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Found 2 results

  1. Instead of making the Wurm Store available everywhere, how about making the game more immersive and getting the players to go to an NPC in the starter towns. Like the trader. You guys already did a good job by making Wurm Store use silver coins (I hate all those alternate currencies in some games), this step would set you apart even more.
  2. Similar to how you can rename most items, give another menu option to items called "Drop Height" (name negotiable). Drop height will be, in dirts, the height at which the model will appear when the item is dropped on the ground. What "Drop Height" will do: Items with a drop height not equal to 0 will not "pile" with other items. They will always show their model. The model will appear at the "Drop Height" height in dirt, which can contain two decimal places. They can then be pushed, pulled, and rotated. It is all purely decorative. There would be a maximum height that you can put items, probably the height of a standard building wall? Or aligned with some stat. Items dropped with this variable would still count against the 100 dropped items maximum per tile. When opening a "Pile of items" on the same tile as "positioned" items, all the dropped items would appear, even those that are not technically contained in that pile. In addition, tiles could have a "View dropped items" option to see all the dropped items in absence of a "pile" When dropping items "On the ground", the drop height of those items should reset to 0. A new option, "Drop, at specific height" would drop items from your inventory without resetting their drop height to 0 This option could be gated behind some stat or skill to prevent early game abuse. Use Cases: This will allow you to put silverware on tables, put planters on benches, put lamp posts on top of stone walls/fences. You could even put a meal, on top of a plate, on top of a mediation rug (placemat?), on top of a table. Or assemble many fruits/vegetables to make a fancy centerpiece. Place champagne or yellow potions on tables as well. Or position them on "medium" height hedges, as if they are being used as archery targets. Think of all the potion models on a table, right next to eyeballs and other assorted "parts", and you can truly have an alchemy shop. Picture pulling up to a dock on a deed and you crates stacked on top of each other, 3-4 high. Barrels stacked in a pyramid formation. You could raise lanterns and torches to higher elevations when planting inside of walls. You could raise a shop sign so that it appears at second-level height instead of first level height. You could raise statues to give the appearance that they are sitting on the corner pieces of your iron fences, or on the roof of your house. This will alleviate the need to make tables and other items "containers" so that items can appear on them. Maybe now you could highlight items in your inventory and right click a table and "Drop at table height" Rather than have 5 rafts clipping inside each other, you can give the appearance that they are stacked on each other by using incrementing drop heights. I could lay out all my armor pieces on top of my bed or dresser. You could position your almanac to sit on top of your bookshelf You could set the drop height of several piles of "sand" to give the appearance that the pile is much bigger than the default model allows. Then drop a sign, raise it so it looks like it is on top of the pile, and write "Free Sand!" Pointed arrow signs could be clipped inside each other and raised to have multi-directional signs, or multiple arrows pointing the same direction, just at different heights. Role Playing: I can now stack all the chairs in my bar on top of the tables when I close for the night and start sweeping the floors. (I won't, but I *could*) First I would have to round up all the empty bottles patrons left on the tables. A small chest could be elevated and rotated to be used as a mailbox for a house. Flower pots could be elevated to give the appearance that they are sitting on a window sill Drop some crates and barrels in the water offshore, then raise them to roughly water level, and you have flotsam, or shipwrecks! You can drop coins on the floor inside an ornate fountain, and elevate them to give the appearance that the fountain is a wishing well. This has the potential to positively impact the appearance of everything in the game. No more empty tables! No more silverware on the floor! No more crates clipped inside each other because I don't have room to spread them out, and I can just stack them now. Disadvantages: Without proper positioning, items could appear in weird situations, such as floating in air, or clipped into other objects. Items on a table will look very odd once that table decays (which would then cause those items to appear to have been "abused" to position there) "Some people just want to watch the world burn." They will have items floating in mid air for no reason at all, or just to look goofy. There is almost certainly a possibility for abuse. I.E. Raising a chair as high as you can, and then sitting on it Could also have implications on PvP servers, although not sure what... Hiding coins by giving a drop height that clips them into a crate or something... I don't know, I don't PvP.. Rendering all the items instead of a single "pile" would cause more stress on servers (I mean, it has to right? It would definitely put more strain on the clients to render it all) Maybe make it so people who abuse the system could lose the ability to do it.... Example Images: <This area contains photoshopped images of all the examples above to properly illustrate my point, at which you should definitely "ooh" and "aah". You will need to use your imagination to see them though, as my photoshop skills are very lacking. Feel free to "photoshop" your own use cases in the comments below> Completely off-topic addendum "Manage Animals" should be a settlement permission. I am really tired of naming all the baby horses and sheep on our deed. Give me the ability to let someone else do that, preferably the person mating the things in the first place. Feel free to post photoshopped example images below, or your own use cases, and/or your own concerns for abuse, and I can add them to this post.