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Ho ho ho all Wurmians! This has been an interesting year for sure with the release of bridges, new permission system and the launch of Wurm Unlimited on Steam! While the latter has caused some turmoil and a dip in subscriber numbers for Wurm Online it was expected and we don't know the long term effects yet since it's only been two months since release. We're finalizing the a plan for the spring development and have started realizing some of the stuff in it. A positive effect is that the development team has increased and we've got a lot of new eyes on the code and people who can contribute to making Wurm a better experience. I want to say how thankful I am to all of you supporting the game - both as customers and team members. I know how much you care about Wurm and its future and I'm glad you're around to make wonderful things happen. Wurm development can be very dramatic and every change comes with it's own situations but in the end we have always taken at least one step forward even if it sometimes takes time. 2016 will be no different in that aspect and I am looking forward to seeing what we will have added to Wurm in a year from now! I wish you all a very Merry Christmas and a Happy New Year, and hope you all get to see some snow (at least in pictures)! Don't forget to pick up your Christmas gifts at your local Santa Claus or Christmas Tree in Wurm!