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Found 474 results

  1. Bug Disconnect on a cart. Log back in. One of two things will happen. 1. Everything will be seemingly fine but if you embark something you will get stuck and unable to move or look around. 2. Everything will be fine, you can embark the cart again but if you try it ten minutes later you will be stuck and unable to move or look around. Workaround If you for whatever reason disconnect on a cart, log back in and then log back out while you are standing disembarked on the ground. Do not bother playing until you have relogged a second time because you will get stuck on a cart and hate life.
  2. Hi we have a deed in xana S11 Bimini Bay yesterday i was building a bridge that goes across the water to other island was going good. Today i try and i can't do anything. The bridge is 3 1x1 building 3-4 stories high connected to each other with a bridge starting on land ending in the water so far. the building portion i'm able to embark load everything, but the bridge sections i can load, unload, drive, manage, or even open any of my wagons so i'm guessing its an issue with bridges. I posted to gm they checked it out and checked it out and seen that there was an issue If anyone else has this issue please reply or post so they fix it ASAP toon name is hellsgardian middi unluckyone Please fix this issue we have spent 2 weeks on this project and now it's at a halt since this update we can't use our wagons on the bridge, this is really aggravating.
  3. When i walk on my ramp(bridge) and if i touch the wall that is redsquared it teleports me to double door under the bridge, like it doesnt regognize im on different height than the door is. it does it everytime i tried. Thank you for your time. - Ame
  4. Little is known on enlightenment since the changes but recently we have figured out that the cooldown between enlightenment is differing depending on the server. Currently a 7 day cooldown seems to be the norm but when crossing to another server this cooldown resets to 7 days. Upon returning to the previous server however this cooldown will revert to what it was before on that specific server. If this is vague i apologize but once i know more i will post here about it.
  5. Whenever I push a table and back into a move, I get stuck when I finish pushing. I try /stuck, but it says that I can't use that command while teleporting. I have to relog to fix the issue.
  6. My alt, Bagheera, a novice Fo priest got stuck on a staircase - and died ! [12:17:03] Ouch! That hurt! [12:17:06] Ouch! That hurt! [12:17:06] You are dead. [12:17:06] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [12:17:06] The spirit touches you and you feel drained. [12:17:06] You are dead. Skills changes: [11:59:18] Faith increased by 0.0579 to 63.398 [12:08:51] Religion increased by 0.0118 to 22.569 [12:08:51] Prayer increased by 0.0128 to 34.925 [12:09:05] Ropemaking increased by 0.0155 to 16.780 [12:10:38] Repairing increased by 0.0109 to 24.345 [12:17:06] Fighting decreased by 0.250 to 12.618 [12:17:06] Body strength decreased by 0.0100 to 22.863 [12:17:06] Body decreased by 0.0100 to 23.127 [12:17:06] Masonry decreased by 0.0250 to 28.611 [12:17:06] Leatherworking decreased by 0.0250 to 12.053 [12:17:06] Natural substances decreased by 0.0250 to 3.355 [12:17:06] First aid decreased by 0.0250 to 13.965
  7. Removed banding with pliars, process worked, nothing changed.. must be related to the bug on the ground which is directly beneath them. I removed a floor plan to allow a bridge to be built. It keeps re-appearing. When i click on the frame of the plan, infinity refreshing occurs. the object is not there, but it is. Created a ticket then got advised to use the forum (high-lighted image for visual aid)
  8. When loading large crates into my caravel I had some willow logs dropped from the large crate and left behind. It left them as the unmade model bag. The ship was facing east the dock to the north of it which is 10 dirt above water, The pic shows 1 item bag but I later realised there was 2 one with 7 willow logs and one with 2 pine logs they can be push pulled rotated and examined but not taken or loaded. Pulling them to see if they gave any more options afterwards was how I found the second bag which also cant be taken. Examine messages for the 2 item the 7 willow logs:[17:15:53] A generic bulk item It is made from willow. Ql: 57.99892, Dam: 0.0. and 2 pine logs: [17:17:42] A generic bulk item It is made from pinewood. Ql: 81.41295, Dam: 0.0.
  9. I keep trying to get on my account, Xxforgottenxx, but it wont let me in and says I need to register, even though the account is prem and I just used it earlier, any idea what's from and/or a fix?
  10. After logging off on an upper story bed (3rd level) logging back in again will drop me to the 1st floor automatically. this will then seem to randomly trap me inside the one tile i land on, being snapped to the centre of the tile again if i try to cross a tile border. This can be solved by slowly working my way to an opening and climbing it. (it lets me cross a tile border sometimes, but usually only after a few tries PER TILE)
  11. A set of 4 pillars have been near me off a deed for 18 months, everything from the deed has long decayed but only these pillars remain, they are only 40QL but have not taken a single decay tick in the entire 18 months, does not appear to be working as intended if I am correct.
  12. I recently received a potion of water walking from a Valrei mob, and talking to other players and mods, it seems it is pretty rare but not working as intended. There is no way to use this item! Thanks.
  13. Please see: http://forum.wurmonline.com/index.php?/topic/122464-brassed-off-and-very-sincere-requests-for-change/
  14. When I relogged, I was standing next to that cart. I am now 13 tiles away from it.
  15. I'm experiencing a bug on multiple characters where I can't fill up any sort of container with an ornate fountain. I tried multiple different containers, reloging, and droping/picking up the containers with no luck. When I click the "fill" option nothing happens at all, and it wont let me drag and drop the water into the container. The filling sound did play one time, but just once out of dozens of tries. I did travel to the ocean and it let me fill there. I did try pushing the fountain it let me fill up once then stopped working again even after pushing it.
