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Found 50 results

  1. As the programming currently stands, you can only breed another champion from a female champion; there is no chance of males by themselves passing on the trait. As someone who breeds champions, sometimes I only have a male and no females, which is very frustrating when trying to breed more. I think that males should have at least a small chance to pass on the trait, even if it's much smaller than the chance of a female passing it on.
  2. Currently, several players with Animal Husbandry skill over 50 (even over 70) are facing the similar problem. It was noticed that animals (horses and buffalo only) die without any reasons (healthy and fat). Miscarriages happen very often and sometimes lead to death of the mother, again without any visible reasons, all animals are with good reserves of fat, they are not venerable and groomed well. In other words, we see the high animal mortality not only with the pregnant animals. It's not related with the server reboots. Wurm Unlimited: Dedicated Server - v. Vanilla - No mods
  3. This is a single auction for both horses and active bee hive; who will win will get both things. Jet blacks are naturally faster than other kind of horses, so a 5 speed jet black it is basically a 6 speed horse. Pickup only on Xan Q25.4 Jet blacks pure 5 speed, halter rope included: Osioaiba: female 5 speed young (date of birth: 14/04/2017). Father: Abbasosio. Mother: Potraid. Fasterik: male 5 speed adolescent foal (date of birth: 15/04/2017). Father: Dreamwalking. Mother: Umbraraid. Wildcoffee: female 5 speed adolescent foal (date of birth: 15/04/2017). Father: Dreamwalking. Mother: Rockdream. Starkwing: male 5 speed adolescent foal (date of birth: 15/04/2017). Father: Abbasosio. Mother: Warriorwind. These two pairs are perfect for breeding. The bee hive is 70 ql, dormant at the moment because of the winter, it will return active on spring; it is given with sugar inside and a bee smoker. Starting bid : 3sMin Increase: 50 copper.No reserve.Buyout : 6,50s.
  4. Its come up before off and on, so nothing I can take credit for. Snip snip. Basically it enables one to sell traited male horses without having to worry about the buyer using the horses to breed his or her own. EDIT: Not to mention makes them a little more docile around other horses, assuming such is even a factor. Not to mention a vital ingredient in certain recipes, depending on animal breeds.
  5. So currently there is no reason to breed sheep and cows, unless you are in a corner of some remote area where these animals never spawn. My idea is this, since the current animal traits add nothing other than maybe extra life to cows or sheep, there should be a new category for these animals. Traits specific to the farm type animal, which currently would be pigs, sheep and cows. New traits can lead up to a better animal that could produce better ql and quantity of milk and wool and if butchered better meat and other assorted parts. (these are just a few things that come to mind, but I am sure there could be enough various traits that could make it worthwhile to breed 5 or more traits into the farm animals) If a breeder has high enough skill enough of these traits would be present that you would have a chance at winning the blue ribbon at the fair and a new market for selling farm animals with better traits. Another trait I was thinking about would lead to animals breeding more true to the parents traits, this would work for horses as well.
  6. One of the main problems with the AH system currently is that there are more reasons to stay at 50 skill than there are to go above it. The chances of negative traits are a serious drawback to ever grinding it any higher, and I think this needs to change; it should be desirable to have skills higher, not lower. A good way to do this would be to add motivations that are available only at higher skills. My idea is we modify it so that names and traits that currently can't be passed down have a chance at being passed on by parents at higher AH levels. 1. Horse names or parts of names have a higher chance of passing down to offspring at a higher AH level. 2. Males can pass on conditions such as champion, greenish, etc. as well as females with a small chance at first, increasing with AH level. 3. Christmas animals can pass on their names (bird, French, piper, etc.) only at a very high AH level. 4. Over 90 AH cared for animals never die of anything (currently they drop dead for no apparent reason, even if it's not often)
  7. ~The Adventures of Hellhorse and Pheasant~ ~AHP STABLES~ Currently selling beautiful, quality bred horses, marked-down at this time to move out some old stock, before they get any older! I sell 95% 5 speed horses. The 5 speed traits are: Lightning movement, Fleeter movement, can carry more than average, strong legs, and strong body. Discounts are given for older and lesser-speed horses. Pickup at my deed, F23 in Northeast Xanadu. delivery can be arranged if needed. And without further ado, I give you, the list: Jets Saralightning - female - Aged Horse (1s) Clouddream - male - Aged Horse (1s) Blood Bays Clipumbra - female - Aged Horse (50c) Billyrain - male - Aged Horse (50c) Greys Copperraid - female - Aged Horse (25c) Northraid - male - Aged Horse (25c) Oceangolden - female - Aged Horse (25c) Chaserheart - male - Old Horse (15c) **More horses will be made available, soon as I have the ability to read traits once again...
