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  1. Hi Everyone, This week has been a little chaotic, but with the dust settling we have announced our new contracted team. This allows us to continue to ensure stable production of the game, as well as improve in some key areas! Today was Eriks last day, so I'd like to take the time to thank him personally for his work on Wurm. He's always been a delight to talk with, and refrained from making players able to be hitched to carts, which is always a plus. Now, on with the news! Patch Notes New Positions As mentioned by Rolf yesterday, we've now hired several of the development team into contracted positions, to increase responsibility, recognise work and ensure that the taskload was spread out. Below is a brief rundown of each position and the responsibilities involved. Budda: Product Manager. Budda will be taking over key development and team duties, managing the volunteer devs and ensuring that adequate resources are available to make sure the job gets done. He will also be leading the design and planning for the game, making sure that Wurm continues to release new and exciting content. Keenan: Code Manager Keenan will take over managing updates for both Wurm Online and Wurm Unlimited, working towards an improved update schedule with a focus on giving as much information prior to features going live. Taufiq : Payment systems Taufiq will work on maintaining and looking at improving our payment integration systems over time, allowing us greater account control and flexibility to connecting these systems with ingame features. As mentioned as well, Daryl will be contracted to working on webmaster features, aiming to improve security and functionality within our web services, Alectrys and Enki have also been contracted in their respective positions of testing and Head Game Master, allowing them to continue to dedicate the necessary time to the role and ensure that Wurm continues to improve!. Birthdays! My birthday is today, just saying (I like shiny things!). But more importantly, Wurm celebrates its 10th year since turning gold on the 6th of June 2006 (I saw The Omen that day!) We're already working on some projects to celebrate the occasion, and hope you're all as excited as we are! Starter deed competition. We've had a few entries into the starter deed competition, but many were left unattempted. I expected more for Xanadu but the small number just means we can run more later on! We'll continue to keep an eye out for design contests so you can all flex your creative muscles and show off just what is capable in wurm! The corresponding entries are here: Community Content This weeks community content is something I found when visiting a player. Enki will be very pleased! Thats all for this week, with the staff changes things may be a bit hectic and slow over the next week or two, but soon we'll be back in gear with more info on Rifts, PvP changes, and maybe even a fancy potato sack or two! Till then, keep on Wurming! Retrograde and the Wurm Team.