us, an army is being formed and needs to be stopped before it reaches blah blah blah... Magranon urges you to stop the army, gather these items so a portal can be opened.... Then a group of x people are able to go through the portal and do battle. Only allow a player to travel once every week or two weeks through a portal (You have been empowered by the Gods too recently and must allow your soul rest). Now let's make it better! Seris, Haven for the Dead. As we already have Spirit Templars, how about other spirits? Stop them from breaching the veil between worlds... Jackal, flowing with the blood of the damned. The undead pay allegiance to Libila have activated portal from the underworld. Assemble the pieces in a mine x tiles away from the surface or entrance and confront them... Where are the portals? The can be built and enchanted like epic portals, or available in each starter town. Activation requires x players chanting together at a portal calls the attention of the Gods to the sacrifice and asks for their favor. If there are too few players, the portal fails. This solves a few things. One, it makes alliances much more useful, especially regional. Two, most players are within a reasonable distance to a starter town and can travel there regularly. Third, the loot can be limited based on whatever the number of x players is, so the market for certain things (seryll, possibly a new metal or two, other rift items) is based on participation on a population scale, not just on a per server scale. Mission items can be obtained from mobs that spawn from special lairs, such as open graves (zombies and ghosts), or found in the world like the Valrei items are now. Thoughts? Additions? Suggestions?
  4. I'm selling the list of items below, drop a message here or contact me ingame: TOOLS and related: BULK MATERIALS: RARES: Rare unfinished open fireplace 2.5s Rare needle 2s Rare yoyo 1.5s RIFT DROPS: COC casted materials: Runes: NEW PRICING SYSTEM!! (lower pricing) Prices are based on a formula) (more runes will comes soon) Stone Rune Of Magranon, Zinc (works on all items) 5% Increase in size, 5% increase in vehicle speed. This rune increases Mailbox size, so it allows larger items like: logs, planks fishing poles etc to be mailed. This rune also allows you to load FSB and BSB in your wagon (The stone rune works on both stone and wood mailboxes and boats) Stone rune of magranon, zinc 10,52ql 17c Stone rune of magranon, zinc 10,79ql 17c Stone rune of magranon, zinc 11,19ql 18c Stone rune of magranon, zinc 23,42ql 39c Stone rune of magranon, zinc 23,60ql 40c Stone rune of magranon, zinc 32,45ql 61c Stone rune of magranon, zinc 35,88ql 70c Stone rune of magranon, zinc 42,99ql 92c Stone rune of magranon, zinc 43,88ql 94c Stone rune of magranon, zinc 55,27ql 1s34c Wood Rune of Vynora, Bronze (boat speed rune) 7.5% wind speed, 5% vehicle speed: Wooden rune of vynora, bronze 5,92ql 12c Wooden rune of vynora, bronze 10,38ql 17c Wooden rune of vynora, bronze 15,14ql 24c Wooden rune of vynora, bronze 27,50ql 49c Wooden rune of vynora, bronze 54,39ql 1s31c Wooden rune of vynora, bronze 62,43ql 1s62c Wood Rune Of Fo, Bronze 10% wind speed (on any item): Wood rune of Fo, bronze 10,55ql 17c Wood rune of Fo, bronze 21,64ql 36c Wood rune of Fo, bronze 35,95ql 70c Wood rune of Fo, bronze 74,86ql 2s15c Crystal Rune Of Libila, Bronze 10% higher ql on gathering resources: Crystal rune of Libila, bronze 5,35ql 12c Crystal rune of Libila, bronze 5,83ql 12c Crystal rune of Libila, bronze 6,58ql 13c Crystal rune of Libila, bronze 7,08ql 13c Crystal rune of Libila, bronze 7,49ql 14c Crystal rune of Libila, bronze 7,61ql 14c Crystal rune of Libila, bronze 7,97ql 14c Crystal rune of Libila, bronze 8,62ql 15c Crystal rune of Libila, bronze 9,54ql 16c Crystal rune of Libila, bronze 9,59ql 16c Crystal rune of Libila, bronze 9,72ql 16c Crystal rune of Libila, bronze 10,67ql 17c Crystal rune of Libila, bronze 12,41ql 20c Crystal rune of Libila, bronze 14,86ql 23c Crystal rune of Libila, bronze 16,83ql 27c Crystal rune of Libila, bronze 17,68ql 28c Crystal