  8. Pickup only on Xan Q25.4 Jet blacks pure 5 speed, halter rope included: Fleadance: female 5 speed young foal (date of birth: 18/03/2017). Father: Ebenwar. Mother: Walkingebony. Walkingsouth: male 5 speed adolescent foal (date of birth: 16/03/2017). Father: Eastlightning. Mother: Northgrey. Fleafast: female 5 speed young foal (date of birth: 19/03/2017). Father: Eastlightning. Mother: Warriorrage. Rainbrisk: male 5 speed young foal (date of birth: 15/03/2017). Father: Ebenwar. Mother: Warriorkiss. These two pairs are perfect for breeding. Starting bid : 2sMin Increase: 50 copper.No reserveBuyout : 4s. +
  9. Hello Wurmians, new and old! Rather than let it crash, I would like to sell my VERY well equipped deed on Release, Crazy Eights. If you are looking for a prime location, look no further. If you are into breeding, you just might want to pick this up. All breeding stock are purebred 5-speeds. No non-speed traits. This is perfect for someone with Animal Husbandry of 50-59. Horses are all of the new colors. All the mares are bred, so the new owner can expect many new 5-speed foals. Of course the house is stocked with plenty of resources. The mine has silver, lead, iron, and tons of marble. Mine Map available with purchase. Tar Nearby Clay available North, up the coast. 97 Courier on Mailbox PRIME hunting just to the East Plenty of on and off-deed farming space Undeeded Dock area, or with the fall of neighboring deed, you can expand to the coast. (I know the mayor) Seeking 30s or best offer. Thanks for looking! - Malokai
  10. I'm on Exodus and I'm looking for a number of rare animals - champions, the 12 days of Christmas funny named ones, etc. I'm sure other people must also be looking. For some reason, on this server a bunch of the Christmas animals were slaughtered as they spawned. I'm hoping that people on other servers may still have the ones I'm looking for. I know taking animals between servers isn't currently possible, but with enough pressure from players we must be able to get it into the coding eventually. My idea is that anyone looking for animals finds someone either on another server or their server who has what they want and they arrange a trade, or a sale if they don't have the desired trading animal. If it's across servers the trade will obviously need to wait until the change is made so animals can be taken across servers. Here's what I have to trade: Butter (dog) Champion Purrty Dancing Paw (cat) Napoleon (unicorn) Aquaphobic swans (bison) Great horned goose (deer) Piper (hell scorpious, but collection only, I can't dominate it) Champion black bears (male and female) Champion wolves (male and female) Champion brown bears (male and female) Black sheep and rams Champion large rats (male and female) Champion deer (male and female) Champion scorpions (male and female) Champion crocodiles (male and female) Champion goblins (male and female) Champion wild cats (male and female) Champion unicorns (male and female) Coming soon: 5 speed horses, hell horses, cows and bison Here's what I'm looking for: Female champion dog Female champion troll Female tortoise Any female dogs with other conditions such as slow, hardened, etc. Any female deer with other conditions such as slow, hardened, etc. French (hen) Golden ring (ram) If anyone is interested in trading or just getting some extra silver, there should still be Christmas animals on other servers that can be found, just some of them are extinct here on Exodus already. Hopefully just a quick search of the spawning area will find some like I found the ones I have Let me know!
