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Played on a server in WU a while back that had somehow relaxed the restrictions on the slopes a horse can climb. I've always felt the horses in Wurm Online were strangely limited. A horse can climb a pretty steep hill, even with a person on their back if the person leans forward to help out (weight over withers). Having that restriction relaxed a bit was a really nice difference. So... a few ideas. @JockII suggested a new trait of "Goat legs" here. Another option: I think a current trait like Very Strong Leg Muscles could be used as well. It currently allows less speed penalty on a slope. The algorithm could be tweaked to allow a steeper slope w/ speed penalty && the regular slope w/ less speed penalty. Carry More Than Average could also come into play. Perhaps require both traits on a horse to unlock the extra slope capacity of Very Strong Leg Muscles. Or, relax the limit across the board on every horse everywhere without condition. Sounds a bit boring as a solution and a missed opportunity to add a bit of value to animal husbandry Problems? PvP: Defensive designs are based on current horse climbing slopes? If the steeper slope carries a speed penalty with Very Strong Leg Muscles, that would leave the enemy vulnerable even if they could get over a slope on horseback...? PvPers ain't afraid o' no slope. Thoughts? If you're going to -1, please remember to encapsulate that in |..| as we will only be considering the absolute value of responses for now. Thanks!