rune of Libila, bronze 19,60ql 32c Crystal rune of Libila, bronze 22,33ql 37c Crystal rune of Libila, bronze 27,27ql 48c Crystal rune of Libila, bronze 32,89ql 62c Crystal rune of Libila, bronze 54,73ql 1s32c Crystal Rune Of Vynora, Tin 10% increased rarity chance: Crystal rune of Vynora, Tin 13,60ql 21c Crystal rune of Vynora, Tin 20,66ql 34c Crystal rune of Vynora, Tin 25,84ql 45c Crystal rune of Vynora, Tin 26,33ql 45c Crystal rune of Vynora, Tin 30,90ql 57c Crystal rune of Vynora, Tin 52,82ql 80c Crystal rune Of Fo, Gold 10% Raking/harvesting bonus: Crystal rune of Fo, gold 16,13ql 25c Crystal rune of Fo, gold 17,22ql 27c Crystal rune of Fo, gold 18,89ql 30c Crystal rune of Fo, gold 24,46ql 42c Wood / Stone Rune Of Magranon, Silver 10% Increased volume: (Wood for example: bsbs, carts, wagons, boats, Stone for example: Coffin, forge, oven, backpacks, waterskin) (allows for example to put 13 large crates in a wagon, instead of 12 or 48 large crates in a knarr, instead of 43) Wooden rune of Magranon, silver 10,22ql 17c Stone rune of Magranon, silver 21,11ql 35c Stone rune of Magranon, silver 22,37ql 37c Stone rune of Magranon, silver 25,48ql 44c Stone rune of Magranon, silver 26,69ql 47c Stone rune of Magranon, silver 28,41ql 51c Stone rune of Magranon, silver 31,07ql 57c Stone rune of Magranon, silver 33,02ql 62c Stone rune of Magranon, silver 33,91ql 65c Stone rune of Magranon, silver 41,97ql 88c Stone rune of Magranon, silver 42,69ql 91c Stone rune of Magranon, silver 48,49ql 1.10s Stone rune of Magranon, silver 53,30ql 1.27s Crystal Rune Of Jackal, Brass Decent glow: Crystal rune of Jackal, brass 30.80ql 62c SOLD Crystal Rune Of Vynora, Steel: 10% less damage taken Crystal rune of Vynora, Steel 25,63ql 44c Crystal rune of Vynora, Steel 26,07ql 45c Crystal rune of Vynora, Steel 42,61ql 90c Crystal rune of Vynora, Steel 47,27ql 1s6c Stone / Crystal Rune of Libila, Zinc Reduce weight by 10%: (Stone for example: Leather armor, backpacks, toolbelts and the new heavy Almanac!) (Crystal to reduce weight on Plate armour) Stone rune of Libila, zinc 4.99ql 11c Stone rune of Libila, zinc 7.43ql 14c Stone rune of Libila, zinc 17.12ql 27c Stone rune of Libila, zinc 20.02ql 32c Stone rune of Libila, zinc 30.20ql 55c Stone rune of Libila, zinc 30.74ql 56c Crystal rune of Libila, zinc 14.04ql 22c Crystal rune of Libila, zinc 29.19ql 53c Crystal rune of Libila, zinc 33.99ql 65c Crystal rune of Libila, zinc 51.21ql 1s19c
  5. 9th Bulk! : D Three separate auctions for 3 separate High QL material Bulks: - Stone Bulk : 40x Rift Stone Shards (see 1st pic) - Wood Bulk : 30x Rift Wood (see 2nd pic) - Crystal Bulk: 30x Rift Crystals (see 3rd pic) All three auctions follow these same rules: Starting price : 1s min increase : 50c Reserve : nope Buyout : 8s each Sniper protection : 30mins
  6. 8th Bulk, Enjoy! : D Three separate auctions for 3 separate High QL material Bulks: - Stone Bulk : 40x Rift Stone Shards (see 1st pic) - Wood Bulk : 30x Rift Wood (see 2nd pic) - Crystal Bulk: 30x Rift Crystals (see 3rd pic) All three auctions follow these same rules: Starting price : 1s min increase : 50c Reserve : nope Buyout : 8s each Sniper protection : 30mins
  7. 88.19ql Adamantine Lump 0.37kg pm offers
  8. If you need anything, send a message to me (Luttuosa) or Davih or write us in game Here the complete list of what we have. ADAMANTINE: adamantine lump 0.36 Kg 91,77 Ql. adamantine lump 0.38 Kg 96,30 Ql. adamantine lump 0.38 Kg 98,85 Ql. GLIMMERSTEEL: glimmersteel lump 0,38 Kg 98,81 Ql. glimmersteel lump 0,40 Kg 99,99 Ql. glimmersteel lump 0,38 Kg 97,18 Ql. glimmersteel lump 0,39 Kg 96,43 Ql. rare glimmersteel lump 0,30 Kg 52,12 Ql. rare glimmersteel lump 0,37 Kg 94,08 Ql. SERYLL: seryll lump 0,27 Kg 11,56 Ql. seryll lump 0,27 Kg 12,58 Ql. seryll lump 0,27 Kg 11,78 Ql. seryll lump 0,29 Kg 95,90 Ql. seryll lump 0,27 Kg 15,41 Ql. seryll lump 0,27 Kg 18,10 Ql. seryll lump 0,29 Kg 98,78 Ql. seryll lump 0,29 Kg 95,66 Ql. seryll lump 0,29 Kg 97,62 Ql. seryll lump 0,29 Kg 97,55 Ql. seryll lump 0,07 Kg 49,93 Ql. seryll lump 0,23 Kg 78,63 Ql.