  11. Hey everyone, I've been around in the game for quite a long time now, and have been handling animals and breeding most of the time. While I've had the chance to breed a few 5-speeder lines on different servers, I have now settled down and am getting the first 6-trait horses. I will not claim to know everything about breeding animals, but am hopefully able to help some newer players with their first own lines of animals. Contents: 1.) Which Animal Do I Want To Breed? 2.) Breeding Pens 3.) Animal Husbandry 3.1) Age & Caring 4.) Breeding, Inbreeding & Traits 5.) Fo and How Religion Helps 6.) Enchanted Grass 01.) Which Animal Do I Want To Breed? There are plenty of different types of animals you can breed in Wurm. A full list of animals can be found here.This page also gives you an overview of the required taming skill, and the fighting skill required should it attack you in order to defeat it. It also lets you know which animals can be lead without being tame. Most passive animals (animals that do not attack you) can be lead without having been previously tamed, but all hostile animals as well as some of the passive ones need taming first. I suggest starting with a type of animal that is naturally neutral and can be lead without being tame. The most common animal to be bred are horses. They are the easiest to breed in a way, as they receive names upon being born. That means you will be able to easily see who is the parent of whom and whether horses you wish to breed with are in any way related. This is important to avoid inbreeding, which you can look up in part 4 of the guide. However, if you can keep track of who is the parent of who, you can breed any other animal as well. The only other animal that is named are hell horses, which you most likely should not begin to breed with unless you are already a veteran player with high taming and fighting skill. I recommend starting with one of the following animals: - Horses - Bulls & Cows - Bison - Sheep 02.) Breeding Pens Every breeder needs a meadow or breeding pens. Both work, although I recommend breeding pens for the following reason: On a meadow, which would in real life be preferred, the animals can roam freely. Often, especially if there is a slope nearby, that results in all animals stacking up on one or two tiles, no matter how large the meadow is, thus dramatically increasing the chance of disease among them. With breeding pens, this can be avoided. The typical breeding pens are 1x2 tiles big, and contain 1-2 animals per pen. The fewer animals you have in one pen, the lower the chance of disease. The best thing to do in order to keep them all fed, is to plant seeds on flat ground tiles, creating fields. Animals will feed off of it, and even help your fields gain yield if there are not too many animals on the same field tile. That way you gain animals, and some crops, and keep your animals fat at the same time. If you have animals that eat fish or meat, you will obviously have to provide that instead of fields. The fence types that surround your breeding pens do not matter, but make sure you have enough space to lead the animal fully into the breeding pen. This is the reason the typical pen size is 1x2, as the animal doesn't follow you instantly but with abouta tile distance behind you. With a 1x2 tile there is no issue. If you decide to use a 1x1 tile as breeding pen, that works but make sure to put two gates on it, best on separate ends, so you can lead your animal straight into the pen without any further issues. 03.) Animal Husbandry Good care of your animals is important in order to avoid unwanted deaths among the animals, often caused by disease. You should groom every animal in your care at least once a day. This does not ensure your animals will not catch disease, but it critically decreases the chance, even if you have too many animals on the same tile for a while. Animals can be groomed once every hour, although you will not receive the message that the creature requires grooming until a few hours after the last time you tended to it. The Animal Husbandry skill is important for breeding. You can gain it by grooming and breeding your animals. It determines the chance of you successfully grooming and breeding your animals, and makes them shy away less often upon trying. It also determines which traits you are able to see. At 20 AH (Animal Husbandry) you can see the first, at 43 the last trait, and the "Bred in Captivity" trait, which does not really tell you more than you already know, unlocks at 83. Further more, it determines how many animals you can care for at a time. Each 10 skill give you an extra animal. 03.1) Age & Caring You can see the age of each animal by its name. Here you can find a list of all ages, and how long the animal will approximately be at that age. Animals that are Aged or older, might die if not taken care of properly, or if you are unlucky. Venerable horses are likely to die within a couple of weeks of becoming Venerable, unless cared for. Young animals, and early adolescent animals will not breed yet. It will tell you that the creature is not in the mood at that time. Just wait a few days and try again. Caring for an animal is possible by right-clicking it, and selecting Care for. This will make you specially care for that particular animal. What that does is it ensures your animal will live for a long time, much longer than normal animals. I have taken care of a horse that was venerable for a few months, and it still has not died. It is rumored that animals that are taken care of can live forever, although some people believe that they just live exceptionally long. It definitely makes sense to care for pregnant Venerable animals to ensure they do not have a miscarriage and die from that, or die during pregnancy if you want the baby. It also makes sense to care for animals you especially like, that have very good traits or whatever your reason might be. The amount of animals you can take care of are determined by your Animal Husbandry skill. You are able to care for one extra animal per 10 skill you gain. To stop caring for all animals, type /stopcaring in chat and you will not care for any animal anymore. To stop caring for a single animal, repeat the right-click and Care for process of taking of it in the first place. 