  16. Heyo, William (Demonicdude) here (Independence at 23-T) I've run across a bug with corpses, where once a dolphin/octopus is killed, it performs it's dying animation and then instead of a corpse appearing- it just disappears. No corpse. After numerous re-loggings, with both the normal quick relog and /lotime, it's still the same. I've only killed Dolphins and Octopus so far which have this issue, so I don't know if there are more creature corpses doing the same thing. I have also tried both the unstable and stable versions of the game, confirmed that the corpse is in-fact in the files and that my packs are all up to date. Edit1: I have just found out that I can in-fact see and interact with other corpses, as will be shown in the video (currently processing). basically it'll show me kill a octopus and have it disappear in front of us, then I'll kill a spider and the corpse will appear normally and then again I'll kill another octopus, showing corpse disappear yet again- All done without any relog in between each kill. Also the combat is sped up 3x. Edit2: Okay, just as I finished edit1, the video finished. I'm not quite sure how to have the video play in the thread, but here's the link - >https://www.youtube.com/watch?v=GW18Su-O_8E (edit3: Oh, it does it automatically) Once I find another creature to slaughter, I'll record it and show what happens- I'll edit once it's done.
  17. Hi, i'd like to say there's a bug that at first i thought it was just in my client but my villagers reported the same bug, at G25 Plains of steel on Exodus server there's a house in the village called "Metalurgica" and every time we pass by it our client crashes for a few seconds, it's really annoying and we keep walking while crashed, can you fix it? Thanks! Sincerely, Abortivora
  18. Seem that now you can't escape from them anymore... I was working near an house, drakespirit found me, I ran into an house thinking to be safe, but he magically entered. So I'm dead Respawned he come to take me again, I run into a closed cave,... he killed me again... Impossible escape from them. Houses locked and ondeed
  19. Heya! What happened: Did tear down an old villagers house, was not used for nearly 2 years, the bed was on the second floor, dunno if that player did use that bed bevore his vanishing. So i started to use that bed. What you expected to happen: Did dual client with my main + priest, and ended up logging out my main and my priest in the same bed, did realize that the next day since both were in the same house when logging in. I did test, drain both their sleep bonus, wrote down how much they have, the ammount after sleep, both received the same ammount of SB from using this bed. When a char uses this bed, the message, that its spirit is using it, wont show at all. Loading/Unloading didnt "debug" the bed. Steps to reproduce: No idea. It is located on Indy: Moonlight Marina, S18 at coast, in the Inn, the one bed with the sign "unlimited people can fit in". What should i do? Just chop it up? Keep using it? Lock it up? -Kamie *edit: when using other beds, Kamie does use the beds and blocks them for other to use **edit: it takes dmg when used like normal beds do, i didnt check if the dmg doubles if more than 1 person uses it
  20. This Is Annoying As Balls. Disembarking a wagon on a tile border with a door/gate on it... doesn't let you re-embark, you have to unhitch horses > push/pull wagon > Re-hitch horses... Just make it so that it doesn't let you disembark somewhere you can reembark...
  21. bind Mouse4 REPAIR Keybindings saved. *Click mouse4* *Nothing happens; no even tlog message or action timer starting* *Click mouse4 again* [17:29:42] After repairing you will start repairing again. *Click click click* [Got a 4 action queue] [17:29:42] After repairing you will start repairing again. [17:29:46] After repairing you will start repairing again. [17:29:48] After repairing you will start repairing again. *Click* [17:31:06] You're too busy. *Presses ESC to clear away the actions* *Main menu opens*
  22. Ok a lot of people harvest maple sap, apples, ect... all of the tree based harvest.. I was unable to harvest maple sap the entire bear season weeks.. but now its wrath day in snakes star fall in the year 1046.. I'm not suppose to harvest sap at this time.. but I am now harvesting sap during this month, which is way off. which means the next harvest will not be on time either it will be in the wrong weeks in the wrong months making seasonal harvest a joke.. what the point of a calenderer and seasons if their not on time? please fix this bug. its a major issue for harvesting...
  23. The personal goal: You Beauty. "Wear a ring, a necklace, and a bracelet at the same time" I put on the items, gold versions, and the goal was not updated on my list. I'm not sure if other people are using different metals, but hopefully you will fix this. Thank you.
  24. Animals that walk over traps trigger them. I used stick traps.The traps make the trigger sound, the trap disappears, and the animals aren't even harmed. I used a knife trap in an enclosed area on a dirt tile, packed the dirt to see if I could examine it afterwards, and it disappeared completely. I can't even disarm it. It just doesn't exist anymore. This is making it nearly pointless to use traps. Fix plz. This was my master plan, but it is now foiled. Oh, also examining a dirt or cave tile that has a trap on it is impossible. I don't mind if this isn't fixed though... because invisible traps are OP.
  25. The maples should be in season already and no sap still produced. As Olives had recently the problem too, what I heard, maybe the same applies here. Three things every bug report should include: # What happened The maples do not produce any sap # What you expected to happen Expect maples to be producing sap as the time is: [12:16:31] It is 03:25:10 on day of Tears in week 1 of the Bear's starfall in the year of 1045. And Maple season stars on the day of Wurm in week 1 of the Bear's starfall # Steps to reproduce Try to examine Maple tree, or try to find action with activated bucket.