  9. Please make an offer on all items, thanks!
  10. May 8, 2017 10:38:44 AM A new Rift has been reported! Challenging location, it seems: G20/21 (see spoiler for an image thanks to Carrera)
  11. Hello there! WU dont' have rifts, but Epic Missions from gods give quest on shoulder pads (prize for rift win). Yep, I know, admin can cast this item, but..
  12. If you need anything, send a message to me (Luttuosa) or Davih and make an offer or write us in game. Both jewels and pads were never worn. Here the complete list of what we have. SHOULDER PADS: chain shoulder pad (Ql 75). 2x crafted shoulder pad (Ql 75). dragon shoulder pad (Ql 75, steel) 4 silver. dragon shoulder pad (Ql 50, steel) 4 silver. 2x exquisite shoulder pad (Ql 75, leather). left basic shoulder pad (Ql 75, iron). 2x left elaborate shoulder pad (Ql 75, leather). 5x left shielding shoulder pad (Ql 75, iron). 2x ribboned shoulder pad (Ql 75). right basic shoulder pads (Ql 75, iron). 2x right layered shoulder pads (Ql 75, steel). JEWELS: huge sword bracelet (Ql 75, seryll). 3x necklace of focus (Ql 75, seryll). 2x ring of the eye (Ql 75, seryll). 2x short sword bracelet (Ql 75, seryll). socketed ring (Ql 75, seryll). soul stealer necklace (Ql 75, seryll). spear bracelet (Ql 75, seryll). spear bracelet (Ql 50, seryll).
  13. Glimmersteel lump ql86.49 0.34kg (3.4s) Glimmersteel lump ql86.24 0.35kg (3.5s) right stylish shoulder pad, gold ql75 (2.5s) ribboned shoulder pad ql75 (75c) or make reasonable offer make offer: huge sword bracelet, seryll ql25 0.3kg artisan ring, seryll ql75 0.05kg (Staff) 3x rift stone shard ql23.33 19.70 13.74 4x rift wood, birchwood ql37.4 35.46 26.95 23.96 1x rift crystal ql21.98
  14. Tools Leatherwork Misc Have some tools/horsegear with enchants, just send me a message... Make loot of blacksmithing and leatherwork with discounted prices, or single pieces on demand. Feel free to ask, maks QL ~80. PM in-game: "Willslaphanisen" and "Rgr" Remember to add the 1c fee if mailed. Will update with more stuff. -Will-
  15. so i got a vive recently and vr is super fun with motion controllers ended up reading a bit about VR and Java and it seems theres some wrapper code out there and a few vr programs run in java now you cant really spend hours with the headset on but i still find myself wanting to dig in wurm with a shovel attached to motion controllers or craft something by smooshing the items together in my hands just wondering if its even possible or if we are talking apples and oranges with 3d vs 2d environments and if any moders got a vive? discuss. post links etc.
  16. Feedback is appreciated. Temple is close to being done, will keep adding things to it.
  17. Big map this time for context: Timer:
  18. Greetings, the Rift is in G19 this time. Made the timer a little bit later, may be a tiny bit off... Location on the comm map: There's plenty of docking space on/around my deed "Windspears" with a 1 tile road leading pretty much right into the Rift. Literally. The beam is 2 tiles apart from the road. The route is a bit scenic but after climbing up the serpentine road from my deed you just need to keep heading east. It's pretty straightforward. I'll get to flattening an area for the base camp south of the Rift later, this should be the best attack vector because the area in all other directions is pretty terrible to ride over. I'll bring provisions and tools aswell (Forge, barrels of water and food, mailbox, chopped corn, mats for stone altars, cotton. Anything I forgot on this list?) There's a nearby mine for iron aswell, conincidentally. Just ask me ingame when you're there, I think there was some decent quality iron in there.