04.) Breeding, Inbreeding & Traits Breeding animals can be a lot of fun. However, there are few logical restrictions that apply: The animals you breed have to be of the same type and different gender. You might laugh when reading this, but admittedly, I don't think there is anyone who hasn't tried to breed dogs with horses and sheep with pigs just for fun. Sadly, it does not work so we'll have to stick to the good old concept of breeding morally correct. One thing to watch out for when breeding is Inbreeding. Breeding a child with a parent, or breeding two siblings is considered inbreeding and therefore bad. It can result in bad traits on the newborn animal. Inbreeding is only "valid" as long as the parents are alive. As soon as they are dead, the horses that were previously siblings can be bred without a higher risk for bad traits. This is why a lot of people breed two same good horses a lot of times, and then kill them when they are venerable in order to breed their foals. However, this practise is frowned upon by a lot of players who are morally attached to the animals they are keeping, and I suggest you just get different breeding pairs to start breeding with to avoid the issue alltogether. Another thing to ensure, is that you don't breed animals that are thin. If an animal is thin by the time it is supposed to give birth, that might lead to a miscarriage. Miscarriages happen rarely but can be caused by old age or too low fat reserves. They can lead to either of three scenarios: The mother might die, the baby might die, or both might end up dead. Traits are what determines the animal's characteristics, bonuses and the market value of each individual creature. There are good and bad traits, which can increase and reduce the value of your animal. The traits most players look for in the animals they buy are speed traits, a single bad trait may make your animal unsellable already. Nobody wants animals with bad traits and pay money for them. 5-speeders, animals with all 5 speed traits, are the most common to be sold among the community. You can see a list of all traits here. Animals with bad traits are commonly not used for breeding. If you have few animals, I recommend you use them as work animals and hitch them to large carts or wagons for them to be pulled (if you don't care about the negative effects on it), or you kill / release it. If you wish to breed horses with 5 speed traits, it makes sense to breed with horses who only have speed traits, as other traits might take the place of a possible speed trait in your young animal. 05.) Fo & How Religion Helps The God commonly connected to animals, breeding and nature is Fo. A lot of players who wish to specialize in breeding and animal keeping, become a follower or priest of Fo. At first, this does not change a lot, but as you progress as a Fo priest, you gain an important ability: At 60 faith and 30 favor, you are ignored by all animals and will no further be attacked by them. As I do not wish to explain religion in this topic, I will just give you a link: where you can check out all important features. Feel free to pass me a PM if you are interested in learning more about the faith, and I'll gladly help you out with more information on this. This particular faith will allow you to be ignored by hostile animals. This enables you to breed normally hostile animals without having to worry about being attacked every single time. No other religion offers a particular bonus in breeding, but this one is very handy. It will also give you two spells, Humid Drizzle and Genesis, the first of which helps with taking care of the animals by grooming all animals within a 4-tile radius in any direction around you, and the second of which allows you to remove bad traits on your animals. 06.) Enchanted Grass Enchanted grass is something that can be created through a meditation skill on the Path of Love. You can read all about meditating and the particular path on the links provided. It is rumored to attract wild animals and have a chance of spawning wild ones, as well as provide a very good basis for your animals to feed on. Grazers can graze on it, and will ultimately turn fat after a while, same as with fields. However, the chance of the animals trampling on the tile and packing the enchanted grass is reasonably lower. Well, let me know if I have made a mistake or if I have forgotten something, but I think that's all for now! Thank you for reading. If you have anything regarding breeding you need advise with, please feel free to message me any time. (Updated 2017)
  12. I've been trying to find someone on Exodus with female champion dogs who is willing to breed one for me, but no luck so far. I was wondering if anyone has any on other servers? I'm trying to decide if my time will be better spent combing every deed on Exodus or bugging the gms to change the programming so animals can cross servers. If anyone has, let me know!
  13. I want to breed sea creatures, but the wiki doesn't seem to have that much information on them. I'm particularly interested in octopi and dolphins. The wiki says they can't be tamed, but can they be dominated? I also need advice on penning them. I've got a seaside deed ready, but will it hurt them if I build the pens on the land? They are water creatures, I'm not sure if they'll survive on land. Should I rather build pens in shallow water for them? And do different servers all have the same width? So like since Chaos has a large land mass, would that mean that Exodus which has a smaller land mass would have a much wider sea area? Or are they all just random sizes?
  14. Two lovely 5 speed foals called Southdance and Northcall, male and female. These two are unrelated and would make a great pair for your cart! They're both brown and have all 5 speed traits. Southdance will also fight fiercely if required. Located in Hindleap, just east of Summerholt. They can be delivered as far as Greymead or similar distance. 1s for them both.
