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Found 321 results

  1. Hello there, I found a wonderful bug while playing Wurm Unlimited today. I play Online and Unlimited and this is the first time i found a bug, i would think to post it in the maintenance building but it told me specifically to post it in the unlimited section, so i wanted to ask where about it needs to be posted. If anyone could let me know that would be very helpful!
  2. After update 1.3 - brown bear and troll can't deal damage. Restart doesn't help. Please fix this.
  3. When Show material suffix on items is not checked, the meat is organised into each type, however it is just shown as "Meat" When it IS ticked, it properly shows the type, both in fsb and out If any further information is needed please let me know Thanks Cartmann
  4. I updated my server today just want to know if anyone else had these problems or know how to fix them?? I had creatures mod installed I have removed it and deleted all the zebra, panda bears etc in the db
  5. Below is a image of a working Rare Larder which each shelf registers and offers the rare boosts vs normal Here you have a Supreme Larder, but the inside shelf's are not registering supreme, their acting like normal and offer the same as a regular larder, the rare shelf's inside the rare larder offer better decay protection vs the supreme, could you please fix this bug for supreme larders ? Thank you.
  6. When I use the "shoot" keybinding (bind b shoot) by holding my cursor over an animal and pressing the "b" key (with a selected, equipped, strung, long bow and quiver of arrows equipped) it says nothing in the events tab and there is no action timer. Then if I press the keybinding again it says in the events tab "[15:20:26] After you finish shooting you will start shooting again." But still it doesnt shoot an arrow. The only way to clear these commands is to move my character which cancels the commands to shoot. If I manually right click on the same animal and select "Bow" then "Shoot" my character shoots an arrow as expected. Another player via the CAHelp chat confirmed this finding and noted that their character made the shooting animation but did not actually fire an arrow. This was on release server. Dirk (in game character)
  7. Cookbook says you can make stew with a pottery bowl, but today found out you have to use a sauce pan and using a pottery bowl with same ingredients makes breakfast instead. Also don't know exactly where to post bugs like this so please correct me if this wrong place.
  8. Alright, so I have just got done testing an issue(at the time of writing), and I have found you can Desecrate Ascended-Players-turned-Deities Altars without penalties(I follow vynora, but I don't know if it is a different story for the Player-God religions)... I started to Desecrate the altar, and No warning about my deity ready to punish me, and after I succeeded there was No alignment loss, no Faith Loss, nothing. Also I didn't get hurt twice in a row after failed attempts, I don't know if I lucked out, or the damage from failure is bugged to. Also don't worry, I did this only to abandoned stone altars. Just please answer me this, is it a bug?
  9. In wurm for food i mainly just eat fish to fill up the hunger bar mostly as it's cheap and easy to get the job done, anyways a day or 2 ago i was wondering why the catfish i had been eating hadn't been eaten all the way yet for the past few days (despite the fact catfishes are huge) so i took it out of my food storage bin, ate some of it while looking to see why it might not be losing weight and put it back in the food storage bin and that's when i noticed it weighed the same the second time i pulled it out as it did before i pulled it out the first time before i ate it, i know fish are cheap but we don't want it happening with dragon hides or silver coins for example. but that's all i know about the bug, thanks and have a good day!
  10. Creature spawning mechanics are not working as intended, aggressive ratio settings aren't working. I'm having an issue with my server (latest stable version), I have the creature count set to 40,000 on a 4096 map with "Aggressive Creatures" set to 90%, so 10% would be non-aggressive? Yet after 5 mins from an empty creature count, there are already over the limit (10% of 40,000 = 4000) for non-aggressive creatures. Am I missing something here? *SQLitebrowser shows the same 90% ratio set in the wurmlogin.db Tests: Regardless of cap, a 40,000 (90% Agg) creature count seems to always return; Black Wolf: 3201 Horse: 2801 Pheasant: 1601 Crab: 1201 Dog: 1201 Pig: 1201 Ram: 1201 Sheep: 1201 Bison: 1300+ Dolphin: 150 Octopus: 150 etc Reduce this to 10,000 (90% Agg) and we see a similar effect in play; Black Wolf: 802 Horse: 701 Lion: 601 Brown Bear: 401 Deer: 401 Pheasant: 401 Bison: 385+ Deer: 301 Dog: 301 Sheep: 301 Crab: 101 Dolphin: 100 Octopus: 100 etc The creature Aggressive % is suppose to be 'approximate', this isn't even approximately close (closer to 40%) and we always see vastly greater amounts of non-aggressive's than aggressive's. Note: When WU came out, we had all creatures, hell horses, hell hounds, spiders in the forest etc, it was magical and fun. At some point, we started noticing less and less of them until eventually creatures like spiders, bears, scorps, lava spiders would only seem to appear near their respective dens, leaving a forest full of sheep, rams, horses, cows, bulls, pigs, wolves, lions and the rarely seen kitty, with our mines being run by cave bugs and rats only. Has someone done borked?
  11. this has ot been happening till i got a new laptop with an Intel graphics card. it causes shifting tiles like all of the other cases but i dont know how to fix it. i have fiddled around with the settings but to no eval.
