Whats the goal of this change...?
The extra dmg over distance is kinda pointless, since its capped at 20 and people tend to bring crates of ammo.
Winching for long distances is unfavorable since the DPS is lower and thus easy to repair. Ammo consumption is really not a big thing for catapults, people move them for max DPS and tricky shoots.
Changing the winching angle based on skill and ql just makes it harder to learn the distances since raids got diffrent ql siege equipment and one person may call out "I winch 23 from here" which will no longer be the same for another person with diffrent skill.
And doesn't dirtwalls still block? 45 degree archs arent ideal for catapulting, merely distance. ideally you want archs that fly as vertically as possible to avoid the dirtwalls.
I mean the lower arched flying projectile in the pic below fly FURTHER but is utterely useless for actual raiding.
I'm just a bit confused about the test changes. Mind clearing up why they were coded?