  15. A while back, butterflygirl25 started a thread about new horse colors and as many of you may remember, I chimed in with some suggestions. Well I'm happy to say that I've been having some chats and there is a teensy weensy eensy possibility that we might get one or two new horse colors at some point. I've asked if it's ok to set up this poll to get an idea of what new colors folks would like to see in the game and got the OK. So check 'em out and vote for your favorite! If you could only get one, what would it be? Disclaimer: Most likely there would be no time for making any special code for the behavior of any possible new colors, so the second question about breeding and spawning behavior is only out of my personal curiousity. So don't go gettin' yerselves all werked up! *grins*
  16. for PvE: So, I gather there really isn't much if any interest in horses with 5s + 1-3 other potentially beneficial traits, over a pure 5s horse? If so, isn't it time to think about creating more benefits for those that continue to skill up AH past 50? What are some interesting ideas we could offer the Devs for improving the value of high AH? (insert your ideas here)
  17. So I was breeding some bison and hell horses while talking to my friend about her friend having twin boys yadda yadda yaddda Then it hits me. Why not have twins in Wurm? The offspring twins would have the same exact traits, looks, colors, etc etc. We could play around with the percentages, base them on AH skill, whatever we want. Breeders let's hear it. Have an animal that puts out good traits? Wouldn't it be cool to have a chance at her doubling her output once in a while?
  18. Was wondering if there was a GM command to change the name of bred horses? I see that someone made a mod, but i don't really want to use if i don't need to. Thanks for having a look at this.
  19. My deed is called The Rim of Heaven, and is located on Xanadu in the middle of G-25 I am not offering delivery at this time as I am SUPER directionally challenged (unless you live close by and there is an easy route to you. In which case, be prepared to give me detailed directions, lol.) PM DannysGirl in game or reply to this forum post. Thanks! Here are the foals I have for sale, will update as more are born. Also, 5 speed horses, hell horses and unicorns coming soon! Males: Adolescent Mastercloud, Gold 4 speed, 40 copper [13:46:31] It has fleeter movement than normal. It has a strong body. It can carry more than average. It has very strong leg muscles. Young Larssouth, White 4 speed, 40 copper [13:48:27] It has fleeter movement than normal. It has lightning movement. It can carry more than average. It has very strong leg muscles. Adolescent Dreamrage, Gold 4 speed, 40 copper [13:51:20] It has fleeter movement than normal. It has a strong body. It has lightning movement. It can carry more than average. Females: Young Rainkim, Grey 3 speed, 10 copper [13:49:32] It has fleeter movement than normal. It can carry more than average. It has very strong leg muscles. Young Westaisha, Black 4 speed, 40 copper [13:50:31] It has fleeter movement than normal. It has lightning movement. It can carry more than average. It has very strong leg muscles. Young Pearlcopper, Black 4 speed, 40 copper [13:52:32] It has fleeter movement than normal. It has a strong body. It has lightning movement. It has very strong leg muscles.
  20. My frustration has reached a peak. Something is not right with animals and how they graze and put on the fat layer they need to survive without packing the tile(s) they live on. This isn't my first rodeo and I am used to an animal requiring 2-3 days to get its fat tag before I move them away from the mother. New foals 2+ real life weeks old still do not have their fat tags while standing in Enchanted Grass. Found animals in the wild (in this case sheep) are still not showing fat tags after 3 RL weeks on Enchanted Grass or regular grass/crop tiles. A Venerable dog that has been fed 4 times its weight in food over a week still has a "Normal" build. Is a wasting disease set lose on my deed or are we having code issues with animals again?
  21. This is not about un-nerfing the difficulty ratings on stuff. This is not about quicker exp or stuff staying tame longer. Those things are off-topic to say the least. This thread has been tagged "PvE", meaning it's for PvE, if PvP'ers want it too feel free to share ideas, if not keep the derails, trolls, and "-1" out unless you also PvE. How this will affect PvP is inconsequent, it's not intended as a suggestion for PvP. And don't even start with the "if you want things easier" bull%@#$, I have the levels and endless hours of grind to discuss taming thank you very much. That said: The two biggest problems with taming at the moment are breeding the creatures, then weaning them. Currently, the best way to breed two aggros is have an alt standing there getting chewed on while the tame one "does the deed". I'm sure a few things wrong with that can be discussed, but this is a family forums eh. Then when the pup is born, you tame it, and can't lead in combat so tricky as hell to take it away from the mother before one of them winds up dead. Simple suggestion: After 50 taming, add the ability to tame a second one with max loyalty being split among the two animals. Meaning with my 70 taming, I could tame a hell hound to 70 loyalty points, but second I tame a second one, neither will be able to be tamed past 35. Apart from breeding/weaning making more sense, a pair of wolves make great house pets Also, hell horse owners could finally hitch them to their carts without having to worry about rogue templars. On a side note: Why not add a "roam" order to pets, so they can be tame and roam normally if allowed. Once again, wolves as house pets ftw.