  12. I recently got disconnected from the game, and when I go to re launch the game, it doesnt launch. The java conformation window comes up and I select yes I would like to run this program, than a window pops up for a split second that says starting application. and then nothing. I've deleted The wurm folder C:/users/USERNAME/Wurm in an attempt to re install. I update java trying both 32 bit and 64 bit java and uninstalling and re installing both, but nothing works
  13. Not sure if there is an existing topic for this, couldn't find one. Essentially my game will randomly reconnect even though my internet hasn't disconnected or timed out, i'll just be in the middle of something and it reconnects me, yet in peoples friend tabs it shows me logging off for a second and then logging back on. I have no crash logs for these events but it happens at least once an hour, if not more and i am using the stable client. [02:56:51] Punishlife lost link. [02:56:51] Punishlife left the world.[02:59:56] Punishlife has logged in on Exodus. [03:10:42] Punishlife lost link. [03:10:43] Punishlife left the world. [03:10:53] Punishlife has logged in on Exodus. In those two instances i was making mortar, my game would freeze for a few seconds then it switched to the reconnecting/loading screen
  14. Somehow whilst making planks I got two of higher quality than the logs I have & of different wood, with accompanying wood-scraps. I do not posses any logs of these qualities, haven't really moved in the past few hours and have only been using the birchwood logs.
  15. I offered the trader 4 gold rings, which it moved down to the bottom window, I then proceeded to offer it rope, picking the rope one by one from my inventory and offering it to him, which he would accept and move down to the bottom window. I then decided to offer more than one rope at a time, re-selecting the ones already offered, and dragging all the rope from my inventory to the trader window when the client crashed with the following: EDIT: So this happened again after restarting the client. I traded with the same trader, this time offering it a different item than before. I got up without completing the trade to make coffee (you know, wurm and coffee), when I got back, same error. I had offered it the item, it accepted. I left, came back, time passed, error happened. All of this without ever completing the trade.
  16. TL;DR version first: candelabras can be heated in any heat source that they fit in until they read as lit, then planted hot and they stay lit forever without ever using candles Specifics: I made 2 copper candelabras and noticed that when hot in the forge for imping they read as "lit" but if I pulled both out of the forge (for tempering) they instantly cooled and snuffed automatically. but when I pulled only one out it stayed hot and lit. I was able to run one of them from the forge to its destination and plant it before it cooled or snuffed. the second one was out too quickly when i ran it there so to further test this I lit a campfire outside the building it was going in. threw the candelabra in there and waited for it to light. again it worked and I was able to pull it hot and lit from the camp fire and plant it in the building. they've both been lit and burning no problem now without ever having seen a candle, just straight from copper lump to planted and staying lit. Kaide, Pristine
  17. Yesterday, I logged out in a building leaving my wagon under a door. The horses where on side A, the actual wagon itself on side B. On logging in the door dissappeared. Moving the wagon outside and relogging does not bring back the door. This door was timber framed.
  18. I had a 70+ql hive sitting near my work area where I build my hives, maybe 4-5 tiles away, my deed is covered in hives because they have to be spread out so much so the things are everywhere. Last week the bee's decided they rather live in a creation ql hive rather than the 70+ hive. This is a problem as you can not store very many hives in a cart, and they can not be stored in a cave, or in a building. This was not a noisy hive, the bee's simply migrated. According to the google doc the domestic bee's are not supposed to head over to a lower ql hive.
  19. So some villagers of mine added a cool apartment on the 4th floor of a warehouse on my exo deed. They mined out the ceiling and added in the floors/stairs, he moved his bed and chest full of precious up to the top floor. Next day he was going on about someone bashing his stairs out, so I head over and look at the problem. From the front of the warehouse you can see the parapets on the 4th floor, and if you notice the highlighted rock ceiling tile, you can see that it slopes right down into the floor level of the building. From the inside of the building, the stairs going up started at the door behind the cart, with 3 flights. The area of the room was 2x3, and you can still see 4 sections of floor, 2 of which fade into the rock of the ceiling above. The back 2 floor sections are either buried inside the rock, or smashed out completely, all the stairs are gone as well as a section of wall on the 3rd floor. No idea if the items have survived, we may have to rebuild floors and remine the ceiling to find out, for now we will leave it as is in case someone would like to investigate the problem. This is on Exodus on The Old Contemptibles deed, the building is named First Generation Morlock, room is on the south end of the building, door named Doorway of Shattered Dreams.
  20. I have used the flatten action twice now to make the one corner of this mine ceiling level with the rest of the mine. After server reset it reverts back to the low ceiling height as seen in the photo. This is on chaos and flatten is the only action that works, level or mine gives you the message of dirt falling in. Above is the same corner after the ceiling has been flattened up.
  21. Cannot move items back from Your demand window back to the Trader's offer window.
  22. Whenever i begin playing, i get to walk around and do stuff for around 5 seconds to a minute before this crash happens: Please tell me this isn't the result of my crappy Intel graphics card, and/or there's at least a fix. This game looks really interesting...
  23. From my inventory when I use the plant item command it goes through the action but the hive remains in your inventory. Dropping it puts it on the ground though and when examined it says it is planted. Tried this again after server reset, same problem.
  24. Now we have a new bug where we are getting double authentication when we are running 1 client and not 2 and it will kick you. Need to check the code again some thing is out of place.
  25. ok. this has me thinking about uninstalling the game. I am stuck in mouselook mode (I have never set any keybindings for it), and dont know how i toggled it to mouselook to start with. I have had to do a hard restart on my computer (because i dont know how to toggle it back, and there is no way to exit the game from mouselook). And when i do finally get to log back in, the game is STILL in mouselook, and i have to force my computer to shut down again. Please tell me how to remedy this situation. Seriously, this issue makes the game unplayable.