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Was at my forge and instinctively looked up to see what time it was in-game. We have no clocks. So I hit ctrl+T and read the time in the event tab. No biggie, but I think having clocks would be more immersive and more fun. Searched, then specifically searched in this sub-forum, and did not see a previous thread about this, so here goes. Pocket Watch: Functions like a compass. Originally thought we might show compass makers some love with this, but it's a completely different mechanism... so, jewelry? Brass, silver, bronze, gold, etc. If you want to get fancy, have the watch face differ by metal used. Rarity does not make time move any faster, or slower. You can read the time regardless of how rare it is. Grandfather Clock: The clock part, and the pendulum(s) are made by a jeweler. Hands it off, sells it, whatever, to fine carpenter to build the casing for it. The clock part could eventually also be used in other kinds of clocks, or just different styles of grandfather clock. Quality of the clock enhances your pride in the item. Grandfather clocks can be painted and count as decorations on deed. Clock disappears upon disconnect to increase profit. Just kidding. You do not, ever, for any reason other than fun and immersion, have to use this. Update: An awesome, player developed, free, tool --> Yaga's Supercalifragilistic Clock of Wurm Goodness! Not a client addition, a stand alone program you can continue using even when your boss makes you log off Wurm. Fully vetted, tested, and used by tons of people (actual weight measurement may vary) Seasonal Calendar incorporated with harvest info. You'll love having it, or your money back.