  22. It would be great to be able to name our own horses, but i know some people would want to use names not allowed so why not give people a choice of what to name a new born foal. The could choose between 5 names or perhaps 5 different first names and 5 different last names. It would be nice to have some kind of choice in this.
  23. I've noticed that animals no longer seem to be grazing correctly or needing to feed anymore. The pair of pigs I own didn't die recently despite not having any food for a over week. Nor did they even lose their 'fat' title from the name. Which anyone who's ever kept pigs will know is extremely unusual. It seems to be causing issues with breeding also. Here are the even logs for one of my breeding pairs : [2014-07-16] [21:40:45] The Aged fat Huntingbenita doesn't seem to be in the mood right now. [2014-07-17] [21:46:33] The Aged fat Huntingbenita doesn't seem to be in the mood right now. [2014-07-18] [20:53:23] The Aged fat Huntingbenita doesn't seem to be in the mood right now. [2014-07-19] [07:43:29] The Aged fat Huntingbenita doesn't seem to be in the mood right now. Horses normally only take around 24 hours to become 'in the mood' again after giving birth, but this horse hasn't been in the mood for over 3 days now. Apologies if this issue has been raised elsewhere, a forum search didn't bring up any similar results. Hopefully this will get fixed soon! Servers reporting breeding problems : Xanadu (AnarchistRise, huntgrem) Pristine (myself) Indy (Brash_Enveavours) The following is Get Info data for a mare of mine 'Huntingbenita' [2014-07-20] [09:00:50] Hunger value 3301, fat level 125, nutrition level 89.999985, thirst level 0, dominated by none, loyalty level 0.0. [2014-07-21] [06:35:51] Hunger value 1301, fat level 125, nutrition level 89.999985, thirst level 0, dominated by none, loyalty level 0.0. ======== Server Reset =========== [2014-07-21] [22:05:17] The Aged fat Huntingbenita and the Mature fat Cactusgold get intimate. [2014-07-22] [20:47:11] Hunger value 4001, fat level 125, nutrition level 89.999985, thirst level 0, dominated by none, loyalty level 0.0. [2014-07-23] [18:06:45] Hunger value 3501, fat level 125, nutrition level 89.999985, thirst level 0, dominated by none, loyalty level 0.0. [2014-07-25] [22:00:26] Hunger value 8501, fat level 125, nutrition level 89.999985, thirst level 0, dominated by none, loyalty level 0.0.
  24. I propose the corrupt animal trait can be alternatively given to an animal when one of the parents is a zombie. Atm using a zombie animal is the same as using a wild-spawn version. None of the traits of the (previously living) version are passed on, and nothing special happens afaik from previous testing. Granted the last time I bothered was at least a year ago, as it really screws up the breeding. Offhand it shouldn't make things easier or imbalanced persay as its arguably easier to just use the current means of corrupting, blessing by a Libila priest. Simply an alternative method.
  25. I've been breeding a lot lately, and it has kind of caught my attention that it's always the same message: [16:17:14] The Aged fat horse shys away and interrupts the action. I was thinking that maybe there could be a different fail message, a more realistic one, saying that breeding was successful but pregnancy was not achieved, or something like that. I realize that that is a tiny little change, doesn't need much coding, and is totally unimportant, but it would be a nice little update for everyone out there who breeds a lot and continously has to read the same messages. I suggest this, and bother with it, because WurmOnline seems to attempt to take everything as realistic as possible, and the fail message compromises that. When breeding horses, it is common but doesn't happen whenever pregnancy isn't achieved, that the horse shys away. Due to that, I suggest that there should be these two different messages. Perhaps there could be different timeframes depending on which fail message you get. [animal] shys away and interrupts the action -> would therefore result in a certain amount of time, say one day, of the horse being uninterested in breeding The intimacy has not achieved pregnancy. -> would therefore result in a certain amount of time, say two days, of the horse being uninterested in breeding Don't know if many people would care about this but it certainly wouldn't hurt, would it? XD