  19. If you need anything, send a message to me (Luttuosa) or Davih and make an offer or write us in game. Both jewels and pads were never worn. Here the complete list of what we have. SHOULDER PADS: 2x crafted shoulder pad (Ql 75). exquisite shoulder pad (Ql 75, leather). left basic shoulder pad (Ql 75, iron). 2x left elaborate shoulder pad (Ql 75, leather). 4x left shielding shoulder pad (Ql 75, iron). ribboned shoulder pad (Ql 75). right basic shoulder pads (Ql 75, iron). right layered shoulder pads (Ql 75, steel). JEWELS: huge sword bracelet (Ql 75, seryll). 3x necklace of focus (Ql 75, seryll). 2x ring of the eye (Ql 75, seryll). short sword bracelet (Ql 75, seryll). soul stealer necklace (Ql 75, seryll). spear bracelet (Ql 50, seryll). MOONMETAL LUMPS: adamantine lump 0.36 Kg 91,77 Ql. adamantine lump 0.38 Kg 96,30 Ql. glimmersteel lump 0,39 Kg 92,81 Ql. glimmersteel lump 0,38 Kg 98,81 Ql. glimmersteel lump 0,40 Kg 99,99 Ql. glimmersteel lump 0,36 Kg 89,56 Ql. glimmersteel lump 0,07 Kg 86,60 Ql. glimmersteel lump 0,11 Kg 45,84 Ql. rare glimmersteel lump 0,30 Kg 52,12 Ql. rare glimmersteel lump 0,37 Kg 94,08 Ql. seryll lump 0,27 Kg 11,56 Ql. seryll lump 0,27 Kg 12,58 Ql. seryll lump 0,27 Kg 11,78 Ql. seryll lump 0,29 Kg 95,90 Ql. seryll lump 0,27 Kg 15,41 Ql. seryll lump 0,27 Kg 18,10 Ql. seryll lump 0,29 Kg 98,78 Ql. seryll lump 0,29 Kg 95,66 Ql. seryll lump 0,29 Kg 97,62 Ql. seryll lump 0,29 Kg 97,55 Ql. seryll lump 0,07 Kg 49,93 Ql. seryll lump 0,23 Kg 78,63 Ql. SOLD:
  20. (recycling this topic so i don't make a new one) One time sale of exquisite items make a reasonable offer and the item is yours.
  21. Hey i want to sell some rift loot: 84,25ql Glimmersteel lump 0,34kg 3s 84,80ql Glimmersteel lump 0,34kg 3s 84,51ql Adamantine lump 0,34kg 3s 83,84ql Adamantine lump 0,25kg 2s 85,62ql seryll lump 0,26kg 1.5s 85,11ql seryll lump 0,26kg 1.5s 75ql Curved shoulder pad 50c 75ql left basic shoulder pad 1s 50ql right basic shoulder pad 75c 75ql Left layered shoulder pad 1s 75ql Left layered shoulder pad 1s 75ql Left elaborate shoulder pad 75c 81ql Copper lump 96 CoC 1s Stone runes of Mgranon, zinc [mailbox rune] (It can be attached to any item and will increase size (5%) and increase vehicle speed (5%).) 1,00ql 4c 2,78ql 6c 2,92ql 6c 3,12ql 8c 7,77ql 14c 10,81ql 21c Stone runes of Vynora, steel (It can be attached to stone, leather, cloth and pottery items and will reduce damage taken (10%).) 3,24ql | 34,86ql | <--- 70c for all! 40,03ql | Stone rune of Libia, bronze (It can be attached to any item and will gather resources at a higher quality level (10%).) 2,67ql 8c 4,78ql 10c 6,21ql 12c 8,14ql 14c 10,75ql 20c 12,66ql 23c 13,90ql 26c 14,18ql 29c 16,41ql 33c 18,81ql 36c 20,91ql 50c 25,30ql 55c 27,11ql 60c 34,26ql 82c 43,65ql 1s10c Stone rune of Vynora, bronze (It can be attached to any item and will increase the effect on speed by wind (7.5%) and increase vehicle speed (5%).) 1,69ql 5c 2,28ql 7c 2,84ql 7c 3,05ql 8c 5,29ql 10c 5,38ql 10c 13,56ql 21c 13,99ql 22c 15,52ql 26c 20,83ql 48c 25,43ql 52c 35,76ql 66c Stone rune of Fo, silver (It is glowing from the heat. It can be attached to stone, leather, cloth and pottery items and will have an okay glow and increase skill level bonus on skill checks (5%).) 11,26ql 14c Stone rune of Fo, bronze (It can be attached to any item and will increase the effect on speed by wind (10%).) 4,09ql 10c 15,98ql 17c 30,11ql 54c 46,07ql 99c You can leave message here or in game /t Ziem
  22. Please make offer on all items, thanks.