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Showing results for tags 'aesthetic'.
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It just struck me as odd that we have no marble statues/sculptures. http://en.wikipedia.org/wiki/Marble_sculpture They'd be a great addition (even if they were just a re-skinned version of existing statues) as they would be much more heavily influenced by dyes. Adding in statues of the gods would be a nice touch too. Lock it to 30+ stone cutting, give masons some love. Optional Extra : Rare statues turn into black marble Secret Extra : Statue of a zombie hoard in a maple forest feasting on lumberjacks and farmers (just because)
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- 30 stone cutting
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Currently moss has little to no use save in aesthetics (hardly anyone uses torches). It would be nice if we could plant moss tiles (maybe have a high gardening skill requirement).
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Simply put a player can buy a wand from the trader for 1 silver to change the look of their Spirit Templars (maybe the name too). Just ghostly versions of existing mobs : "Spirit Wolves", "Spirit Spiders" etc to reduce the work needed for textures. The wand is single use. To use the wand simply activate it and right click a token you are mayor of.