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Found 2 results

  1. Hi Everyone, Another week down as we move towards summer (for all you northern hemispherians anyways) , and some awesome updates on their way! We're gearing up towards an awesome update with a lot of new content, as well as the anniversary of course! I can't give away too much yet, (maybe next week) but these updates will enter public testing soon! Patch Notes Wurm Unlimited Update I know that Wurm Unlimited has been rather quiet on the update front but don't worry! We have an upcoming update planned for wednesday 1pm CET (UTC+1). So if you are a server admin, plan accordingly! Our new code manager, Keenan has setup a little Q&A thread on Steam too, so if you have questions regarding the update cycle for Wurm Unlimited, ask away! http://steamcommunity.com/app/366220/discussions/0/357284767237270148/ Weekend testing This weekend the test server will cover a few of the long awaited PvP updates, most of the testing will be around simply ensuring that the functionality works, so if you have any questions or require any assistance, jump on IRC and poke myself or a GM! Archery penalty removed from helms, changed archery from a flat fail % to added difficulty depending on armour penalty Archery keybinds -SHOOT, QUICK_SHOT, SHOOT_FACE, SHOOT_TORSO, SHOOT_LEFTARM, SHOOT_RIGHTARM, SHOOT_LEGS, Combat tab now shows offensive, karma and healing spells (+ creature targeted dispel) Meditation messages are yet to come. Throw has been removed from valrei mobs, uniques will still throw. Shield of the Gone has been reduced to a 30% Damage reduction Not to leave out other testing though Cave dwellings will also now allow building against walls! This will be for on deed caves only, and mining will be possible through arched walls and doors. We'll have the original testing area setup for some planning and I'll be available to help out as well. Other PvP changes and updates are in the works, and will come after this lot. So jump on the test server this weekend and let us know how it goes! The Great Deliverance Derby The Great Deliverance Derby is on this weekend. We've run the course, checked the horses, all that's left is to jump on and go! We'll be providing a whole lot of horses for this event, with equal gear for all. This means it's an even race, as long as you have 21 body control, you're in with a chance to take out top prize! #Wurmpedia For a while now we've had an IRC room used by the small wurmpedia team to coordinate updates, projects and collaborate. Now, we're opening it up to all Wurmians! The room can be found by typing /join #wurmpedia on IRC, and will allow you to share information, discuss changes, and also help contribute to the Wurmpedia and ensure that it is as accurate as possible. Starter deeds After two weeks the votes have settled, with Esteron and Deliverance being very clear in wanting the new designs! The independence redesign had a few more options, but the winning entry is design 1. I'll be in touch with the submitters to organise where we go from here. I've had a few entries come in, for strongbox on Serenity and Linton on Xanadu, I'll be posting those over this weekend with the same two week voting period, so make sure to keep an eye out! Community content This week has a screenshot from the EPIC Art thread, Smejacks marching army of gnomes. Is this the largest collection of gnomes in Wurm? I wouldn't be surprised! That's it from us this week. I hope to see you all on the test server! Retrograde and the Wurm team.
  2. Hello Fighting Wurmians! We are looking for a new round of constructive feedback to further tweak PvP balance. I know plenty of you have left feedback in the thread created 8th of September when some changes was made. But much has happened since then and the changes has started to become more properly tested. So if you have commented there earlier in the light of recent changes, you can edit it to repost here so it follows the new criteria I will mention below. For it to be usable for us, everyone providing feedback needs to keep to the topic and provide short and effective constructive feedback. So no simple: “This is bad…†arguments. Ask yourself instead: Why is this unbalanced and how does it affect PvP balance overall and gameplay? How should it be changed and why does that solve the issue?In other words this is not a discussion or comment thread, only straight and to the point feedback posts will be accepted. Also we ask you to keep it as factual and unbiased as possible. I would once more want to remind you to refrain from commenting on each others posts here. Even if you perceive a post as wrong. Instead of just commenting, bring up the same topic and think through the steps above. We will not treat this thread casually and will be able to weigh your arguments accordingly. Support the suggestions you agree with by liking them. This thread will be moderated so it is accessible for us later, all posts not following guidelines will be removed. And lastly, sorry for being all formal with you about this Wurmians but it needs to be this way for it to be usable. We are always grateful for the time you take to participate so thank you in advance. Looking forward to see some great feedback!