Search the Community

Showing results for tags 'lanterns'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Game News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Unlimited Modding
    • Server Listings & Advertisement
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Cadence


Defiance


Harmony


Melody


Acc1


Acc2


Acc3

Found 8 results

  1. Tired of living in the dark? Light up your life and your home with our lamps! I can be contacted ingame @Kadence, via forum PM, or post here for all orders. Hi everyone! I offer Strongwall services as well as lamps made fresh as ordered! Below you can find a list of services and pricing: Strongwall Casts: Travel cost: 50c to any coast, or 1s to anywhere inland + 30c each per tile! For example, a total of 10 tiles Strongwalled on a coastal location would be: 3s 50c, MUCH cheaper than 10 shaker orbs! Lamps: (Delivery by mail available, FREE delivery on ANY order total 2s+!) Lamps can be pushed INTO walls to hide the pole and make it appear they are attached to the wall, be sure to see the spoilers for example pictures of each style! Lanterns: 70QL dyed bright white, held in inventory as a portable (BRIGHT) light source: 45c each, or discounted 40c each for orders of 3+ Brass Oil Lamp: 50QL dyed BRIGHT white, can be used as a portable light source or decoration, they look GREAT! 40c each Hanging: 20QL (~2 tile radius) @ 5c each, 40QL (~4 tile radius) 10c each, 50QL (~5 tile radius) 20c each (Silver/Gold also available @ 10c each @ 20QL, 20c each @ 40QL, 35c each at 50QL) Street/Regular: 20QL (~2 tile radius) @ 5c each, 40QL (~4 tile radius) 10c each, 50QL (~5 tile radius) 20c each (Silver/Gold also available @ 10c each @ 20QL, 20c each @ 40QL, 35c each at 50QL) Torch: 20QL (~2 tile radius) @ 5c each, 40QL (~4 tile radius) 10c each, 50QL (~5 tile radius) 20c each (Silver/Gold also available @ 10c each @ 20QL, 20c each @ 40QL, 35c each at 50QL) Small Braziers: 20QL (~2 tile radius) @ 15c each, 40QL (~4 tile radius) 25c each, 50QL (~5 tile radius) 35c Imperial: 20QL (~2 tile radius) @ 15c each, 40QL (~4 tile radius) @ 30c each, 50QL (~5 tile radius) @ 50c each Candelabra: 20QL (~2 tile radius) @ 10c each, 40QL (~4 tile radius) @ 20c each, 50QL (~5 tile radius) @ 35c each for IRON or COPPER (Silver/Gold also available @ 15c each @ 20QL, 40c each @ 40QL, 55c each at 50QL) Thanks for looking and Happy Wurming! In need of enchanted tools or blacksmithing imps? Be sure to check out Budget BOTD!
  2. Lanterns in inventory DO decay when they are not used. Could this stop for the unlit lanterns, pretty please.
  3. I have many 75 Quality Lanterns dyed White RGB 216 for sale at 60c each. I also have a merchant in Glasshollow Central Market name Gears that carries the same lanterns as well as some for 50c with quality around 73 and RGB 208. Contact me in game at Qwizat, visit my merchant, or leave a msg below to get your hands on these bright lanterns.
  4. I've a suggestion for implementing lanterns in trees. This would require light sources to be positioned relative to the local co-ordinates of the tree models. If this is possible, it would also be possible to attach light sources to parts of other moving models, such as boat masts (as suggested by ElvenElder here: http://forum.wurmonline.com/index.php?/topic/135201-attach-light-sources-on-vehicles-cartswagonsboats/#comment-1385835 Lights could also be attached to swinging shop signs, or a new swinging lantern made if and when our good artist friends have time. Torches could be held in the hands of players too, as well as magic light sources, candles on miners hats, you name it. Just an idea, please add your ideas for local-co-ordinate and model relative light sources. Thanks!
  5. Lanterns seem to take decay hits very quickly compared to most items in inventory, even if they're not lit. This should be changed, reduce decay when it's in inventory, there shouldn't be any reason for a lantern to have 11 dmg after a week while a hatchet of the same ql has less than 1 dmg even after use.
  6. Needful Things is located in stall 32 right off the docks in Amish Paradise! http://forum.wurmonline.com/index.php?/topic/65427-amish-paradise-market/ Freshly stocked up with 40ql lanterns dyed with 40ql+ dye, 15c each! Undyed 10c Bedsheets and satchels for 3c each, and lots of cheap pelts and gems, come check us out!
  7. Strong Badia. x27 y37 on Exodus. Currently Selling from Blacksmithing Leatherworking Farming WoodCutting Cloth-Tailoring PM any of the names below if you are interested in purchasing a product. We may have it in stock, if not won't take long to get it to you. Or simply place your order in a comment! Having it mailed to you is normal price plus mailing fee CoD. No Exceptions, you will pay the mailing fee. Down to business. Prices are as below: